Infrared-visible object detection aims to achieve robust object detection by leveraging the complementary information of infrared and visible image pairs. However, the commonly existing modality misalignment problem presents two challenges: fusing misalignment complementary features is difficult, and current methods cannot accurately locate objects in both modalities under misalignment conditions. In this paper, we propose a Decoupled Position Detection Transformer (DPDETR) to address these problems. Specifically, we explicitly formulate the object category, visible modality position, and infrared modality position to enable the network to learn the intrinsic relationships and output accurate positions of objects in both modalities. To fuse misaligned object features accurately, we propose a Decoupled Position Multispectral Cross-attention module that adaptively samples and aggregates multispectral complementary features with the constraint of infrared and visible reference positions. Additionally, we design a query-decoupled Multispectral Decoder structure to address the optimization gap among the three kinds of object information in our task and propose a Decoupled Position Contrastive DeNosing Training strategy to enhance the DPDETR's ability to learn decoupled positions. Experiments on DroneVehicle and KAIST datasets demonstrate significant improvements compared to other state-of-the-art methods. The code will be released at https://github.com/gjj45/DPDETR.
The rise of autonomous vehicles has significantly increased the demand for robust 3D object detection systems. While cameras and LiDAR sensors each offer unique advantages--cameras provide rich texture information and LiDAR offers precise 3D spatial data--relying on a single modality often leads to performance limitations. This paper introduces MV2DFusion, a multi-modal detection framework that integrates the strengths of both worlds through an advanced query-based fusion mechanism. By introducing an image query generator to align with image-specific attributes and a point cloud query generator, MV2DFusion effectively combines modality-specific object semantics without biasing toward one single modality. Then the sparse fusion process can be accomplished based on the valuable object semantics, ensuring efficient and accurate object detection across various scenarios. Our framework's flexibility allows it to integrate with any image and point cloud-based detectors, showcasing its adaptability and potential for future advancements. Extensive evaluations on the nuScenes and Argoverse2 datasets demonstrate that MV2DFusion achieves state-of-the-art performance, particularly excelling in long-range detection scenarios.
In this paper, we propose a novel encoder-decoder architecture, named SABER, to learn the 6D pose of the object in the embedding space by learning shape representation at a given pose. This model enables us to learn pose by performing shape representation at a target pose from RGB image input. We perform shape representation as an auxiliary task which helps us in learning rotations space for an object based on 2D images. An image encoder predicts the rotation in the embedding space and the DeepSDF based decoder learns to represent the object's shape at the given pose. As our approach is shape based, the pipeline is suitable for any type of object irrespective of the symmetry. Moreover, we need only a CAD model of the objects to train SABER. Our pipeline is synthetic data based and can also handle symmetric objects without symmetry labels and, thus, no additional labeled training data is needed. The experimental evaluation shows that our method achieves close to benchmark results for both symmetric objects and asymmetric objects on Occlusion-LineMOD, and T-LESS datasets.
Underwater object detection has higher requirements of running speed and deployment efficiency for the detector due to its specific environmental challenges. NMS of two- or one-stage object detectors and transformer architecture of query-based end-to-end object detectors are not conducive to deployment on underwater embedded devices with limited processing power. As for the detrimental effect of underwater color cast noise, recent underwater object detectors make network architecture or training complex, which also hinders their application and deployment on underwater vehicle platforms. In this paper, we propose the Underwater DECO with improved deNoising training (U-DECN), the query-based end-to-end object detector (with ConvNet encoder-decoder architecture) for underwater color cast noise that addresses the above problems. We integrate advanced technologies from DETR variants into DECO and design optimization methods specifically for the ConvNet architecture, including Separate Contrastive DeNoising Forward and Deformable Convolution in SIM. To address the underwater color cast noise issue, we propose an underwater color denoising query to improve the generalization of the model for the biased object feature information by different color cast noise. Our U-DECN, with ResNet-50 backbone, achieves 61.4 AP (50 epochs), 63.3 AP (72 epochs), 64.0 AP (100 epochs) on DUO, and 21 FPS (5 times faster than Deformable DETR and DINO 4 FPS) on NVIDIA AGX Orin by TensorRT FP16, outperforming the other state-of-the-art query-based end-to-end object detectors. The code is available at https://github.com/LEFTeyex/U-DECN.
Falling objects from buildings can cause severe injuries to pedestrians due to the great impact force they exert. Although surveillance cameras are installed around some buildings, it is challenging for humans to capture such events in surveillance videos due to the small size and fast motion of falling objects, as well as the complex background. Therefore, it is necessary to develop methods to automatically detect falling objects around buildings in surveillance videos. To facilitate the investigation of falling object detection, we propose a large, diverse video dataset called FADE (FAlling Object DEtection around Buildings) for the first time. FADE contains 1,881 videos from 18 scenes, featuring 8 falling object categories, 4 weather conditions, and 4 video resolutions. Additionally, we develop a new object detection method called FADE-Net, which effectively leverages motion information and produces small-sized but high-quality proposals for detecting falling objects around buildings. Importantly, our method is extensively evaluated and analyzed by comparing it with the previous approaches used for generic object detection, video object detection, and moving object detection on the FADE dataset. Experimental results show that the proposed FADE-Net significantly outperforms other methods, providing an effective baseline for future research. The dataset and code are publicly available at https://fadedataset.github.io/FADE.github.io/.
Semantic segmentation involves assigning a specific category to each pixel in an image. While Vision Transformer-based models have made significant progress, current semantic segmentation methods often struggle with precise predictions in localized areas like object boundaries. To tackle this challenge, we introduce a new semantic segmentation architecture, ``MacFormer'', which features two key components. Firstly, using learnable agent tokens, a Mutual Agent Cross-Attention (MACA) mechanism effectively facilitates the bidirectional integration of features across encoder and decoder layers. This enables better preservation of low-level features, such as elementary edges, during decoding. Secondly, a Frequency Enhancement Module (FEM) in the decoder leverages high-frequency and low-frequency components to boost features in the frequency domain, benefiting object boundaries with minimal computational complexity increase. MacFormer is demonstrated to be compatible with various network architectures and outperforms existing methods in both accuracy and efficiency on benchmark datasets ADE20K and Cityscapes under different computational constraints.
In multi-label classification, machine learning encounters the challenge of domain generalization when handling tasks with distributions differing from the training data. Existing approaches primarily focus on vision object recognition and neglect the integration of natural language. Recent advancements in vision-language pre-training leverage supervision from extensive visual-language pairs, enabling learning across diverse domains and enhancing recognition in multi-modal scenarios. However, these approaches face limitations in loss function utilization, generality across backbones, and class-aware visual fusion. This paper proposes solutions to these limitations by inferring the actual loss, broadening evaluations to larger vision-language backbones, and introducing Mixup-CLIPood, which incorporates a novel mix-up loss for enhanced class-aware visual fusion. Our method demonstrates superior performance in domain generalization across multiple datasets.
We present lazy visual grounding, a two-stage approach of unsupervised object mask discovery followed by object grounding, for open-vocabulary semantic segmentation. Plenty of the previous art casts this task as pixel-to-text classification without object-level comprehension, leveraging the image-to-text classification capability of pretrained vision-and-language models. We argue that visual objects are distinguishable without the prior text information as segmentation is essentially a vision task. Lazy visual grounding first discovers object masks covering an image with iterative Normalized cuts and then later assigns text on the discovered objects in a late interaction manner. Our model requires no additional training yet shows great performance on five public datasets: Pascal VOC, Pascal Context, COCO-object, COCO-stuff, and ADE 20K. Especially, the visually appealing segmentation results demonstrate the model capability to localize objects precisely. Paper homepage: https://cvlab.postech.ac.kr/research/lazygrounding
Object detection as part of computer vision can be crucial for traffic management, emergency response, autonomous vehicles, and smart cities. Despite significant advances in object detection, detecting small objects in images captured by distant cameras remains challenging due to their size, distance from the camera, varied shapes, and cluttered backgrounds. To address these challenges, we propose Small Object Detection YOLOv8 (SOD-YOLOv8), a novel model specifically designed for scenarios involving numerous small objects. Inspired by Efficient Generalized Feature Pyramid Networks (GFPN), we enhance multi-path fusion within YOLOv8 to integrate features across different levels, preserving details from shallower layers and improving small object detection accuracy. Also, A fourth detection layer is added to leverage high-resolution spatial information effectively. The Efficient Multi-Scale Attention Module (EMA) in the C2f-EMA module enhances feature extraction by redistributing weights and prioritizing relevant features. We introduce Powerful-IoU (PIoU) as a replacement for CIoU, focusing on moderate-quality anchor boxes and adding a penalty based on differences between predicted and ground truth bounding box corners. This approach simplifies calculations, speeds up convergence, and enhances detection accuracy. SOD-YOLOv8 significantly improves small object detection, surpassing widely used models in various metrics, without substantially increasing computational cost or latency compared to YOLOv8s. Specifically, it increases recall from 40.1\% to 43.9\%, precision from 51.2\% to 53.9\%, $\text{mAP}_{0.5}$ from 40.6\% to 45.1\%, and $\text{mAP}_{0.5:0.95}$ from 24\% to 26.6\%. In dynamic real-world traffic scenes, SOD-YOLOv8 demonstrated notable improvements in diverse conditions, proving its reliability and effectiveness in detecting small objects even in challenging environments.
We introduce uncertainty-aware object instance segmentation (UncOS) and demonstrate its usefulness for embodied interactive segmentation. To deal with uncertainty in robot perception, we propose a method for generating a hypothesis distribution of object segmentation. We obtain a set of region-factored segmentation hypotheses together with confidence estimates by making multiple queries of large pre-trained models. This process can produce segmentation results that achieve state-of-the-art performance on unseen object segmentation problems. The output can also serve as input to a belief-driven process for selecting robot actions to perturb the scene to reduce ambiguity. We demonstrate the effectiveness of this method in real-robot experiments. Website: https://sites.google.com/view/embodied-uncertain-seg
Large Vision-Language Models (LVLMs) are an extension of Large Language Models (LLMs) that facilitate processing both image and text inputs, expanding AI capabilities. However, LVLMs struggle with object hallucinations due to their reliance on text cues and learned object co-occurrence biases. While most research quantifies these hallucinations, mitigation strategies are still lacking. Our study introduces a Language Contrastive Decoding (LCD) algorithm that adjusts LVLM outputs based on LLM distribution confidence levels, effectively reducing object hallucinations. We demonstrate the advantages of LCD in leading LVLMs, showing up to %4 improvement in POPE F1 scores and up to %36 reduction in CHAIR scores on the COCO validation set, while also improving captioning quality scores. Our method effectively improves LVLMs without needing complex post-processing or retraining, and is easily applicable to different models. Our findings highlight the potential of further exploration of LVLM-specific decoding algorithms.
Recognizing and disentangling visual attributes from objects is a foundation to many computer vision applications. While large vision language representations like CLIP had largely resolved the task of zero-shot object recognition, zero-shot visual attribute recognition remains a challenge because CLIP's contrastively-learned vision-language representation cannot effectively capture object-attribute dependencies. In this paper, we target this weakness and propose a sentence generation-based retrieval formulation for attribute recognition that is novel in 1) explicitly modeling a to-be-measured and retrieved object-attribute relation as a conditional probability graph, which converts the recognition problem into a dependency-sensitive language-modeling problem, and 2) applying a large pretrained Vision-Language Model (VLM) on this reformulation and naturally distilling its knowledge of image-object-attribute relations to use towards attribute recognition. Specifically, for each attribute to be recognized on an image, we measure the visual-conditioned probability of generating a short sentence encoding the attribute's relation to objects on the image. Unlike contrastive retrieval, which measures likelihood by globally aligning elements of the sentence to the image, generative retrieval is sensitive to the order and dependency of objects and attributes in the sentence. We demonstrate through experiments that generative retrieval consistently outperforms contrastive retrieval on two visual reasoning datasets, Visual Attribute in the Wild (VAW), and our newly-proposed Visual Genome Attribute Ranking (VGARank).
High-performance Multimodal Large Language Models (MLLMs) are heavily dependent on data quality. To advance fine-grained image recognition within MLLMs, we introduce a novel data synthesis method inspired by contrastive learning and image difference captioning. Our key idea involves challenging the model to discern both matching and distinct elements by scrutinizing object differences in detailed regions across similar images. We begin by generating pairs of similar images that emphasize object variations. Following this, we employ a Difference Area Generator to pinpoint object differences, and subsequently, a Difference Captions Generator to articulate these differences. This process results in a high-quality dataset of "object replacement" samples, termed Img-Diff, which can be scaled as needed due to its automated nature. We leverage this generated dataset to fine-tune state-of-the-art (SOTA) MLLMs, such as InternVL2, achieving substantial improvements across various image difference and Visual Question Answering tasks. Notably, the trained models significantly outperform existing SOTA models like GPT-4V and Gemini on the MMVP benchmark. Additionally, we conduct comprehensive evaluations to validate the dataset's diversity, quality, and robustness, offering several insights into the synthesis of such contrastive datasets. We release our codes and dataset to encourage further research on multimodal data synthesis and MLLMs' fundamental capabilities for image understanding.
Accurate 3D object detection in LiDAR point clouds is crucial for autonomous driving systems. To achieve state-of-the-art performance, the supervised training of detectors requires large amounts of human-annotated data, which is expensive to obtain and restricted to predefined object categories. To mitigate manual labeling efforts, recent unsupervised object detection approaches generate class-agnostic pseudo-labels for moving objects, subsequently serving as supervision signal to bootstrap a detector. Despite promising results, these approaches do not provide class labels or generalize well to static objects. Furthermore, they are mostly restricted to data containing multiple drives from the same scene or images from a precisely calibrated and synchronized camera setup. To overcome these limitations, we propose a vision-language-guided unsupervised 3D detection approach that operates exclusively on LiDAR point clouds. We transfer CLIP knowledge to classify point clusters of static and moving objects, which we discover by exploiting the inherent spatio-temporal information of LiDAR point clouds for clustering, tracking, as well as box and label refinement. Our approach outperforms state-of-the-art unsupervised 3D object detectors on the Waymo Open Dataset ($+23~\text{AP}_{3D}$) and Argoverse 2 ($+7.9~\text{AP}_{3D}$) and provides class labels not solely based on object size assumptions, marking a significant advancement in the field.
Detection of Graphical User Interface (GUI) elements is a crucial task for automatic code generation from images and sketches, GUI testing, and GUI search. Recent studies have leveraged both old-fashioned and modern computer vision (CV) techniques. Oldfashioned methods utilize classic image processing algorithms (e.g. edge detection and contour detection) and modern methods use mature deep learning solutions for general object detection tasks. GUI element detection, however, is a domain-specific case of object detection, in which objects overlap more often, and are located very close to each other, plus the number of object classes is considerably lower, yet there are more objects in the images compared to natural images. Hence, the studies that have been carried out on comparing various object detection models, might not apply to GUI element detection. In this study, we evaluate the performance of the four most recent successful YOLO models for general object detection tasks on GUI element detection and investigate their accuracy performance in detecting various GUI elements.
This paper addresses the challenge of perceiving complete object shapes through visual perception. While prior studies have demonstrated encouraging outcomes in segmenting the visible parts of objects within a scene, amodal segmentation, in particular, has the potential to allow robots to infer the occluded parts of objects. To this end, this paper introduces a new framework that explores amodal segmentation for robotic grasping in cluttered scenes, thus greatly enhancing robotic grasping abilities. Initially, we use a conventional segmentation algorithm to detect the visible segments of the target object, which provides shape priors for completing the full object mask. Particularly, to explore how to utilize semantic features from RGB images and geometric information from depth images, we propose a Linear-fusion Attention-guided Convolutional Network (LAC-Net). LAC-Net utilizes the linear-fusion strategy to effectively fuse this cross-modal data, and then uses the prior visible mask as attention map to guide the network to focus on target feature locations for further complete mask recovery. Using the amodal mask of the target object provides advantages in selecting more accurate and robust grasp points compared to relying solely on the visible segments. The results on different datasets show that our method achieves state-of-the-art performance. Furthermore, the robot experiments validate the feasibility and robustness of this method in the real world. Our code and demonstrations are available on the project page: https://jrryzh.github.io/LAC-Net.
Pose estimation and tracking of objects is a fundamental application in 3D vision. Event cameras possess remarkable attributes such as high dynamic range, low latency, and resilience against motion blur, which enables them to address challenging high dynamic range scenes or high-speed motion. These features make event cameras an ideal complement over standard cameras for object pose estimation. In this work, we propose a line-based robust pose estimation and tracking method for planar or non-planar objects using an event camera. Firstly, we extract object lines directly from events, then provide an initial pose using a globally-optimal Branch-and-Bound approach, where 2D-3D line correspondences are not known in advance. Subsequently, we utilize event-line matching to establish correspondences between 2D events and 3D models. Furthermore, object poses are refined and continuously tracked by minimizing event-line distances. Events are assigned different weights based on these distances, employing robust estimation algorithms. To evaluate the precision of the proposed methods in object pose estimation and tracking, we have devised and established an event-based moving object dataset. Compared against state-of-the-art methods, the robustness and accuracy of our methods have been validated both on synthetic experiments and the proposed dataset. The source code is available at https://github.com/Zibin6/LOPET.
Intent obfuscation is a common tactic in adversarial situations, enabling the attacker to both manipulate the target system and avoid culpability. Surprisingly, it has rarely been implemented in adversarial attacks on machine learning systems. We are the first to propose using intent obfuscation to generate adversarial examples for object detectors: by perturbing another non-overlapping object to disrupt the target object, the attacker hides their intended target. We conduct a randomized experiment on 5 prominent detectors -- YOLOv3, SSD, RetinaNet, Faster R-CNN, and Cascade R-CNN -- using both targeted and untargeted attacks and achieve success on all models and attacks. We analyze the success factors characterizing intent obfuscating attacks, including target object confidence and perturb object sizes. We then demonstrate that the attacker can exploit these success factors to increase success rates for all models and attacks. Finally, we discuss main takeaways and legal repercussions.
We introduce a new approach for generating realistic 3D models with UV maps through a representation termed "Object Images." This approach encapsulates surface geometry, appearance, and patch structures within a 64x64 pixel image, effectively converting complex 3D shapes into a more manageable 2D format. By doing so, we address the challenges of both geometric and semantic irregularity inherent in polygonal meshes. This method allows us to use image generation models, such as Diffusion Transformers, directly for 3D shape generation. Evaluated on the ABO dataset, our generated shapes with patch structures achieve point cloud FID comparable to recent 3D generative models, while naturally supporting PBR material generation.
Object recognition technologies hold the potential to support blind and low-vision people in navigating the world around them. However, the gap between benchmark performances and practical usability remains a significant challenge. This paper presents a study aimed at understanding blind users' interaction with object recognition systems for identifying and avoiding errors. Leveraging a pre-existing object recognition system, URCam, fine-tuned for our experiment, we conducted a user study involving 12 blind and low-vision participants. Through in-depth interviews and hands-on error identification tasks, we gained insights into users' experiences, challenges, and strategies for identifying errors in camera-based assistive technologies and object recognition systems. During interviews, many participants preferred independent error review, while expressing apprehension toward misrecognitions. In the error identification task, participants varied viewpoints, backgrounds, and object sizes in their images to avoid and overcome errors. Even after repeating the task, participants identified only half of the errors, and the proportion of errors identified did not significantly differ from their first attempts. Based on these insights, we offer implications for designing accessible interfaces tailored to the needs of blind and low-vision users in identifying object recognition errors.