State-of-the-art neural language models can now be used to solve ad-hoc language tasks through zero-shot prompting without the need for supervised training. This approach has gained popularity in recent years, and researchers have demonstrated prompts that achieve strong accuracy on specific NLP tasks. However, finding a prompt for new tasks requires experimentation. Different prompt templates with different wording choices lead to significant accuracy differences. PromptIDE allows users to experiment with prompt variations, visualize prompt performance, and iteratively optimize prompts. We developed a workflow that allows users to first focus on model feedback using small data before moving on to a large data regime that allows empirical grounding of promising prompts using quantitative measures of the task. The tool then allows easy deployment of the newly created ad-hoc models. We demonstrate the utility of PromptIDE (demo at http://prompt.vizhub.ai) and our workflow using several real-world use cases.
Preservation of domain knowledge from the source to target is crucial in any translation workflow. It is common in the translation industry to receive highly specialized projects, where there is hardly any parallel in-domain data. In such scenarios where there is insufficient in-domain data to fine-tune Machine Translation (MT) models, producing translations that are consistent with the relevant context is challenging. In this work, we propose a novel approach to domain adaptation leveraging state-of-the-art pretrained language models (LMs) for domain-specific data augmentation for MT, simulating the domain characteristics of either (a) a small bilingual dataset, or (b) the monolingual source text to be translated. Combining this idea with back-translation, we can generate huge amounts of synthetic bilingual in-domain data for both use cases. For our investigation, we use the state-of-the-art Transformer architecture. We employ mixed fine-tuning to train models that significantly improve translation of in-domain texts. More specifically, in both scenarios, our proposed methods achieve improvements of approximately 5-6 BLEU and 2-3 BLEU, respectively, on the Arabic-to-English and English-to-Arabic language pairs. Furthermore, the outcome of human evaluation corroborates the automatic evaluation results.
Novel architectures have recently improved generative image synthesis leading to excellent visual quality in various tasks. Of particular note is the field of ``AI-Art'', which has seen unprecedented growth with the emergence of powerful multimodal models such as CLIP. By combining speech and image synthesis models, so-called ``prompt-engineering'' has become established, in which carefully selected and composed sentences are used to achieve a certain visual style in the synthesized image. In this note, we present an alternative approach based on retrieval-augmented diffusion models (RDMs). In RDMs, a set of nearest neighbors is retrieved from an external database during training for each training instance, and the diffusion model is conditioned on these informative samples. During inference (sampling), we replace the retrieval database with a more specialized database that contains, for example, only images of a particular visual style. This provides a novel way to prompt a general trained model after training and thereby specify a particular visual style. As shown by our experiments, this approach is superior to specifying the visual style within the text prompt. We open-source code and model weights at https://github.com/CompVis/latent-diffusion .
Although large language models (LLMs) often produce impressive outputs, it remains unclear how they perform in real-world scenarios requiring strong reasoning skills and expert domain knowledge. We set out to investigate whether close- and open-source models (GPT-3.5, LLama-2, etc.) can be applied to answer and reason about difficult real-world-based questions. We focus on three popular medical benchmarks (MedQA-USMLE, MedMCQA, and PubMedQA) and multiple prompting scenarios: Chain-of-Thought (CoT, think step-by-step), few-shot and retrieval augmentation. Based on an expert annotation of the generated CoTs, we found that InstructGPT can often read, reason and recall expert knowledge. Last, by leveraging advances in prompt engineering (few-shot and ensemble methods), we demonstrated that GPT-3.5 not only yields calibrated predictive distributions, but also reaches the passing score on three datasets: MedQA-USMLE 60.2%, MedMCQA 62.7% and PubMedQA 78.2%. Open-source models are closing the gap: Llama-2 70B also passed the MedQA-USMLE with 62.5% accuracy.
Recent research has shown that rationales, or step-by-step chains of thought, can be used to improve performance in multi-step reasoning tasks. We reconsider rationale-augmented prompting for few-shot in-context learning, where (input -> output) prompts are expanded to (input, rationale -> output) prompts. For rationale-augmented prompting we demonstrate how existing approaches, which rely on manual prompt engineering, are subject to sub-optimal rationales that may harm performance. To mitigate this brittleness, we propose a unified framework of rationale-augmented ensembles, where we identify rationale sampling in the output space as the key component to robustly improve performance. This framework is general and can easily be extended to common natural language processing tasks, even those that do not traditionally leverage intermediate steps, such as question answering, word sense disambiguation, and sentiment analysis. We demonstrate that rationale-augmented ensembles achieve more accurate and interpretable results than existing prompting approaches--including standard prompting without rationales and rationale-based chain-of-thought prompting--while simultaneously improving interpretability of model predictions through the associated rationales.
Training and evaluating language models increasingly requires the construction of meta-datasets --diverse collections of curated data with clear provenance. Natural language prompting has recently lead to improved zero-shot generalization by transforming existing, supervised datasets into a diversity of novel pretraining tasks, highlighting the benefits of meta-dataset curation. While successful in general-domain text, translating these data-centric approaches to biomedical language modeling remains challenging, as labeled biomedical datasets are significantly underrepresented in popular data hubs. To address this challenge, we introduce BigBIO a community library of 126+ biomedical NLP datasets, currently covering 12 task categories and 10+ languages. BigBIO facilitates reproducible meta-dataset curation via programmatic access to datasets and their metadata, and is compatible with current platforms for prompt engineering and end-to-end few/zero shot language model evaluation. We discuss our process for task schema harmonization, data auditing, contribution guidelines, and outline two illustrative use cases: zero-shot evaluation of biomedical prompts and large-scale, multi-task learning. BigBIO is an ongoing community effort and is available at https://github.com/bigscience-workshop/biomedical
The size of vision models has grown exponentially over the last few years, especially after the emergence of Vision Transformer. This has motivated the development of parameter-efficient tuning methods, such as learning adapter layers or visual prompt tokens, which allow a tiny portion of model parameters to be trained whereas the vast majority obtained from pre-training are frozen. However, designing a proper tuning method is non-trivial: one might need to try out a lengthy list of design choices, not to mention that each downstream dataset often requires custom designs. In this paper, we view the existing parameter-efficient tuning methods as "prompt modules" and propose Neural prOmpt seArcH (NOAH), a novel approach that learns, for large vision models, the optimal design of prompt modules through a neural architecture search algorithm, specifically for each downstream dataset. By conducting extensive experiments on over 20 vision datasets, we demonstrate that NOAH (i) is superior to individual prompt modules, (ii) has a good few-shot learning ability, and (iii) is domain-generalizable. The code and models are available at https://github.com/Davidzhangyuanhan/NOAH.
This paper presents a language-powered paradigm for ordinal regression. Existing methods usually treat each rank as a category and employ a set of weights to learn these concepts. These methods are easy to overfit and usually attain unsatisfactory performance as the learned concepts are mainly derived from the training set. Recent large pre-trained vision-language models like CLIP have shown impressive performance on various visual tasks. In this paper, we propose to learn the rank concepts from the rich semantic CLIP latent space. Specifically, we reformulate this task as an image-language matching problem with a contrastive objective, which regards labels as text and obtains a language prototype from a text encoder for each rank. While prompt engineering for CLIP is extremely time-consuming, we propose OrdinalCLIP, a differentiable prompting method for adapting CLIP for ordinal regression. OrdinalCLIP consists of learnable context tokens and learnable rank embeddings; The learnable rank embeddings are constructed by explicitly modeling numerical continuity, resulting in well-ordered, compact language prototypes in the CLIP space. Once learned, we can only save the language prototypes and discard the huge language model, resulting in zero additional computational overhead compared with the linear head counterpart. Experimental results show that our paradigm achieves competitive performance in general ordinal regression tasks, and gains improvements in few-shot and distribution shift settings for age estimation. The code is available at https://github.com/xk-huang/OrdinalCLIP.
Prompt learning approaches have made waves in natural language processing by inducing better few-shot performance while they still follow a parametric-based learning paradigm; the oblivion and rote memorization problems in learning may encounter unstable generalization issues. Specifically, vanilla prompt learning may struggle to utilize atypical instances by rote during fully-supervised training or overfit shallow patterns with low-shot data. To alleviate such limitations, we develop RetroPrompt with the motivation of decoupling knowledge from memorization to help the model strike a balance between generalization and memorization. In contrast with vanilla prompt learning, RetroPrompt constructs an open-book knowledge-store from training instances and implements a retrieval mechanism during the process of input, training and inference, thus equipping the model with the ability to retrieve related contexts from the training corpus as cues for enhancement. Extensive experiments demonstrate that RetroPrompt can obtain better performance in both few-shot and zero-shot settings. Besides, we further illustrate that our proposed RetroPrompt can yield better generalization abilities with new datasets. Detailed analysis of memorization indeed reveals RetroPrompt can reduce the reliance of language models on memorization; thus, improving generalization for downstream tasks. Code is available in https://github.com/zjunlp/PromptKG/tree/main/research/RetroPrompt.
Due to the subtleness, implicity, and different possible interpretations perceived by different people, detecting undesirable content from text is a nuanced difficulty. It is a long-known risk that language models (LMs), once trained on corpus containing undesirable content, have the power to manifest biases and toxicity. However, recent studies imply that, as a remedy, LMs are also capable of identifying toxic content without additional fine-tuning. Prompt-methods have been shown to effectively harvest this surprising self-diagnosing capability. However, existing prompt-based methods usually specify an instruction to a language model in a discriminative way. In this work, we explore the generative variant of zero-shot prompt-based toxicity detection with comprehensive trials on prompt engineering. We evaluate on three datasets with toxicity labels annotated on social media posts. Our analysis highlights the strengths of our generative classification approach both quantitatively and qualitatively. Interesting aspects of self-diagnosis and its ethical implications are discussed.
Large language models trained on a mixture of NLP tasks that are converted into a text-to-text format using prompts, can generalize into novel forms of language and handle novel tasks. A large body of work within prompt engineering attempts to understand the effects of input forms and prompts in achieving superior performance. We consider an alternative measure and inquire whether the way in which an input is encoded affects social biases promoted in outputs. In this paper, we study T0, a large-scale multi-task text-to-text language model trained using prompt-based learning. We consider two different forms of semantically equivalent inputs: question-answer format and premise-hypothesis format. We use an existing bias benchmark for the former BBQ and create the first bias benchmark in natural language inference BBNLI with hand-written hypotheses while also converting each benchmark into the other form. The results on two benchmarks suggest that given two different formulations of essentially the same input, T0 conspicuously acts more biased in question answering form, which is seen during training, compared to premise-hypothesis form which is unlike its training examples. Code and data are released under https://github.com/feyzaakyurek/bbnli.
The growing capability and availability of generative language models has enabled a wide range of new downstream tasks. Academic research has identified, quantified and mitigated biases present in language models but is rarely tailored to downstream tasks where wider impact on individuals and society can be felt. In this work, we leverage one popular generative language model, GPT-3, with the goal of writing unbiased and realistic job advertisements. We first assess the bias and realism of zero-shot generated advertisements and compare them to real-world advertisements. We then evaluate prompt-engineering and fine-tuning as debiasing methods. We find that prompt-engineering with diversity-encouraging prompts gives no significant improvement to bias, nor realism. Conversely, fine-tuning, especially on unbiased real advertisements, can improve realism and reduce bias.
Coreference resolution -- which is a crucial task for understanding discourse and language at large -- has yet to witness widespread benefits from large language models (LLMs). Moreover, coreference resolution systems largely rely on supervised labels, which are highly expensive and difficult to annotate, thus making it ripe for prompt engineering. In this paper, we introduce a QA-based prompt-engineering method and discern \textit{generative}, pre-trained LLMs' abilities and limitations toward the task of coreference resolution. Our experiments show that GPT-2 and GPT-Neo can return valid answers, but that their capabilities to identify coreferent mentions are limited and prompt-sensitive, leading to inconsistent results.
In recent years, there has been a growing interest in the development of language models capable of generating text with controllable attributes. While several approaches have been proposed, many of these methods require condition-specific data or significant computational resources. In this study, we propose a novel method called Gamma Sampling, which enables controllable language generation without the need for any training data and maintains a fast generation speed. Gamma Sampling incorporates attribute-related information into the sampling process, effectively guiding the language model to produce text with desired attributes. Our experimental results demonstrate that Gamma Sampling, when applied to GPT2, outperforms representative baselines in terms of diversity, attribute relevance, and overall quality of the generated samples.
The unabated mystique of large-scale neural networks, such as the CLIP dual image-and-text encoder, popularized automatically generated art. Increasingly more sophisticated generators enhanced the artworks' realism and visual appearance, and creative prompt engineering enabled stylistic expression. Guided by an artist-in-the-loop ideal, we design a gradient-based generator to produce collages. It requires the human artist to curate libraries of image patches and to describe (with prompts) the whole image composition, with the option to manually adjust the patches' positions during generation, thereby allowing humans to reclaim some control of the process and achieve greater creative freedom. We explore the aesthetic potentials of high-resolution collages, and provide an open-source Google Colab as an artistic tool.
Text-to-image generation has seen an explosion of interest since 2021. Today, beautiful and intriguing digital images and artworks can be synthesized from textual inputs ("prompts") with deep generative models. Online communities around text-to-image generation and AI generated art have quickly emerged. This paper identifies six types of prompt modifiers used by practitioners in the online community based on a 3-month ethnographic study. The novel taxonomy of prompt modifiers provides researchers a conceptual starting point for investigating the practice of text-to-image generation, but may also help practitioners of AI generated art improve their images. We further outline how prompt modifiers are applied in the practice of "prompt engineering." We discuss research opportunities of this novel creative practice in the field of Human-Computer Interaction (HCI). The paper concludes with a discussion of broader implications of prompt engineering from the perspective of Human-AI Interaction (HAI) in future applications beyond the use case of text-to-image generation and AI generated art.
This paper aims for a potential architectural improvement for multilingual learning and asks: Can different tasks from different languages be modeled in a monolithic framework, i.e. without any task/language-specific module? The benefit of achieving this could open new doors for future multilingual research, including allowing systems trained on low resources to be further assisted by other languages as well as other tasks. We approach this goal by developing a learning framework named Polyglot Prompting to exploit prompting methods for learning a unified semantic space for different languages and tasks with multilingual prompt engineering. We performed a comprehensive evaluation of 6 tasks, namely topic classification, sentiment classification, named entity recognition, question answering, natural language inference, and summarization, covering 24 datasets and 49 languages. The experimental results demonstrated the efficacy of multilingual multitask prompt-based learning and led to inspiring observations. We also present an interpretable multilingual evaluation methodology and show how the proposed framework, multilingual multitask prompt training, works. We release all datasets prompted in the best setting and code.
We develop the few-shot continual learning task from first principles and hypothesize an evolutionary motivation and mechanism of action for executive function as a contrastive value policy which resamples and relabels perception data via hindsight summarization to minimize attended prediction error, similar to an online prompt engineering problem. This is made feasible by the use of a memory policy and a pretrained network with inductive biases for a grammar of learning and is trained to maximize evolutionary survival. We show how this model of executive function can be used to implement hypothesis testing as a stream of consciousness and may explain observations of human few-shot learning and neuroanatomy.
The application of zero-shot learning in computer vision has been revolutionized by the use of image-text matching models. The most notable example, CLIP, has been widely used for both zero-shot classification and guiding generative models with a text prompt. However, the zero-shot use of CLIP is unstable with respect to the phrasing of the input text, making it necessary to carefully engineer the prompts used. We find that this instability stems from a selective similarity score, which is based only on a subset of the semantically meaningful input tokens. To mitigate it, we present a novel explainability-based approach, which adds a loss term to ensure that CLIP focuses on all relevant semantic parts of the input, in addition to employing the CLIP similarity loss used in previous works. When applied to one-shot classification through prompt engineering, our method yields an improvement in the recognition rate, without additional training or fine-tuning. Additionally, we show that CLIP guidance of generative models using our method significantly improves the generated images. Finally, we demonstrate a novel use of CLIP guidance for text-based image generation with spatial conditioning on object location, by requiring the image explainability heatmap for each object to be confined to a pre-determined bounding box.
Contrastive vision-language models like CLIP have shown great progress in transfer learning. In the inference stage, the proper text description, also known as prompt, needs to be carefully designed to correctly classify the given images. In order to avoid laborious prompt engineering, recent works such as CoOp, CLIP-Adapter and Tip-Adapter propose to adapt vision-language models for downstream image recognition tasks on a small set of labeled data. Though promising improvements are achieved, requiring labeled data from the target datasets may restrict the scalability. In this paper, we explore a different scenario, in which the labels of the target datasets are unprovided, and we present an unsupervised prompt learning (UPL) approach to avoid prompt engineering while simultaneously improving transfer performance of CLIP-like vision-language models. As far as we know, UPL is the first work to introduce unsupervised learning into prompt learning. Experimentally, our UPL outperforms original CLIP with prompt engineering on ImageNet as well as other 10 datasets. An enhanced version of UPL is even competitive with the 8-shot CoOp and the 8-shot TIP-Adapter on most datasets. Code and models are available at https://github.com/tonyhuang2022/UPL.