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arXiv:2105.07667

AudioVisual Video Summarization

Audio and vision are two main modalities in video data. Multimodal learning, especially for audiovisual learning, has drawn considerable attention recently, which can boost the performance of various computer vision tasks. However, in video summarization, existing approaches just exploit the visual information while neglect the audio information. In this paper, we argue that the audio modality can assist vision modality to better understand the video content and structure, and further benefit the summarization process. Motivated by this, we propose to jointly exploit the audio and visual information for the video summarization task, and develop an AudioVisual Recurrent Network (AVRN) to achieve this. Specifically, the proposed AVRN can be separated into three parts: 1) the two-stream LSTM is utilized to encode the audio and visual feature sequentially by capturing their temporal dependency. 2) the audiovisual fusion LSTM is employed to fuse the two modalities by exploring the latent consistency between them. 3) the self-attention video encoder is adopted to capture the global dependency in the video. Finally, the fused audiovisual information, and the integrated temporal and global dependencies are jointly used to predict the video summary. Practically, the experimental results on the two benchmarks, \emph{i.e.,} SumMe and TVsum, have demonstrated the effectiveness of each part, and the superiority of AVRN compared to those approaches just exploiting visual information for video summarization.

arXiv:2105.06441

DeepQAMVS: Query-Aware Hierarchical Pointer Networks for Multi-Video Summarization

The recent growth of web video sharing platforms has increased the demand for systems that can efficiently browse, retrieve and summarize video content. Query-aware multi-video summarization is a promising technique that caters to this demand. In this work, we introduce a novel Query-Aware Hierarchical Pointer Network for Multi-Video Summarization, termed DeepQAMVS, that jointly optimizes multiple criteria: (1) conciseness, (2) representativeness of important query-relevant events and (3) chronological soundness. We design a hierarchical attention model that factorizes over three distributions, each collecting evidence from a different modality, followed by a pointer network that selects frames to include in the summary. DeepQAMVS is trained with reinforcement learning, incorporating rewards that capture representativeness, diversity, query-adaptability and temporal coherence. We achieve state-of-the-art results on the MVS1K dataset, with inference time scaling linearly with the number of input video frames.

arXiv:2105.04066

Reconstructive Sequence-Graph Network for Video Summarization

Exploiting the inner-shot and inter-shot dependencies is essential for key-shot based video summarization. Current approaches mainly devote to modeling the video as a frame sequence by recurrent neural networks. However, one potential limitation of the sequence models is that they focus on capturing local neighborhood dependencies while the high-order dependencies in long distance are not fully exploited. In general, the frames in each shot record a certain activity and vary smoothly over time, but the multi-hop relationships occur frequently among shots. In this case, both the local and global dependencies are important for understanding the video content. Motivated by this point, we propose a Reconstructive Sequence-Graph Network (RSGN) to encode the frames and shots as sequence and graph hierarchically, where the frame-level dependencies are encoded by Long Short-Term Memory (LSTM), and the shot-level dependencies are captured by the Graph Convolutional Network (GCN). Then, the videos are summarized by exploiting both the local and global dependencies among shots. Besides, a reconstructor is developed to reward the summary generator, so that the generator can be optimized in an unsupervised manner, which can avert the lack of annotated data in video summarization. Furthermore, under the guidance of reconstruction loss, the predicted summary can better preserve the main video content and shot-level dependencies. Practically, the experimental results on three popular datasets i.e., SumMe, TVsum and VTW) have demonstrated the superiority of our proposed approach to the summarization task.

arXiv:2104.13473

TRECVID 2020: A comprehensive campaign for evaluating video retrieval tasks across multiple application domains

The TREC Video Retrieval Evaluation (TRECVID) is a TREC-style video analysis and retrieval evaluation with the goal of promoting progress in research and development of content-based exploitation and retrieval of information from digital video via open, metrics-based evaluation. Over the last twenty years this effort has yielded a better understanding of how systems can effectively accomplish such processing and how one can reliably benchmark their performance. TRECVID has been funded by NIST (National Institute of Standards and Technology) and other US government agencies. In addition, many organizations and individuals worldwide contribute significant time and effort. TRECVID 2020 represented a continuation of four tasks and the addition of two new tasks. In total, 29 teams from various research organizations worldwide completed one or more of the following six tasks: 1. Ad-hoc Video Search (AVS), 2. Instance Search (INS), 3. Disaster Scene Description and Indexing (DSDI), 4. Video to Text Description (VTT), 5. Activities in Extended Video (ActEV), 6. Video Summarization (VSUM). This paper is an introduction to the evaluation framework, tasks, data, and measures used in the evaluation campaign.

arXiv:2104.12465

GPT2MVS: Generative Pre-trained Transformer-2 for Multi-modal Video Summarization

Traditional video summarization methods generate fixed video representations regardless of user interest. Therefore such methods limit users' expectations in content search and exploration scenarios. Multi-modal video summarization is one of the methods utilized to address this problem. When multi-modal video summarization is used to help video exploration, a text-based query is considered as one of the main drivers of video summary generation, as it is user-defined. Thus, encoding the text-based query and the video effectively are both important for the task of multi-modal video summarization. In this work, a new method is proposed that uses a specialized attention network and contextualized word representations to tackle this task. The proposed model consists of a contextualized video summary controller, multi-modal attention mechanisms, an interactive attention network, and a video summary generator. Based on the evaluation of the existing multi-modal video summarization benchmark, experimental results show that the proposed model is effective with the increase of +5.88% in accuracy and +4.06% increase of F1-score, compared with the state-of-the-art method.

arXiv:2104.11530공식 코드 · Papers with Code

Supervised Video Summarization via Multiple Feature Sets with Parallel Attention

The assignment of importance scores to particular frames or (short) segments in a video is crucial for summarization, but also a difficult task. Previous work utilizes only one source of visual features. In this paper, we suggest a novel model architecture that combines three feature sets for visual content and motion to predict importance scores. The proposed architecture utilizes an attention mechanism before fusing motion features and features representing the (static) visual content, i.e., derived from an image classification model. Comprehensive experimental evaluations are reported for two well-known datasets, SumMe and TVSum. In this context, we identify methodological issues on how previous work used these benchmark datasets, and present a fair evaluation scheme with appropriate data splits that can be used in future work. When using static and motion features with parallel attention mechanism, we improve state-of-the-art results for SumMe, while being on par with the state of the art for the other dataset.

arXiv:2104.02772

The Power of Subsampling in Submodular Maximization

We propose subsampling as a unified algorithmic technique for submodular maximization in centralized and online settings. The idea is simple: independently sample elements from the ground set, and use simple combinatorial techniques (such as greedy or local search) on these sampled elements. We show that this approach leads to optimal/state-of-the-art results despite being much simpler than existing methods. In the usual offline setting, we present SampleGreedy, which obtains a $(p + 2 + o(1))$-approximation for maximizing a submodular function subject to a $p$-extendible system using $O(n + nk/p)$ evaluation and feasibility queries, where $k$ is the size of the largest feasible set. The approximation ratio improves to $p+1$ and $p$ for monotone submodular and linear objectives, respectively. In the streaming setting, we present SampleStreaming, which obtains a $(4p +2 - o(1))$-approximation for maximizing a submodular function subject to a $p$-matchoid using $O(k)$ memory and $O(km/p)$ evaluation and feasibility queries per element, where $m$ is the number of matroids defining the $p$-matchoid. The approximation ratio improves to $4p$ for monotone submodular objectives. We empirically demonstrate the effectiveness of our algorithms on video summarization, location summarization, and movie recommendation tasks.

arXiv:2103.14785공식 코드 · Papers with Code

A Comprehensive Review of the Video-to-Text Problem

Research in the Vision and Language area encompasses challenging topics that seek to connect visual and textual information. When the visual information is related to videos, this takes us into Video-Text Research, which includes several challenging tasks such as video question answering, video summarization with natural language, and video-to-text and text-to-video conversion. This paper reviews the video-to-text problem, in which the goal is to associate an input video with its textual description. This association can be mainly made by retrieving the most relevant descriptions from a corpus or generating a new one given a context video. These two ways represent essential tasks for Computer Vision and Natural Language Processing communities, called text retrieval from video task and video captioning/description task. These two tasks are substantially more complex than predicting or retrieving a single sentence from an image. The spatiotemporal information present in videos introduces diversity and complexity regarding the visual content and the structure of associated language descriptions. This review categorizes and describes the state-of-the-art techniques for the video-to-text problem. It covers the main video-to-text methods and the ways to evaluate their performance. We analyze twenty-six benchmark datasets, showing their drawbacks and strengths for the problem requirements. We also show the progress that researchers have made on each dataset, we cover the challenges in the field, and we discuss future research directions.

arXiv:2103.09458공식 코드 · Papers with Code

Learning Discriminative Prototypes with Dynamic Time Warping

Dynamic Time Warping (DTW) is widely used for temporal data processing. However, existing methods can neither learn the discriminative prototypes of different classes nor exploit such prototypes for further analysis. We propose Discriminative Prototype DTW (DP-DTW), a novel method to learn class-specific discriminative prototypes for temporal recognition tasks. DP-DTW shows superior performance compared to conventional DTWs on time series classification benchmarks. Combined with end-to-end deep learning, DP-DTW can handle challenging weakly supervised action segmentation problems and achieves state of the art results on standard benchmarks. Moreover, detailed reasoning on the input video is enabled by the learned action prototypes. Specifically, an action-based video summarization can be obtained by aligning the input sequence with action prototypes.

arXiv:2103.08504

Distance Metric-Based Learning with Interpolated Latent Features for Location Classification in Endoscopy Image and Video

Conventional Endoscopy (CE) and Wireless Capsule Endoscopy (WCE) are known tools for diagnosing gastrointestinal (GI) tract disorders. Detecting the anatomical location of GI tract can help clinicians to determine a more appropriate treatment plan, can reduce repetitive endoscopy and is important in drug-delivery. There are few research that address detecting anatomical location of WCE and CE images using classification, mainly because of difficulty in collecting data and anotating them. In this study, we present a few-shot learning method based on distance metric learning which combines transfer-learning and manifold mixup scheme for localizing endoscopy frames and can be trained on few samples. The manifold mixup process improves few-shot learning by increasing the number of training epochs while reducing overfitting, as well as providing more accurate decision boundaries. A dataset is collected from 10 different anatomical positions of human GI tract. Two models were trained using only 78 CE and 27 WCE annotated frames to predict the location of 25700 and 1825 video frames from CE and WCE, respectively. In addition, we performed subjective evaluation using nine gastroenterologists to show the necessaity of having an AI system for localization. Various ablation studies and interpretations are performed to show the importance of each step, such effect of transfer-learning approach, and impact of manifold mixup on performance. The proposed method is also compared with various methods trained on categorical cross-entropy loss and produced better results which show that proposed method has potential to be used for endoscopy image classification.

arXiv:2103.02937

Visual Question Answering: which investigated applications?

Visual Question Answering (VQA) is an extremely stimulating and challenging research area where Computer Vision (CV) and Natural Language Processig (NLP) have recently met. In image captioning and video summarization, the semantic information is completely contained in still images or video dynamics, and it has only to be mined and expressed in a human-consistent way. Differently from this, in VQA semantic information in the same media must be compared with the semantics implied by a question expressed in natural language, doubling the artificial intelligence-related effort. Some recent surveys about VQA approaches have focused on methods underlying either the image-related processing or the verbal-related one, or on the way to consistently fuse the conveyed information. Possible applications are only suggested, and, in fact, most cited works rely on general-purpose datasets that are used to assess the building blocks of a VQA system. This paper rather considers the proposals that focus on real-world applications, possibly using as benchmarks suitable data bound to the application domain. The paper also reports about some recent challenges in VQA research.

arXiv:2102.05811

Audiovisual Highlight Detection in Videos

In this paper, we test the hypothesis that interesting events in unstructured videos are inherently audiovisual. We combine deep image representations for object recognition and scene understanding with representations from an audiovisual affect recognition model. To this set, we include content agnostic audio-visual synchrony representations and mel-frequency cepstral coefficients to capture other intrinsic properties of audio. These features are used in a modular supervised model. We present results from two experiments: efficacy study of single features on the task, and an ablation study where we leave one feature out at a time. For the video summarization task, our results indicate that the visual features carry most information, and including audiovisual features improves over visual-only information. To better study the task of highlight detection, we run a pilot experiment with highlights annotations for a small subset of video clips and fine-tune our best model on it. Results indicate that we can transfer knowledge from the video summarization task to a model trained specifically for the task of highlight detection.

arXiv:2101.11249

Efficient Video Summarization Framework using EEG and Eye-tracking Signals

This paper proposes an efficient video summarization framework that will give a gist of the entire video in a few key-frames or video skims. Existing video summarization frameworks are based on algorithms that utilize computer vision low-level feature extraction or high-level domain level extraction. However, being the ultimate user of the summarized video, humans remain the most neglected aspect. Therefore, the proposed paper considers human's role in summarization and introduces human visual attention-based summarization techniques. To understand human attention behavior, we have designed and performed experiments with human participants using electroencephalogram (EEG) and eye-tracking technology. The EEG and eye-tracking data obtained from the experimentation are processed simultaneously and used to segment frames containing useful information from a considerable video volume. Thus, the frame segmentation primarily relies on the cognitive judgments of human beings. Using our approach, a video is summarized by 96.5% while maintaining higher precision and high recall factors. The comparison with the state-of-the-art techniques demonstrates that the proposed approach yields ceiling-level performance with reduced computational cost in summarising the videos.

arXiv:2101.10514

How Good is a Video Summary? A New Benchmarking Dataset and Evaluation Framework Towards Realistic Video Summarization

Automatic video summarization is still an unsolved problem due to several challenges. The currently available datasets either have very short videos or have few long videos of only a particular type. We introduce a new benchmarking video dataset called VISIOCITY (VIdeo SummarIzatiOn based on Continuity, Intent and DiversiTY) which comprises of longer videos across six different categories with dense concept annotations capable of supporting different flavors of video summarization and other vision problems. For long videos, human reference summaries necessary for supervised video summarization techniques are difficult to obtain. We explore strategies to automatically generate multiple reference summaries from indirect ground truth present in VISIOCITY. We show that these summaries are at par with human summaries. We also present a study of different desired characteristics of a good summary and demonstrate how it is normal to have two good summaries with different characteristics. Thus we argue that evaluating a summary against one or more human summaries and using a single measure has its shortcomings. We propose an evaluation framework for better quantitative assessment of summary quality which is closer to human judgment. Lastly, we present insights into how a model can be enhanced to yield better summaries. Sepcifically, when multiple diverse ground truth summaries can exist, learning from them individually and using a combination of loss functions measuring different characteristics is better than learning from a single combined (oracle) ground truth summary using a single loss function. We demonstrate the effectiveness of doing so as compared to some of the representative state of the art techniques tested on VISIOCITY. We release VISIOCITY as a benchmarking dataset and invite researchers to test the effectiveness of their video summarization algorithms on VISIOCITY.

arXiv:2101.08434

Video Summarization: Study of various techniques

A comparative study of various techniques which can be used for summarization of Videos i.e. Video to Video conversion is presented along with respective architecture, results, strengths and shortcomings. In all approaches, a lengthy video is converted into a shorter video which aims to capture all important events that are present in the original video. The definition of 'important event' may vary according to the context, such as a sports video and a documentary may have different events which are classified as important.

arXiv:2101.06072

Video Summarization Using Deep Neural Networks: A Survey

Video summarization technologies aim to create a concise and complete synopsis by selecting the most informative parts of the video content. Several approaches have been developed over the last couple of decades and the current state of the art is represented by methods that rely on modern deep neural network architectures. This work focuses on the recent advances in the area and provides a comprehensive survey of the existing deep-learning-based methods for generic video summarization. After presenting the motivation behind the development of technologies for video summarization, we formulate the video summarization task and discuss the main characteristics of a typical deep-learning-based analysis pipeline. Then, we suggest a taxonomy of the existing algorithms and provide a systematic review of the relevant literature that shows the evolution of the deep-learning-based video summarization technologies and leads to suggestions for future developments. We then report on protocols for the objective evaluation of video summarization algorithms and we compare the performance of several deep-learning-based approaches. Based on the outcomes of these comparisons, as well as some documented considerations about the amount of annotated data and the suitability of evaluation protocols, we indicate potential future research directions.

논문 ID: document/9275314

DSNet: A Flexible Detect-to-Summarize Network for Video Summarization

In this paper, we propose a Detect-to-Summarize network (DSNet) framework for supervised video summarization. Our DSNet contains anchor-based and anchor-free counterparts. The anchor-based method generates temporal interest proposals to determine and localize the representative contents of video sequences, while the anchor-free method eliminates the pre-defined temporal proposals and directly predicts the importance scores and segment locations. Different from existing supervised video summarization methods which formulate video summarization as a regression problem without temporal consistency and integrity constraints, our interest detection framework is the first attempt to leverage temporal consistency via the temporal interest detection formulation. Specifically, in the anchor-based approach, we first provide a dense sampling of temporal interest proposals with multi-scale intervals that accommodate interest variations in length, and then extract their long-range temporal features for interest proposal location regression and importance prediction. Notably, positive and negative segments are both assigned for the correctness and completeness information of the generated summaries. In the anchor-free approach, we alleviate drawbacks of temporal proposals by directly predicting importance scores of video frames and segment locations. Particularly, the interest detection framework can be flexibly plugged into off-the-shelf supervised video summarization methods. We evaluate the anchor-based and anchor-free approaches on the SumMe and TVSum datasets. Experimental results clearly validate the effectiveness of the anchor-based and anchor-free approaches.

arXiv:2012.07536공식 코드 · Papers with Code

Movie Summarization via Sparse Graph Construction

We summarize full-length movies by creating shorter videos containing their most informative scenes. We explore the hypothesis that a summary can be created by assembling scenes which are turning points (TPs), i.e., key events in a movie that describe its storyline. We propose a model that identifies TP scenes by building a sparse movie graph that represents relations between scenes and is constructed using multimodal information. According to human judges, the summaries created by our approach are more informative and complete, and receive higher ratings, than the outputs of sequence-based models and general-purpose summarization algorithms. The induced graphs are interpretable, displaying different topology for different movie genres.

arXiv:1809.06217

A Dataset and Preliminary Results for Umpire Pose Detection Using SVM Classification of Deep Features

In recent years, there has been increased interest in video summarization and automatic sports highlights generation. In this work, we introduce a new dataset, called SNOW, for umpire pose detection in the game of cricket. The proposed dataset is evaluated as a preliminary aid for developing systems to automatically generate cricket highlights. In cricket, the umpire has the authority to make important decisions about events on the field. The umpire signals important events using unique hand signals and gestures. We identify four such events for classification namely SIX, NO BALL, OUT and WIDE based on detecting the pose of the umpire from the frames of a cricket video. Pre-trained convolutional neural networks such as Inception V3 and VGG19 net-works are selected as primary candidates for feature extraction. The results are obtained using a linear SVM classifier. The highest classification performance was achieved for the SVM trained on features extracted from the VGG19 network. The preliminary results suggest that the proposed system is an effective solution for the application of cricket highlights generation.

arXiv:2012.00253

A New Action Recognition Framework for Video Highlights Summarization in Sporting Events

To date, machine learning for human action recognition in video has been widely implemented in sports activities. Although some studies have been successful in the past, precision is still the most significant concern. In this study, we present a high-accuracy framework to automatically clip the sports video stream by using a three-level prediction algorithm based on two classical open-source structures, i.e., YOLO-v3 and OpenPose. It is found that by using a modest amount of sports video training data, our methodology can perform sports activity highlights clipping accurately. Comparing with the previous systems, our methodology shows some advantages in accuracy. This study may serve as a new clipping system to extend the potential applications of the video summarization in sports field, as well as facilitates the development of match analysis system.