Large-scale text-to-image models that can generate high-quality and diverse images based on textual prompts have shown remarkable success. These models aim ultimately to create complex scenes, and addressing the challenge of multi-subject generation is a critical step towards this goal. However, the existing state-of-the-art diffusion models face difficulty when generating images that involve multiple subjects. When presented with a prompt containing more than one subject, these models may omit some subjects or merge them together. To address this challenge, we propose a novel approach based on a guiding principle. We allow the diffusion model to initially propose a layout, and then we rearrange the layout grid. This is achieved by enforcing cross-attention maps (XAMs) to adhere to proposed masks and by migrating pixels from latent maps to new locations determined by us. We introduce new loss terms aimed at reducing XAM entropy for clearer spatial definition of subjects, reduce the overlap between XAMs, and ensure that XAMs align with their respective masks. We contrast our approach with several alternative methods and show that it more faithfully captures the desired concepts across a variety of text prompts.
Learning compositional representation is a key aspect of object-centric learning as it enables flexible systematic generalization and supports complex visual reasoning. However, most of the existing approaches rely on auto-encoding objective, while the compositionality is implicitly imposed by the architectural or algorithmic bias in the encoder. This misalignment between auto-encoding objective and learning compositionality often results in failure of capturing meaningful object representations. In this study, we propose a novel objective that explicitly encourages compositionality of the representations. Built upon the existing object-centric learning framework (e.g., slot attention), our method incorporates additional constraints that an arbitrary mixture of object representations from two images should be valid by maximizing the likelihood of the composite data. We demonstrate that incorporating our objective to the existing framework consistently improves the objective-centric learning and enhances the robustness to the architectural choices.
Neural Radiance Fields (NeRF) have achieved impressive results in 3D reconstruction and novel view generation. A significant challenge within NeRF involves editing reconstructed 3D scenes, such as object removal, which demands consistency across multiple views and the synthesis of high-quality perspectives. Previous studies have integrated depth priors, typically sourced from LiDAR or sparse depth estimates from COLMAP, to enhance NeRF's performance in object removal. However, these methods are either expensive or time-consuming. This paper proposes a new pipeline that leverages SpinNeRF and monocular depth estimation models like ZoeDepth to enhance NeRF's performance in complex object removal with improved efficiency. A thorough evaluation of COLMAP's dense depth reconstruction on the KITTI dataset is conducted to demonstrate that COLMAP can be viewed as a cost-effective and scalable alternative for acquiring depth ground truth compared to traditional methods like LiDAR. This serves as the basis for evaluating the performance of monocular depth estimation models to determine the best one for generating depth priors for SpinNeRF. The new pipeline is tested in various scenarios involving 3D reconstruction and object removal, and the results indicate that our pipeline significantly reduces the time required for the acquisition of depth priors for object removal and enhances the fidelity of the synthesized views, suggesting substantial potential for building high-fidelity digital twin systems with increased efficiency in the future.
Table detection within document images is a crucial task in document processing, involving the identification and localization of tables. Recent strides in deep learning have substantially improved the accuracy of this task, but it still heavily relies on large labeled datasets for effective training. Several semi-supervised approaches have emerged to overcome this challenge, often employing CNN-based detectors with anchor proposals and post-processing techniques like non-maximal suppression (NMS). However, recent advancements in the field have shifted the focus towards transformer-based techniques, eliminating the need for NMS and emphasizing object queries and attention mechanisms. Previous research has focused on two key areas to improve transformer-based detectors: refining the quality of object queries and optimizing attention mechanisms. However, increasing object queries can introduce redundancy, while adjustments to the attention mechanism can increase complexity. To address these challenges, we introduce a semi-supervised approach employing SAM-DETR, a novel approach for precise alignment between object queries and target features. Our approach demonstrates remarkable reductions in false positives and substantial enhancements in table detection performance, particularly in complex documents characterized by diverse table structures. This work provides more efficient and accurate table detection in semi-supervised settings.
Backdoor attacks have been well-studied in visible light object detection (VLOD) in recent years. However, VLOD can not effectively work in dark and temperature-sensitive scenarios. Instead, thermal infrared object detection (TIOD) is the most accessible and practical in such environments. In this paper, our team is the first to investigate the security vulnerabilities associated with TIOD in the context of backdoor attacks, spanning both the digital and physical realms. We introduce two novel types of backdoor attacks on TIOD, each offering unique capabilities: Object-affecting Attack and Range-affecting Attack. We conduct a comprehensive analysis of key factors influencing trigger design, which include temperature, size, material, and concealment. These factors, especially temperature, significantly impact the efficacy of backdoor attacks on TIOD. A thorough understanding of these factors will serve as a foundation for designing physical triggers and temperature controlling experiments. Our study includes extensive experiments conducted in both digital and physical environments. In the digital realm, we evaluate our approach using benchmark datasets for TIOD, achieving an Attack Success Rate (ASR) of up to 98.21%. In the physical realm, we test our approach in two real-world settings: a traffic intersection and a parking lot, using a thermal infrared camera. Here, we attain an ASR of up to 98.38%.
Unsupervised object discovery is becoming an essential line of research for tackling recognition problems that require decomposing an image into entities, such as semantic segmentation and object detection. Recently, object-centric methods that leverage self-supervision have gained popularity, due to their simplicity and adaptability to different settings and conditions. However, those methods do not exploit effective techniques already employed in modern self-supervised approaches. In this work, we consider an object-centric approach in which DINO ViT features are reconstructed via a set of queried representations called slots. Based on that, we propose a masking scheme on input features that selectively disregards the background regions, inducing our model to focus more on salient objects during the reconstruction phase. Moreover, we extend the slot attention to a multi-query approach, allowing the model to learn multiple sets of slots, producing more stable masks. During training, these multiple sets of slots are learned independently while, at test time, these sets are merged through Hungarian matching to obtain the final slots. Our experimental results and ablations on the PASCAL-VOC 2012 dataset show the importance of each component and highlight how their combination consistently improves object localization. Our source code is available at: https://github.com/rishavpramanik/maskedmultiqueryslot
4D time-space reconstruction of dynamic events or deforming objects using X-ray computed tomography (CT) is an important inverse problem in non-destructive evaluation. Conventional back-projection based reconstruction methods assume that the object remains static for the duration of several tens or hundreds of X-ray projection measurement images (reconstruction of consecutive limited-angle CT scans). However, this is an unrealistic assumption for many in-situ experiments that causes spurious artifacts and inaccurate morphological reconstructions of the object. To solve this problem, we propose to perform a 4D time-space reconstruction using a distributed implicit neural representation (DINR) network that is trained using a novel distributed stochastic training algorithm. Our DINR network learns to reconstruct the object at its output by iterative optimization of its network parameters such that the measured projection images best match the output of the CT forward measurement model. We use a forward measurement model that is a function of the DINR outputs at a sparsely sampled set of continuous valued 4D object coordinates. Unlike previous neural representation architectures that forward and back propagate through dense voxel grids that sample the object's entire time-space coordinates, we only propagate through the DINR at a small subset of object coordinates in each iteration resulting in an order-of-magnitude reduction in memory and compute for training. DINR leverages distributed computation across several compute nodes and GPUs to produce high-fidelity 4D time-space reconstructions. We use both simulated parallel-beam and experimental cone-beam X-ray CT datasets to demonstrate the superior performance of our approach.
Moving objects are frequently seen in daily life and usually appear blurred in images due to their motion. While general object retrieval is a widely explored area in computer vision, it primarily focuses on sharp and static objects, and retrieval of motion-blurred objects in large image collections remains unexplored. We propose a method for object retrieval in images that are affected by motion blur. The proposed method learns a robust representation capable of matching blurred objects to their deblurred versions and vice versa. To evaluate our approach, we present the first large-scale datasets for blurred object retrieval, featuring images with objects exhibiting varying degrees of blur in various poses and scales. We conducted extensive experiments, showing that our method outperforms state-of-the-art retrieval methods on the new blur-retrieval datasets, which validates the effectiveness of the proposed approach. Code, data, and model are available at https://github.com/Rong-Zou/Retrieval-Robust-to-Object-Motion-Blur.
Document layout analysis involves understanding the arrangement of elements within a document. This paper navigates the complexities of understanding various elements within document images, such as text, images, tables, and headings. The approach employs an advanced Transformer-based object detection network as an innovative graphical page object detector for identifying tables, figures, and displayed elements. We introduce a query encoding mechanism to provide high-quality object queries for contrastive learning, enhancing efficiency in the decoder phase. We also present a hybrid matching scheme that integrates the decoder's original one-to-one matching strategy with the one-to-many matching strategy during the training phase. This approach aims to improve the model's accuracy and versatility in detecting various graphical elements on a page. Our experiments on PubLayNet, DocLayNet, and PubTables benchmarks show that our approach outperforms current state-of-the-art methods. It achieves an average precision of 97.3% on PubLayNet, 81.6% on DocLayNet, and 98.6 on PubTables, demonstrating its superior performance in layout analysis. These advancements not only enhance the conversion of document images into editable and accessible formats but also streamline information retrieval and data extraction processes.
Automotive radars have an important role in autonomous driving systems. The main challenge in automotive radar detection is the radar's wide point spread function (PSF) in the angular domain that causes blurriness and clutter in the radar image. Numerous studies suggest employing an 'end-to-end' learning strategy using a Deep Neural Network (DNN) to directly detect objects from radar images. This approach implicitly addresses the PSF's impact on objects of interest. In this paper, we propose an alternative approach, which we term "Boosting Radar Reflections" (BoostRad). In BoostRad, a first DNN is trained to narrow the PSF for all the reflection points in the scene. The output of the first DNN is a boosted reflection image with higher resolution and reduced clutter, resulting in a sharper and cleaner image. Subsequently, a second DNN is employed to detect objects within the boosted reflection image. We develop a novel method for training the boosting DNN that incorporates domain knowledge of radar's PSF characteristics. BoostRad's performance is evaluated using the RADDet and CARRADA datasets, revealing its superiority over reference methods.
Neural fields provide a continuous scene representation of 3D geometry and appearance in a way which has great promise for robotics applications. One functionality that unlocks unique use-cases for neural fields in robotics is object 6-DoF registration. In this paper, we provide an expanded analysis of the recent Reg-NF neural field registration method and its use-cases within a robotics context. We showcase the scenario of determining the 6-DoF pose of known objects within a scene using scene and object neural field models. We show how this may be used to better represent objects within imperfectly modelled scenes and generate new scenes by substituting object neural field models into the scene.
Human perception involves discerning complex multi-object scenes into time-static object appearance (ie, size, shape, color) and time-varying object motion (ie, location, velocity, acceleration). This innate ability to unconsciously understand the environment is the motivation behind the success of dynamics modeling. Object-centric representations have emerged as a promising tool for dynamics prediction, yet they primarily focus on the objects' appearance, often overlooking other crucial attributes. In this paper, we propose Object-Centric Kinematics (OCK), a framework for dynamics prediction leveraging object-centric representations. Our model utilizes a novel component named object kinematics, which comprises low-level structured states of objects' position, velocity, and acceleration. The object kinematics are obtained via either implicit or explicit approaches, enabling comprehensive spatiotemporal object reasoning, and integrated through various transformer mechanisms, facilitating effective object-centric dynamics modeling. Our model demonstrates superior performance when handling objects and backgrounds in complex scenes characterized by a wide range of object attributes and dynamic movements. Moreover, our model demonstrates generalization capabilities across diverse synthetic environments, highlighting its potential for broad applicability in vision-related tasks.
Monocular 3D object detection poses a significant challenge in 3D scene understanding due to its inherently ill-posed nature in monocular depth estimation. Existing methods heavily rely on supervised learning using abundant 3D labels, typically obtained through expensive and labor-intensive annotation on LiDAR point clouds. To tackle this problem, we propose a novel weakly supervised 3D object detection framework named VSRD (Volumetric Silhouette Rendering for Detection) to train 3D object detectors without any 3D supervision but only weak 2D supervision. VSRD consists of multi-view 3D auto-labeling and subsequent training of monocular 3D object detectors using the pseudo labels generated in the auto-labeling stage. In the auto-labeling stage, we represent the surface of each instance as a signed distance field (SDF) and render its silhouette as an instance mask through our proposed instance-aware volumetric silhouette rendering. To directly optimize the 3D bounding boxes through rendering, we decompose the SDF of each instance into the SDF of a cuboid and the residual distance field (RDF) that represents the residual from the cuboid. This mechanism enables us to optimize the 3D bounding boxes in an end-to-end manner by comparing the rendered instance masks with the ground truth instance masks. The optimized 3D bounding boxes serve as effective training data for 3D object detection. We conduct extensive experiments on the KITTI-360 dataset, demonstrating that our method outperforms the existing weakly supervised 3D object detection methods. The code is available at https://github.com/skmhrk1209/VSRD.
We introduce ObjectAdd, a training-free diffusion modification method to add user-expected objects into user-specified area. The motive of ObjectAdd stems from: first, describing everything in one prompt can be difficult, and second, users often need to add objects into the generated image. To accommodate with real world, our ObjectAdd maintains accurate image consistency after adding objects with technical innovations in: (1) embedding-level concatenation to ensure correct text embedding coalesce; (2) object-driven layout control with latent and attention injection to ensure objects accessing user-specified area; (3) prompted image inpainting in an attention refocusing & object expansion fashion to ensure rest of the image stays the same. With a text-prompted image, our ObjectAdd allows users to specify a box and an object, and achieves: (1) adding object inside the box area; (2) exact content outside the box area; (3) flawless fusion between the two areas
Object detectors in real-world applications often fail to detect objects due to varying factors such as weather conditions and noisy input. Therefore, a process that mitigates false detections is crucial for both safety and accuracy. While uncertainty-based thresholding shows promise, previous works demonstrate an imperfect correlation between uncertainty and detection errors. This hinders ideal thresholding, prompting us to further investigate the correlation and associated cost with different types of uncertainty. We therefore propose a cost-sensitive framework for object detection tailored to user-defined budgets on the two types of errors, missing and false detections. We derive minimum thresholding requirements to prevent performance degradation and define metrics to assess the applicability of uncertainty for failure recognition. Furthermore, we automate and optimize the thresholding process to maximize the failure recognition rate w.r.t. the specified budget. Evaluation on three autonomous driving datasets demonstrates that our approach significantly enhances safety, particularly in challenging scenarios. Leveraging localization aleatoric uncertainty and softmax-based entropy only, our method boosts the failure recognition rate by 36-60\% compared to conventional approaches. Code is available at https://mos-ks.github.io/publications.
Deep Learning (DL) models excel in computer vision tasks but can be susceptible to adversarial examples. This paper introduces Triple-Metric EvoAttack (TM-EVO), an efficient algorithm for evaluating the robustness of object-detection DL models against adversarial attacks. TM-EVO utilizes a multi-metric fitness function to guide an evolutionary search efficiently in creating effective adversarial test inputs with minimal perturbations. We evaluate TM-EVO on widely-used object-detection DL models, DETR and Faster R-CNN, and open-source datasets, COCO and KITTI. Our findings reveal that TM-EVO outperforms the state-of-the-art EvoAttack baseline, leading to adversarial tests with less noise while maintaining efficiency.
In this work, we explore a novel task of generating human grasps based on single-view scene point clouds, which more accurately mirrors the typical real-world situation of observing objects from a single viewpoint. Due to the incompleteness of object point clouds and the presence of numerous scene points, the generated hand is prone to penetrating into the invisible parts of the object and the model is easily affected by scene points. Thus, we introduce S2HGrasp, a framework composed of two key modules: the Global Perception module that globally perceives partial object point clouds, and the DiffuGrasp module designed to generate high-quality human grasps based on complex inputs that include scene points. Additionally, we introduce S2HGD dataset, which comprises approximately 99,000 single-object single-view scene point clouds of 1,668 unique objects, each annotated with one human grasp. Our extensive experiments demonstrate that S2HGrasp can not only generate natural human grasps regardless of scene points, but also effectively prevent penetration between the hand and invisible parts of the object. Moreover, our model showcases strong generalization capability when applied to unseen objects. Our code and dataset are available at https://github.com/iSEE-Laboratory/S2HGrasp.
Cross-modality images that integrate visible-infrared spectra cues can provide richer complementary information for object detection. Despite this, existing visible-infrared object detection methods severely degrade in severe weather conditions. This failure stems from the pronounced sensitivity of visible images to environmental perturbations, such as rain, haze, and snow, which frequently cause false negatives and false positives in detection. To address this issue, we introduce a novel and challenging task, termed visible-infrared object detection under adverse weather conditions. To foster this task, we have constructed a new Severe Weather Visible-Infrared Dataset (SWVID) with diverse severe weather scenes. Furthermore, we introduce the Cross-modality Fusion Mamba with Weather-removal (CFMW) to augment detection accuracy in adverse weather conditions. Thanks to the proposed Weather Removal Diffusion Model (WRDM) and Cross-modality Fusion Mamba (CFM) modules, CFMW is able to mine more essential information of pedestrian features in cross-modality fusion, thus could transfer to other rarer scenarios with high efficiency and has adequate availability on those platforms with low computing power. To the best of our knowledge, this is the first study that targeted improvement and integrated both Diffusion and Mamba modules in cross-modality object detection, successfully expanding the practical application of this type of model with its higher accuracy and more advanced architecture. Extensive experiments on both well-recognized and self-created datasets conclusively demonstrate that our CFMW achieves state-of-the-art detection performance, surpassing existing benchmarks. The dataset and source code will be made publicly available at https://github.com/lhy-zjut/CFMW.
Low-shot counters estimate the number of objects corresponding to a selected category, based on only few or no exemplars annotated in the image. The current state-of-the-art estimates the total counts as the sum over the object location density map, but does not provide individual object locations and sizes, which are crucial for many applications. This is addressed by detection-based counters, which, however fall behind in the total count accuracy. Furthermore, both approaches tend to overestimate the counts in the presence of other object classes due to many false positives. We propose DAVE, a low-shot counter based on a detect-and-verify paradigm, that avoids the aforementioned issues by first generating a high-recall detection set and then verifying the detections to identify and remove the outliers. This jointly increases the recall and precision, leading to accurate counts. DAVE outperforms the top density-based counters by ~20% in the total count MAE, it outperforms the most recent detection-based counter by ~20% in detection quality and sets a new state-of-the-art in zero-shot as well as text-prompt-based counting.
In this paper, we propose a novel approach to address the problem of camera and radar sensor fusion for 3D object detection in autonomous vehicle perception systems. Our approach builds on recent advances in deep learning and leverages the strengths of both sensors to improve object detection performance. Precisely, we extract 2D features from camera images using a state-of-the-art deep learning architecture and then apply a novel Cross-Domain Spatial Matching (CDSM) transformation method to convert these features into 3D space. We then fuse them with extracted radar data using a complementary fusion strategy to produce a final 3D object representation. To demonstrate the effectiveness of our approach, we evaluate it on the NuScenes dataset. We compare our approach to both single-sensor performance and current state-of-the-art fusion methods. Our results show that the proposed approach achieves superior performance over single-sensor solutions and could directly compete with other top-level fusion methods.