We introduce UniToken, an auto-regressive generation model that encodes visual inputs through a combination of discrete and continuous representations, enabling seamless integration of unified visual understanding and image generation tasks. Unlike previous approaches that rely on unilateral visual representations, our unified visual encoding framework captures both high-level semantics and low-level details, delivering multidimensional information that empowers heterogeneous tasks to selectively assimilate domain-specific knowledge based on their inherent characteristics. Through in-depth experiments, we uncover key principles for developing a unified model capable of both visual understanding and image generation. Extensive evaluations across a diverse range of prominent benchmarks demonstrate that UniToken achieves state-of-the-art performance, surpassing existing approaches. These results establish UniToken as a robust foundation for future research in this domain. The code and models are available at https://github.com/SxJyJay/UniToken.
In the life-cycle of software development, testing plays a crucial role in quality assurance. Proper testing not only increases code coverage and prevents regressions but it can also ensure that any potential vulnerabilities in the software are identified and effectively fixed. However, creating such tests is a complex, resource-consuming manual process. To help developers and security experts, this paper explores the automatic unit test generation capability of one of the most widely used large language models, GPT-4, from the perspective of vulnerabilities. We examine a subset of the VUL4J dataset containing real vulnerabilities and their corresponding fixes to determine whether GPT-4 can generate syntactically and/or semantically correct unit tests based on the code before and after the fixes as evidence of vulnerability mitigation. We focus on the impact of code contexts, the effectiveness of GPT-4's self-correction ability, and the subjective usability of the generated test cases. Our results indicate that GPT-4 can generate syntactically correct test cases 66.5\% of the time without domain-specific pre-training. Although the semantic correctness of the fixes could be automatically validated in only 7. 5\% of the cases, our subjective evaluation shows that GPT-4 generally produces test templates that can be further developed into fully functional vulnerability-witnessing tests with relatively minimal manual effort. Therefore, despite the limited data, our initial findings suggest that GPT-4 can be effectively used in the generation of vulnerability-witnessing tests. It may not operate entirely autonomously, but it certainly plays a significant role in a partially automated process.
Code summarization with deep learning has been widely studied in recent years. Current deep learning models for code summarization generally follow the principle in neural machine translation and adopt the encoder-decoder framework, where the encoder learns the semantic representations from source code and the decoder transforms the learnt representations into human-readable text that describes the functionality of code snippets. Despite they achieve the new state-of-the-art performance, we notice that current models often either generate less fluent summaries, or fail to capture the core functionality, since they usually focus on a single type of code representations. As such we propose GypSum, a new deep learning model that learns hybrid representations using graph attention neural networks and a pre-trained programming and natural language model. We introduce particular edges related to the control flow of a code snippet into the abstract syntax tree for graph construction, and design two encoders to learn from the graph and the token sequence of source code, respectively. We modify the encoder-decoder sublayer in the Transformer's decoder to fuse the representations and propose a dual-copy mechanism to facilitate summary generation. Experimental results demonstrate the superior performance of GypSum over existing code summarization models.
Open-ended text generation tasks, such as dialogue generation and story completion, require models to generate a coherent continuation given limited preceding context. The open-ended nature of these tasks brings new challenges to the neural auto-regressive text generators nowadays. Despite these neural models are good at producing human-like text, it is difficult for them to arrange causalities and relations between given facts and possible ensuing events. To bridge this gap, we propose a novel two-stage method which explicitly arranges the ensuing events in open-ended text generation. Our approach can be understood as a specially-trained coarse-to-fine algorithm, where an event transition planner provides a "coarse" plot skeleton and a text generator in the second stage refines the skeleton. Experiments on two open-ended text generation tasks demonstrate that our proposed method effectively improves the quality of the generated text, especially in coherence and diversity. The code is available at: \url{https://github.com/qtli/EventPlanforTextGen}.
Text-guided molecule generation is a task where molecules are generated to match specific textual descriptions. Recently, most existing SMILES-based molecule generation methods rely on an autoregressive architecture. In this work, we propose the Text-Guided Molecule Generation with Diffusion Language Model (TGM-DLM), a novel approach that leverages diffusion models to address the limitations of autoregressive methods. TGM-DLM updates token embeddings within the SMILES string collectively and iteratively, using a two-phase diffusion generation process. The first phase optimizes embeddings from random noise, guided by the text description, while the second phase corrects invalid SMILES strings to form valid molecular representations. We demonstrate that TGM-DLM outperforms MolT5-Base, an autoregressive model, without the need for additional data resources. Our findings underscore the remarkable effectiveness of TGM-DLM in generating coherent and precise molecules with specific properties, opening new avenues in drug discovery and related scientific domains. Code will be released at: https://github.com/Deno-V/tgm-dlm.
This paper presents Tidal-MerzA, a novel system designed for collaborative performances between humans and a machine agent in the context of live coding, specifically focusing on the generation of musical patterns. Tidal-MerzA fuses two foundational models: ALCAA (Affective Live Coding Autonomous Agent) and Tidal Fuzz, a computational framework. By integrating affective modelling with computational generation, this system leverages reinforcement learning techniques to dynamically adapt music composition parameters within the TidalCycles framework, ensuring both affective qualities to the patterns and syntactical correctness. The development of Tidal-MerzA introduces two distinct agents: one focusing on the generation of mini-notation strings for musical expression, and another on the alignment of music with targeted affective states through reinforcement learning. This approach enhances the adaptability and creative potential of live coding practices and allows exploration of human-machine creative interactions. Tidal-MerzA advances the field of computational music generation, presenting a novel methodology for incorporating artificial intelligence into artistic practices.
Current mainstream audio generation methods primarily rely on simple text prompts, often failing to capture the nuanced details necessary for multi-style audio generation. To address this limitation, the Sound Event Enhanced Prompt Adapter is proposed. Unlike traditional static global style transfer, this method extracts style embedding through cross-attention between text and reference audio for adaptive style control. Adaptive layer normalization is then utilized to enhance the model's capacity to express multiple styles. Additionally, the Sound Event Reference Style Transfer Dataset (SERST) is introduced for the proposed target style audio generation task, enabling dual-prompt audio generation using both text and audio references. Experimental results demonstrate the robustness of the model, achieving state-of-the-art Fr\'echet Distance of 26.94 and KL Divergence of 1.82, surpassing Tango, AudioLDM, and AudioGen. Furthermore, the generated audio shows high similarity to its corresponding audio reference. The demo, code, and dataset are publicly available.
In this paper, we present ENTER, an interpretable Video Question Answering (VideoQA) system based on event graphs. Event graphs convert videos into graphical representations, where video events form the nodes and event-event relationships (temporal/causal/hierarchical) form the edges. This structured representation offers many benefits: 1) Interpretable VideoQA via generated code that parses event-graph; 2) Incorporation of contextual visual information in the reasoning process (code generation) via event graphs; 3) Robust VideoQA via Hierarchical Iterative Update of the event graphs. Existing interpretable VideoQA systems are often top-down, disregarding low-level visual information in the reasoning plan generation, and are brittle. While bottom-up approaches produce responses from visual data, they lack interpretability. Experimental results on NExT-QA, IntentQA, and EgoSchema demonstrate that not only does our method outperform existing top-down approaches while obtaining competitive performance against bottom-up approaches, but more importantly, offers superior interpretability and explainability in the reasoning process.
Designing protein sequences with specific biological functions and structural stability is crucial in biology and chemistry. Generative models already demonstrated their capabilities for reliable protein design. However, previous models are limited to the unconditional generation of protein sequences and lack the controllable generation ability that is vital to biological tasks. In this work, we propose TaxDiff, a taxonomic-guided diffusion model for controllable protein sequence generation that combines biological species information with the generative capabilities of diffusion models to generate structurally stable proteins within the sequence space. Specifically, taxonomic control information is inserted into each layer of the transformer block to achieve fine-grained control. The combination of global and local attention ensures the sequence consistency and structural foldability of taxonomic-specific proteins. Extensive experiments demonstrate that TaxDiff can consistently achieve better performance on multiple protein sequence generation benchmarks in both taxonomic-guided controllable generation and unconditional generation. Remarkably, the sequences generated by TaxDiff even surpass those produced by direct-structure-generation models in terms of confidence based on predicted structures and require only a quarter of the time of models based on the diffusion model. The code for generating proteins and training new versions of TaxDiff is available at:https://github.com/Linzy19/TaxDiff.
Visual generation and understanding are two deeply interconnected aspects of human intelligence, yet they have been traditionally treated as separate tasks in machine learning. In this paper, we propose Jodi, a diffusion framework that unifies visual generation and understanding by jointly modeling the image domain and multiple label domains. Specifically, Jodi is built upon a linear diffusion transformer along with a role switch mechanism, which enables it to perform three particular types of tasks: (1) joint generation, where the model simultaneously generates images and multiple labels; (2) controllable generation, where images are generated conditioned on any combination of labels; and (3) image perception, where multiple labels can be predicted at once from a given image. Furthermore, we present the Joint-1.6M dataset, which contains 200,000 high-quality images collected from public sources, automatic labels for 7 visual domains, and LLM-generated captions. Extensive experiments demonstrate that Jodi excels in both generation and understanding tasks and exhibits strong extensibility to a wider range of visual domains. Code is available at https://github.com/VIPL-GENUN/Jodi.
Code watermarking identifies AI-generated code by embedding patterns into the code during generation. Effective watermarking requires meeting two key conditions: the watermark should be reliably detectable, and the code should retain its original functionality. However, existing methods often modify tokens that are critical for program logic, such as keywords in conditional expressions or operators in arithmetic computations. These modifications can cause syntax errors or functional failures, limiting the practical use of watermarking. We present STONE, a method that preserves functional integrity by selectively inserting watermarks only into non-syntax tokens. By excluding tokens essential for code execution, STONE minimizes the risk of functional degradation. In addition, we introduce CWEM, a comprehensive evaluation metric that evaluates watermarking techniques based on correctness, detectability, and naturalness. While correctness and detectability have been widely used, naturalness remains underexplored despite its importance. Unnatural patterns can reveal the presence of a watermark, making it easier for adversaries to remove. We evaluate STONE using CWEM and compare its performance with the state-of-the-art approach. The results show that STONE achieves an average improvement of 7.69% in CWEM across Python, C++, and Java. Our code is available in https://github.com/inistory/STONE-watermarking/.
Code debugging is a vital stage of software development, essential for ensuring the reliability and performance of Large Language Models (LLMs) in the code generation task. Human debugging typically follows a multi-stage process, which includes Bug Localization, Bug Identification, Code Repair, and Code Recognition. However, existing code debugging benchmarks predominantly focus on the Code Repair stage, which offers only a limited perspective on evaluating the debugging capabilities of LLMs. In this paper, we introduce DEBUGEVAL, a comprehensive benchmark for evaluating the debugging abilities of LLMs by emulating the multi-stage human debugging process. Through evaluating on DEBUGEVAL, we observe that 7B-scale models consistently underperform compared to their larger counterparts, highlighting their limitations in comprehending code semantics. In this case, we propose the COmmunicative Agent-based data SynThesis (COAST) framework, which employs a multi-agent system to generate high-quality training data for supervised fine-tuning (SFT). Experimental results demonstrate that COAST-generated data outperform human-curated and GPT-4-generated data, enabling 7B-scale LLMs to achieve debugging performance comparable to GPT-3.5. All data and codes are available at https://github.com/NEUIR/COAST.
Existing code generation benchmarks primarily evaluate functional correctness, with limited focus on code efficiency and often restricted to a single language like Python. To address this gap, we introduce EffiBench-X, the first multi-language benchmark designed to measure the efficiency of LLM-generated code. EffiBench-X supports Python, C++, Java, JavaScript, Ruby, and Golang. It comprises competitive programming tasks with human-expert solutions as efficiency baselines. Evaluating state-of-the-art LLMs on EffiBench-X reveals that while models generate functionally correct code, they consistently underperform human experts in efficiency. Even the most efficient LLM-generated solutions (Qwen3-32B) achieve only around \textbf{62\%} of human efficiency on average, with significant language-specific variations. LLMs show better efficiency in Python, Ruby, and JavaScript than in Java, C++, and Golang. For instance, DeepSeek-R1's Python code is significantly more efficient than its Java code. These results highlight the critical need for research into LLM optimization techniques to improve code efficiency across diverse languages. The dataset and evaluation infrastructure are submitted and available at https://github.com/EffiBench/EffiBench-X.git and https://huggingface.co/datasets/EffiBench/effibench-x.
Large Language Models (LLMs) have attained the impressive capability to resolve a wide range of NLP tasks by fine-tuning high-quality instruction data. However, collecting human-written data of high quality, especially multi-turn dialogues, is expensive and unattainable for most people. Though previous studies have used powerful LLMs to generate the dialogues automatically, they all suffer from generating untruthful dialogues because of the model hallucination. Therefore, we propose a method called RefGPT to generate enormous truthful and customized dialogues without worrying about factual errors caused by the model hallucination. RefGPT solves the model hallucination in dialogue generation by restricting the LLMs to leverage the given reference instead of reciting their own knowledge to generate dialogues. Additionally, RefGPT adds detailed controls on every utterance to enable high customization capability, which previous studies have ignored. On the basis of RefGPT, we also propose two high-quality dialogue datasets generated by GPT-4, namely RefGPT-Fact and RefGPT-Code. RefGPT-Fact is a dataset with 100k multi-turn dialogues based on factual knowledge and RefGPT-Code has 76k multi-turn dialogues covering a wide range of coding scenarios. Our code and datasets are released in https://github.com/mutonix/RefGPT.
This paper introduces Safurai-Csharp, an open-source model designed to specialize in the generation, completion, and debugging of C# code. Safurai-Csharp is built upon the novel CodeLlama 34B model and leverages the EvolInstruct technique, creating a refined and expanded dataset for its fine-tuning process. The results of its performance, a notable score of 56.33% on the Manual MultiPL-E benchmark (Zero-Shot, Pass@1), signal its high capacity to streamline developers' workflows and aid code learning. It shows promise in setting new stakes in the landscape of open-source C# LLMs and hopes to inspire more inclusive and wide-ranging development in the field of language-specific LLMs.
Code LLMs are being rapidly deployed and there is evidence that they can make professional programmers more productive. Current benchmarks for code generation measure whether models generate correct programs given an expert prompt. In this paper, we present a new benchmark containing multiple prompts per problem, written by a specific population of non-expert prompters: beginning programmers. StudentEval contains 1,749 prompts for 48 problems, written by 80 students who have only completed one semester of Python programming. Our students wrote these prompts while working interactively with a Code LLM, and we observed very mixed success rates. We use StudentEval to evaluate 5 Code LLMs and find that StudentEval is a better discriminator of model performance than existing benchmarks. We analyze the prompts and find significant variation in students' prompting techniques. We also find that nondeterministic LLM sampling could mislead students into thinking that their prompts are more (or less) effective than they actually are, which has implications for how to teach with Code LLMs.
Live video commenting is popular on video media platforms, as it can create a chatting atmosphere and provide supplementary information for users while watching videos. Automatically generating live video comments can improve user experience and enable human-like generation for bot chatting. Existing works mostly focus on short video datasets while ignoring other important video types such as long videos like movies. In this work, we collect a new Movie Live Comments (MovieLC) dataset to support research on live video comment generation for long videos. We also propose a knowledge enhanced generation model inspired by the divergent and informative nature of live video comments. Our model adopts a pre-training encoder-decoder framework and incorporates external knowledge. Extensive experiments show that both objective metrics and human evaluation demonstrate the effectiveness of our proposed model. The MovieLC dataset and our code will be released.
Unconditional generation -- the problem of modeling data distribution without relying on human-annotated labels -- is a long-standing and fundamental challenge in generative models, creating a potential of learning from large-scale unlabeled data. In the literature, the generation quality of an unconditional method has been much worse than that of its conditional counterpart. This gap can be attributed to the lack of semantic information provided by labels. In this work, we show that one can close this gap by generating semantic representations in the representation space produced by a self-supervised encoder. These representations can be used to condition the image generator. This framework, called Representation-Conditioned Generation (RCG), provides an effective solution to the unconditional generation problem without using labels. Through comprehensive experiments, we observe that RCG significantly improves unconditional generation quality: e.g., it achieves a new state-of-the-art FID of 2.15 on ImageNet 256x256, largely reducing the previous best of 5.91 by a relative 64%. Our unconditional results are situated in the same tier as the leading class-conditional ones. We hope these encouraging observations will attract the community's attention to the fundamental problem of unconditional generation. Code is available at https://github.com/LTH14/rcg.
Conditional visual generation has witnessed remarkable progress with the advent of diffusion models (DMs), especially in tasks like control-to-image generation. However, challenges such as expensive computational cost, high inference latency, and difficulties of integration with large language models (LLMs) have necessitated exploring alternatives to DMs. This paper introduces ControlVAR, a novel framework that explores pixel-level controls in visual autoregressive (VAR) modeling for flexible and efficient conditional generation. In contrast to traditional conditional models that learn the conditional distribution, ControlVAR jointly models the distribution of image and pixel-level conditions during training and imposes conditional controls during testing. To enhance the joint modeling, we adopt the next-scale AR prediction paradigm and unify control and image representations. A teacher-forcing guidance strategy is proposed to further facilitate controllable generation with joint modeling. Extensive experiments demonstrate the superior efficacy and flexibility of ControlVAR across various conditional generation tasks against popular conditional DMs, \eg, ControlNet and T2I-Adaptor. Code: \url{https://github.com/lxa9867/ControlVAR}.
Long-form generation is crucial for academic writing papers and repo-level code generation. Despite this, current models, including GPT-4o, still exhibit unsatisfactory performance. Existing methods that utilize preference learning with outcome supervision often fail to provide detailed feedback for extended contexts. This shortcoming can lead to content that does not fully satisfy query requirements, resulting in issues like length deviations, and diminished quality. In this paper, we propose enhancing long-form generation by incorporating process supervision. We employ Monte Carlo Tree Search to gather stepwise preference pairs, utilizing a global memory pool to maintain consistency. To address the issue of suboptimal candidate selection, we integrate external critiques to refine and improve the quality of the preference pairs. Finally, we apply step-level DPO using the collected stepwise preference pairs. Experimental results show that our method improves length and quality on long-form generation benchmarks, with almost lossless performance on general benchmarks across various model backbones.