The 1st Tiny Object Detection (TOD) Challenge aims to encourage research in developing novel and accurate methods for tiny object detection in images which have wide views, with a current focus on tiny person detection. The TinyPerson dataset was used for the TOD Challenge and is publicly released. It has 1610 images and 72651 box-levelannotations. Around 36 participating teams from the globe competed inthe 1st TOD Challenge. In this paper, we provide a brief summary of the1st TOD Challenge including brief introductions to the top three methods.The submission leaderboard will be reopened for researchers that areinterested in the TOD challenge. The benchmark dataset and other information can be found at: https://github.com/ucas-vg/TinyBenchmark.
The rapid development and wide utilization of object detection techniques have aroused attention on both accuracy and speed of object detectors. However, the current state-of-the-art object detection works are either accuracy-oriented using a large model but leading to high latency or speed-oriented using a lightweight model but sacrificing accuracy. In this work, we propose YOLObile framework, a real-time object detection on mobile devices via compression-compilation co-design. A novel block-punched pruning scheme is proposed for any kernel size. To improve computational efficiency on mobile devices, a GPU-CPU collaborative scheme is adopted along with advanced compiler-assisted optimizations. Experimental results indicate that our pruning scheme achieves 14$\times$ compression rate of YOLOv4 with 49.0 mAP. Under our YOLObile framework, we achieve 17 FPS inference speed using GPU on Samsung Galaxy S20. By incorporating our proposed GPU-CPU collaborative scheme, the inference speed is increased to 19.1 FPS, and outperforms the original YOLOv4 by 5$\times$ speedup. Source code is at: \url{https://github.com/nightsnack/YOLObile}.
3D object detection from visual sensors is a cornerstone capability of robotic systems. State-of-the-art methods focus on reasoning and decoding object bounding boxes from multi-view camera input. In this work we gain intuition from the integral role of multi-view consistency in 3D scene understanding and geometric learning. To this end, we introduce VEDet, a novel 3D object detection framework that exploits 3D multi-view geometry to improve localization through viewpoint awareness and equivariance. VEDet leverages a query-based transformer architecture and encodes the 3D scene by augmenting image features with positional encodings from their 3D perspective geometry. We design view-conditioned queries at the output level, which enables the generation of multiple virtual frames during training to learn viewpoint equivariance by enforcing multi-view consistency. The multi-view geometry injected at the input level as positional encodings and regularized at the loss level provides rich geometric cues for 3D object detection, leading to state-of-the-art performance on the nuScenes benchmark. The code and model are made available at https://github.com/TRI-ML/VEDet.
Deep Convolutional Neural Networks (CNNs) have been repeatedly proven to perform well on image classification tasks. Object detection methods, however, are still in need of significant improvements. In this paper, we propose a new framework called Ventral-Dorsal Networks (VDNets) which is inspired by the structure of the human visual system. Roughly, the visual input signal is analyzed along two separate neural streams, one in the temporal lobe and the other in the parietal lobe. The coarse functional distinction between these streams is between object recognition -- the "what" of the signal -- and extracting location related information -- the "where" of the signal. The ventral pathway from primary visual cortex, entering the temporal lobe, is dominated by "what" information, while the dorsal pathway, into the parietal lobe, is dominated by "where" information. Inspired by this structure, we propose the integration of a "Ventral Network" and a "Dorsal Network", which are complementary. Information about object identity can guide localization, and location information can guide attention to relevant image regions, improving object recognition. This new dual network framework sharpens the focus of object detection. Our experimental results reveal that the proposed method outperforms state-of-the-art object detection approaches on PASCAL VOC 2007 by 8% (mAP) and PASCAL VOC 2012 by 3% (mAP). Moreover, a comparison of techniques on Yearbook images displays substantial qualitative and quantitative benefits of VDNet.
Task-oriented object detection aims to find objects suitable for accomplishing specific tasks. As a challenging task, it requires simultaneous visual data processing and reasoning under ambiguous semantics. Recent solutions are mainly all-in-one models. However, the object detection backbones are pre-trained without text supervision. Thus, to incorporate task requirements, their intricate models undergo extensive learning on a highly imbalanced and scarce dataset, resulting in capped performance, laborious training, and poor generalizability. In contrast, we propose TaskCLIP, a more natural two-stage design composed of general object detection and task-guided object selection. Particularly for the latter, we resort to the recently successful large Vision-Language Models (VLMs) as our backbone, which provides rich semantic knowledge and a uniform embedding space for images and texts. Nevertheless, the naive application of VLMs leads to sub-optimal quality, due to the misalignment between embeddings of object images and their visual attributes, which are mainly adjective phrases. To this end, we design a transformer-based aligner after the pre-trained VLMs to re-calibrate both embeddings. Finally, we employ a trainable score function to post-process the VLM matching results for object selection. Experimental results demonstrate that our TaskCLIP outperforms the state-of-the-art DETR-based model TOIST by 3.5% and only requires a single NVIDIA RTX 4090 for both training and inference.
Human-object interaction (HOI) detection requires a large amount of annotated data. Current algorithms suffer from insufficient training samples and category imbalance within datasets. To increase data efficiency, in this paper, we propose an efficient and effective data augmentation method called DecAug for HOI detection. Based on our proposed object state similarity metric, object patterns across different HOIs are shared to augment local object appearance features without changing their state. Further, we shift spatial correlation between humans and objects to other feasible configurations with the aid of a pose-guided Gaussian Mixture Model while preserving their interactions. Experiments show that our method brings up to 3.3 mAP and 1.6 mAP improvements on V-COCO and HICODET dataset for two advanced models. Specifically, interactions with fewer samples enjoy more notable improvement. Our method can be easily integrated into various HOI detection models with negligible extra computational consumption. Our code will be made publicly available.
Memory bandwidth has become the real-time bottleneck of current deep learning accelerators (DLA), particularly for high definition (HD) object detection. Under resource constraints, this paper proposes a low memory traffic DLA chip with joint hardware and software optimization. To maximize hardware utilization under memory bandwidth, we morph and fuse the object detection model into a group fusion-ready model to reduce intermediate data access. This reduces the YOLOv2's feature memory traffic from 2.9 GB/s to 0.15 GB/s. To support group fusion, our previous DLA based hardware employes a unified buffer with write-masking for simple layer-by-layer processing in a fusion group. When compared to our previous DLA with the same PE numbers, the chip implemented in a TSMC 40nm process supports 1280x720@30FPS object detection and consumes 7.9X less external DRAM access energy, from 2607 mJ to 327.6 mJ.
Box representation has been extensively used for object detection in computer vision. Such representation is efficacious but not necessarily optimized for biomedical objects (e.g., glomeruli), which play an essential role in renal pathology. In this paper, we propose a simple circle representation for medical object detection and introduce CircleNet, an anchor-free detection framework. Compared with the conventional bounding box representation, the proposed bounding circle representation innovates in three-fold: (1) it is optimized for ball-shaped biomedical objects; (2) The circle representation reduced the degree of freedom compared with box representation; (3) It is naturally more rotation invariant. When detecting glomeruli and nuclei on pathological images, the proposed circle representation achieved superior detection performance and be more rotation-invariant, compared with the bounding box. The code has been made publicly available: https://github.com/hrlblab/CircleNet
Building roof type detection from remotely sensed images is a crucial task for many remote sensing applications, including urban planning and disaster management. In recent years, deep learning-based object detection approaches have demonstrated outstanding performance in this field. However, most of these approaches assume that the training and testing data are sampled from the same distribution. When there are differences between the distributions of training and test data, known as domain shift, the performance significantly degrades. In this paper, we proposed a domain generalization method to address domain shift at the instance and image level for roof type detection from remote sensing images. Furthermore, we evaluated our proposed method with IEEE Data Fusion Contest 2023 dataset. The proposed approach is the first of its kind in terms of domain generalization for remote sensing object detection.
Non-maximum suppression (NMS) has been adopted by default for removing redundant object detections for decades. It eliminates false positives by only keeping the image M with highest detection score and images whose overlap ratio with M is less than a predefined threshold. However, this greedy algorithm may not work well for object detection under occlusion scenario where true positives with lower detection scores are possibly suppressed. In this paper, we first map the task of removing redundant detections into Quadratic Unconstrained Binary Optimization (QUBO) framework that consists of detection score from each bounding box and overlap ratio between pair of bounding boxes. Next, we solve the QUBO problem using the proposed Quantum-soft QUBO Suppression (QSQS) algorithm for fast and accurate detection by exploiting quantum computing advantages. Experiments indicate that QSQS improves mean average precision from 74.20% to 75.11% for PASCAL VOC 2007. It consistently outperforms NMS and soft-NMS for Reasonable subset of benchmark pedestrian detection CityPersons.
In this paper, we raise a new issue on Unidentified Foreground Object (UFO) detection in 3D point clouds, which is a crucial technology in autonomous driving in the wild. UFO detection is challenging in that existing 3D object detectors encounter extremely hard challenges in both 3D localization and Out-of-Distribution (OOD) detection. To tackle these challenges, we suggest a new UFO detection framework including three tasks: evaluation protocol, methodology, and benchmark. The evaluation includes a new approach to measure the performance on our goal, i.e. both localization and OOD detection of UFOs. The methodology includes practical techniques to enhance the performance of our goal. The benchmark is composed of the KITTI Misc benchmark and our additional synthetic benchmark for modeling a more diverse range of UFOs. The proposed framework consistently enhances performance by a large margin across all four baseline detectors: SECOND, PointPillars, PV-RCNN, and PartA2, giving insight for future work on UFO detection in the wild.
Accurate and fast extraction of the foreground object is one of the most significant issues to be solved due to its important meaning for object tracking and recognition in video surveillance. Although many foreground object detection methods have been proposed in the recent past, it is still regarded as a tough problem due to illumination variations and dynamic backgrounds challenges. In this paper, we propose a robust foreground object detection method with two aspects of contributions. First, we propose a robust texture operator named Robust Local Binary Similarity Pattern (RLBSP), which shows strong robustness to illumination variations and dynamic backgrounds. Second, a combination of color and texture features are used to characterize pixel representations, which compensate each other to make full use of their own advantages. Comprehensive experiments evaluated on the CDnet 2012 dataset demonstrate that the proposed method performs favorably against state-of-the-art methods.
Deep learning based salient object detection has recently achieved great success with its performance greatly outperforms any other unsupervised methods. However, annotating per-pixel saliency masks is a tedious and inefficient procedure. In this paper, we note that superior salient object detection can be obtained by iteratively mining and correcting the labeling ambiguity on saliency maps from traditional unsupervised methods. We propose to use the combination of a coarse salient object activation map from the classification network and saliency maps generated from unsupervised methods as pixel-level annotation, and develop a simple yet very effective algorithm to train fully convolutional networks for salient object detection supervised by these noisy annotations. Our algorithm is based on alternately exploiting a graphical model and training a fully convolutional network for model updating. The graphical model corrects the internal labeling ambiguity through spatial consistency and structure preserving while the fully convolutional network helps to correct the cross-image semantic ambiguity and simultaneously update the coarse activation map for next iteration. Experimental results demonstrate that our proposed method greatly outperforms all state-of-the-art unsupervised saliency detection methods and can be comparable to the current best strongly-supervised methods training with thousands of pixel-level saliency map annotations on all public benchmarks.
The detection of object states in images (State Detection - SD) is a problem of both theoretical and practical importance and it is tightly interwoven with other important computer vision problems, such as action recognition and affordance detection. It is also highly relevant to any entity that needs to reason and act in dynamic domains, such as robotic systems and intelligent agents. Despite its importance, up to now, the research on this problem has been limited. In this paper, we attempt a systematic study of the SD problem. First, we introduce the Object State Detection Dataset (OSDD), a new publicly available dataset consisting of more than 19,000 annotations for 18 object categories and 9 state classes. Second, using a standard deep learning framework used for Object Detection (OD), we conduct a number of appropriately designed experiments, towards an in-depth study of the behavior of the SD problem. This study enables the setup of a baseline on the performance of SD, as well as its relative performance in comparison to OD, in a variety of scenarios. Overall, the experimental outcomes confirm that SD is harder than OD and that tailored SD methods need to be developed for addressing effectively this significant problem.
Accurate 3D object detection is a key part of the perception module for autonomous vehicles. A better understanding of the objects in 3D facilitates better decision-making and path planning. RGB Cameras and LiDAR are the most commonly used sensors in autonomous vehicles for environment perception. Many approaches have shown promising results for 2D detection with RGB Images, but efficiently localizing small objects like pedestrians in the 3D point cloud of large scenes has remained a challenging area of research. We propose a novel method, Frustum-PointPillars, for 3D object detection using LiDAR data. Instead of solely relying on point cloud features, we leverage the mature field of 2D object detection to reduce the search space in the 3D space. Then, we use the Pillar Feature Encoding network for object localization in the reduced point cloud. We also propose a novel approach for masking point clouds to further improve the localization of objects. We train our network on the KITTI dataset and perform experiments to show the effectiveness of our network. On the KITTI test set our method outperforms other multi-sensor SOTA approaches for 3D pedestrian localization (Bird’s Eye View) while achieving a significantly faster runtime of 14 Hz.
3D object detection is a central task for applications such as autonomous driving, in which the system needs to localize and classify surrounding traffic agents, even in the presence of adverse weather. In this paper, we address the problem of LiDAR-based 3D object detection under snowfall. Due to the difficulty of collecting and annotating training data in this setting, we propose a physically based method to simulate the effect of snowfall on real clear-weather LiDAR point clouds. Our method samples snow particles in 2D space for each LiDAR line and uses the induced geometry to modify the measurement for each LiDAR beam accordingly. Moreover, as snowfall often causes wetness on the ground, we also simulate ground wetness on LiDAR point clouds. We use our simulation to generate partially synthetic snowy LiDAR data and leverage these data for training 3D object detection models that are robust to snowfall. We conduct an extensive evaluation using several state-of-the-art 3D object detection methods and show that our simulation consistently yields significant performance gains on the real snowy STF dataset compared to clear-weather baselines and competing simulation approaches, while not sacrificing performance in clear weather. Our code is available at www.github.com/SysCV/LiDAR_snow_sim.
3D object detection in point clouds is important for autonomous driving systems. A primary challenge in 3D object detection stems from the sparse distribution of points within the 3D scene. Existing high-performance methods typically employ 3D sparse convolutional neural networks with small kernels to extract features. To reduce computational costs, these methods resort to submanifold sparse convolutions, which prevent the information exchange among spatially disconnected features. Some recent approaches have attempted to address this problem by introducing large-kernel convolutions or self-attention mechanisms, but they either achieve limited accuracy improvements or incur excessive computational costs. We propose HEDNet, a hierarchical encoder-decoder network for 3D object detection, which leverages encoder-decoder blocks to capture long-range dependencies among features in the spatial space, particularly for large and distant objects. We conducted extensive experiments on the Waymo Open and nuScenes datasets. HEDNet achieved superior detection accuracy on both datasets than previous state-of-the-art methods with competitive efficiency. The code is available at https://github.com/zhanggang001/HEDNet.
Atmospheric turbulence poses a significant challenge to the performance of object detection models. Turbulence causes distortions, blurring, and noise in images by bending and scattering light rays due to variations in the refractive index of air. This results in non-rigid geometric distortions and temporal fluctuations in the electromagnetic radiation received by optical systems. This paper explores the effectiveness of turbulence image augmentation techniques in improving the accuracy and robustness of thermal-adapted and deep learning-based object detection models under atmospheric turbulence. Three distinct approximation-based turbulence simulators (geometric, Zernike-based, and P2S) are employed to generate turbulent training and test datasets. The performance of three state-of-the-art deep learning-based object detection models: RTMDet-x, DINO-4scale, and YOLOv8-x, is employed on these turbulent datasets with and without turbulence augmentation during training. The results demonstrate that utilizing turbulence-specific augmentations during model training can significantly improve detection accuracy and robustness against distorted turbulent images. Turbulence augmentation enhances performance even for a non-turbulent test set.
Detecting tiny objects is a very challenging problem since a tiny object only contains a few pixels in size. We demonstrate that state-of-the-art detectors do not produce satisfactory results on tiny objects due to the lack of appearance information. Our key observation is that Intersection over Union (IoU) based metrics such as IoU itself and its extensions are very sensitive to the location deviation of the tiny objects, and drastically deteriorate the detection performance when used in anchor-based detectors. To alleviate this, we propose a new evaluation metric using Wasserstein distance for tiny object detection. Specifically, we first model the bounding boxes as 2D Gaussian distributions and then propose a new metric dubbed Normalized Wasserstein Distance (NWD) to compute the similarity between them by their corresponding Gaussian distributions. The proposed NWD metric can be easily embedded into the assignment, non-maximum suppression, and loss function of any anchor-based detector to replace the commonly used IoU metric. We evaluate our metric on a new dataset for tiny object detection (AI-TOD) in which the average object size is much smaller than existing object detection datasets. Extensive experiments show that, when equipped with NWD metric, our approach yields performance that is 6.7 AP points higher than a standard fine-tuning baseline, and 6.0 AP points higher than state-of-the-art competitors. Codes are available at: https://github.com/jwwangchn/NWD.
Aiming at highly accurate object detection for connected and automated vehicles (CAVs), this paper presents a Deep Neural Network based 3D object detection model that leverages a three-stage feature extractor by developing a novel LIDAR-Camera fusion scheme. The proposed feature extractor extracts high-level features from two input sensory modalities and recovers the important features discarded during the convolutional process. The novel fusion scheme effectively fuses features across sensory modalities and convolutional layers to find the best representative global features. The fused features are shared by a two-stage network: the region proposal network (RPN) and the detection head (DH). The RPN generates high-recall proposals, and the DH produces final detection results. The experimental results show the proposed model outperforms more recent research on the KITTI 2D and 3D detection benchmark, particularly for distant and highly occluded instances.