The Iterative Born Approximation (IBA) is a well-known method for describing waves scattered by semi-transparent objects. In this paper, we present a novel nonlinear inverse scattering method that combines IBA with an edge-preserving total variation (TV) regularizer. The proposed method is obtained by relating iterations of IBA to layers of a feedforward neural network and developing a corresponding error backpropagation algorithm for efficiently estimating the permittivity of the object. Simulations illustrate that, by accounting for multiple scattering, the method successfully recovers the permittivity distribution where the traditional linear inverse scattering fails.
Current object recognition methods fail on object sets that include both diffuse, reflective and transparent materials, although they are very common in domestic scenarios. We show that a combination of cues from multiple sensor modalities, including specular reflectance and unavailable depth information, allows us to capture a larger subset of household objects by extending a state of the art object recognition method. This leads to a significant increase in robustness of recognition over a larger set of commonly used objects.
This paper addresses the problem of transparent object matting. Existing image matting approaches for transparent objects often require tedious capturing procedures and long processing time, which limit their practical use. In this paper, we first formulate transparent object matting as a refractive flow estimation problem. We then propose a deep learning framework, called TOM-Net, for learning the refractive flow. Our framework comprises two parts, namely a multi-scale encoder-decoder network for producing a coarse prediction, and a residual network for refinement. At test time, TOM-Net takes a single image as input, and outputs a matte (consisting of an object mask, an attenuation mask and a refractive flow field) in a fast feed-forward pass. As no off-the-shelf dataset is available for transparent object matting, we create a large-scale synthetic dataset consisting of 158K images of transparent objects rendered in front of images sampled from the Microsoft COCO dataset. We also collect a real dataset consisting of 876 samples using 14 transparent objects and 60 background images. Promising experimental results have been achieved on both synthetic and real data, which clearly demonstrate the effectiveness of our approach.
Numerous techniques have been proposed for reconstructing 3D models for opaque objects in past decades. However, none of them can be directly applied to transparent objects. This paper presents a fully automatic approach for reconstructing complete 3D shapes of transparent objects. Through positioning an object on a turntable, its silhouettes and light refraction paths under different viewing directions are captured. Then, starting from an initial rough model generated from space carving, our algorithm progressively optimizes the model under three constraints: surface and refraction normal consistency, surface projection and silhouette consistency, and surface smoothness. Experimental results on both synthetic and real objects demonstrate that our method can successfully recover the complex shapes of transparent objects and faithfully reproduce their light refraction properties.