The main challenge of Multiple Object Tracking (MOT) is the efficiency in associating indefinite number of objects between video frames. Standard motion estimators used in tracking, e.g., Long Short Term Memory (LSTM), only deal with single object, while Re-IDentification (Re-ID) based approaches exhaustively compare object appearances. Both approaches are computationally costly when they are scaled to a large number of objects, making it very difficult for real-time MOT. To address these problems, we propose a highly efficient Deep Neural Network (DNN) that simultaneously models association among indefinite number of objects. The inference computation of the DNN does not increase with the number of objects. Our approach, Frame-wise Motion and Appearance (FMA), computes the Frame-wise Motion Fields (FMF) between two frames, which leads to very fast and reliable matching among a large number of object bounding boxes. As auxiliary information is used to fix uncertain matches, Frame-wise Appearance Features (FAF) are learned in parallel with FMFs. Extensive experiments on the MOT17 benchmark show that our method achieved real-time MOT with competitive results as the state-of-the-art approaches.
In a self-driving car, objection detection, object classification, lane detection and object tracking are considered to be the crucial modules. In recent times, using the real time video one wants to narrate the scene captured by the camera fitted in our vehicle. To effectively implement this task, deep learning techniques and automatic video annotation tools are widely used. In the present paper, we compare the various techniques that are available for each module and choose the best algorithm among them by using appropriate metrics. For object detection, YOLO and Retinanet-50 are considered and the best one is chosen based on mean Average Precision (mAP). For object classification, we consider VGG-19 and Resnet-50 and select the best algorithm based on low error rate and good accuracy. For lane detection, Udacity's 'Finding Lane Line' and deep learning based LaneNet algorithms are compared and the best one that can accurately identify the given lane is chosen for implementation. As far as object tracking is concerned, we compare Udacity's 'Object Detection and Tracking' algorithm and deep learning based Deep Sort algorithm. Based on the accuracy of tracking the same object in many frames and predicting the movement of objects, the best algorithm is chosen. Our automatic video annotation tool is found to be 83% accurate when compared with a human annotator. We considered a video with 530 frames each of resolution 1035 x 1800 pixels. At an average each frame had about 15 objects. Our annotation tool consumed 43 minutes in a CPU based system and 2.58 minutes in a mid-level GPU based system to process all four modules. But the same video took nearly 3060 minutes for one human annotator to narrate the scene in the given video. Thus we claim that our proposed automatic video annotation tool is reasonably fast (about 1200 times in a GPU system) and accurate.
Deep learning on an edge device requires energy efficient operation due to ever diminishing power budget. Intentional low quality data during the data acquisition for longer battery life, and natural noise from the low cost sensor degrade the quality of target output which hinders adoption of deep learning on an edge device. To overcome these problems, we propose simple yet efficient mixture of pre-processing experts (MoPE) model to handle various image distortions including low resolution and noisy images. We also propose to use adversarially trained auto encoder as a pre-processing expert for the noisy images. We evaluate our proposed method for various machine learning tasks including object detection on MS-COCO 2014 dataset, multiple object tracking problem on MOT-Challenge dataset, and human activity classification on UCF 101 dataset. Experimental results show that the proposed method achieves better detection, tracking and activity classification accuracies under noise without sacrificing accuracies for the clean images. The overheads of our proposed MoPE are 0.67% and 0.17% in terms of memory and computation compared to the baseline object detection network.
Multiple-object tracking and behavior analysis have been the essential parts of surveillance video analysis for public security and urban management. With billions of surveillance video captured all over the world, multiple-object tracking and behavior analysis by manual labor are cumbersome and cost expensive. Due to the rapid development of deep learning algorithms in recent years, automatic object tracking and behavior analysis put forward an urgent demand on a large scale well-annotated surveillance video dataset that can reflect the diverse, congested, and complicated scenarios in real applications. This paper introduces an urban surveillance video dataset (USVD) which is by far the largest and most comprehensive. The dataset consists of 16 scenes captured in 7 typical outdoor scenarios: street, crossroads, hospital entrance, school gate, park, pedestrian mall, and public square. Over 200k video frames are annotated carefully, resulting in more than 3:7 million object bounding boxes and about 7:1 thousand trajectories. We further use this dataset to evaluate the performance of typical algorithms for multiple-object tracking and anomaly behavior analysis and explore the robustness of these methods in urban congested scenarios.
The majority of approaches for acquiring dense 3D environment maps with RGB-D cameras assumes static environments or rejects moving objects as outliers. The representation and tracking of moving objects, however, has significant potential for applications in robotics or augmented reality. In this paper, we propose a novel approach to dynamic SLAM with dense object-level representations. We represent rigid objects in local volumetric signed distance function (SDF) maps, and formulate multi-object tracking as direct alignment of RGB-D images with the SDF representations. Our main novelty is a probabilistic formulation which naturally leads to strategies for data association and occlusion handling. We analyze our approach in experiments and demonstrate that our approach compares favorably with the state-of-the-art methods in terms of robustness and accuracy.
We present a system for generating inconspicuous-looking textures that, when displayed in the physical world as digital or printed posters, cause visual object tracking systems to become confused. For instance, as a target being tracked by a robot's camera moves in front of such a poster, our generated texture makes the tracker lock onto it and allows the target to evade. This work aims to fool seldom-targeted regression tasks, and in particular compares diverse optimization strategies: non-targeted, targeted, and a new family of guided adversarial losses. While we use the Expectation Over Transformation (EOT) algorithm to generate physical adversaries that fool tracking models when imaged under diverse conditions, we compare the impacts of different conditioning variables, including viewpoint, lighting, and appearances, to find practical attack setups with high resulting adversarial strength and convergence speed. We further showcase textures optimized solely using simulated scenes can confuse real-world tracking systems.
Recent progress in multiple object tracking (MOT) has shown that a robust similarity score is key to the success of trackers. A good similarity score is expected to reflect multiple cues, e.g. appearance, location, and topology, over a long period of time. However, these cues are heterogeneous, making them hard to be combined in a unified network. As a result, existing methods usually encode them in separate networks or require a complex training approach. In this paper, we present a unified framework for similarity measurement which could simultaneously encode various cues and perform reasoning across both spatial and temporal domains. We also study the feature representation of a tracklet-object pair in depth, showing a proper design of the pair features can well empower the trackers. The resulting approach is named spatial-temporal relation networks (STRN). It runs in a feed-forward way and can be trained in an end-to-end manner. The state-of-the-art accuracy was achieved on all of the MOT15-17 benchmarks using public detection and online settings.
Object segmentation and object tracking are fundamental research area in the computer vision community. These two topics are diffcult to handle some common challenges, such as occlusion, deformation, motion blur, and scale variation. The former contains heterogeneous object, interacting object, edge ambiguity, and shape complexity. And the latter suffers from difficulties in handling fast motion, out-of-view, and real-time processing. Combining the two problems of video object segmentation and tracking (VOST) can overcome their respective difficulties and improve their performance. VOST can be widely applied to many practical applications such as video summarization, high definition video compression, human computer interaction, and autonomous vehicles. This article aims to provide a comprehensive review of the state-of-the-art tracking methods, and classify these methods into different categories, and identify new trends. First, we provide a hierarchical categorization existing approaches, including unsupervised VOS, semi-supervised VOS, interactive VOS, weakly supervised VOS, and segmentation-based tracking methods. Second, we provide a detailed discussion and overview of the technical characteristics of the different methods. Third, we summarize the characteristics of the related video dataset, and provide a variety of evaluation metrics. Finally, we point out a set of interesting future works and draw our own conclusions.
The current strive towards end-to-end trainable computer vision systems imposes major challenges for the task of visual tracking. In contrast to most other vision problems, tracking requires the learning of a robust target-specific appearance model online, during the inference stage. To be end-to-end trainable, the online learning of the target model thus needs to be embedded in the tracking architecture itself. Due to the imposed challenges, the popular Siamese paradigm simply predicts a target feature template, while ignoring the background appearance information during inference. Consequently, the predicted model possesses limited target-background discriminability. We develop an end-to-end tracking architecture, capable of fully exploiting both target and background appearance information for target model prediction. Our architecture is derived from a discriminative learning loss by designing a dedicated optimization process that is capable of predicting a powerful model in only a few iterations. Furthermore, our approach is able to learn key aspects of the discriminative loss itself. The proposed tracker sets a new state-of-the-art on 6 tracking benchmarks, achieving an EAO score of 0.440 on VOT2018, while running at over 40 FPS. The code and models are available at https://github.com/visionml/pytracking.
Data association-based multiple object tracking (MOT) involves multiple separated modules processed or optimized differently, which results in complex method design and requires non-trivial tuning of parameters. In this paper, we present an end-to-end model, named FAMNet, where Feature extraction, Affinity estimation and Multi-dimensional assignment are refined in a single network. All layers in FAMNet are designed differentiable thus can be optimized jointly to learn the discriminative features and higher-order affinity model for robust MOT, which is supervised by the loss directly from the assignment ground truth. We also integrate single object tracking technique and a dedicated target management scheme into the FAMNet-based tracking system to further recover false negatives and inhibit noisy target candidates generated by the external detector. The proposed method is evaluated on a diverse set of benchmarks including MOT2015, MOT2017, KITTI-Car and UA-DETRAC, and achieves promising performance on all of them in comparison with state-of-the-arts.
The greatest challenge facing visual object tracking is the simultaneous requirements on robustness and discrimination power. In this paper, we propose a SiamFC-based tracker, named SPM-Tracker, to tackle this challenge. The basic idea is to address the two requirements in two separate matching stages. Robustness is strengthened in the coarse matching (CM) stage through generalized training while discrimination power is enhanced in the fine matching (FM) stage through a distance learning network. The two stages are connected in series as the input proposals of the FM stage are generated by the CM stage. They are also connected in parallel as the matching scores and box location refinements are fused to generate the final results. This innovative series-parallel structure takes advantage of both stages and results in superior performance. The proposed SPM-Tracker, running at 120fps on GPU, achieves an AUC of 0.687 on OTB-100 and an EAO of 0.434 on VOT-16, exceeding other real-time trackers by a notable margin.
Drones have proven to be useful in many industry segments such as security and surveillance, where e.g. on-board real-time object tracking is a necessity for autonomous flying guards. Tracking and following suspicious objects is therefore required in real-time on limited hardware. With an object detector in the loop, low latency becomes extremely important. In this paper, we propose a solution to make object detection for UAVs both fast and super accurate. We propose a multi-dataset learning strategy yielding top eye-sky object detection accuracy. Our model generalizes well on unseen data and can cope with different flying heights, optically zoomed-in shots and different viewing angles. We apply optimization steps such that we achieve minimal latency on embedded on-board hardware by fusing layers, quantizing calculations to 16-bit floats and 8-bit integers, with negligible loss in accuracy. We validate on NVIDIA's Jetson TX2 and Jetson Xavier platforms where we achieve a speed-wise performance boost of more than 10x.
Convolutional Neural Networks (CNNs) have revolutionized performances in several machine learning tasks such as image classification, object tracking, and keyword spotting. However, given that they contain a large number of parameters, their direct applicability into low resource tasks is not straightforward. In this work, we experiment with an application of CNN models to gastrointestinal landmark classification with only a few thousands of training samples through transfer learning. As in a standard transfer learning approach, we train CNNs on a large external corpus, followed by representation extraction for the medical images. Finally, a classifier is trained on these CNN representations. However, given that several variants of CNNs exist, the choice of CNN is not obvious. To address this, we develop a novel metric that can be used to predict test performances, given CNN representations on the training set. Not only we demonstrate the superiority of the CNN based transfer learning approach against an assembly of knowledge driven features, but the proposed metric also carries an 87% correlation with the test set performances as obtained using various CNN representations.
In urban driving scenarios, forecasting future trajectories of surrounding vehicles is of paramount importance. While several approaches for the problem have been proposed, the best-performing ones tend to require extremely detailed input representations (eg. image sequences). But, such methods do not generalize to datasets they have not been trained on. We propose intermediate representations that are particularly well-suited for future prediction. As opposed to using texture (color) information, we rely on semantics and train an autoregressive model to accurately predict future trajectories of traffic participants (vehicles) (see fig. above). We demonstrate that using semantics provides a significant boost over techniques that operate over raw pixel intensities/disparities. Uncharacteristic of state-of-the-art approaches, our representations and models generalize to completely different datasets, collected across several cities, and also across countries where people drive on opposite sides of the road (left-handed vs right-handed driving). Additionally, we demonstrate an application of our approach in multi-object tracking (data association). To foster further research in transferrable representations and ensure reproducibility, we release all our code and data.
Tracking vehicles in LIDAR point clouds is a challenging task due to the sparsity of the data and the dense search space. The lack of structure in point clouds impedes the use of convolution filters usually employed in 2D object tracking. In addition, structuring point clouds is cumbersome and implies losing fine-grained information. As a result, generating proposals in 3D space is expensive and inefficient. In this paper, we leverage the dense and structured Bird Eye View (BEV) representation of LIDAR point clouds to efficiently search for objects of interest. We use an efficient Region Proposal Network and generate a small number of object proposals in 3D. Successively, we refine our selection of 3D object candidates by exploiting the similarity capability of a 3D Siamese network. We regularize the latter 3D Siamese network for shape completion to enhance its discrimination capability. Our method attempts to solve both for an efficient search space in the BEV space and a meaningful selection using 3D LIDAR point cloud. We show that the Region Proposal in the BEV outperforms Bayesian methods such as Kalman and Particle Filters in providing proposal by a significant margin and that such candidates are suitable for the 3D Siamese network. By training our method end-to-end, we outperform the previous baseline in vehicle tracking by 12% / 18% in Success and Precision when using only 16 candidates.
We propose a unified framework for multi-person pose estimation and tracking. Our framework consists of two main components,~\ie~SpatialNet and TemporalNet. The SpatialNet accomplishes body part detection and part-level data association in a single frame, while the TemporalNet groups human instances in consecutive frames into trajectories. Specifically, besides body part detection heatmaps, SpatialNet also predicts the Keypoint Embedding (KE) and Spatial Instance Embedding (SIE) for body part association. We model the grouping procedure into a differentiable Pose-Guided Grouping (PGG) module to make the whole part detection and grouping pipeline fully end-to-end trainable. TemporalNet extends spatial grouping of keypoints to temporal grouping of human instances. Given human proposals from two consecutive frames, TemporalNet exploits both appearance features encoded in Human Embedding (HE) and temporally consistent geometric features embodied in Temporal Instance Embedding (TIE) for robust tracking. Extensive experiments demonstrate the effectiveness of our proposed model. Remarkably, we demonstrate substantial improvements over the state-of-the-art pose tracking method from 65.4\% to 71.8\% Multi-Object Tracking Accuracy (MOTA) on the ICCV'17 PoseTrack Dataset.
Reducing the number of pixels in video signals while maintaining quality needed for recovering the trace of an object using Compressive Sensing is main subject of this work. Quality of frames, from video that contains moving object, are gradually reduced by keeping different number of pixels in each iteration, going from 45% all the way to 1%. Using algorithm for tracing object, results were satisfactory and showed mere changes in trajectory graphs, obtained from original and reconstructed videos.
In this paper, we introduce a new problem of manipulating a given video by inserting other videos into it. Our main task is, given an object video and a scene video, to insert the object video at a user-specified location in the scene video so that the resulting video looks realistic. We aim to handle different object motions and complex backgrounds without expensive segmentation annotations. As it is difficult to collect training pairs for this problem, we synthesize fake training pairs that can provide helpful supervisory signals when training a neural network with unpaired real data. The proposed network architecture can take both real and fake pairs as input and perform both supervised and unsupervised training in an adversarial learning scheme. To synthesize a realistic video, the network renders each frame based on the current input and previous frames. Within this framework, we observe that injecting noise into previous frames while generating the current frame stabilizes training. We conduct experiments on real-world videos in object tracking and person re-identification benchmark datasets. Experimental results demonstrate that the proposed algorithm is able to synthesize long sequences of realistic videos with a given object video inserted.
Detection and tracking of dynamic objects is a key feature for autonomous behavior in a continuously changing environment. With the increasing popularity and capability of micro aerial vehicles (MAVs) efficient algorithms have to be utilized to enable multi object tracking on limited hardware and data provided by lightweight sensors. We present a novel segmentation approach based on a combination of median filters and an efficient pipeline for detection and tracking of small objects within sparse point clouds generated by a Velodyne VLP-16 sensor. We achieve real-time performance on a single core of our MAV hardware by exploiting the inherent structure of the data. Our approach is evaluated on simulated and real scans of in- and outdoor environments, obtaining results comparable to the state of the art. Additionally, we provide an application for filtering the dynamic and mapping the static part of the data, generating further insights into the performance of the pipeline on unlabeled data.
The problem of tracking multiple objects in a video sequence poses several challenging tasks. For tracking-by-detection, these include object re-identification, motion prediction and dealing with occlusions. We present a tracker (without bells and whistles) that accomplishes tracking without specifically targeting any of these tasks, in particular, we perform no training or optimization on tracking data. To this end, we exploit the bounding box regression of an object detector to predict the position of an object in the next frame, thereby converting a detector into a Tracktor. We demonstrate the potential of Tracktor and provide a new state-of-the-art on three multi-object tracking benchmarks by extending it with a straightforward re-identification and camera motion compensation. We then perform an analysis on the performance and failure cases of several state-of-the-art tracking methods in comparison to our Tracktor. Surprisingly, none of the dedicated tracking methods are considerably better in dealing with complex tracking scenarios, namely, small and occluded objects or missing detections. However, our approach tackles most of the easy tracking scenarios. Therefore, we motivate our approach as a new tracking paradigm and point out promising future research directions. Overall, Tracktor yields superior tracking performance than any current tracking method and our analysis exposes remaining and unsolved tracking challenges to inspire future research directions.