Language Models (LMs) have become widely used in software engineering, especially for tasks such as code generation, where they are referred to as code LMs. These models have proven effective in generating code, making it easier for developers to automate coding activities. However, research has highlighted a significant limitation: despite their effectiveness, LMs often produce code that is incorrect, buggy, or not fully functional. Updating these models with limited data can be prohibitively challenging, yet it is essential to maximize their utility. This may require hot-fix techniques (updating models with limited data) to resolve. In this paper, we propose \ul{M}odel \ul{I}mprovement via \ul{N}euron \ul{T}argeting (\textsc{MINT}), a novel approach for repairing code LMs. MINT leverages the semantic property of language models to perform neuron-level repairs in a novel way. Further, by analyzing the relationships between the model's latent representations, the incorrect outputs, and the desired outputs, \textsc{MINT} determines which neurons are worth updating. This approach ensures that only the neurons crucial to the model's failure are targeted, avoiding unnecessary changes and allowing for a more efficient and precise repair process. \textsc{MINT} is effective, efficient, and reliable, capable of correcting a neural model by patching a minimum number of neurons (usually one or two neurons). Our approach is evaluated on three coding tasks: line-level code generation, shellcode generation, and intent-to-bash translation. The experimental results demonstrate that the proposed approach significantly outperforms the state-of-the-art in both effectiveness and efficiency measures. In addition, we analyze and discuss the side effects of model repair techniques, including the balance between generalization and specificity, and the performance after multiple repairs in succession.
Low-Rank Adaptation (LoRA) has recently gained attention for fine-tuning foundation models by incorporating trainable low-rank matrices, thereby reducing the number of trainable parameters. While LoRA offers numerous advantages, its applicability for real-time serving to a diverse and global user base is constrained by its incapability to handle multiple task-specific adapters efficiently. This imposes a performance bottleneck in scenarios requiring personalized, task-specific adaptations for each incoming request. To mitigate this constraint, we introduce Fast LoRA (FLoRA), a framework in which each input example in a minibatch can be associated with its unique low-rank adaptation weights, allowing for efficient batching of heterogeneous requests. We empirically demonstrate that FLoRA retains the performance merits of LoRA, showcasing competitive results on the MultiPL-E code generation benchmark spanning over 8 languages and a multilingual speech recognition task across 6 languages.
With the advancement of Large Language Models (LLMs), significant progress has been made in code generation, enabling LLMs to transform natural language into programming code. These Code LLMs have been widely accepted by massive users and organizations. However, a dangerous nature is hidden in the code, which is the existence of fatal vulnerabilities. While some LLM providers have attempted to address these issues by aligning with human guidance, these efforts fall short of making Code LLMs practical and robust. Without a deep understanding of the performance of the LLMs under the practical worst cases, it would be concerning to apply them to various real-world applications. In this paper, we answer the critical issue: Are existing Code LLMs immune to generating vulnerable code? If not, what is the possible maximum severity of this issue in practical deployment scenarios? In this paper, we introduce DeceptPrompt, a novel algorithm that can generate adversarial natural language instructions that drive the Code LLMs to generate functionality correct code with vulnerabilities. DeceptPrompt is achieved through a systematic evolution-based algorithm with a fine grain loss design. The unique advantage of DeceptPrompt enables us to find natural prefix/suffix with totally benign and non-directional semantic meaning, meanwhile, having great power in inducing the Code LLMs to generate vulnerable code. This feature can enable us to conduct the almost-worstcase red-teaming on these LLMs in a real scenario, where users are using natural language. Our extensive experiments and analyses on DeceptPrompt not only validate the effectiveness of our approach but also shed light on the huge weakness of LLMs in the code generation task. When applying the optimized prefix/suffix, the attack success rate (ASR) will improve by average 50% compared with no prefix/suffix applying.
Autonomous driving (AD) has made significant strides in recent years. However, existing frameworks struggle to interpret and execute spontaneous user instructions, such as "overtake the car ahead." Large Language Models (LLMs) have demonstrated impressive reasoning capabilities showing potential to bridge this gap. In this paper, we present LaMPilot, a novel framework that integrates LLMs into AD systems, enabling them to follow user instructions by generating code that leverages established functional primitives. We also introduce LaMPilot-Bench, the first benchmark dataset specifically designed to quantitatively evaluate the efficacy of language model programs in AD. Adopting the LaMPilot framework, we conduct extensive experiments to assess the performance of off-the-shelf LLMs on LaMPilot-Bench. Our results demonstrate the potential of LLMs in handling diverse driving scenarios and following user instructions in driving. To facilitate further research in this area, we release our code and data at https://github.com/PurdueDigitalTwin/LaMPilot.
Person Re-identification (ReID) aims to retrieve the pedestrian with the same identity across different views. Existing studies mainly focus on improving accuracy, while ignoring their efficiency. Recently, several hash based methods have been proposed. Despite their improvement in efficiency, there still exists an unacceptable gap in accuracy between these methods and real-valued ones. Besides, few attempts have been made to simultaneously explicitly reduce redundancy and improve discrimination of hash codes, especially for short ones. Integrating Mutual learning may be a possible solution to reach this goal. However, it fails to utilize the complementary effect of teacher and student models. Additionally, it will degrade the performance of teacher models by treating two models equally. To address these issues, we propose a salience-guided iterative asymmetric mutual hashing (SIAMH) to achieve high-quality hash code generation and fast feature extraction. Specifically, a salience-guided self-distillation branch (SSB) is proposed to enable SIAMH to generate hash codes based on salience regions, thus explicitly reducing the redundancy between codes. Moreover, a novel iterative asymmetric mutual training strategy (IAMT) is proposed to alleviate drawbacks of common mutual learning, which can continuously refine the discriminative regions for SSB and extract regularized dark knowledge for two models as well. Extensive experiment results on five widely used datasets demonstrate the superiority of the proposed method in efficiency and accuracy when compared with existing state-of-the-art hashing and real-valued approaches. The code is released at https://github.com/Vill-Lab/SIAMH
Visual Programming (VP) has emerged as a powerful framework for Visual Question Answering (VQA). By generating and executing bespoke code for each question, these methods demonstrate impressive compositional and reasoning capabilities, especially in few-shot and zero-shot scenarios. However, existing VP methods generate all code in a single function, resulting in code that is suboptimal in terms of both accuracy and interpretability. Inspired by human coding practices, we propose Recursive Visual Programming (RVP), which simplifies generated routines, provides more efficient problem solving, and can manage more complex data structures. RVP is inspired by human coding practices and approaches VQA tasks with an iterative recursive code generation approach, allowing decomposition of complicated problems into smaller parts. Notably, RVP is capable of dynamic type assignment, i.e., as the system recursively generates a new piece of code, it autonomously determines the appropriate return type and crafts the requisite code to generate that output. We show RVP's efficacy through extensive experiments on benchmarks including VSR, COVR, GQA, and NextQA, underscoring the value of adopting human-like recursive and modular programming techniques for solving VQA tasks through coding.
Code datasets, often collected from diverse and uncontrolled sources such as GitHub, potentially suffer from quality issues, thereby affecting the performance and training efficiency of Large Language Models (LLMs) optimized for code generation. Previous studies demonstrated the benefit of using embedding spaces for data pruning, but they mainly focused on duplicate removal or increasing variety, and in other modalities, such as images. Our work focuses on using embeddings to identify and remove "low-quality" code data. First, we explore features of "low-quality" code in embedding space, through the use of synthetic corruptions. Armed with this knowledge, we devise novel pruning metrics that operate in embedding space to identify and remove low-quality entries in the Stack dataset. We demonstrate the benefits of this synthetic corruption informed pruning (SCIP) approach on the well-established HumanEval and MBPP benchmarks, outperforming existing embedding-based methods. Importantly, we achieve up to a 3% performance improvement over no pruning, thereby showing the promise of insights from synthetic corruptions for data pruning.
As Moore's Law continues to increase the complexity of electronic systems, Electronic Design Automation (EDA) must advance to meet global demand. An important example of an EDA technology is SKILL, a scripting language used to customize and extend EDA software. Recently, code generation models using the transformer architecture have achieved impressive results in academic settings and have even been used in commercial developer tools to improve developer productivity. To the best of our knowledge, this study is the first to apply transformers to SKILL code autocompletion towards improving the productivity of hardware design engineers. In this study, a novel, data-efficient methodology for generating SKILL code is proposed and experimentally validated. More specifically, we propose a novel methodology for (i) creating a high-quality SKILL dataset with both unlabeled and labeled data, (ii) a training strategy where T5 models pre-trained on general programming language code are fine-tuned on our custom SKILL dataset using unsupervised and supervised learning, and (iii) evaluating synthesized SKILL code. We show that models trained using the proposed methodology outperform baselines in terms of human-judgment score and BLEU score. A major challenge faced was the extremely small amount of available SKILL code data that can be used to train a transformer model to generate SKILL code. Despite our validated improvements, the extremely small dataset available to us was still not enough to train a model that can reliably autocomplete SKILL code. We discuss this and other limitations as well as future work that could address these limitations.
We propose to answer zero-shot questions about videos by generating short procedural programs that derive a final answer from solving a sequence of visual subtasks. We present Procedural Video Querying (ProViQ), which uses a large language model to generate such programs from an input question and an API of visual modules in the prompt, then executes them to obtain the output. Recent similar procedural approaches have proven successful for image question answering, but videos remain challenging: we provide ProViQ with modules intended for video understanding, allowing it to generalize to a wide variety of videos. This code generation framework additionally enables ProViQ to perform other video tasks in addition to question answering, such as multi-object tracking or basic video editing. ProViQ achieves state-of-the-art results on a diverse range of benchmarks, with improvements of up to 25% on short, long, open-ended, and multimodal video question-answering datasets. Our project page is at https://rccchoudhury.github.io/proviq2023.
We introduce Magicoder, a series of fully open-source (code, weights, and data) Large Language Models (LLMs) for code that significantly closes the gap with top code models while having no more than 7B parameters. Magicoder models are trained on 75K synthetic instruction data using OSS-Instruct, a novel approach to enlightening LLMs with open-source code snippets to generate diverse instruction data for code. Our main motivation is to mitigate the inherent bias of the synthetic data generated by LLMs through the wealth of open-source references for the production of more realistic and controllable data. The orthogonality of OSS-Instruct and other data generation methods like Evol-Instruct further enables us to build an enhanced MagicoderS. Both Magicoder and MagicoderS substantially outperform state-of-the-art code models with similar or even larger sizes on a wide range of coding benchmarks. Notably, MagicoderS-CL-7B based on CodeLlama even surpasses the prominent ChatGPT on HumanEval+ (66.5 vs. 65.9 in pass@1 ). Overall, OSS-Instruct opens a new direction for crafting diverse synthetic instruction data for code using abundant open-source references.
Large language models (LLMs) excel at implementing code from functionality descriptions but struggle with algorithmic problems that require not only implementation but also identification of the suitable algorithm. Moreover, LLM-generated programs lack guaranteed correctness and require human verification. To address these challenges, we propose ALGO, a framework that synthesizes Algorithmic programs with LLM-Generated Oracles to guide the generation and verify their correctness. ALGO first generates a reference oracle by prompting an LLM to exhaustively enumerate all the combinations of relevant variables. This oracle is then utilized to guide an arbitrary search strategy in exploring the algorithm space and to verify the synthesized algorithms. Our study shows that the LLM-generated oracles are correct for 88% of the cases. With the oracles as verifiers, ALGO can be integrated with any existing code generation model in a model-agnostic manner to enhance its performance. Experiments show that when equipped with ALGO, we achieve an 8x better one-submission pass rate over the Codex model and a 2.6x better one-submission pass rate over CodeT, the current state-of-the-art model on CodeContests. We can also get 1.3x better pass rate over the ChatGPT Code Interpreter on unseen problems. The problem set we used for testing, the prompts we used, the verifier and solution programs, and the test cases generated by ALGO are available at https://github.com/zkx06111/ALGO.
Large Language Models (LLMs) have shown impressive proficiency in code generation. Unfortunately, these models share a weakness with their human counterparts: producing code that inadvertently has security vulnerabilities. These vulnerabilities could allow unauthorized attackers to access sensitive data or systems, which is unacceptable for safety-critical applications. In this work, we propose Feedback-Driven Security Patching (FDSP), where LLMs automatically refine generated, vulnerable code. Our approach leverages automatic static code analysis to empower the LLM to generate and implement potential solutions to address vulnerabilities. We address the research communitys needs for safe code generation by introducing a large-scale dataset, PythonSecurityEval, covering the diversity of real-world applications, including databases, websites and operating systems. We empirically validate that FDSP outperforms prior work that uses self-feedback from LLMs by up to 17.6% through our procedure that injects targeted, external feedback. Code and data are available at \url{https://github.com/Kamel773/LLM-code-refine}
This work introduces self-infilling code generation, a general framework that incorporates infilling operations into auto-regressive decoding. Our approach capitalizes on the observation that recent infilling-capable code language models can self-infill: whereas infilling operations aim to fill in the middle based on a predefined prefix and suffix, self-infilling sequentially generates both such surrounding context and the infilled content. We utilize this capability to introduce novel interruption and looping mechanisms in conventional decoding, evolving it into a non-monotonic process. Interruptions allow for postponing the generation of specific code until a definitive suffix is established, enhancing control over the output. Meanwhile, the looping mechanism, which leverages the complementary nature of self-infilling and left-to-right decoding, can iteratively update and synchronize each piece of generation cyclically. Extensive experiments are conducted to demonstrate that our proposed decoding process is effective in enhancing both regularity and quality across several code generation benchmarks.
Program synthesis has been long studied with recent approaches focused on directly using the power of Large Language Models (LLMs) to generate code. Programming benchmarks, with curated synthesis problems and test-cases, are used to measure the performance of various LLMs on code synthesis. However, these test-cases can be limited in both quantity and quality for fully assessing the functional correctness of the generated code. Such limitation in the existing benchmarks begs the following question: In the era of LLMs, is the code generated really correct? To answer this, we propose EvalPlus -- a code synthesis evaluation framework to rigorously benchmark the functional correctness of LLM-synthesized code. EvalPlus augments a given evaluation dataset with large amounts of test-cases newly produced by an automatic test input generator, powered by both LLM- and mutation-based strategies. While EvalPlus is general, we extend the test-cases of the popular HumanEval benchmark by 80x to build HumanEval+. Our extensive evaluation across 26 popular LLMs (e.g., GPT-4 and ChatGPT) demonstrates that HumanEval+ is able to catch significant amounts of previously undetected wrong code synthesized by LLMs, reducing the pass@k by up-to 19.3-28.9%. We also surprisingly found that test insufficiency can lead to mis-ranking. For example, both WizardCoder-CodeLlama and Phind-CodeLlama now outperform ChatGPT on HumanEval+, while none of them could on HumanEval. Our work not only indicates that prior popular code synthesis evaluation results do not accurately reflect the true performance of LLMs for code synthesis, but also opens up a new direction to improve such programming benchmarks through automated testing. We have open-sourced our tools, enhanced datasets as well as all LLM-generated code at https://github.com/evalplus/evalplus to facilitate and accelerate future LLM-for-code research.
Humans write code in a fundamentally interactive manner and rely on constant execution feedback to correct errors, resolve ambiguities, and decompose tasks. While LLMs have recently exhibited promising coding capabilities, current coding benchmarks mostly consider a static instruction-to-code sequence transduction process, which has the potential for error propagation and a disconnect between the generated code and its final execution environment. To address this gap, we introduce InterCode, a lightweight, flexible, and easy-to-use framework of interactive coding as a standard reinforcement learning (RL) environment, with code as actions and execution feedback as observations. Our framework is language and platform agnostic, uses self-contained Docker environments to provide safe and reproducible execution, and is compatible out-of-the-box with traditional seq2seq coding methods, while enabling the development of new methods for interactive code generation. We use InterCode to create three interactive code environments with Bash, SQL, and Python as action spaces, leveraging data from the static NL2Bash, Spider, and MBPP datasets. We demonstrate InterCode's viability as a testbed by evaluating multiple state-of-the-art LLMs configured with different prompting strategies such as ReAct and Plan & Solve. Our results showcase the benefits of interactive code generation and demonstrate that InterCode can serve as a challenging benchmark for advancing code understanding and generation capabilities. InterCode is designed to be easily extensible and can even be used to create new tasks such as Capture the Flag, a popular coding puzzle that is inherently multi-step and involves multiple programming languages. Project site with code and data: https://intercode-benchmark.github.io
Self-consistency with chain-of-thought prompting (CoT) has demonstrated remarkable performance gains on various challenging tasks, by utilizing multiple reasoning paths sampled from large language models (LLMs). However, self-consistency relies on the answer extraction process to aggregate multiple solutions, which is not applicable to free-form answers. In this work, we propose Universal Self-Consistency (USC), which leverages LLMs themselves to select the most consistent answer among multiple candidates. We evaluate USC on a variety of benchmarks, including mathematical reasoning, code generation, long-context summarization, and open-ended question answering. On open-ended generation tasks where the original self-consistency method is not applicable, USC effectively utilizes multiple samples and improves the performance. For mathematical reasoning, USC matches the standard self-consistency performance without requiring the answer formats to be similar. Finally, without access to execution results, USC also matches the execution-based voting performance on code generation.
We present four main contributions to enhance the performance of Large Language Models (LLMs) in generating domain-specific code: (i) utilizing LLM-based data splitting and data renovation techniques to improve the semantic representation of embeddings' space; (ii) introducing the Chain of Density for Renovation Credibility (CoDRC), driven by LLMs, and the Adaptive Text Renovation (ATR) algorithm for assessing data renovation reliability; (iii) developing the Implicit Knowledge Expansion and Contemplation (IKEC) Prompt technique; and (iv) effectively refactoring existing scripts to generate new and high-quality scripts with LLMs. By using engineering simulation software RedHawk-SC as a case study, we demonstrate the effectiveness of our data pre-processing method for expanding and categorizing scripts. When combined with IKEC, these techniques enhance the Retrieval-Augmented Generation (RAG) method in retrieving more relevant information, ultimately achieving a 73.33% "Percentage of Correct Lines" for code generation problems in MapReduce applications.
Large language models (LLMs) have been touted to enable increased productivity in many areas of today's work life. Scientific research as an area of work is no exception: the potential of LLM-based tools to assist in the daily work of scientists has become a highly discussed topic across disciplines. However, we are only at the very onset of this subject of study. It is still unclear how the potential of LLMs will materialise in research practice. With this study, we give first empirical evidence on the use of LLMs in the research process. We have investigated a set of use cases for LLM-based tools in scientific research, and conducted a first study to assess to which degree current tools are helpful. In this paper we report specifically on use cases related to software engineering, such as generating application code and developing scripts for data analytics. While we studied seemingly simple use cases, results across tools differ significantly. Our results highlight the promise of LLM-based tools in general, yet we also observe various issues, particularly regarding the integrity of the output these tools provide.
This work introduces (1) a technique that allows large language models (LLMs) to leverage user-provided code when solving programming tasks and (2) a method to iteratively generate modular sub-functions that can aid future code generation attempts when the initial code generated by the LLM is inadequate. Generating computer programs in general-purpose programming languages like Python poses a challenge for LLMs when instructed to use code provided in the prompt. Code-specific LLMs (e.g., GitHub Copilot, CodeLlama2) can generate code completions in real-time by drawing on all code available in a development environment. However, restricting code-specific LLMs to use only in-context code is not straightforward, as the model is not explicitly instructed to use the user-provided code and users cannot highlight precisely which snippets of code the model should incorporate into its context. Moreover, current systems lack effective recovery methods, forcing users to iteratively re-prompt the model with modified prompts until a sufficient solution is reached. Our method differs from traditional LLM-powered code-generation by constraining code-generation to an explicit function set and enabling recovery from failed attempts through automatically generated sub-functions. When the LLM cannot produce working code, we generate modular sub-functions to aid subsequent attempts at generating functional code. A by-product of our method is a library of reusable sub-functions that can solve related tasks, imitating a software team where efficiency scales with experience. We also introduce a new "half-shot" evaluation paradigm that provides tighter estimates of LLMs' coding abilities compared to traditional zero-shot evaluation. Our proposed evaluation method encourages models to output solutions in a structured format, decreasing syntax errors that can be mistaken for poor coding ability.
Natural language to code generation is an important application area of LLMs and has received wide attention from the community. The majority of relevant studies have exclusively concentrated on increasing the quantity and functional correctness of training sets while disregarding other stylistic elements of programs. More recently, data quality has garnered a lot of interest and multiple works have showcased its importance for improving performance. In this work, we investigate data quality for code and find that making the code more structured and readable leads to improved code generation performance of the system. We build a novel data-cleaning pipeline that uses these principles to transform existing programs by 1.) renaming variables, 2.) modularizing and decomposing complex code into smaller helper sub-functions, and 3.) inserting natural-language based plans via LLM based transformations. We evaluate our approach on two challenging algorithmic code generation benchmarks and find that fine-tuning CodeLLaMa-7B on our transformed modularized programs improves the performance by up to 30% compared to fine-tuning on the original dataset. Additionally, we demonstrate improved performance from using a smaller amount of higher-quality data, finding that a model fine-tuned on the entire original dataset is outperformed by a model trained on 15% of our cleaned dataset. Even in comparison to closed-source models, our models outperform the much larger AlphaCoder models.