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arXiv:2402.19082공식 코드 · Papers with Code

VideoMAC: Video Masked Autoencoders Meet ConvNets

Recently, the advancement of self-supervised learning techniques, like masked autoencoders (MAE), has greatly influenced visual representation learning for images and videos. Nevertheless, it is worth noting that the predominant approaches in existing masked image / video modeling rely excessively on resource-intensive vision transformers (ViTs) as the feature encoder. In this paper, we propose a new approach termed as \textbf{VideoMAC}, which combines video masked autoencoders with resource-friendly ConvNets. Specifically, VideoMAC employs symmetric masking on randomly sampled pairs of video frames. To prevent the issue of mask pattern dissipation, we utilize ConvNets which are implemented with sparse convolutional operators as encoders. Simultaneously, we present a simple yet effective masked video modeling (MVM) approach, a dual encoder architecture comprising an online encoder and an exponential moving average target encoder, aimed to facilitate inter-frame reconstruction consistency in videos. Additionally, we demonstrate that VideoMAC, empowering classical (ResNet) / modern (ConvNeXt) convolutional encoders to harness the benefits of MVM, outperforms ViT-based approaches on downstream tasks, including video object segmentation (+\textbf{5.2\%} / \textbf{6.4\%} $\mathcal{J}\&\mathcal{F}$), body part propagation (+\textbf{6.3\%} / \textbf{3.1\%} mIoU), and human pose tracking (+\textbf{10.2\%} / \textbf{11.1\%} [email omitted]).

arXiv:2402.18115공식 코드 · Papers with Code

UniVS: Unified and Universal Video Segmentation with Prompts as Queries

Despite the recent advances in unified image segmentation (IS), developing a unified video segmentation (VS) model remains a challenge. This is mainly because generic category-specified VS tasks need to detect all objects and track them across consecutive frames, while prompt-guided VS tasks require re-identifying the target with visual/text prompts throughout the entire video, making it hard to handle the different tasks with the same architecture. We make an attempt to address these issues and present a novel unified VS architecture, namely UniVS, by using prompts as queries. UniVS averages the prompt features of the target from previous frames as its initial query to explicitly decode masks, and introduces a target-wise prompt cross-attention layer in the mask decoder to integrate prompt features in the memory pool. By taking the predicted masks of entities from previous frames as their visual prompts, UniVS converts different VS tasks into prompt-guided target segmentation, eliminating the heuristic inter-frame matching process. Our framework not only unifies the different VS tasks but also naturally achieves universal training and testing, ensuring robust performance across different scenarios. UniVS shows a commendable balance between performance and universality on 10 challenging VS benchmarks, covering video instance, semantic, panoptic, object, and referring segmentation tasks. Code can be found at \url{https://github.com/MinghanLi/UniVS}.

arXiv:2402.09883공식 코드 · Papers with Code

Lester: rotoscope animation through video object segmentation and tracking

This article introduces Lester, a novel method to automatically synthetise retro-style 2D animations from videos. The method approaches the challenge mainly as an object segmentation and tracking problem. Video frames are processed with the Segment Anything Model (SAM) and the resulting masks are tracked through subsequent frames with DeAOT, a method of hierarchical propagation for semi-supervised video object segmentation. The geometry of the masks' contours is simplified with the Douglas-Peucker algorithm. Finally, facial traits, pixelation and a basic shadow effect can be optionally added. The results show that the method exhibits an excellent temporal consistency and can correctly process videos with different poses and appearances, dynamic shots, partial shots and diverse backgrounds. The proposed method provides a more simple and deterministic approach than diffusion models based video-to-video translation pipelines, which suffer from temporal consistency problems and do not cope well with pixelated and schematic outputs. The method is also much most practical than techniques based on 3D human pose estimation, which require custom handcrafted 3D models and are very limited with respect to the type of scenes they can process.

arXiv:2402.08882

Moving Object Proposals with Deep Learned Optical Flow for Video Object Segmentation

Dynamic scene understanding is one of the most conspicuous field of interest among computer vision community. In order to enhance dynamic scene understanding, pixel-wise segmentation with neural networks is widely accepted. The latest researches on pixel-wise segmentation combined semantic and motion information and produced good performance. In this work, we propose a state of art architecture of neural networks to accurately and efficiently get the moving object proposals (MOP). We first train an unsupervised convolutional neural network (UnFlow) to generate optical flow estimation. Then we render the output of optical flow net to a fully convolutional SegNet model. The main contribution of our work is (1) Fine-tuning the pretrained optical flow model on the brand new DAVIS Dataset; (2) Leveraging fully convolutional neural networks with Encoder-Decoder architecture to segment objects. We developed the codes with TensorFlow, and executed the training and evaluation processes on an AWS EC2 instance.

arXiv:2402.05917

Point-VOS: Pointing Up Video Object Segmentation

Current state-of-the-art Video Object Segmentation (VOS) methods rely on dense per-object mask annotations both during training and testing. This requires time-consuming and costly video annotation mechanisms. We propose a novel Point-VOS task with a spatio-temporally sparse point-wise annotation scheme that substantially reduces the annotation effort. We apply our annotation scheme to two large-scale video datasets with text descriptions and annotate over 19M points across 133K objects in 32K videos. Based on our annotations, we propose a new Point-VOS benchmark, and a corresponding point-based training mechanism, which we use to establish strong baseline results. We show that existing VOS methods can easily be adapted to leverage our point annotations during training, and can achieve results close to the fully-supervised performance when trained on pseudo-masks generated from these points. In addition, we show that our data can be used to improve models that connect vision and language, by evaluating it on the Video Narrative Grounding (VNG) task. We will make our code and annotations available at https://pointvos.github.io.

arXiv:2402.04921

Is Two-shot All You Need? A Label-efficient Approach for Video Segmentation in Breast Ultrasound

Breast lesion segmentation from breast ultrasound (BUS) videos could assist in early diagnosis and treatment. Existing video object segmentation (VOS) methods usually require dense annotation, which is often inaccessible for medical datasets. Furthermore, they suffer from accumulative errors and a lack of explicit space-time awareness. In this work, we propose a novel two-shot training paradigm for BUS video segmentation. It not only is able to capture free-range space-time consistency but also utilizes a source-dependent augmentation scheme. This label-efficient learning framework is validated on a challenging in-house BUS video dataset. Results showed that it gained comparable performance to the fully annotated ones given only 1.9% training labels.

arXiv:2401.14168공식 코드 · Papers with Code

Vivim: a Video Vision Mamba for Medical Video Segmentation

Medical video segmentation gains increasing attention in clinical practice due to the redundant dynamic references in video frames. However, traditional convolutional neural networks have a limited receptive field and transformer-based networks are mediocre in constructing long-term dependency from the perspective of computational complexity. This bottleneck poses a significant challenge when processing longer sequences in medical video analysis tasks using available devices with limited memory. Recently, state space models (SSMs), famous by Mamba, have exhibited impressive achievements in efficient long sequence modeling, which develops deep neural networks by expanding the receptive field on many vision tasks significantly. Unfortunately, vanilla SSMs failed to simultaneously capture causal temporal cues and preserve non-casual spatial information. To this end, this paper presents a Video Vision Mamba-based framework, dubbed as Vivim, for medical video segmentation tasks. Our Vivim can effectively compress the long-term spatiotemporal representation into sequences at varying scales with our designed Temporal Mamba Block. We also introduce an improved boundary-aware affine constraint across frames to enhance the discriminative ability of Vivim on ambiguous lesions. Extensive experiments on thyroid segmentation, breast lesion segmentation in ultrasound videos, and polyp segmentation in colonoscopy videos demonstrate the effectiveness and efficiency of our Vivim, superior to existing methods. The code is available at: https://github.com/scott-yjyang/Vivim. The dataset will be released once accepted.

arXiv:2401.13937

Self-supervised Video Object Segmentation with Distillation Learning of Deformable Attention

Video object segmentation is a fundamental research problem in computer vision. Recent techniques have often applied attention mechanism to object representation learning from video sequences. However, due to temporal changes in the video data, attention maps may not well align with the objects of interest across video frames, causing accumulated errors in long-term video processing. In addition, existing techniques have utilised complex architectures, requiring highly computational complexity and hence limiting the ability to integrate video object segmentation into low-powered devices. To address these issues, we propose a new method for self-supervised video object segmentation based on distillation learning of deformable attention. Specifically, we devise a lightweight architecture for video object segmentation that is effectively adapted to temporal changes. This is enabled by deformable attention mechanism, where the keys and values capturing the memory of a video sequence in the attention module have flexible locations updated across frames. The learnt object representations are thus adaptive to both the spatial and temporal dimensions. We train the proposed architecture in a self-supervised fashion through a new knowledge distillation paradigm where deformable attention maps are integrated into the distillation loss. We qualitatively and quantitatively evaluate our method and compare it with existing methods on benchmark datasets including DAVIS 2016/2017 and YouTube-VOS 2018/2019. Experimental results verify the superiority of our method via its achieved state-of-the-art performance and optimal memory usage.

arXiv:2401.12480

Explore Synergistic Interaction Across Frames for Interactive Video Object Segmentation

Interactive Video Object Segmentation (iVOS) is a challenging task that requires real-time human-computer interaction. To improve the user experience, it is important to consider the user's input habits, segmentation quality, running time and memory consumption.However, existing methods compromise user experience with single input mode and slow running speed. Specifically, these methods only allow the user to interact with one single frame, which limits the expression of the user's intent.To overcome these limitations and better align with people's usage habits, we propose a framework that can accept multiple frames simultaneously and explore synergistic interaction across frames (SIAF). Concretely, we designed the Across-Frame Interaction Module that enables users to annotate different objects freely on multiple frames. The AFI module will migrate scribble information among multiple interactive frames and generate multi-frame masks. Additionally, we employ the id-queried mechanism to process multiple objects in batches. Furthermore, for a more efficient propagation and lightweight model, we design a truncated re-propagation strategy to replace the previous multi-round fusion module, which employs an across-round memory that stores important interaction information. Our SwinB-SIAF achieves new state-of-the-art performance on DAVIS 2017 (89.6%, J&F@60). Moreover, our R50-SIAF is more than 3 faster than the state-of-the-art competitor under challenging multi-object scenarios.

arXiv:2401.10831

Understanding Video Transformers via Universal Concept Discovery

This paper studies the problem of concept-based interpretability of transformer representations for videos. Concretely, we seek to explain the decision-making process of video transformers based on high-level, spatiotemporal concepts that are automatically discovered. Prior research on concept-based interpretability has concentrated solely on image-level tasks. Comparatively, video models deal with the added temporal dimension, increasing complexity and posing challenges in identifying dynamic concepts over time. In this work, we systematically address these challenges by introducing the first Video Transformer Concept Discovery (VTCD) algorithm. To this end, we propose an efficient approach for unsupervised identification of units of video transformer representations - concepts, and ranking their importance to the output of a model. The resulting concepts are highly interpretable, revealing spatio-temporal reasoning mechanisms and object-centric representations in unstructured video models. Performing this analysis jointly over a diverse set of supervised and self-supervised representations, we discover that some of these mechanism are universal in video transformers. Finally, we show that VTCD can be used for fine-grained action recognition and video object segmentation.

arXiv:2401.10229공식 코드 · Papers with Code

OMG-Seg: Is One Model Good Enough For All Segmentation?

In this work, we address various segmentation tasks, each traditionally tackled by distinct or partially unified models. We propose OMG-Seg, One Model that is Good enough to efficiently and effectively handle all the segmentation tasks, including image semantic, instance, and panoptic segmentation, as well as their video counterparts, open vocabulary settings, prompt-driven, interactive segmentation like SAM, and video object segmentation. To our knowledge, this is the first model to handle all these tasks in one model and achieve satisfactory performance. We show that OMG-Seg, a transformer-based encoder-decoder architecture with task-specific queries and outputs, can support over ten distinct segmentation tasks and yet significantly reduce computational and parameter overhead across various tasks and datasets. We rigorously evaluate the inter-task influences and correlations during co-training. Code and models are available at https://github.com/lxtGH/OMG-Seg.

arXiv:2401.00663공식 코드 · Papers with Code

1st Place Solution for 5th LSVOS Challenge: Referring Video Object Segmentation

The recent transformer-based models have dominated the Referring Video Object Segmentation (RVOS) task due to the superior performance. Most prior works adopt unified DETR framework to generate segmentation masks in query-to-instance manner. In this work, we integrate strengths of that leading RVOS models to build up an effective paradigm. We first obtain binary mask sequences from the RVOS models. To improve the consistency and quality of masks, we propose Two-Stage Multi-Model Fusion strategy. Each stage rationally ensembles RVOS models based on framework design as well as training strategy, and leverages different video object segmentation (VOS) models to enhance mask coherence by object propagation mechanism. Our method achieves 75.7% J&F on Ref-Youtube-VOS validation set and 70% J&F on test set, which ranks 1st place on 5th Large-scale Video Object Segmentation Challenge (ICCV 2023) track 3. Code is available at https://github.com/RobertLuo1/iccv2023_RVOS_Challenge.

arXiv:2312.17448공식 코드 · Papers with Code

Tracking with Human-Intent Reasoning

Advances in perception modeling have significantly improved the performance of object tracking. However, the current methods for specifying the target object in the initial frame are either by 1) using a box or mask template, or by 2) providing an explicit language description. These manners are cumbersome and do not allow the tracker to have self-reasoning ability. Therefore, this work proposes a new tracking task -- Instruction Tracking, which involves providing implicit tracking instructions that require the trackers to perform tracking automatically in video frames. To achieve this, we investigate the integration of knowledge and reasoning capabilities from a Large Vision-Language Model (LVLM) for object tracking. Specifically, we propose a tracker called TrackGPT, which is capable of performing complex reasoning-based tracking. TrackGPT first uses LVLM to understand tracking instructions and condense the cues of what target to track into referring embeddings. The perception component then generates the tracking results based on the embeddings. To evaluate the performance of TrackGPT, we construct an instruction tracking benchmark called InsTrack, which contains over one thousand instruction-video pairs for instruction tuning and evaluation. Experiments show that TrackGPT achieves competitive performance on referring video object segmentation benchmarks, such as getting a new state-of the-art performance of 66.5 $\mathcal{J}\&\mathcal{F}$ on Refer-DAVIS. It also demonstrates a superior performance of instruction tracking under new evaluation protocols. The code and models are available at \href{https://github.com/jiawen-zhu/TrackGPT}{https://github.com/jiawen-zhu/TrackGPT}.

arXiv:2312.15715공식 코드 · Papers with Code

UniRef++: Segment Every Reference Object in Spatial and Temporal Spaces

The reference-based object segmentation tasks, namely referring image segmentation (RIS), few-shot image segmentation (FSS), referring video object segmentation (RVOS), and video object segmentation (VOS), aim to segment a specific object by utilizing either language or annotated masks as references. Despite significant progress in each respective field, current methods are task-specifically designed and developed in different directions, which hinders the activation of multi-task capabilities for these tasks. In this work, we end the current fragmented situation and propose UniRef++ to unify the four reference-based object segmentation tasks with a single architecture. At the heart of our approach is the proposed UniFusion module which performs multiway-fusion for handling different tasks with respect to their specified references. And a unified Transformer architecture is then adopted for achieving instance-level segmentation. With the unified designs, UniRef++ can be jointly trained on a broad range of benchmarks and can flexibly complete multiple tasks at run-time by specifying the corresponding references. We evaluate our unified models on various benchmarks. Extensive experimental results indicate that our proposed UniRef++ achieves state-of-the-art performance on RIS and RVOS, and performs competitively on FSS and VOS with a parameter-shared network. Moreover, we showcase that the proposed UniFusion module could be easily incorporated into the current advanced foundation model SAM and obtain satisfactory results with parameter-efficient finetuning. Codes and models are available at \url{https://github.com/FoundationVision/UniRef}.

arXiv:1809.03327

YouTube-VOS: A Large-Scale Video Object Segmentation Benchmark

Learning long-term spatial-temporal features are critical for many video analysis tasks. However, existing video segmentation methods predominantly rely on static image segmentation techniques, and methods capturing temporal dependency for segmentation have to depend on pretrained optical flow models, leading to suboptimal solutions for the problem. End-to-end sequential learning to explore spatialtemporal features for video segmentation is largely limited by the scale of available video segmentation datasets, i.e., even the largest video segmentation dataset only contains 90 short video clips. To solve this problem, we build a new large-scale video object segmentation dataset called YouTube Video Object Segmentation dataset (YouTube-VOS). Our dataset contains 4,453 YouTube video clips and 94 object categories. This is by far the largest video object segmentation dataset to our knowledge and has been released at http://youtube-vos.org. We further evaluate several existing state-of-the-art video object segmentation algorithms on this dataset which aims to establish baselines for the development of new algorithms in the future.

arXiv:2312.13008

No More Shortcuts: Realizing the Potential of Temporal Self-Supervision

Self-supervised approaches for video have shown impressive results in video understanding tasks. However, unlike early works that leverage temporal self-supervision, current state-of-the-art methods primarily rely on tasks from the image domain (e.g., contrastive learning) that do not explicitly promote the learning of temporal features. We identify two factors that limit existing temporal self-supervision: 1) tasks are too simple, resulting in saturated training performance, and 2) we uncover shortcuts based on local appearance statistics that hinder the learning of high-level features. To address these issues, we propose 1) a more challenging reformulation of temporal self-supervision as frame-level (rather than clip-level) recognition tasks and 2) an effective augmentation strategy to mitigate shortcuts. Our model extends a representation of single video frames, pre-trained through contrastive learning, with a transformer that we train through temporal self-supervision. We demonstrate experimentally that our more challenging frame-level task formulations and the removal of shortcuts drastically improve the quality of features learned through temporal self-supervision. The generalization capability of our self-supervised video method is evidenced by its state-of-the-art performance in a wide range of high-level semantic tasks, including video retrieval, action classification, and video attribute recognition (such as object and scene identification), as well as low-level temporal correspondence tasks like video object segmentation and pose tracking. Additionally, we show that the video representations learned through our method exhibit increased robustness to the input perturbations.

arXiv:2312.09525공식 코드 · Papers with Code

Hierarchical Graph Pattern Understanding for Zero-Shot VOS

The optical flow guidance strategy is ideal for obtaining motion information of objects in the video. It is widely utilized in video segmentation tasks. However, existing optical flow-based methods have a significant dependency on optical flow, which results in poor performance when the optical flow estimation fails for a particular scene. The temporal consistency provided by the optical flow could be effectively supplemented by modeling in a structural form. This paper proposes a new hierarchical graph neural network (GNN) architecture, dubbed hierarchical graph pattern understanding (HGPU), for zero-shot video object segmentation (ZS-VOS). Inspired by the strong ability of GNNs in capturing structural relations, HGPU innovatively leverages motion cues (\ie, optical flow) to enhance the high-order representations from the neighbors of target frames. Specifically, a hierarchical graph pattern encoder with message aggregation is introduced to acquire different levels of motion and appearance features in a sequential manner. Furthermore, a decoder is designed for hierarchically parsing and understanding the transformed multi-modal contexts to achieve more accurate and robust results. HGPU achieves state-of-the-art performance on four publicly available benchmarks (DAVIS-16, YouTube-Objects, Long-Videos and DAVIS-17). Code and pre-trained model can be found at \url{https://github.com/NUST-Machine-Intelligence-Laboratory/HGPU}.

arXiv:2312.08514

TAM-VT: Transformation-Aware Multi-scale Video Transformer for Segmentation and Tracking

Video Object Segmentation (VOS) has emerged as an increasingly important problem with availability of larger datasets and more complex and realistic settings, which involve long videos with global motion (e.g, in egocentric settings), depicting small objects undergoing both rigid and non-rigid (including state) deformations. While a number of recent approaches have been explored for this task, these data characteristics still present challenges. In this work we propose a novel, clip-based DETR-style encoder-decoder architecture, which focuses on systematically analyzing and addressing aforementioned challenges. Specifically, we propose a novel transformation-aware loss that focuses learning on portions of the video where an object undergoes significant deformations -- a form of "soft" hard examples mining. Further, we propose a multiplicative time-coded memory, beyond vanilla additive positional encoding, which helps propagate context across long videos. Finally, we incorporate these in our proposed holistic multi-scale video transformer for tracking via multi-scale memory matching and decoding to ensure sensitivity and accuracy for long videos and small objects. Our model enables on-line inference with long videos in a windowed fashion, by breaking the video into clips and propagating context among them. We illustrate that short clip length and longer memory with learned time-coding are important design choices for improved performance. Collectively, these technical contributions enable our model to achieve new state-of-the-art (SoTA) performance on two complex egocentric datasets -- VISOR and VOST, while achieving comparable to SoTA results on the conventional VOS benchmark, DAVIS'17. A series of detailed ablations validate our design choices as well as provide insights into the importance of parameter choices and their impact on performance.

arXiv:2312.09158공식 코드 · Papers with Code

General Object Foundation Model for Images and Videos at Scale

We present GLEE in this work, an object-level foundation model for locating and identifying objects in images and videos. Through a unified framework, GLEE accomplishes detection, segmentation, tracking, grounding, and identification of arbitrary objects in the open world scenario for various object perception tasks. Adopting a cohesive learning strategy, GLEE acquires knowledge from diverse data sources with varying supervision levels to formulate general object representations, excelling in zero-shot transfer to new data and tasks. Specifically, we employ an image encoder, text encoder, and visual prompter to handle multi-modal inputs, enabling to simultaneously solve various object-centric downstream tasks while maintaining state-of-the-art performance. Demonstrated through extensive training on over five million images from diverse benchmarks, GLEE exhibits remarkable versatility and improved generalization performance, efficiently tackling downstream tasks without the need for task-specific adaptation. By integrating large volumes of automatically labeled data, we further enhance its zero-shot generalization capabilities. Additionally, GLEE is capable of being integrated into Large Language Models, serving as a foundational model to provide universal object-level information for multi-modal tasks. We hope that the versatility and universality of our method will mark a significant step in the development of efficient visual foundation models for AGI systems. The model and code will be released at https://glee-vision.github.io .

arXiv:2312.07169공식 코드 · Papers with Code

Semi-supervised Active Learning for Video Action Detection

In this work, we focus on label efficient learning for video action detection. We develop a novel semi-supervised active learning approach which utilizes both labeled as well as unlabeled data along with informative sample selection for action detection. Video action detection requires spatio-temporal localization along with classification, which poses several challenges for both active learning informative sample selection as well as semi-supervised learning pseudo label generation. First, we propose NoiseAug, a simple augmentation strategy which effectively selects informative samples for video action detection. Next, we propose fft-attention, a novel technique based on high-pass filtering which enables effective utilization of pseudo label for SSL in video action detection by emphasizing on relevant activity region within a video. We evaluate the proposed approach on three different benchmark datasets, UCF-101-24, JHMDB-21, and Youtube-VOS. First, we demonstrate its effectiveness on video action detection where the proposed approach outperforms prior works in semi-supervised and weakly-supervised learning along with several baseline approaches in both UCF101-24 and JHMDB-21. Next, we also show its effectiveness on Youtube-VOS for video object segmentation demonstrating its generalization capability for other dense prediction tasks in videos. The code and models is publicly available at: \url{https://github.com/AKASH2907/semi-sup-active-learning}.