Can we train a hybrid discriminative-generative model within a single network? This question has recently been answered in the affirmative, introducing the field of Joint Energy-based Model (JEM), which achieves high classification accuracy and image generation quality simultaneously. Despite recent advances, there remain two performance gaps: the accuracy gap to the standard softmax classifier, and the generation quality gap to state-of-the-art generative models. In this paper, we introduce a variety of training techniques to bridge the accuracy gap and the generation quality gap of JEM. 1) We incorporate a recently proposed sharpness-aware minimization (SAM) framework to train JEM, which promotes the energy landscape smoothness and the generalizability of JEM. 2) We exclude data augmentation from the maximum likelihood estimate pipeline of JEM, and mitigate the negative impact of data augmentation to image generation quality. Extensive experiments on multiple datasets demonstrate that our SADA-JEM achieves state-of-the-art performances and outperforms JEM in image classification, image generation, calibration, out-of-distribution detection and adversarial robustness by a notable margin. Our code is available at https://github.com/sndnyang/SADAJEM.
Video generation models have demonstrated great capabilities of producing impressive monocular videos, however, the generation of 3D stereoscopic video remains under-explored. We propose a pose-free and training-free approach for generating 3D stereoscopic videos using an off-the-shelf monocular video generation model. Our method warps a generated monocular video into camera views on stereoscopic baseline using estimated video depth, and employs a novel frame matrix video inpainting framework. The framework leverages the video generation model to inpaint frames observed from different timestamps and views. This effective approach generates consistent and semantically coherent stereoscopic videos without scene optimization or model fine-tuning. Moreover, we develop a disocclusion boundary re-injection scheme that further improves the quality of video inpainting by alleviating the negative effects propagated from disoccluded areas in the latent space. We validate the efficacy of our proposed method by conducting experiments on videos from various generative models, including Sora [4 ], Lumiere [2], WALT [8 ], and Zeroscope [ 42]. The experiments demonstrate that our method has a significant improvement over previous methods. The code will be released at \url{https://daipengwa.github.io/SVG_ProjectPage}.
Code generation, symbolic math reasoning, and other tasks require LLMs to produce outputs that are both syntactically and semantically correct. Constrained LLM generation is a promising direction to enforce adherence to formal grammar, but prior works have empirically observed that strict enforcement of formal constraints often diminishes the reasoning capabilities of LLMs. In this work, we first provide a theoretical explanation for why constraining LLM outputs to very restrictive grammars that only allow syntactically valid final answers reduces the reasoning capabilities of the model. Second, we demonstrate that by augmenting the output grammar with carefully designed additional rules, it is always possible to preserve the reasoning capabilities of the LLM while ensuring syntactic and semantic correctness in its outputs. Building on these theoretical insights, we propose a reasoning-augmented constrained decoding algorithm, CRANE, which effectively balances the correctness of constrained generation with the flexibility of unconstrained generation. Experiments on multiple open-source LLMs and benchmarks show that CRANE significantly outperforms both state-of-the-art constrained decoding strategies and standard unconstrained decoding, showing up to 10% points accuracy improvement over baselines on challenging symbolic reasoning benchmarks GSM-symbolic and FOLIO.
The escalating complexity of modern digital systems has imposed significant challenges on integrated circuit (IC) design, necessitating tools that can simplify the IC design flow. The advent of Large Language Models (LLMs) has been seen as a promising development, with the potential to automate the generation of Hardware Description Language (HDL) code, thereby streamlining digital IC design. However, the practical application of LLMs in this area faces substantial hurdles. Notably, current LLMs often generate HDL code with small but critical syntax errors and struggle to accurately convey the high-level semantics of circuit designs. These issues significantly undermine the utility of LLMs for IC design, leading to misinterpretations and inefficiencies. In response to these challenges, this paper presents targeted strategies to harness the capabilities of LLMs for digital ASIC design. We outline approaches that improve the reliability and accuracy of HDL code generation by LLMs. As a practical demonstration of these strategies, we detail the development of a simple three-phase Pulse Width Modulation (PWM) generator. This project, part of the "Efabless AI-Generated Open-Source Chip Design Challenge," successfully passed the Design Rule Check (DRC) and was fabricated, showcasing the potential of LLMs to enhance digital ASIC design. This work underscores the feasibility and benefits of integrating LLMs into the IC design process, offering a novel approach to overcoming the complexities of modern digital systems.
This report presents Wan, a comprehensive and open suite of video foundation models designed to push the boundaries of video generation. Built upon the mainstream diffusion transformer paradigm, Wan achieves significant advancements in generative capabilities through a series of innovations, including our novel VAE, scalable pre-training strategies, large-scale data curation, and automated evaluation metrics. These contributions collectively enhance the model's performance and versatility. Specifically, Wan is characterized by four key features: Leading Performance: The 14B model of Wan, trained on a vast dataset comprising billions of images and videos, demonstrates the scaling laws of video generation with respect to both data and model size. It consistently outperforms the existing open-source models as well as state-of-the-art commercial solutions across multiple internal and external benchmarks, demonstrating a clear and significant performance superiority. Comprehensiveness: Wan offers two capable models, i.e., 1.3B and 14B parameters, for efficiency and effectiveness respectively. It also covers multiple downstream applications, including image-to-video, instruction-guided video editing, and personal video generation, encompassing up to eight tasks. Consumer-Grade Efficiency: The 1.3B model demonstrates exceptional resource efficiency, requiring only 8.19 GB VRAM, making it compatible with a wide range of consumer-grade GPUs. Openness: We open-source the entire series of Wan, including source code and all models, with the goal of fostering the growth of the video generation community. This openness seeks to significantly expand the creative possibilities of video production in the industry and provide academia with high-quality video foundation models. All the code and models are available at https://github.com/Wan-Video/Wan2.1.
Existing multimodal generative models fall short as qualified design copilots, as they often struggle to generate imaginative outputs once instructions are less detailed or lack the ability to maintain consistency with the provided references. In this work, we introduce WeGen, a model that unifies multimodal generation and understanding, and promotes their interplay in iterative generation. It can generate diverse results with high creativity for less detailed instructions. And it can progressively refine prior generation results or integrating specific contents from references following the instructions in its chat with users. During this process, it is capable of preserving consistency in the parts that the user is already satisfied with. To this end, we curate a large-scale dataset, extracted from Internet videos, containing rich object dynamics and auto-labeled dynamics descriptions by advanced foundation models to date. These two information are interleaved into a single sequence to enable WeGen to learn consistency-aware generation where the specified dynamics are generated while the consistency of unspecified content is preserved aligned with instructions. Besides, we introduce a prompt self-rewriting mechanism to enhance generation diversity. Extensive experiments demonstrate the effectiveness of unifying multimodal understanding and generation in WeGen and show it achieves state-of-the-art performance across various visual generation benchmarks. These also demonstrate the potential of WeGen as a user-friendly design copilot as desired. The code and models will be available at https://github.com/hzphzp/WeGen.
Codex, a large language model (LLM) trained on a variety of codebases, exceeds the previous state of the art in its capacity to synthesize and generate code. Although Codex provides a plethora of benefits, models that may generate code on such scale have significant limitations, alignment problems, the potential to be misused, and the possibility to increase the rate of progress in technical fields that may themselves have destabilizing impacts or have misuse potential. Yet such safety impacts are not yet known or remain to be explored. In this paper, we outline a hazard analysis framework constructed at OpenAI to uncover hazards or safety risks that the deployment of models like Codex may impose technically, socially, politically, and economically. The analysis is informed by a novel evaluation framework that determines the capacity of advanced code generation techniques against the complexity and expressivity of specification prompts, and their capability to understand and execute them relative to human ability.
Propelled by the breakthrough in deep generative models, audio-to-image generation has emerged as a pivotal cross-model task that converts complex auditory signals into rich visual representations. However, previous works only focus on single-source audio inputs for image generation, ignoring the multi-source characteristic in natural auditory scenes, thus limiting the performance in generating comprehensive visual content. To bridge this gap, a method called MACS is proposed to conduct multi-source audio-to-image generation. This is the first work that explicitly separates multi-source audio to capture the rich audio components before image generation. MACS is a two-stage method. In the first stage, multi-source audio inputs are separated by a weakly supervised method, where the audio and text labels are semantically aligned by casting into a common space using the large pre-trained CLAP model. We introduce a ranking loss to consider the contextual significance of the separated audio signals. In the second stage, efficient image generation is achieved by mapping the separated audio signals to the generation condition using only a trainable adapter and a MLP layer. We preprocess the LLP dataset as the first full multi-source audio-to-image generation benchmark. The experiments are conducted on multi-source, mixed-source, and single-source audio-to-image generation tasks. The proposed MACS outperforms the current state-of-the-art methods in 17 of the 21 evaluation indexes on all tasks and delivers superior visual quality. The code will be publicly available.
Fast and user-controllable music generation could enable novel ways of composing or performing music. However, state-of-the-art music generation systems require large amounts of data and computational resources for training, and are slow at inference. This makes them impractical for real-time interactive use. In this work, we introduce Musika, a music generation system that can be trained on hundreds of hours of music using a single consumer GPU, and that allows for much faster than real-time generation of music of arbitrary length on a consumer CPU. We achieve this by first learning a compact invertible representation of spectrogram magnitudes and phases with adversarial autoencoders, then training a Generative Adversarial Network (GAN) on this representation for a particular music domain. A latent coordinate system enables generating arbitrarily long sequences of excerpts in parallel, while a global context vector allows the music to remain stylistically coherent through time. We perform quantitative evaluations to assess the quality of the generated samples and showcase options for user control in piano and techno music generation. We release the source code and pretrained autoencoder weights at github.com/marcoppasini/musika, such that a GAN can be trained on a new music domain with a single GPU in a matter of hours.
Large language models (LLMs) have demonstrated exceptional capabilities in planning and tool utilization as autonomous agents, but few have been developed for medical problem-solving. We propose EHRAgent, an LLM agent empowered with a code interface, to autonomously generate and execute code for multi-tabular reasoning within electronic health records (EHRs). First, we formulate an EHR question-answering task into a tool-use planning process, efficiently decomposing a complicated task into a sequence of manageable actions. By integrating interactive coding and execution feedback, EHRAgent learns from error messages and improves the originally generated code through iterations. Furthermore, we enhance the LLM agent by incorporating long-term memory, which allows EHRAgent to effectively select and build upon the most relevant successful cases from past experiences. Experiments on three real-world multi-tabular EHR datasets show that EHRAgent outperforms the strongest baseline by up to 29.6% in success rate. EHRAgent leverages the emerging few-shot learning capabilities of LLMs, enabling autonomous code generation and execution to tackle complex clinical tasks with minimal demonstrations.
The widespread online communication in a modern multilingual world has provided opportunities to blend more than one language (aka code-mixed language) in a single utterance. This has resulted a formidable challenge for the computational models due to the scarcity of annotated data and presence of noise. A potential solution to mitigate the data scarcity problem in low-resource setup is to leverage existing data in resource-rich language through translation. In this paper, we tackle the problem of code-mixed (Hinglish and Bengalish) to English machine translation. First, we synthetically develop HINMIX, a parallel corpus of Hinglish to English, with ~4.2M sentence pairs. Subsequently, we propose RCMT, a robust perturbation based joint-training model that learns to handle noise in the real-world code-mixed text by parameter sharing across clean and noisy words. Further, we show the adaptability of RCMT in a zero-shot setup for Bengalish to English translation. Our evaluation and comprehensive analyses qualitatively and quantitatively demonstrate the superiority of RCMT over state-of-the-art code-mixed and robust translation methods.
This article proposes Adversarially-Trained Normalized Noisy-Feature Auto-Encoder (ATNNFAE) for byte-level text generation. An ATNNFAE consists of an auto-encoder where the internal code is normalized on the unit sphere and corrupted by additive noise. Simultaneously, a replica of the decoder (sharing the same parameters as the AE decoder) is used as the generator and fed with random latent vectors. An adversarial discriminator is trained to distinguish training samples reconstructed from the AE from samples produced through the random-input generator, making the entire generator-discriminator path differentiable for discrete data like text. The combined effect of noise injection in the code and shared weights between the decoder and the generator can prevent the mode collapsing phenomenon commonly observed in GANs. Since perplexity cannot be applied to non-sequential text generation, we propose a new evaluation method using the total variance distance between frequencies of hash-coded byte-level n-grams (NGTVD). NGTVD is a single benchmark that can characterize both the quality and the diversity of the generated texts. Experiments are offered in 6 large-scale datasets in Arabic, Chinese and English, with comparisons against n-gram baselines and recurrent neural networks (RNNs). Ablation study on both the noise level and the discriminator is performed. We find that RNNs have trouble competing with the n-gram baselines, and the ATNNFAE results are generally competitive.
Embodied conversational agents (ECAs) benefit from non-verbal behavior for natural and efficient interaction with users. Gesticulation - hand and arm movements accompanying speech - is an essential part of non-verbal behavior. Gesture generation models have been developed for several decades: starting with rule-based and ending with mainly data-driven methods. To date, recent end-to-end gesture generation methods have not been evaluated in a real-time interaction with users. We present a proof-of-concept framework, which is intended to facilitate evaluation of modern gesture generation models in interaction. We demonstrate an extensible open-source framework that contains three components: 1) a 3D interactive agent; 2) a chatbot backend; 3) a gesticulating system. Each component can be replaced, making the proposed framework applicable for investigating the effect of different gesturing models in real-time interactions with different communication modalities, chatbot backends, or different agent appearances. The code and video are available at the project page https://nagyrajmund.github.io/project/gesturebot.
Image composition targets at inserting a foreground object into a background image. Most previous image composition methods focus on adjusting the foreground to make it compatible with background while ignoring the shadow effect of foreground on the background. In this work, we focus on generating plausible shadow for the foreground object in the composite image. First, we contribute a real-world shadow generation dataset DESOBA by generating synthetic composite images based on paired real images and deshadowed images. Then, we propose a novel shadow generation network SGRNet, which consists of a shadow mask prediction stage and a shadow filling stage. In the shadow mask prediction stage, foreground and background information are thoroughly interacted to generate foreground shadow mask. In the shadow filling stage, shadow parameters are predicted to fill the shadow area. Extensive experiments on our DESOBA dataset and real composite images demonstrate the effectiveness of our proposed method. Our dataset and code are available at https://github.com/bcmi/Object-Shadow-Generation-Dataset-DESOBA.
This paper investigates an underexplored challenge in large language models (LLMs): the impact of KV cache compression methods on LLMs' fundamental capabilities. Although existing methods achieve impressive compression ratios on long-context benchmarks, their effects on core model capabilities remain understudied. We present a comprehensive benchmark KVFundaBench to systematically evaluate the effects of KV cache compression across diverse fundamental LLM capabilities, spanning world knowledge, commonsense reasoning, arithmetic reasoning, code generation, safety, and long-context understanding and generation.Our analysis reveals serval key findings: (1) \textit{Task-Dependent Degradation}; (2) \textit{Model-Type Robustness} (3) \textit{Prompt Length Vulnerability}; (4) \textit{Chunk-Level Superiority}; (5) \textit{Prompt-Gain Sensitivity}; (6) \textit{Long-Context Generation Sensitivity}. Based on our analysis of attention patterns and cross-task compression performance, we propose ShotKV, a novel compression approach that distinctly handles prefill and decoding phases while maintaining shot-level semantic coherence. Empirical results show that ShotKV achieves $9\%$-$18\%$ performance improvements on long-context generation tasks under aggressive compression ratios.
Generating diverse sequences is important in many NLP applications such as question generation or summarization that exhibit semantically one-to-many relationships between source and the target sequences. We present a method to explicitly separate diversification from generation using a general plug-and-play module (called SELECTOR) that wraps around and guides an existing encoder-decoder model. The diversification stage uses a mixture of experts to sample different binary masks on the source sequence for diverse content selection. The generation stage uses a standard encoder-decoder model given each selected content from the source sequence. Due to the non-differentiable nature of discrete sampling and the lack of ground truth labels for binary mask, we leverage a proxy for ground truth mask and adopt stochastic hard-EM for training. In question generation (SQuAD) and abstractive summarization (CNN-DM), our method demonstrates significant improvements in accuracy, diversity and training efficiency, including state-of-the-art top-1 accuracy in both datasets, 6% gain in top-5 accuracy, and 3.7 times faster training over a state of the art model. Our code is publicly available at https://github.com/clovaai/FocusSeq2Seq.
In this work, we propose a few-shot colorectal tissue image generation method for addressing the scarcity of histopathological training data for rare cancer tissues. Our few-shot generation method, named XM-GAN, takes one base and a pair of reference tissue images as input and generates high-quality yet diverse images. Within our XM-GAN, a novel controllable fusion block densely aggregates local regions of reference images based on their similarity to those in the base image, resulting in locally consistent features. To the best of our knowledge, we are the first to investigate few-shot generation in colorectal tissue images. We evaluate our few-shot colorectral tissue image generation by performing extensive qualitative, quantitative and subject specialist (pathologist) based evaluations. Specifically, in specialist-based evaluation, pathologists could differentiate between our XM-GAN generated tissue images and real images only 55% time. Moreover, we utilize these generated images as data augmentation to address the few-shot tissue image classification task, achieving a gain of 4.4% in terms of mean accuracy over the vanilla few-shot classifier. Code: \url{https://github.com/VIROBO-15/XM-GAN}
With the development of Vision-Language Pre-training Models (VLPMs) represented by CLIP and ALIGN, significant breakthroughs have been achieved for association-based visual tasks such as image classification and image-text retrieval by the zero-shot capability of CLIP without fine-tuning. However, CLIP is hard to apply to generation-based tasks. This is due to the lack of decoder architecture and pre-training tasks for generation. Although previous works have created generation capacity for CLIP through additional language models, a modality gap between the CLIP representations of different modalities and the inability of CLIP to model the offset of this gap, which fails the concept to transfer across modalities. To solve the problem, we try to map images/videos to the language modality and generate captions from the language modality. In this paper, we propose the K-nearest-neighbor Cross-modality Mapping (Knight), a zero-shot method from association to generation. With text-only unsupervised training, Knight achieves State-of-the-Art performance in zero-shot methods for image captioning and video captioning. Our code is available at https://github.com/junyangwang0410/Knight.
Human organs constantly undergo anatomical changes due to a complex mix of short-term (e.g., heartbeat) and long-term (e.g., aging) factors. Evidently, prior knowledge of these factors will be beneficial when modeling their future state, i.e., via image generation. However, most of the medical image generation tasks only rely on the input from a single image, thus ignoring the sequential dependency even when longitudinal data is available. Sequence-aware deep generative models, where model input is a sequence of ordered and timestamped images, are still underexplored in the medical imaging domain that is featured by several unique challenges: 1) Sequences with various lengths; 2) Missing data or frame, and 3) High dimensionality. To this end, we propose a sequence-aware diffusion model (SADM) for the generation of longitudinal medical images. Recently, diffusion models have shown promising results in high-fidelity image generation. Our method extends this new technique by introducing a sequence-aware transformer as the conditional module in a diffusion model. The novel design enables learning longitudinal dependency even with missing data during training and allows autoregressive generation of a sequence of images during inference. Our extensive experiments on 3D longitudinal medical images demonstrate the effectiveness of SADM compared with baselines and alternative methods. The code is available at https://github.com/ubc-tea/SADM-Longitudinal-Medical-Image-Generation.
Anomaly inspection plays an important role in industrial manufacture. Existing anomaly inspection methods are limited in their performance due to insufficient anomaly data. Although anomaly generation methods have been proposed to augment the anomaly data, they either suffer from poor generation authenticity or inaccurate alignment between the generated anomalies and masks. To address the above problems, we propose AnomalyDiffusion, a novel diffusion-based few-shot anomaly generation model, which utilizes the strong prior information of latent diffusion model learned from large-scale dataset to enhance the generation authenticity under few-shot training data. Firstly, we propose Spatial Anomaly Embedding, which consists of a learnable anomaly embedding and a spatial embedding encoded from an anomaly mask, disentangling the anomaly information into anomaly appearance and location information. Moreover, to improve the alignment between the generated anomalies and the anomaly masks, we introduce a novel Adaptive Attention Re-weighting Mechanism. Based on the disparities between the generated anomaly image and normal sample, it dynamically guides the model to focus more on the areas with less noticeable generated anomalies, enabling generation of accurately-matched anomalous image-mask pairs. Extensive experiments demonstrate that our model significantly outperforms the state-of-the-art methods in generation authenticity and diversity, and effectively improves the performance of downstream anomaly inspection tasks. The code and data are available in https://github.com/sjtuplayer/anomalydiffusion.