Recent advancements in radiance fields have opened new avenues for creating high-quality 3D assets and scenes. Style transfer can enhance these 3D assets with diverse artistic styles, transforming creative expression. However, existing techniques are often slow or unable to localize style transfer to specific objects. We introduce StyleSplat, a lightweight method for stylizing 3D objects in scenes represented by 3D Gaussians from reference style images. Our approach first learns a photorealistic representation of the scene using 3D Gaussian splatting while jointly segmenting individual 3D objects. We then use a nearest-neighbor feature matching loss to finetune the Gaussians of the selected objects, aligning their spherical harmonic coefficients with the style image to ensure consistency and visual appeal. StyleSplat allows for quick, customizable style transfer and localized stylization of multiple objects within a scene, each with a different style. We demonstrate its effectiveness across various 3D scenes and styles, showcasing enhanced control and customization in 3D creation.
Multi-object tracking (MOT) on static platforms, such as by surveillance cameras, has achieved significant progress, with various paradigms providing attractive performances. However, the effectiveness of traditional MOT methods is significantly reduced when it comes to dynamic platforms like drones. This decrease is attributed to the distinctive challenges in the MOT-on-drone scenario: (1) objects are generally small in the image plane, blurred, and frequently occluded, making them challenging to detect and recognize; (2) drones move and see objects from different angles, causing the unreliability of the predicted positions and feature embeddings of the objects. This paper proposes DroneMOT, which firstly proposes a Dual-domain Integrated Attention (DIA) module that considers the fast movements of drones to enhance the drone-based object detection and feature embedding for small-sized, blurred, and occluded objects. Then, an innovative Motion-Driven Association (MDA) scheme is introduced, considering the concurrent movements of both the drone and the objects. Within MDA, an Adaptive Feature Synchronization (AFS) technique is presented to update the object features seen from different angles. Additionally, a Dual Motion-based Prediction (DMP) method is employed to forecast the object positions. Finally, both the refined feature embeddings and the predicted positions are integrated to enhance the object association. Comprehensive evaluations on VisDrone2019-MOT and UAVDT datasets show that DroneMOT provides substantial performance improvements over the state-of-the-art in the domain of MOT on drones.
In this paper, we introduce a method to tackle Domain Generalized Semantic Segmentation (DGSS) by utilizing domain-invariant semantic knowledge from text embeddings of vision-language models. We employ the text embeddings as object queries within a transformer-based segmentation framework (textual object queries). These queries are regarded as a domain-invariant basis for pixel grouping in DGSS. To leverage the power of textual object queries, we introduce a novel framework named the textual query-driven mask transformer (tqdm). Our tqdm aims to (1) generate textual object queries that maximally encode domain-invariant semantics and (2) enhance the semantic clarity of dense visual features. Additionally, we suggest three regularization losses to improve the efficacy of tqdm by aligning between visual and textual features. By utilizing our method, the model can comprehend inherent semantic information for classes of interest, enabling it to generalize to extreme domains (e.g., sketch style). Our tqdm achieves 68.9 mIoU on GTA5$\rightarrow$Cityscapes, outperforming the prior state-of-the-art method by 2.5 mIoU. The project page is available at https://byeonghyunpak.github.io/tqdm.
The maritime shipping industry is undergoing rapid evolution driven by advancements in computer vision artificial intelligence (AI). Consequently, research on AI-based object recognition models for maritime transportation is steadily growing, leveraging advancements in sensor technology and computing performance. However, object recognition in maritime environments faces challenges such as light reflection, interference, intense lighting, and various weather conditions. To address these challenges, high-performance deep learning algorithms tailored to maritime imagery and high-quality datasets specialized for maritime scenes are essential. Existing AI recognition models and datasets have limited suitability for composing autonomous navigation systems. Therefore, in this paper, we propose a Vertical and Detail Attention (VaDA) model for maritime object segmentation and a new model evaluation method, the Integrated Figure of Calculation Performance (IFCP), to verify its suitability for the system in real-time. Additionally, we introduce a benchmark maritime dataset, OASIs (Ocean AI Segmentation Initiatives) to standardize model performance evaluation across diverse maritime environments. OASIs dataset and details are available at our website: https://www.navlue.com/dataset
Accurate real-time object detection is vital across numerous industrial applications, from safety monitoring to quality control. Traditional approaches, however, are hindered by arduous manual annotation and data collection, struggling to adapt to ever-changing environments and novel target objects. To address these limitations, this paper presents DART, an innovative automated end-to-end pipeline that revolutionizes object detection workflows from data collection to model evaluation. It eliminates the need for laborious human labeling and extensive data collection while achieving outstanding accuracy across diverse scenarios. DART encompasses four key stages: (1) Data Diversification using subject-driven image generation (DreamBooth with SDXL), (2) Annotation via open-vocabulary object detection (Grounding DINO) to generate bounding box and class labels, (3) Review of generated images and pseudo-labels by large multimodal models (InternVL-1.5 and GPT-4o) to guarantee credibility, and (4) Training of real-time object detectors (YOLOv8 and YOLOv10) using the verified data. We apply DART to a self-collected dataset of construction machines named Liebherr Product, which contains over 15K high-quality images across 23 categories. The current instantiation of DART significantly increases average precision (AP) from 0.064 to 0.832. Its modular design ensures easy exchangeability and extensibility, allowing for future algorithm upgrades, seamless integration of new object categories, and adaptability to customized environments without manual labeling and additional data collection. The code and dataset are released at https://github.com/chen-xin-94/DART.
The impressive advancements in semi-supervised learning have driven researchers to explore its potential in object detection tasks within the field of computer vision. Semi-Supervised Object Detection (SSOD) leverages a combination of a small labeled dataset and a larger, unlabeled dataset. This approach effectively reduces the dependence on large labeled datasets, which are often expensive and time-consuming to obtain. Initially, SSOD models encountered challenges in effectively leveraging unlabeled data and managing noise in generated pseudo-labels for unlabeled data. However, numerous recent advancements have addressed these issues, resulting in substantial improvements in SSOD performance. This paper presents a comprehensive review of 27 cutting-edge developments in SSOD methodologies, from Convolutional Neural Networks (CNNs) to Transformers. We delve into the core components of semi-supervised learning and its integration into object detection frameworks, covering data augmentation techniques, pseudo-labeling strategies, consistency regularization, and adversarial training methods. Furthermore, we conduct a comparative analysis of various SSOD models, evaluating their performance and architectural differences. We aim to ignite further research interest in overcoming existing challenges and exploring new directions in semi-supervised learning for object detection.
Curvilinear object segmentation plays a crucial role across various applications, yet datasets in this domain often suffer from small scale due to the high costs associated with data acquisition and annotation. To address these challenges, this paper introduces a novel approach for expanding curvilinear object segmentation datasets, focusing on enhancing the informativeness of generated data and the consistency between semantic maps and generated images. Our method enriches synthetic data informativeness by generating curvilinear objects through their multiple textual features. By combining textual features from each sample in original dataset, we obtain synthetic images that beyond the original dataset's distribution. This initiative necessitated the creation of the Curvilinear Object Segmentation based on Text Generation (COSTG) dataset. Designed to surpass the limitations of conventional datasets, COSTG incorporates not only standard semantic maps but also some textual descriptions of curvilinear object features. To ensure consistency between synthetic semantic maps and images, we introduce the Semantic Consistency Preserving ControlNet (SCP ControlNet). This involves an adaptation of ControlNet with Spatially-Adaptive Normalization (SPADE), allowing it to preserve semantic information that would typically be washed away in normalization layers. This modification facilitates more accurate semantic image synthesis. Experimental results demonstrate the efficacy of our approach across three types of curvilinear objects (angiography, crack and retina) and six public datasets (CHUAC, XCAD, DCA1, DRIVE, CHASEDB1 and Crack500). The synthetic data generated by our method not only expand the dataset, but also effectively improves the performance of other curvilinear object segmentation models. Source code and dataset are available at \url{https://github.com/tanlei0/COSTG}.
Acquiring fine-grained object detection annotations in unconstrained images is time-consuming, expensive, and prone to noise, especially in crowdsourcing scenarios. Most prior object detection methods assume accurate annotations; A few recent works have studied object detection with noisy crowdsourced annotations, with evaluation on distinct synthetic crowdsourced datasets of varying setups under artificial assumptions. To address these algorithmic limitations and evaluation inconsistency, we first propose a novel Bayesian Detector Combination (BDC) framework to more effectively train object detectors with noisy crowdsourced annotations, with the unique ability of automatically inferring the annotators' label qualities. Unlike previous approaches, BDC is model-agnostic, requires no prior knowledge of the annotators' skill level, and seamlessly integrates with existing object detection models. Due to the scarcity of real-world crowdsourced datasets, we introduce large synthetic datasets by simulating varying crowdsourcing scenarios. This allows consistent evaluation of different models at scale. Extensive experiments on both real and synthetic crowdsourced datasets show that BDC outperforms existing state-of-the-art methods, demonstrating its superiority in leveraging crowdsourced data for object detection. Our code and data are available at https://github.com/zhiqin1998/bdc.
We propose OmniNOCS, a large-scale monocular dataset with 3D Normalized Object Coordinate Space (NOCS) maps, object masks, and 3D bounding box annotations for indoor and outdoor scenes. OmniNOCS has 20 times more object classes and 200 times more instances than existing NOCS datasets (NOCS-Real275, Wild6D). We use OmniNOCS to train a novel, transformer-based monocular NOCS prediction model (NOCSformer) that can predict accurate NOCS, instance masks and poses from 2D object detections across diverse classes. It is the first NOCS model that can generalize to a broad range of classes when prompted with 2D boxes. We evaluate our model on the task of 3D oriented bounding box prediction, where it achieves comparable results to state-of-the-art 3D detection methods such as Cube R-CNN. Unlike other 3D detection methods, our model also provides detailed and accurate 3D object shape and segmentation. We propose a novel benchmark for the task of NOCS prediction based on OmniNOCS, which we hope will serve as a useful baseline for future work in this area. Our dataset and code will be at the project website: https://omninocs.github.io.
Although end-to-end robot learning has shown some success for robot manipulation, the learned policies are often not sufficiently robust to variations in object pose or geometry. To improve the policy generalization, we introduce spatially-grounded parameterized motion primitives in our method HACMan++. Specifically, we propose an action representation consisting of three components: what primitive type (such as grasp or push) to execute, where the primitive will be grounded (e.g. where the gripper will make contact with the world), and how the primitive motion is executed, such as parameters specifying the push direction or grasp orientation. These three components define a novel discrete-continuous action space for reinforcement learning. Our framework enables robot agents to learn to chain diverse motion primitives together and select appropriate primitive parameters to complete long-horizon manipulation tasks. By grounding the primitives on a spatial location in the environment, our method is able to effectively generalize across object shape and pose variations. Our approach significantly outperforms existing methods, particularly in complex scenarios demanding both high-level sequential reasoning and object generalization. With zero-shot sim-to-real transfer, our policy succeeds in challenging real-world manipulation tasks, with generalization to unseen objects. Videos can be found on the project website: https://sgmp-rss2024.github.io.
Two-view pose estimation is essential for map-free visual relocalization and object pose tracking tasks. However, traditional matching methods suffer from time-consuming robust estimators, while deep learning-based pose regressors only cater to camera-to-world pose estimation, lacking generalizability to different image sizes and camera intrinsics. In this paper, we propose SRPose, a sparse keypoint-based framework for two-view relative pose estimation in camera-to-world and object-to-camera scenarios. SRPose consists of a sparse keypoint detector, an intrinsic-calibration position encoder, and promptable prior knowledge-guided attention layers. Given two RGB images of a fixed scene or a moving object, SRPose estimates the relative camera or 6D object pose transformation. Extensive experiments demonstrate that SRPose achieves competitive or superior performance compared to state-of-the-art methods in terms of accuracy and speed, showing generalizability to both scenarios. It is robust to different image sizes and camera intrinsics, and can be deployed with low computing resources.
Comprehending natural language instructions is a charming property for both 2D and 3D layout synthesis systems. Existing methods implicitly model object joint distributions and express object relations, hindering generation's controllability. We introduce InstructLayout, a novel generative framework that integrates a semantic graph prior and a layout decoder to improve controllability and fidelity for 2D and 3D layout synthesis. The proposed semantic graph prior learns layout appearances and object distributions simultaneously, demonstrating versatility across various downstream tasks in a zero-shot manner. To facilitate the benchmarking for text-driven 2D and 3D scene synthesis, we respectively curate two high-quality datasets of layout-instruction pairs from public Internet resources with large language and multimodal models. Extensive experimental results reveal that the proposed method outperforms existing state-of-the-art approaches by a large margin in both 2D and 3D layout synthesis tasks. Thorough ablation studies confirm the efficacy of crucial design components.
Delving into the realm of egocentric vision, the advancement of referring video object segmentation (RVOS) stands as pivotal in understanding human activities. However, existing RVOS task primarily relies on static attributes such as object names to segment target objects, posing challenges in distinguishing target objects from background objects and in identifying objects undergoing state changes. To address these problems, this work proposes a novel action-aware RVOS setting called ActionVOS, aiming at segmenting only active objects in egocentric videos using human actions as a key language prompt. This is because human actions precisely describe the behavior of humans, thereby helping to identify the objects truly involved in the interaction and to understand possible state changes. We also build a method tailored to work under this specific setting. Specifically, we develop an action-aware labeling module with an efficient action-guided focal loss. Such designs enable ActionVOS model to prioritize active objects with existing readily-available annotations. Experimental results on VISOR dataset reveal that ActionVOS significantly reduces the mis-segmentation of inactive objects, confirming that actions help the ActionVOS model understand objects' involvement. Further evaluations on VOST and VSCOS datasets show that the novel ActionVOS setting enhances segmentation performance when encountering challenging circumstances involving object state changes. We will make our implementation available at https://github.com/ut-vision/ActionVOS.
Recent studies have made significant progress in addressing dexterous manipulation problems, particularly in in-hand object reorientation. However, there are few existing works that explore the potential utilization of developed dexterous manipulation controllers for downstream tasks. In this study, we focus on constrained dexterous manipulation for food peeling. Food peeling presents various constraints on the reorientation controller, such as the requirement for the hand to securely hold the object after reorientation for peeling. We propose a simple system for learning a reorientation controller that facilitates the subsequent peeling task. Videos are available at: https://taochenshh.github.io/projects/veg-peeling.
Tracking and segmenting multiple similar objects with complex or separate parts in long-term videos is inherently challenging due to the ambiguity of target parts and identity confusion caused by occlusion, background clutter, and long-term variations. In this paper, we propose a robust video object segmentation framework equipped with spatial-semantic features and discriminative object queries to address the above issues. Specifically, we construct a spatial-semantic network comprising a semantic embedding block and spatial dependencies modeling block to associate the pretrained ViT features with global semantic features and local spatial features, providing a comprehensive target representation. In addition, we develop a masked cross-attention module to generate object queries that focus on the most discriminative parts of target objects during query propagation, alleviating noise accumulation and ensuring effective long-term query propagation. The experimental results show that the proposed method set a new state-of-the-art performance on multiple datasets, including the DAVIS2017 test (89.1%), YoutubeVOS 2019 (88.5%), MOSE (75.1%), LVOS test (73.0%), and LVOS val (75.1%), which demonstrate the effectiveness and generalization capacity of the proposed method. We will make all source code and trained models publicly available.
Comprehensive perception of the vehicle's environment and correct interpretation of the environment are crucial for the safe operation of autonomous vehicles. The perception of surrounding objects is the main component for further tasks such as trajectory planning. However, safe trajectory planning requires not only object detection, but also the detection of drivable areas and lane corridors. While first approaches consider an advanced safety evaluation of object detection, the evaluation of lane detection still lacks sufficient safety metrics. Similar to the safety metrics for object detection, additional factors such as the semantics of the scene with road type and road width, the detection range as well as the potential causes of missing detections, incorporated by vehicle speed, should be considered for the evaluation of lane detection. Therefore, we propose the Lane Safety Metric (LSM), which takes these factors into account and allows to evaluate the safety of lane detection systems by determining an easily interpretable safety score. We evaluate our offline safety metric on various virtual scenarios using different lane detection approaches and compare it with state-of-the-art performance metrics.
Learning from multiple sensors is challenging due to spatio-temporal misalignment and differences in resolution and captured spectra. To that end, we introduce GeoWATCH, a flexible framework for training models on long sequences of satellite images sourced from multiple sensor platforms, which is designed to handle image classification, activity recognition, object detection, or object tracking tasks. Our system includes a novel partial weight loading mechanism based on sub-graph isomorphism which allows for continually training and modifying a network over many training cycles. This has allowed us to train a lineage of models over a long period of time, which we have observed has improved performance as we adjust configurations while maintaining a core backbone.
Text-to-image models are showcasing the impressive ability to create high-quality and diverse generative images. Nevertheless, the transition from freehand sketches to complex scene images remains challenging using diffusion models. In this study, we propose a novel sketch-guided scene image generation framework, decomposing the task of scene image scene generation from sketch inputs into object-level cross-domain generation and scene-level image construction. We employ pre-trained diffusion models to convert each single object drawing into an image of the object, inferring additional details while maintaining the sparse sketch structure. In order to maintain the conceptual fidelity of the foreground during scene generation, we invert the visual features of object images into identity embeddings for scene generation. In scene-level image construction, we generate the latent representation of the scene image using the separated background prompts, and then blend the generated foreground objects according to the layout of the sketch input. To ensure the foreground objects' details remain unchanged while naturally composing the scene image, we infer the scene image on the blended latent representation using a global prompt that includes the trained identity tokens. Through qualitative and quantitative experiments, we demonstrate the ability of the proposed approach to generate scene images from hand-drawn sketches surpasses the state-of-the-art approaches.
Object detectors have demonstrated vulnerability to adversarial examples crafted by small perturbations that can deceive the object detector. Existing adversarial attacks mainly focus on white-box attacks and are merely valid at a specific viewpoint, while the universal multi-view black-box attack is less explored, limiting their generalization in practice. In this paper, we propose a novel universal multi-view black-box attack against object detectors, which optimizes a universal adversarial UV texture constructed by multiple image stickers for a 3D object via the designed layout optimization algorithm. Specifically, we treat the placement of image stickers on the UV texture as a circle-based layout optimization problem, whose objective is to find the optimal circle layout filled with image stickers so that it can deceive the object detector under the multi-view scenario. To ensure reasonable placement of image stickers, two constraints are elaborately devised. To optimize the layout, we adopt the random search algorithm enhanced by the devised important-aware selection strategy to find the most appropriate image sticker for each circle from the image sticker pools. Extensive experiments conducted on four common object detectors suggested that the detection performance decreases by a large magnitude of 74.29% on average in multi-view scenarios. Additionally, a novel evaluation tool based on the photo-realistic simulator is designed to assess the texture-based attack fairly.
In this paper, we propose a novel approach to learning semantic contextual relationships in videos for semantic object segmentation. Our algorithm derives the semantic contexts from video object proposals which encode the key evolution of objects and the relationship among objects over the spatio-temporal domain. This semantic contexts are propagated across the video to estimate the pairwise contexts between all pairs of local superpixels which are integrated into a conditional random field in the form of pairwise potentials and infers the per-superpixel semantic labels. The experiments demonstrate that our contexts learning and propagation model effectively improves the robustness of resolving visual ambiguities in semantic video object segmentation compared with the state-of-the-art methods.