Recent advancements in 3D object reconstruction from single images have primarily focused on improving the accuracy of object shapes. Yet, these techniques often fail to accurately capture the inter-relation between the object, ground, and camera. As a result, the reconstructed objects often appear floating or tilted when placed on flat surfaces. This limitation significantly affects 3D-aware image editing applications like shadow rendering and object pose manipulation. To address this issue, we introduce ORG (Object Reconstruction with Ground), a novel task aimed at reconstructing 3D object geometry in conjunction with the ground surface. Our method uses two compact pixel-level representations to depict the relationship between camera, object, and ground. Experiments show that the proposed ORG model can effectively reconstruct object-ground geometry on unseen data, significantly enhancing the quality of shadow generation and pose manipulation compared to conventional single-image 3D reconstruction techniques.
Canonical surface mapping generalizes keypoint detection by assigning each pixel of an object to a corresponding point in a 3D template. Popularised by DensePose for the analysis of humans, authors have since attempted to apply the concept to more categories, but with limited success due to the high cost of manual supervision. In this work, we introduce SHIC, a method to learn canonical maps without manual supervision which achieves better results than supervised methods for most categories. Our idea is to leverage foundation computer vision models such as DINO and Stable Diffusion that are open-ended and thus possess excellent priors over natural categories. SHIC reduces the problem of estimating image-to-template correspondences to predicting image-to-image correspondences using features from the foundation models. The reduction works by matching images of the object to non-photorealistic renders of the template, which emulates the process of collecting manual annotations for this task. These correspondences are then used to supervise high-quality canonical maps for any object of interest. We also show that image generators can further improve the realism of the template views, which provide an additional source of supervision for the model.
In this report we consider the problem of rapidly annotating a video with bounding boxes for a novel object. We describe a UI and associated workflow designed to make this process fast for an arbitrary novel target.
Small Video Object Detection (SVOD) is a crucial subfield in modern computer vision, essential for early object discovery and detection. However, existing SVOD datasets are scarce and suffer from issues such as insufficiently small objects, limited object categories, and lack of scene diversity, leading to unitary application scenarios for corresponding methods. To address this gap, we develop the XS-VID dataset, which comprises aerial data from various periods and scenes, and annotates eight major object categories. To further evaluate existing methods for detecting extremely small objects, XS-VID extensively collects three types of objects with smaller pixel areas: extremely small (\textit{es}, $0\sim12^2$), relatively small (\textit{rs}, $12^2\sim20^2$), and generally small (\textit{gs}, $20^2\sim32^2$). XS-VID offers unprecedented breadth and depth in covering and quantifying minuscule objects, significantly enriching the scene and object diversity in the dataset. Extensive validations on XS-VID and the publicly available VisDrone2019VID dataset show that existing methods struggle with small object detection and significantly underperform compared to general object detectors. Leveraging the strengths of previous methods and addressing their weaknesses, we propose YOLOFT, which enhances local feature associations and integrates temporal motion features, significantly improving the accuracy and stability of SVOD. Our datasets and benchmarks are available at \url{https://gjhhust.github.io/XS-VID/}.
Slot attention aims to decompose an input image into a set of meaningful object files (slots). These latent object representations enable various downstream tasks. Yet, these slots often bind to object parts, not objects themselves, especially for real-world datasets. To address this, we introduce Guided Latent Slot Diffusion - GLASS, an object-centric model that uses generated captions as a guiding signal to better align slots with objects. Our key insight is to learn the slot-attention module in the space of generated images. This allows us to repurpose the pre-trained diffusion decoder model, which reconstructs the images from the slots, as a semantic mask generator based on the generated captions. GLASS learns an object-level representation suitable for multiple tasks simultaneously, e.g., segmentation, image generation, and property prediction, outperforming previous methods. For object discovery, GLASS achieves approx. a +35% and +10% relative improvement for mIoU over the previous state-of-the-art (SOTA) method on the VOC and COCO datasets, respectively, and establishes a new SOTA FID score for conditional image generation amongst slot-attention-based methods. For the segmentation task, GLASS surpasses SOTA weakly-supervised and language-based segmentation models, which were specifically designed for the task.
Current methods commonly utilize three-branch structures of inversion, reconstruction, and editing, to tackle consistent image editing task. However, these methods lack control over the generation position of the edited object and have issues with background preservation. To overcome these limitations, we propose a tuning-free method with only two branches: inversion and editing. This approach allows users to simultaneously edit the object's action and control the generation position of the edited object. Additionally, it achieves improved background preservation. Specifically, we transfer the edited object information to the target area and repair or preserve the background of other areas during the inversion process at a specific time step. In the editing stage, we use the image features in self-attention to query the key and value of the corresponding time step in the inversion to achieve consistent image editing. Impressive image editing results and quantitative evaluation demonstrate the effectiveness of our method. The code is available at https://github.com/mobiushy/move-act.
Localizing objects in an unsupervised manner poses significant challenges due to the absence of key visual information such as the appearance, type and number of objects, as well as the lack of labeled object classes typically available in supervised settings. While recent approaches to unsupervised object localization have demonstrated significant progress by leveraging self-supervised visual representations, they often require computationally intensive training processes, resulting in high resource demands in terms of computation, learnable parameters, and data. They also lack explicit modeling of visual context, potentially limiting their accuracy in object localization. To tackle these challenges, we propose a single-stage learning framework, dubbed PEEKABOO, for unsupervised object localization by learning context-based representations at both the pixel- and shape-level of the localized objects through image masking. The key idea is to selectively hide parts of an image and leverage the remaining image information to infer the location of objects without explicit supervision. The experimental results, both quantitative and qualitative, across various benchmark datasets, demonstrate the simplicity, effectiveness and competitive performance of our approach compared to state-of-the-art methods in both single object discovery and unsupervised salient object detection tasks. Code and pre-trained models are available at: https://github.com/hasibzunair/peekaboo
Diffusion models revolutionize image generation by leveraging natural language to guide the creation of multimedia content. Despite significant advancements in such generative models, challenges persist in depicting detailed human-object interactions, especially regarding pose and object placement accuracy. We introduce a training-free method named Reasoning and Correcting Diffusion (ReCorD) to address these challenges. Our model couples Latent Diffusion Models with Visual Language Models to refine the generation process, ensuring precise depictions of HOIs. We propose an interaction-aware reasoning module to improve the interpretation of the interaction, along with an interaction correcting module to refine the output image for more precise HOI generation delicately. Through a meticulous process of pose selection and object positioning, ReCorD achieves superior fidelity in generated images while efficiently reducing computational requirements. We conduct comprehensive experiments on three benchmarks to demonstrate the significant progress in solving text-to-image generation tasks, showcasing ReCorD's ability to render complex interactions accurately by outperforming existing methods in HOI classification score, as well as FID and Verb CLIP-Score. Project website is available at https://alberthkyhky.github.io/ReCorD/ .
Learning-based analysis of images is commonly used in the fields of mobility and robotics for safe environmental motion and interaction. This requires not only object recognition but also the assignment of certain properties to them. With the help of this information, causally related actions can be adapted to different circumstances. Such logical interactions can be optimized by recognizing object-assigned properties. Density as a physical property offers the possibility to recognize how heavy an object is, which material it is made of, which forces are at work, and consequently which influence it has on its environment. Our approach introduces an AI-based concept for assigning physical properties to objects through the use of associated images. Based on synthesized data, we derive specific patterns from 2D images using a neural network to extract further information such as volume, material, or density. Accordingly, we discuss the possibilities of property-based feature extraction to improve causally related logics.
This paper addresses an important problem of object addition for images with only text guidance. It is challenging because the new object must be integrated seamlessly into the image with consistent visual context, such as lighting, texture, and spatial location. While existing text-guided image inpainting methods can add objects, they either fail to preserve the background consistency or involve cumbersome human intervention in specifying bounding boxes or user-scribbled masks. To tackle this challenge, we introduce Diffree, a Text-to-Image (T2I) model that facilitates text-guided object addition with only text control. To this end, we curate OABench, an exquisite synthetic dataset by removing objects with advanced image inpainting techniques. OABench comprises 74K real-world tuples of an original image, an inpainted image with the object removed, an object mask, and object descriptions. Trained on OABench using the Stable Diffusion model with an additional mask prediction module, Diffree uniquely predicts the position of the new object and achieves object addition with guidance from only text. Extensive experiments demonstrate that Diffree excels in adding new objects with a high success rate while maintaining background consistency, spatial appropriateness, and object relevance and quality.
Lidar-based perception pipelines rely on 3D object detection models to interpret complex scenes. While multiple representations for lidar exist, the range-view is enticing since it losslessly encodes the entire lidar sensor output. In this work, we achieve state-of-the-art amongst range-view 3D object detection models without using multiple techniques proposed in past range-view literature. We explore range-view 3D object detection across two modern datasets with substantially different properties: Argoverse 2 and Waymo Open. Our investigation reveals key insights: (1) input feature dimensionality significantly influences the overall performance, (2) surprisingly, employing a classification loss grounded in 3D spatial proximity works as well or better compared to more elaborate IoU-based losses, and (3) addressing non-uniform lidar density via a straightforward range subsampling technique outperforms existing multi-resolution, range-conditioned networks. Our experiments reveal that techniques proposed in recent range-view literature are not needed to achieve state-of-the-art performance. Combining the above findings, we establish a new state-of-the-art model for range-view 3D object detection -- improving AP by 2.2% on the Waymo Open dataset while maintaining a runtime of 10 Hz. We establish the first range-view model on the Argoverse 2 dataset and outperform strong voxel-based baselines. All models are multi-class and open-source. Code is available at https://github.com/benjaminrwilson/range-view-3d-detection.
We present PartGLEE, a part-level foundation model for locating and identifying both objects and parts in images. Through a unified framework, PartGLEE accomplishes detection, segmentation, and grounding of instances at any granularity in the open world scenario. Specifically, we propose a Q-Former to construct the hierarchical relationship between objects and parts, parsing every object into corresponding semantic parts. By incorporating a large amount of object-level data, the hierarchical relationships can be extended, enabling PartGLEE to recognize a rich variety of parts. We conduct comprehensive studies to validate the effectiveness of our method, PartGLEE achieves the state-of-the-art performance across various part-level tasks and obtain competitive results on object-level tasks. The proposed PartGLEE significantly enhances hierarchical modeling capabilities and part-level perception over our previous GLEE model. Further analysis indicates that the hierarchical cognitive ability of PartGLEE is able to facilitate a detailed comprehension in images for mLLMs. The model and code will be released at https://provencestar.github.io/PartGLEE-Vision/ .
Monocular 3D object detection is an important challenging task in autonomous driving. Existing methods mainly focus on performing 3D detection in ideal weather conditions, characterized by scenarios with clear and optimal visibility. However, the challenge of autonomous driving requires the ability to handle changes in weather conditions, such as foggy weather, not just clear weather. We introduce MonoWAD, a novel weather-robust monocular 3D object detector with a weather-adaptive diffusion model. It contains two components: (1) the weather codebook to memorize the knowledge of the clear weather and generate a weather-reference feature for any input, and (2) the weather-adaptive diffusion model to enhance the feature representation of the input feature by incorporating a weather-reference feature. This serves an attention role in indicating how much improvement is needed for the input feature according to the weather conditions. To achieve this goal, we introduce a weather-adaptive enhancement loss to enhance the feature representation under both clear and foggy weather conditions. Extensive experiments under various weather conditions demonstrate that MonoWAD achieves weather-robust monocular 3D object detection. The code and dataset are released at https://github.com/VisualAIKHU/MonoWAD.
Enlarging input images is a straightforward and effective approach to promote small object detection. However, simple image enlargement is significantly expensive on both computations and GPU memory. In fact, small objects are usually sparsely distributed and locally clustered. Therefore, massive feature extraction computations are wasted on the non-target background area of images. Recent works have tried to pick out target-containing regions using an extra network and perform conventional object detection, but the newly introduced computation limits their final performance. In this paper, we propose to reuse the detector's backbone to conduct feature-level object-seeking and patch-slicing, which can avoid redundant feature extraction and reduce the computation cost. Incorporating a sparse detection head, we are able to detect small objects on high-resolution inputs (e.g., 1080P or larger) for superior performance. The resulting Efficient Small Object Detection (ESOD) approach is a generic framework, which can be applied to both CNN- and ViT-based detectors to save the computation and GPU memory costs. Extensive experiments demonstrate the efficacy and efficiency of our method. In particular, our method consistently surpasses the SOTA detectors by a large margin (e.g., 8% gains on AP) on the representative VisDrone, UAVDT, and TinyPerson datasets. Code is available at https://github.com/alibaba/esod.
Object detection can localize and identify objects in images, and it is extensively employed in critical multimedia applications such as security surveillance and autonomous driving. Despite the success of existing object detection models, they are often evaluated in ideal scenarios where captured images guarantee the accurate and complete representation of the detecting scenes. However, images captured by image sensors may be affected by different factors in real applications, including cyber-physical attacks. In particular, attackers can exploit hardware properties within the systems to inject electromagnetic interference so as to manipulate the images. Such attacks can cause noisy or incomplete information about the captured scene, leading to incorrect detection results, potentially granting attackers malicious control over critical functions of the systems. This paper presents a research work that comprehensively quantifies and analyzes the impacts of such attacks on state-of-the-art object detection models in practice. It also sheds light on the underlying reasons for the incorrect detection outcomes.
Multimodal object detection offers a promising prospect to facilitate robust detection in various visual conditions. However, existing two-stream backbone networks are challenged by complex fusion and substantial parameter increments. This is primarily due to large data distribution biases of multimodal homogeneous information. In this paper, we propose a novel multimodal object detector, named Low-rank Modal Adaptors (LMA) with a shared backbone. The shared parameters enhance the consistency of homogeneous information, while lightweight modal adaptors focus on modality unique features. Furthermore, we design an adaptive rank allocation strategy to adapt to the varying heterogeneity at different feature levels. When applied to two multimodal object detection datasets, experiments validate the effectiveness of our method. Notably, on DroneVehicle, LMA attains a 10.4% accuracy improvement over the state-of-the-art method with a 149M-parameters reduction. The code is available at https://github.com/zyszxhy/FoRA. Our work was submitted to ACM MM in April 2024, but was rejected. We will continue to refine our work and paper writing next, mainly including proof of theory and multi-task applications of FoRA.
Visual grounding tasks aim to localize image regions based on natural language references. In this work, we explore whether generative VLMs predominantly trained on image-text data could be leveraged to scale up the text annotation of visual grounding data. We find that grounding knowledge already exists in generative VLM and can be elicited by proper prompting. We thus prompt a VLM to generate object-level descriptions by feeding it object regions from existing object detection datasets. We further propose attribute modeling to explicitly capture the important object attributes, and spatial relation modeling to capture inter-object relationship, both of which are common linguistic pattern in referring expression. Our constructed dataset (500K images, 1M objects, 16M referring expressions) is one of the largest grounding datasets to date, and the first grounding dataset with purely model-generated queries and human-annotated objects. To verify the quality of this data, we conduct zero-shot transfer experiments to the popular RefCOCO benchmarks for both referring expression comprehension (REC) and segmentation (RES) tasks. On both tasks, our model significantly outperform the state-of-the-art approaches without using human annotated visual grounding data. Our results demonstrate the promise of generative VLM to scale up visual grounding in the real world. Code and models will be released.
Automotive simulation can potentially compensate for a lack of training data in computer vision applications. However, there has been little to no image quality evaluation of automotive simulation and the impact of optical degradations on simulation is little explored. In this work, we investigate Virtual KITTI and the impact of applying variations of Gaussian blur on image sharpness. Furthermore, we consider object detection, a common computer vision application on three different state-of-the-art models, thus allowing us to characterize the relationship between object detection and sharpness. It was found that while image sharpness (MTF50) degrades from an average of 0.245cy/px to approximately 0.119cy/px; object detection performance stays largely robust within 0.58\%(Faster RCNN), 1.45\%(YOLOF) and 1.93\%(DETR) across all respective held-out test sets.
The advancement in computing power has significantly reduced the training times for deep learning, fostering the rapid development of networks designed for object recognition. However, the exploration of object utility, which is the affordance of the object, as opposed to object recognition, has received comparatively less attention. This work focuses on the problem of exploration of object affordances using existing networks trained on the object classification dataset. While pre-trained networks have proven to be instrumental in transfer learning for classification tasks, this work diverges from conventional object classification methods. Instead, it employs pre-trained networks to discern affordance labels without the need for specialized layers, abstaining from modifying the final layers through the addition of classification layers. To facilitate the determination of affordance labels without such modifications, two approaches, i.e. subspace clustering and manifold curvature methods are tested. These methods offer a distinct perspective on affordance label recognition. Especially, manifold curvature method has been successfully tested with nine distinct pre-trained networks, each achieving an accuracy exceeding 95%. Moreover, it is observed that manifold curvature and subspace clustering methods explore affordance labels that are not marked in the ground truth, but object affords in various cases.
The recent advances in query-based multi-camera 3D object detection are featured by initializing object queries in the 3D space, and then sampling features from perspective-view images to perform multi-round query refinement. In such a framework, query points near the same camera ray are likely to sample similar features from very close pixels, resulting in ambiguous query features and degraded detection accuracy. To this end, we introduce RayFormer, a camera-ray-inspired query-based 3D object detector that aligns the initialization and feature extraction of object queries with the optical characteristics of cameras. Specifically, RayFormer transforms perspective-view image features into bird's eye view (BEV) via the lift-splat-shoot method and segments the BEV map to sectors based on the camera rays. Object queries are uniformly and sparsely initialized along each camera ray, facilitating the projection of different queries onto different areas in the image to extract distinct features. Besides, we leverage the instance information of images to supplement the uniformly initialized object queries by further involving additional queries along the ray from 2D object detection boxes. To extract unique object-level features that cater to distinct queries, we design a ray sampling method that suitably organizes the distribution of feature sampling points on both images and bird's eye view. Extensive experiments are conducted on the nuScenes dataset to validate our proposed ray-inspired model design. The proposed RayFormer achieves superior performance of 55.5% mAP and 63.3% NDS, respectively.