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arXiv:1810.03069

Spatio-temporal Edge Service Placement: A Bandit Learning Approach

Shared edge computing platforms deployed at the radio access network are expected to significantly improve quality of service delivered by Application Service Providers (ASPs) in a flexible and economic way. However, placing edge service in every possible edge site by an ASP is practically infeasible due to the ASP's prohibitive budget requirement. In this paper, we investigate the edge service placement problem of an ASP under a limited budget, where the ASP dynamically rents computing/storage resources in edge sites to host its applications in close proximity to end users. Since the benefit of placing edge service in a specific site is usually unknown to the ASP a priori, optimal placement decisions must be made while learning this benefit. We pose this problem as a novel combinatorial contextual bandit learning problem. It is "combinatorial" because only a limited number of edge sites can be rented to provide the edge service given the ASP's budget. It is "contextual" because we utilize user context information to enable finer-grained learning and decision making. To solve this problem and optimize the edge computing performance, we propose SEEN, a Spatial-temporal Edge sErvice placemeNt algorithm. Furthermore, SEEN is extended to scenarios with overlapping service coverage by incorporating a disjunctively constrained knapsack problem. In both cases, we prove that our algorithm achieves a sublinear regret bound when it is compared to an oracle algorithm that knows the exact benefit information. Simulations are carried out on a real-world dataset, whose results show that SEEN significantly outperforms benchmark solutions.

arXiv:1809.07857

In-Edge AI: Intelligentizing Mobile Edge Computing, Caching and Communication by Federated Learning

Recently, along with the rapid development of mobile communication technology, edge computing theory and techniques have been attracting more and more attentions from global researchers and engineers, which can significantly bridge the capacity of cloud and requirement of devices by the network edges, and thus can accelerate the content deliveries and improve the quality of mobile services. In order to bring more intelligence to the edge systems, compared to traditional optimization methodology, and driven by the current deep learning techniques, we propose to integrate the Deep Reinforcement Learning techniques and Federated Learning framework with the mobile edge systems, for optimizing the mobile edge computing, caching and communication. And thus, we design the "In-Edge AI" framework in order to intelligently utilize the collaboration among devices and edge nodes to exchange the learning parameters for a better training and inference of the models, and thus to carry out dynamic system-level optimization and application-level enhancement while reducing the unnecessary system communication load. "In-Edge AI" is evaluated and proved to have near-optimal performance but relatively low overhead of learning, while the system is cognitive and adaptive to the mobile communication systems. Finally, we discuss several related challenges and opportunities for unveiling a promising upcoming future of "In-Edge AI".

arXiv:1809.05239

Follow Me at the Edge: Mobility-Aware Dynamic Service Placement for Mobile Edge Computing

Mobile edge computing is a new computing paradigm, which pushes cloud computing capabilities away from the centralized cloud to the network edge. However, with the sinking of computing capabilities, the new challenge incurred by user mobility arises: since end-users typically move erratically, the services should be dynamically migrated among multiple edges to maintain the service performance, i.e., user-perceived latency. Tackling this problem is non-trivial since frequent service migration would greatly increase the operational cost. To address this challenge in terms of the performance-cost trade-off, in this paper we study the mobile edge service performance optimization problem under long-term cost budget constraint. To address user mobility which is typically unpredictable, we apply Lyapunov optimization to decompose the long-term optimization problem into a series of real-time optimization problems which do not require a priori knowledge such as user mobility. As the decomposed problem is NP-hard, we first design an approximation algorithm based on Markov approximation to seek a near-optimal solution. To make our solution scalable and amenable to future 5G application scenario with large-scale user devices, we further propose a distributed approximation scheme with greatly reduced time complexity, based on the technique of best response update. Rigorous theoretical analysis and extensive evaluations demonstrate the efficacy of the proposed centralized and distributed schemes.

arXiv:1809.02220

2PFPCE: Two-Phase Filter Pruning Based on Conditional Entropy

Deep Convolutional Neural Networks~(CNNs) offer remarkable performance of classifications and regressions in many high-dimensional problems and have been widely utilized in real-word cognitive applications. However, high computational cost of CNNs greatly hinder their deployment in resource-constrained applications, real-time systems and edge computing platforms. To overcome this challenge, we propose a novel filter-pruning framework, two-phase filter pruning based on conditional entropy, namely \textit{2PFPCE}, to compress the CNN models and reduce the inference time with marginal performance degradation. In our proposed method, we formulate filter pruning process as an optimization problem and propose a novel filter selection criteria measured by conditional entropy. Based on the assumption that the representation of neurons shall be evenly distributed, we also develop a maximum-entropy filter freeze technique that can reduce over fitting. Two filter pruning strategies -- global and layer-wise strategies, are compared. Our experiment result shows that combining these two strategies can achieve a higher neural network compression ratio than applying only one of them under the same accuracy drop threshold. Two-phase pruning, that is, combining both global and layer-wise strategies, achieves 10 X FLOPs reduction and 46% inference time reduction on VGG-16, with 2% accuracy drop.

arXiv:1809.00343

Towards an Intelligent Edge: Wireless Communication Meets Machine Learning

The recent revival of artificial intelligence (AI) is revolutionizing almost every branch of science and technology. Given the ubiquitous smart mobile gadgets and Internet of Things (IoT) devices, it is expected that a majority of intelligent applications will be deployed at the edge of wireless networks. This trend has generated strong interests in realizing an "intelligent edge" to support AI-enabled applications at various edge devices. Accordingly, a new research area, called edge learning, emerges, which crosses and revolutionizes two disciplines: wireless communication and machine learning. A major theme in edge learning is to overcome the limited computing power, as well as limited data, at each edge device. This is accomplished by leveraging the mobile edge computing (MEC) platform and exploiting the massive data distributed over a large number of edge devices. In such systems, learning from distributed data and communicating between the edge server and devices are two critical and coupled aspects, and their fusion poses many new research challenges. This article advocates a new set of design principles for wireless communication in edge learning, collectively called learning-driven communication. Illustrative examples are provided to demonstrate the effectiveness of these design principles, and unique research opportunities are identified.

arXiv:1808.09023

Real-time Pedestrian Detection Approach with an Efficient Data Communication Bandwidth Strategy

Vehicle-to-Pedestrian (V2P) communication can significantly improve pedestrian safety at a signalized intersection. It is unlikely that pedestrians will carry a low latency communication enabled device and activate a pedestrian safety application in their hand-held device all the time. Because of this limitation, multiple traffic cameras at the signalized intersection can be used to accurately detect and locate pedestrians using deep learning and broadcast safety alerts related to pedestrians to warn connected and automated vehicles around a signalized intersection. However, unavailability of high-performance computing infrastructure at the roadside and limited network bandwidth between traffic cameras and the computing infrastructure limits the ability of real-time data streaming and processing for pedestrian detection. In this paper, we develop an edge computing based real-time pedestrian detection strategy combining pedestrian detection algorithm using deep learning and an efficient data communication approach to reduce bandwidth requirements while maintaining a high object detection accuracy. We utilize a lossy compression technique on traffic camera data to determine the tradeoff between the reduction of the communication bandwidth requirements and a defined object detection accuracy. The performance of the pedestrian-detection strategy is measured in terms of pedestrian classification accuracy with varying peak signal-to-noise ratios. The analyses reveal that we detect pedestrians by maintaining a defined detection accuracy with a peak signal-to-noise ratio (PSNR) 43 dB while reducing the communication bandwidth from 9.82 Mbits/sec to 0.31 Mbits/sec, a 31x reduction.

arXiv:1808.08558

Spectral Pruning: Compressing Deep Neural Networks via Spectral Analysis and its Generalization Error

Compression techniques for deep neural network models are becoming very important for the efficient execution of high-performance deep learning systems on edge-computing devices. The concept of model compression is also important for analyzing the generalization error of deep learning, known as the compression-based error bound. However, there is still huge gap between a practically effective compression method and its rigorous background of statistical learning theory. To resolve this issue, we develop a new theoretical framework for model compression and propose a new pruning method called {\it spectral pruning} based on this framework. We define the ``degrees of freedom'' to quantify the intrinsic dimensionality of a model by using the eigenvalue distribution of the covariance matrix across the internal nodes and show that the compression ability is essentially controlled by this quantity. Moreover, we present a sharp generalization error bound of the compressed model and characterize the bias--variance tradeoff induced by the compression procedure. We apply our method to several datasets to justify our theoretical analyses and show the superiority of the the proposed method.

arXiv:1808.01356

Deep Learning-Based Multiple Object Visual Tracking on Embedded System for IoT and Mobile Edge Computing Applications

Compute and memory demands of state-of-the-art deep learning methods are still a shortcoming that must be addressed to make them useful at IoT end-nodes. In particular, recent results depict a hopeful prospect for image processing using Convolutional Neural Netwoks, CNNs, but the gap between software and hardware implementations is already considerable for IoT and mobile edge computing applications due to their high power consumption. This proposal performs low-power and real time deep learning-based multiple object visual tracking implemented on an NVIDIA Jetson TX2 development kit. It includes a camera and wireless connection capability and it is battery powered for mobile and outdoor applications. A collection of representative sequences captured with the on-board camera, dETRUSC video dataset, is used to exemplify the performance of the proposed algorithm and to facilitate benchmarking. The results in terms of power consumption and frame rate demonstrate the feasibility of deep learning algorithms on embedded platforms although more effort to joint algorithm and hardware design of CNNs is needed.

arXiv:1808.00679

Memristor-based Synaptic Sampling Machines

Synaptic Sampling Machine (SSM) is a type of neural network model that considers biological unreliability of the synapses. We propose the circuit design of the SSM neural network which is realized through the memristive-CMOS crossbar structure with the synaptic sampling cell (SSC) being used as a basic stochastic unit. The increase in the edge computing devices in the Internet of things era, drives the need for hardware acceleration for data processing and computing. The computational considerations of the processing speed and possibility for the real-time realization pushes the synaptic sampling algorithm that demonstrated promising results on software for hardware implementation.

arXiv:1807.00962

Neuro-memristive Circuits for Edge Computing: A review

The volume, veracity, variability, and velocity of data produced from the ever-increasing network of sensors connected to Internet pose challenges for power management, scalability, and sustainability of cloud computing infrastructure. Increasing the data processing capability of edge computing devices at lower power requirements can reduce several overheads for cloud computing solutions. This paper provides the review of neuromorphic CMOS-memristive architectures that can be integrated into edge computing devices. We discuss why the neuromorphic architectures are useful for edge devices and show the advantages, drawbacks and open problems in the field of neuro-memristive circuits for edge computing.

arXiv:1703.06060

Online Learning for Offloading and Autoscaling in Energy Harvesting Mobile Edge Computing

Mobile edge computing (a.k.a. fog computing) has recently emerged to enable in-situ processing of delay-sensitive applications at the edge of mobile networks. Providing grid power supply in support of mobile edge computing, however, is costly and even infeasible (in certain rugged or under-developed areas), thus mandating on-site renewable energy as a major or even sole power supply in increasingly many scenarios. Nonetheless, the high intermittency and unpredictability of renewable energy make it very challenging to deliver a high quality of service to users in energy harvesting mobile edge computing systems. In this paper, we address the challenge of incorporating renewables into mobile edge computing and propose an efficient reinforcement learning-based resource management algorithm, which learns on-the-fly the optimal policy of dynamic workload offloading (to the centralized cloud) and edge server provisioning to minimize the long-term system cost (including both service delay and operational cost). Our online learning algorithm uses a decomposition of the (offline) value iteration and (online) reinforcement learning, thus achieving a significant improvement of learning rate and run-time performance when compared to standard reinforcement learning algorithms such as Q-learning. We prove the convergence of the proposed algorithm and analytically show that the learned policy has a simple monotone structure amenable to practical implementation. Our simulation results validate the efficacy of our algorithm, which significantly improves the edge computing performance compared to fixed or myopic optimization schemes and conventional reinforcement learning algorithms.

arXiv:1709.08025

Deep Learning for Secure Mobile Edge Computing

Mobile edge computing (MEC) is a promising approach for enabling cloud-computing capabilities at the edge of cellular networks. Nonetheless, security is becoming an increasingly important issue in MEC-based applications. In this paper, we propose a deep-learning-based model to detect security threats. The model uses unsupervised learning to automate the detection process, and uses location information as an important feature to improve the performance of detection. Our proposed model can be used to detect malicious applications at the edge of a cellular network, which is a serious security threat. Extensive experiments are carried out with 10 different datasets, the results of which illustrate that our deep-learning-based model achieves an average gain of 6% accuracy compared with state-of-the-art machine learning algorithms.

arXiv:1711.10464

Openmv: A Python powered, extensible machine vision camera

Advances in semiconductor manufacturing processes and large scale integration keep pushing demanding applications further away from centralized processing, and closer to the edges of the network (i.e. Edge Computing). It has become possible to perform complex in-network image processing using low-power embedded smart cameras, enabling a multitude of new collaborative image processing applications. This paper introduces OpenMV, a new low-power smart camera that lends itself naturally to wireless sensor networks and machine vision applications. The uniqueness of this platform lies in running an embedded Python3 interpreter, allowing its peripherals and machine vision library to be scripted in Python. In addition, its hardware is extensible via modules that augment the platform with new capabilities, such as thermal imaging and networking modules.

arXiv:1712.04135

Deep Learning for Reliable Mobile Edge Analytics in Intelligent Transportation Systems

Intelligent transportation systems (ITSs) will be a major component of tomorrow's smart cities. However, realizing the true potential of ITSs requires ultra-low latency and reliable data analytics solutions that can combine, in real-time, a heterogeneous mix of data stemming from the ITS network and its environment. Such data analytics capabilities cannot be provided by conventional cloud-centric data processing techniques whose communication and computing latency can be high. Instead, edge-centric solutions that are tailored to the unique ITS environment must be developed. In this paper, an edge analytics architecture for ITSs is introduced in which data is processed at the vehicle or roadside smart sensor level in order to overcome the ITS latency and reliability challenges. With a higher capability of passengers' mobile devices and intra-vehicle processors, such a distributed edge computing architecture can leverage deep learning techniques for reliable mobile sensing in ITSs. In this context, the ITS mobile edge analytics challenges pertaining to heterogeneous data, autonomous control, vehicular platoon control, and cyber-physical security are investigated. Then, different deep learning solutions for such challenges are proposed. The proposed deep learning solutions will enable ITS edge analytics by endowing the ITS devices with powerful computer vision and signal processing functions. Preliminary results show that the proposed edge analytics architecture, coupled with the power of deep learning algorithms, can provide a reliable, secure, and truly smart transportation environment.

arXiv:1712.06343

Squeezed Convolutional Variational AutoEncoder for Unsupervised Anomaly Detection in Edge Device Industrial Internet of Things

In this paper, we propose Squeezed Convolutional Variational AutoEncoder (SCVAE) for anomaly detection in time series data for Edge Computing in Industrial Internet of Things (IIoT). The proposed model is applied to labeled time series data from UCI datasets for exact performance evaluation, and applied to real world data for indirect model performance comparison. In addition, by comparing the models before and after applying Fire Modules from SqueezeNet, we show that model size and inference times are reduced while similar levels of performance is maintained.

arXiv:1803.08607

A Quantization-Friendly Separable Convolution for MobileNets

As deep learning (DL) is being rapidly pushed to edge computing, researchers invented various ways to make inference computation more efficient on mobile/IoT devices, such as network pruning, parameter compression, and etc. Quantization, as one of the key approaches, can effectively offload GPU, and make it possible to deploy DL on fixed-point pipeline. Unfortunately, not all existing networks design are friendly to quantization. For example, the popular lightweight MobileNetV1, while it successfully reduces parameter size and computation latency with separable convolution, our experiment shows its quantized models have large accuracy gap against its float point models. To resolve this, we analyzed the root cause of quantization loss and proposed a quantization-friendly separable convolution architecture. By evaluating the image classification task on ImageNet2012 dataset, our modified MobileNetV1 model can archive 8-bit inference top-1 accuracy in 68.03%, almost closed the gap to the float pipeline.

arXiv:1803.10930공식 코드 · Papers with Code

B-DCGAN:Evaluation of Binarized DCGAN for FPGA

We are trying to implement deep neural networks in the edge computing environment for real-world applications such as the IoT(Internet of Things), the FinTech etc., for the purpose of utilizing the significant achievement of Deep Learning in recent years. Especially, we now focus algorithm implementation on FPGA, because FPGA is one of the promising devices for low-cost and low-power implementation of the edge computer. In this work, we introduce Binary-DCGAN(B-DCGAN) - Deep Convolutional GAN model with binary weights and activations, and with using integer-valued operations in forward pass(train-time and run-time). And we show how to implement B-DCGAN on FPGA(Xilinx Zynq). Using the B-DCGAN, we do feasibility study of FPGA's characteristic and performance for Deep Learning. Because the binarization and using integer-valued operation reduce the memory capacity and the number of the circuit gates, it is very effective for FPGA implementation. On the other hand, the quality of generated data from the model will be decreased by these reductions. So we investigate the influence of these reductions.

arXiv:1804.05271공식 코드 · Papers with Code

Adaptive Federated Learning in Resource Constrained Edge Computing Systems

Emerging technologies and applications including Internet of Things (IoT), social networking, and crowd-sourcing generate large amounts of data at the network edge. Machine learning models are often built from the collected data, to enable the detection, classification, and prediction of future events. Due to bandwidth, storage, and privacy concerns, it is often impractical to send all the data to a centralized location. In this paper, we consider the problem of learning model parameters from data distributed across multiple edge nodes, without sending raw data to a centralized place. Our focus is on a generic class of machine learning models that are trained using gradient-descent based approaches. We analyze the convergence bound of distributed gradient descent from a theoretical point of view, based on which we propose a control algorithm that determines the best trade-off between local update and global parameter aggregation to minimize the loss function under a given resource budget. The performance of the proposed algorithm is evaluated via extensive experiments with real datasets, both on a networked prototype system and in a larger-scale simulated environment. The experimentation results show that our proposed approach performs near to the optimum with various machine learning models and different data distributions.

arXiv:1804.08333

Client Selection for Federated Learning with Heterogeneous Resources in Mobile Edge

We envision a mobile edge computing (MEC) framework for machine learning (ML) technologies, which leverages distributed client data and computation resources for training high-performance ML models while preserving client privacy. Toward this future goal, this work aims to extend Federated Learning (FL), a decentralized learning framework that enables privacy-preserving training of models, to work with heterogeneous clients in a practical cellular network. The FL protocol iteratively asks random clients to download a trainable model from a server, update it with own data, and upload the updated model to the server, while asking the server to aggregate multiple client updates to further improve the model. While clients in this protocol are free from disclosing own private data, the overall training process can become inefficient when some clients are with limited computational resources (i.e. requiring longer update time) or under poor wireless channel conditions (longer upload time). Our new FL protocol, which we refer to as FedCS, mitigates this problem and performs FL efficiently while actively managing clients based on their resource conditions. Specifically, FedCS solves a client selection problem with resource constraints, which allows the server to aggregate as many client updates as possible and to accelerate performance improvement in ML models. We conducted an experimental evaluation using publicly-available large-scale image datasets to train deep neural networks on MEC environment simulations. The experimental results show that FedCS is able to complete its training process in a significantly shorter time compared to the original FL protocol.

arXiv:1805.00331

Smart Surveillance as an Edge Network Service: from Harr-Cascade, SVM to a Lightweight CNN

Edge computing efficiently extends the realm of information technology beyond the boundary defined by cloud computing paradigm. Performing computation near the source and destination, edge computing is promising to address the challenges in many delay-sensitive applications, like real-time human surveillance. Leveraging the ubiquitously connected cameras and smart mobile devices, it enables video analytics at the edge. In recent years, many smart video surveillance approaches are proposed for object detection and tracking by using Artificial Intelligence (AI) and Machine Learning (ML) algorithms. This work explores the feasibility of two popular human-objects detection schemes, Harr-Cascade and HOG feature extraction and SVM classifier, at the edge and introduces a lightweight Convolutional Neural Network (L-CNN) leveraging the depthwise separable convolution for less computation, for human detection. Single Board computers (SBC) are used as edge devices for tests and algorithms are validated using real-world campus surveillance video streams and open data sets. The experimental results are promising that the final algorithm is able to track humans with a decent accuracy at a resource consumption affordable by edge devices in real-time manner.