3D single object tracking is essential in autonomous driving and robotics. Existing methods often struggle with sparse and incomplete point cloud scenarios. To address these limitations, we propose a Multimodal-guided Virtual Cues Projection (MVCP) scheme that generates virtual cues to enrich sparse point clouds. Additionally, we introduce an enhanced tracker MVCTrack based on the generated virtual cues. Specifically, the MVCP scheme seamlessly integrates RGB sensors into LiDAR-based systems, leveraging a set of 2D detections to create dense 3D virtual cues that significantly improve the sparsity of point clouds. These virtual cues can naturally integrate with existing LiDAR-based 3D trackers, yielding substantial performance gains. Extensive experiments demonstrate that our method achieves competitive performance on the NuScenes dataset.
Semantic correspondence, the task of determining relationships between different parts of images, underpins various applications including 3D reconstruction, image-to-image translation, object tracking, and visual place recognition. Recent studies have begun to explore representations learned in large generative image models for semantic correspondence, demonstrating promising results. Building on this progress, current state-of-the-art methods rely on combining multiple large models, resulting in high computational demands and reduced efficiency. In this work, we address this challenge by proposing a more computationally efficient approach. We propose a novel knowledge distillation technique to overcome the problem of reduced efficiency. We show how to use two large vision foundation models and distill the capabilities of these complementary models into one smaller model that maintains high accuracy at reduced computational cost. Furthermore, we demonstrate that by incorporating 3D data, we are able to further improve performance, without the need for human-annotated correspondences. Overall, our empirical results demonstrate that our distilled model with 3D data augmentation achieves performance superior to current state-of-the-art methods while significantly reducing computational load and enhancing practicality for real-world applications, such as semantic video correspondence. Our code and weights are publicly available on our project page.
Object perception from multi-view cameras is crucial for intelligent systems, particularly in indoor environments, e.g., warehouses, retail stores, and hospitals. Most traditional multi-target multi-camera (MTMC) detection and tracking methods rely on 2D object detection, single-view multi-object tracking (MOT), and cross-view re-identification (ReID) techniques, without properly handling important 3D information by multi-view image aggregation. In this paper, we propose a 3D object detection and tracking framework, named MCBLT, which first aggregates multi-view images with necessary camera calibration parameters to obtain 3D object detections in bird's-eye view (BEV). Then, we introduce hierarchical graph neural networks (GNNs) to track these 3D detections in BEV for MTMC tracking results. Unlike existing methods, MCBLT has impressive generalizability across different scenes and diverse camera settings, with exceptional capability for long-term association handling. As a result, our proposed MCBLT establishes a new state-of-the-art on the AICity'24 dataset with $81.22$ HOTA, and on the WildTrack dataset with $95.6$ IDF1.
Efficient and accurate object pose estimation is an essential component for modern vision systems in many applications such as Augmented Reality, autonomous driving, and robotics. While research in model-based 6D object pose estimation has delivered promising results, model-free methods are hindered by the high computational load in rendering and inferring consistent poses of arbitrary objects in a live RGB-D video stream. To address this issue, we present 6DOPE-GS, a novel method for online 6D object pose estimation \& tracking with a single RGB-D camera by effectively leveraging advances in Gaussian Splatting. Thanks to the fast differentiable rendering capabilities of Gaussian Splatting, 6DOPE-GS can simultaneously optimize for 6D object poses and 3D object reconstruction. To achieve the necessary efficiency and accuracy for live tracking, our method uses incremental 2D Gaussian Splatting with an intelligent dynamic keyframe selection procedure to achieve high spatial object coverage and prevent erroneous pose updates. We also propose an opacity statistic-based pruning mechanism for adaptive Gaussian density control, to ensure training stability and efficiency. We evaluate our method on the HO3D and YCBInEOAT datasets and show that 6DOPE-GS matches the performance of state-of-the-art baselines for model-free simultaneous 6D pose tracking and reconstruction while providing a 5$\times$ speedup. We also demonstrate the method's suitability for live, dynamic object tracking and reconstruction in a real-world setting.
Handling occlusion remains a significant challenge for video instance-level tasks like Multiple Object Tracking (MOT) and Video Instance Segmentation (VIS). In this paper, we propose a novel framework, Amodal-Aware Video Instance Segmentation (A2VIS), which incorporates amodal representations to achieve a reliable and comprehensive understanding of both visible and occluded parts of objects in a video. The key intuition is that awareness of amodal segmentation through spatiotemporal dimension enables a stable stream of object information. In scenarios where objects are partially or completely hidden from view, amodal segmentation offers more consistency and less dramatic changes along the temporal axis compared to visible segmentation. Hence, both amodal and visible information from all clips can be integrated into one global instance prototype. To effectively address the challenge of video amodal segmentation, we introduce the spatiotemporal-prior Amodal Mask Head, which leverages visible information intra clips while extracting amodal characteristics inter clips. Through extensive experiments and ablation studies, we show that A2VIS excels in both MOT and VIS tasks in identifying and tracking object instances with a keen understanding of their full shape.
Referring video object segmentation (RVOS) requires tracking and segmenting an object throughout a video according to a given natural language expression, demanding both complex motion understanding and the alignment of visual representations with language descriptions. Given these challenges, the recently proposed Segment Anything Model 2 (SAM2) emerges as a potential candidate due to its ability to generate coherent segmentation mask tracks across video frames, and provide an inherent spatio-temporal objectness in its object token representations. In this paper, we introduce SOLA (Selection by Object Language Alignment), a novel framework that leverages SAM2 object tokens as compact video-level object representations, which are aligned with language features through a lightweight track selection module. To effectively facilitate this alignment, we propose an IoU-based pseudo-labeling strategy, which bridges the modality gap between SAM2 representations with language features. Extensive experiments show that SOLA achieves state-of-the-art performance on the MeViS dataset and demonstrate that SOLA offers an effective solution for RVOS. Our project page is available at: https://cvlab-kaist.github.io/SOLA.
Recent advances in video question answering (VideoQA) offer promising applications, especially in traffic monitoring, where efficient video interpretation is critical. Within ITS, answering complex, real-time queries like "How many red cars passed in the last 10 minutes?" or "Was there an incident between 3:00 PM and 3:05 PM?" enhances situational awareness and decision-making. Despite progress in vision-language models, VideoQA remains challenging, especially in dynamic environments involving multiple objects and intricate spatiotemporal relationships. This study evaluates state-of-the-art VideoQA models using non-benchmark synthetic and real-world traffic sequences. The framework leverages GPT-4o to assess accuracy, relevance, and consistency across basic detection, temporal reasoning, and decomposition queries. VideoLLaMA-2 excelled with 57% accuracy, particularly in compositional reasoning and consistent answers. However, all models, including VideoLLaMA-2, faced limitations in multi-object tracking, temporal coherence, and complex scene interpretation, highlighting gaps in current architectures. These findings underscore VideoQA's potential in traffic monitoring but also emphasize the need for improvements in multi-object tracking, temporal reasoning, and compositional capabilities. Enhancing these areas could make VideoQA indispensable for incident detection, traffic flow management, and responsive urban planning. The study's code and framework are open-sourced for further exploration: https://github.com/joe-rabbit/VideoQA_Pilot_Study
In this paper, we present a novel benchmark, GSOT3D, that aims at facilitating development of generic 3D single object tracking (SOT) in the wild. Specifically, GSOT3D offers 620 sequences with 123K frames, and covers a wide selection of 54 object categories. Each sequence is offered with multiple modalities, including the point cloud (PC), RGB image, and depth. This allows GSOT3D to support various 3D tracking tasks, such as single-modal 3D SOT on PC and multi-modal 3D SOT on RGB-PC or RGB-D, and thus greatly broadens research directions for 3D object tracking. To provide highquality per-frame 3D annotations, all sequences are labeled manually with multiple rounds of meticulous inspection and refinement. To our best knowledge, GSOT3D is the largest benchmark dedicated to various generic 3D object tracking tasks. To understand how existing 3D trackers perform and to provide comparisons for future research on GSOT3D, we assess eight representative point cloud-based tracking models. Our evaluation results exhibit that these models heavily degrade on GSOT3D, and more efforts are required for robust and generic 3D object tracking. Besides, to encourage future research, we present a simple yet effective generic 3D tracker, named PROT3D, that localizes the target object via a progressive spatial-temporal network and outperforms all current solutions by a large margin. By releasing GSOT3D, we expect to advance further 3D tracking in future research and applications. Our benchmark and model as well as the evaluation results will be publicly released at our webpage https://github.com/ailovejinx/GSOT3D.
Object tracking is a fundamental tool in modern innovation, with applications in defense systems, autonomous vehicles, and biomedical research. It enables precise identification, monitoring, and spatiotemporal analysis of objects across sequential frames, providing insights into dynamic behaviors. In cell biology, object tracking is vital for uncovering cellular mechanisms, such as migration, interactions, and responses to drugs or pathogens. These insights drive breakthroughs in understanding disease progression and therapeutic interventions. Over time, object tracking methods have evolved from traditional feature-based approaches to advanced machine learning and deep learning frameworks. While classical methods are reliable in controlled settings, they struggle in complex environments with occlusions, variable lighting, and high object density. Deep learning models address these challenges by delivering greater accuracy, adaptability, and robustness. This review categorizes object tracking techniques into traditional, statistical, feature-based, and machine learning paradigms, with a focus on biomedical applications. These methods are essential for tracking cells and subcellular structures, advancing our understanding of health and disease. Key performance metrics, including accuracy, efficiency, and adaptability, are discussed. The paper explores limitations of current methods and highlights emerging trends to guide the development of next-generation tracking systems for biomedical research and broader scientific domains.
The fusion of camera- and LiDAR-based detections offers a promising solution to mitigate tracking failures in 3D multi-object tracking (MOT). However, existing methods predominantly exploit camera detections to correct tracking failures caused by potential LiDAR detection problems, neglecting the reciprocal benefit of refining camera detections using LiDAR data. This limitation is rooted in their single-stage architecture, akin to single-stage object detectors, lacking a dedicated trajectory refinement module to fully exploit the complementary multi-modal information. To this end, we introduce CrossTracker, a novel two-stage paradigm for online multi-modal 3D MOT. CrossTracker operates in a coarse-to-fine manner, initially generating coarse trajectories and subsequently refining them through an independent refinement process. Specifically, CrossTracker incorporates three essential modules: i) a multi-modal modeling (M^3) module that, by fusing multi-modal information (images, point clouds, and even plane geometry extracted from images), provides a robust metric for subsequent trajectory generation. ii) a coarse trajectory generation (C-TG) module that generates initial coarse dual-stream trajectories, and iii) a trajectory refinement (TR) module that refines coarse trajectories through cross correction between camera and LiDAR streams. Comprehensive experiments demonstrate the superior performance of our CrossTracker over its eighteen competitors, underscoring its effectiveness in harnessing the synergistic benefits of camera and LiDAR sensors for robust multi-modal 3D MOT.
Following the successful 2023 edition, we organised the Second Perception Test challenge as a half-day workshop alongside the IEEE/CVF European Conference on Computer Vision (ECCV) 2024, with the goal of benchmarking state-of-the-art video models and measuring the progress since last year using the Perception Test benchmark. This year, the challenge had seven tracks (up from six last year) and covered low-level and high-level tasks, with language and non-language interfaces, across video, audio, and text modalities; the additional track covered hour-long video understanding and introduced a novel video QA benchmark 1h-walk VQA. Overall, the tasks in the different tracks were: object tracking, point tracking, temporal action localisation, temporal sound localisation, multiple-choice video question-answering, grounded video question-answering, and hour-long video question-answering. We summarise in this report the challenge tasks and results, and introduce in detail the novel hour-long video QA benchmark 1h-walk VQA.
We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition to simple pick-up, observe, and put-down actions, the subjects perform actions typical for a kitchen, office, and living room environment. The recordings include multiple synchronized data streams containing egocentric multi-view RGB/monochrome images, eye gaze signal, scene point clouds, and 3D poses of cameras, hands, and objects. The dataset is recorded with two headsets from Meta: Project Aria, which is a research prototype of AI glasses, and Quest 3, a virtual-reality headset that has shipped millions of units. Ground-truth poses were obtained by a motion-capture system using small optical markers attached to hands and objects. Hand annotations are provided in the UmeTrack and MANO formats, and objects are represented by 3D meshes with PBR materials obtained by an in-house scanner. In our experiments, we demonstrate the effectiveness of multi-view egocentric data for three popular tasks: 3D hand tracking, model-based 6DoF object pose estimation, and 3D lifting of unknown in-hand objects. The evaluated multi-view methods, whose benchmarking is uniquely enabled by HOT3D, significantly outperform their single-view counterparts.
Simultaneous Localization and Mapping (SLAM) and Multi-Object Tracking (MOT) are pivotal tasks in the realm of autonomous driving, attracting considerable research attention. While SLAM endeavors to generate real-time maps and determine the vehicle's pose in unfamiliar settings, MOT focuses on the real-time identification and tracking of multiple dynamic objects. Despite their importance, the prevalent approach treats SLAM and MOT as independent modules within an autonomous vehicle system, leading to inherent limitations. Classical SLAM methodologies often rely on a static environment assumption, suitable for indoor rather than dynamic outdoor scenarios. Conversely, conventional MOT techniques typically rely on the vehicle's known state, constraining the accuracy of object state estimations based on this prior. To address these challenges, previous efforts introduced the unified SLAMMOT paradigm, yet primarily focused on simplistic motion patterns. In our team's previous work IMM-SLAMMOT\cite{IMM-SLAMMOT}, we present a novel methodology incorporating consideration of multiple motion models into SLAMMOT i.e. tightly coupled SLAM and MOT, demonstrating its efficacy in LiDAR-based systems. This paper studies feasibility and advantages of instantiating this methodology as visual SLAMMOT, bridging the gap between LiDAR and vision-based sensing mechanisms. Specifically, we propose a solution of visual SLAMMOT considering multiple motion models and validate the inherent advantages of IMM-SLAMMOT in the visual domain.
This paper presents a preliminary study of an efficient object tracking approach, comparing the performance of two different 3D point cloud sensory sources: LiDAR and stereo cameras, which have significant price differences. In this preliminary work, we focus on single object tracking. We first developed a fast heuristic object detector that utilizes prior information about the environment and target. The resulting target points are subsequently fed into an extended object tracking framework, where the target shape is parameterized using a star-convex hypersurface model. Experimental results show that our object tracking method using a stereo camera achieves performance similar to that of a LiDAR sensor, with a cost difference of more than tenfold.
Memory-based trackers are video object segmentation methods that form the target model by concatenating recently tracked frames into a memory buffer and localize the target by attending the current image to the buffered frames. While already achieving top performance on many benchmarks, it was the recent release of SAM2 that placed memory-based trackers into focus of the visual object tracking community. Nevertheless, modern trackers still struggle in the presence of distractors. We argue that a more sophisticated memory model is required, and propose a new distractor-aware memory model for SAM2 and an introspection-based update strategy that jointly addresses the segmentation accuracy as well as tracking robustness. The resulting tracker is denoted as SAM2.1++. We also propose a new distractor-distilled DiDi dataset to study the distractor problem better. SAM2.1++ outperforms SAM2.1 and related SAM memory extensions on seven benchmarks and sets a solid new state-of-the-art on six of them.
The vision-language tracking task aims to perform object tracking based on various modality references. Existing Transformer-based vision-language tracking methods have made remarkable progress by leveraging the global modeling ability of self-attention. However, current approaches still face challenges in effectively exploiting the temporal information and dynamically updating reference features during tracking. Recently, the State Space Model (SSM), known as Mamba, has shown astonishing ability in efficient long-sequence modeling. Particularly, its state space evolving process demonstrates promising capabilities in memorizing multimodal temporal information with linear complexity. Witnessing its success, we propose a Mamba-based vision-language tracking model to exploit its state space evolving ability in temporal space for robust multimodal tracking, dubbed MambaVLT. In particular, our approach mainly integrates a time-evolving hybrid state space block and a selective locality enhancement block, to capture contextual information for multimodal modeling and adaptive reference feature update. Besides, we introduce a modality-selection module that dynamically adjusts the weighting between visual and language references, mitigating potential ambiguities from either reference type. Extensive experimental results show that our method performs favorably against state-of-the-art trackers across diverse benchmarks.
Night unmanned aerial vehicle (UAV) tracking is impeded by the challenges of poor illumination, with previous daylight-optimized methods demonstrating suboptimal performance in low-light conditions, limiting the utility of UAV applications. To this end, we propose an efficient mamba-based tracker, leveraging dual enhancement techniques to boost night UAV tracking. The mamba-based low-light enhancer, equipped with an illumination estimator and a damage restorer, achieves global image enhancement while preserving the details and structure of low-light images. Additionally, we advance a cross-modal mamba network to achieve efficient interactive learning between vision and language modalities. Extensive experiments showcase that our method achieves advanced performance and exhibits significantly improved computation and memory efficiency. For instance, our method is 2.8$\times$ faster than CiteTracker and reduces 50.2$\%$ GPU memory. Our codes are available at \url{https://github.com/983632847/Awesome-Multimodal-Object-Tracking}.
Vision-language tracking (VLT) extends traditional single object tracking by incorporating textual information, providing semantic guidance to enhance tracking performance under challenging conditions like fast motion and deformations. However, current VLT trackers often underperform compared to single-modality methods on multiple benchmarks, with semantic information sometimes becoming a "distraction." To address this, we propose VLTVerse, the first fine-grained evaluation framework for VLT trackers that comprehensively considers multiple challenge factors and diverse semantic information, hoping to reveal the role of language in VLT. Our contributions include: (1) VLTVerse introduces 10 sequence-level challenge labels and 6 types of multi-granularity semantic information, creating a flexible and multi-dimensional evaluation space for VLT; (2) leveraging 60 subspaces formed by combinations of challenge factors and semantic types, we conduct systematic fine-grained evaluations of three mainstream SOTA VLT trackers, uncovering their performance bottlenecks across complex scenarios and offering a novel perspective on VLT evaluation; (3) through decoupled analysis of experimental results, we examine the impact of various semantic types on specific challenge factors in relation to different algorithms, providing essential guidance for enhancing VLT across data, evaluation, and algorithmic dimensions. The VLTVerse, toolkit, and results will be available at \url{http://metaverse.aitestunion.com}.
Transformer-based multi-object tracking (MOT) methods have captured the attention of many researchers in recent years. However, these models often suffer from slow inference speeds due to their structure or other issues. To address this problem, we revisited the Joint Detection and Tracking (JDT) method by looking back at past approaches. By integrating the original JDT approach with some advanced theories, this paper employs an efficient method of information transfer between frames on the DETR, constructing a fast and novel JDT-type MOT framework: FastTrackTr. Thanks to the superiority of this information transfer method, our approach not only reduces the number of queries required during tracking but also avoids the excessive introduction of network structures, ensuring model simplicity. Experimental results indicate that our method has the potential to achieve real-time tracking and exhibits competitive tracking accuracy across multiple datasets.
We investigate a monostatic orthogonal frequency-division multiplexing (OFDM)-based joint communication and sensing (JCAS) system for object tracking. Our setup consists of a transmitter and receiver equipped with an antenna array for fully digital beamforming. The native resolution of range and velocity in all radar-like sensing, including OFDM radar sensing, is limited by the observation time and bandwidth. In this work, we improve the parameter estimates (estimates of range) through interpolation methods and tracking algorithms. We verify our method by comparing the root mean squared error (RMSE) of the estimated range, velocity and angle and by comparing the mean Euclidean distance between the estimated and true position. We demonstrate how both a Kalman filter for tracking, and interpolation methods using zero-padding and the chirp Z-transform (CZT) improve the estimation error. We discuss the computational complexity of the different methods. We propose the KalmanCZT approach that combines tracking via Kalman filtering and interpolation via the CZT, resulting in a solution with flexible resolution that significantly improves the range RMSE.