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arXiv:1706.08222

YouTube-8M Video Understanding Challenge Approach and Applications

This paper introduces the YouTube-8M Video Understanding Challenge hosted as a Kaggle competition and also describes my approach to experimenting with various models. For each of my experiments, I provide the score result as well as possible improvements to be made. Towards the end of the paper, I discuss the various ensemble learning techniques that I applied on the dataset which significantly boosted my overall competition score. At last, I discuss the exciting future of video understanding research and also the many applications that such research could significantly improve.

arXiv:1706.08217

An Effective Way to Improve YouTube-8M Classification Accuracy in Google Cloud Platform

Large-scale datasets have played a significant role in progress of neural network and deep learning areas. YouTube-8M is such a benchmark dataset for general multi-label video classification. It was created from over 7 million YouTube videos (450,000 hours of video) and includes video labels from a vocabulary of 4716 classes (3.4 labels/video on average). It also comes with pre-extracted audio & visual features from every second of video (3.2 billion feature vectors in total). Google cloud recently released the datasets and organized 'Google Cloud & YouTube-8M Video Understanding Challenge' on Kaggle. Competitors are challenged to develop classification algorithms that assign video-level labels using the new and improved Youtube-8M V2 dataset. Inspired by the competition, we started exploration of audio understanding and classification using deep learning algorithms and ensemble methods. We built several baseline predictions according to the benchmark paper and public github tensorflow code. Furthermore, we improved global prediction accuracy (GAP) from base level 77% to 80.7% through approaches of ensemble.

arXiv:1707.00803

Aggregating Frame-level Features for Large-Scale Video Classification

This paper introduces the system we developed for the Google Cloud & YouTube-8M Video Understanding Challenge, which can be considered as a multi-label classification problem defined on top of the large scale YouTube-8M Dataset. We employ a large set of techniques to aggregate the provided frame-level feature representations and generate video-level predictions, including several variants of recurrent neural networks (RNN) and generalized VLAD. We also adopt several fusion strategies to explore the complementarity among the models. In terms of the official metric GAP@20 (global average precision at 20), our best fusion model attains 0.84198 on the public 50\% of test data and 0.84193 on the private 50\% of test data, ranking 4th out of 650 teams worldwide in the competition.

arXiv:1707.03296공식 코드 · Papers with Code

Hierarchical Deep Recurrent Architecture for Video Understanding

This paper introduces the system we developed for the Youtube-8M Video Understanding Challenge, in which a large-scale benchmark dataset was used for multi-label video classification. The proposed framework contains hierarchical deep architecture, including the frame-level sequence modeling part and the video-level classification part. In the frame-level sequence modelling part, we explore a set of methods including Pooling-LSTM (PLSTM), Hierarchical-LSTM (HLSTM), Random-LSTM (RLSTM) in order to address the problem of large amount of frames in a video. We also introduce two attention pooling methods, single attention pooling (ATT) and multiply attention pooling (Multi-ATT) so that we can pay more attention to the informative frames in a video and ignore the useless frames. In the video-level classification part, two methods are proposed to increase the classification performance, i.e. Hierarchical-Mixture-of-Experts (HMoE) and Classifier Chains (CC). Our final submission is an ensemble consisting of 18 sub-models. In terms of the official evaluation metric Global Average Precision (GAP) at 20, our best submission achieves 0.84346 on the public 50% of test dataset and 0.84333 on the private 50% of test data.

arXiv:1707.04272

Cultivating DNN Diversity for Large Scale Video Labelling

We investigate factors controlling DNN diversity in the context of the Google Cloud and YouTube-8M Video Understanding Challenge. While it is well-known that ensemble methods improve prediction performance, and that combining accurate but diverse predictors helps, there is little knowledge on how to best promote & measure DNN diversity. We show that diversity can be cultivated by some unexpected means, such as model over-fitting or dropout variations. We also present details of our solution to the video understanding problem, which ranked #7 in the Kaggle competition (competing as the Yeti team).

arXiv:1706.09274공식 코드 · Papers with Code

The YouTube-8M Kaggle Competition: Challenges and Methods

We took part in the YouTube-8M Video Understanding Challenge hosted on Kaggle, and achieved the 10th place within less than one month's time. In this paper, we present an extensive analysis and solution to the underlying machine-learning problem based on frame-level data, where major challenges are identified and corresponding preliminary methods are proposed. It's noteworthy that, with merely the proposed strategies and uniformly-averaging multi-crop ensemble was it sufficient for us to reach our ranking. We also report the methods we believe to be promising but didn't have enough time to train to convergence. We hope this paper could serve, to some extent, as a review and guideline of the YouTube-8M multi-label video classification benchmark, inspiring future attempts and research.

arXiv:1707.04555공식 코드 · Papers with Code

Temporal Modeling Approaches for Large-scale Youtube-8M Video Understanding

This paper describes our solution for the video recognition task of the Google Cloud and YouTube-8M Video Understanding Challenge that ranked the 3rd place. Because the challenge provides pre-extracted visual and audio features instead of the raw videos, we mainly investigate various temporal modeling approaches to aggregate the frame-level features for multi-label video recognition. Our system contains three major components: two-stream sequence model, fast-forward sequence model and temporal residual neural networks. Experiment results on the challenging Youtube-8M dataset demonstrate that our proposed temporal modeling approaches can significantly improve existing temporal modeling approaches in the large-scale video recognition tasks. To be noted, our fast-forward LSTM with a depth of 7 layers achieves 82.75% in term of GAP@20 on the Kaggle Public test set.

arXiv:1707.01408

Video Representation Learning and Latent Concept Mining for Large-scale Multi-label Video Classification

We report on CMU Informedia Lab's system used in Google's YouTube 8 Million Video Understanding Challenge. In this multi-label video classification task, our pipeline achieved 84.675% and 84.662% GAP on our evaluation split and the official test set. We attribute the good performance to three components: 1) Refined video representation learning with residual links and hypercolumns 2) Latent concept mining which captures interactions among concepts. 3) Learning with temporal segments and weighted multi-model ensemble. We conduct experiments to validate and analyze the contribution of our models. We also share some unsuccessful trials leveraging conventional approaches such as recurrent neural networks for video representation learning for this large-scale video dataset. All the codes to reproduce our results are publicly available at https://github.com/Martini09/informedia-yt8m-release.

arXiv:1708.01191

Unsupervised Video Understanding by Reconciliation of Posture Similarities

Understanding human activity and being able to explain it in detail surpasses mere action classification by far in both complexity and value. The challenge is thus to describe an activity on the basis of its most fundamental constituents, the individual postures and their distinctive transitions. Supervised learning of such a fine-grained representation based on elementary poses is very tedious and does not scale. Therefore, we propose a completely unsupervised deep learning procedure based solely on video sequences, which starts from scratch without requiring pre-trained networks, predefined body models, or keypoints. A combinatorial sequence matching algorithm proposes relations between frames from subsets of the training data, while a CNN is reconciling the transitivity conflicts of the different subsets to learn a single concerted pose embedding despite changes in appearance across sequences. Without any manual annotation, the model learns a structured representation of postures and their temporal development. The model not only enables retrieval of similar postures but also temporal super-resolution. Additionally, based on a recurrent formulation, next frames can be synthesized.

arXiv:1708.06858

ElasticPlay: Interactive Video Summarization with Dynamic Time Budgets

Video consumption is being shifted from sit-and-watch to selective skimming. Existing video player interfaces, however, only provide indirect manipulation to support this emerging behavior. Video summarization alleviates this issue to some extent, shortening a video based on the desired length of a summary as an input variable. But an optimal length of a summarized video is often not available in advance. Moreover, the user cannot edit the summary once it is produced, limiting its practical applications. We argue that video summarization should be an interactive, mixed-initiative process in which users have control over the summarization procedure while algorithms help users achieve their goal via video understanding. In this paper, we introduce ElasticPlay, a mixed-initiative approach that combines an advanced video summarization technique with direct interface manipulation to help users control the video summarization process. Users can specify a time budget for the remaining content while watching a video; our system then immediately updates the playback plan using our proposed cut-and-forward algorithm, determining which parts to skip or to fast-forward. This interactive process allows users to fine-tune the summarization result with immediate feedback. We show that our system outperforms existing video summarization techniques on the TVSum50 dataset. We also report two lab studies (22 participants) and a Mechanical Turk deployment study (60 participants), and show that the participants responded favorably to ElasticPlay.

arXiv:1511.07607

Fine-Grain Annotation of Cricket Videos

The recognition of human activities is one of the key problems in video understanding. Action recognition is challenging even for specific categories of videos, such as sports, that contain only a small set of actions. Interestingly, sports videos are accompanied by detailed commentaries available online, which could be used to perform action annotation in a weakly-supervised setting. For the specific case of Cricket videos, we address the challenge of temporal segmentation and annotation of ctions with semantic descriptions. Our solution consists of two stages. In the first stage, the video is segmented into "scenes", by utilizing the scene category information extracted from text-commentary. The second stage consists of classifying video-shots as well as the phrases in the textual description into various categories. The relevant phrases are then suitably mapped to the video-shots. The novel aspect of this work is the fine temporal scale at which semantic information is assigned to the video. As a result of our approach, we enable retrieval of specific actions that last only a few seconds, from several hours of video. This solution yields a large number of labeled exemplars, with no manual effort, that could be used by machine learning algorithms to learn complex actions.

arXiv:1711.01714

End-to-End Video Classification with Knowledge Graphs

Video understanding has attracted much research attention especially since the recent availability of large-scale video benchmarks. In this paper, we address the problem of multi-label video classification. We first observe that there exists a significant knowledge gap between how machines and humans learn. That is, while current machine learning approaches including deep neural networks largely focus on the representations of the given data, humans often look beyond the data at hand and leverage external knowledge to make better decisions. Towards narrowing the gap, we propose to incorporate external knowledge graphs into video classification. In particular, we unify traditional "knowledgeless" machine learning models and knowledge graphs in a novel end-to-end framework. The framework is flexible to work with most existing video classification algorithms including state-of-the-art deep models. Finally, we conduct extensive experiments on the largest public video dataset YouTube-8M. The results are promising across the board, improving mean average precision by up to 2.9%.

arXiv:1707.06923

Multi-kernel learning of deep convolutional features for action recognition

Image understanding using deep convolutional network has reached human-level performance, yet a closely related problem of video understanding especially, action recognition has not reached the requisite level of maturity. We combine multi-kernels based support-vector-machines (SVM) with a multi-stream deep convolutional neural network to achieve close to state-of-the-art performance on a 51-class activity recognition problem (HMDB-51 dataset); this specific dataset has proved to be particularly challenging for deep neural networks due to the heterogeneity in camera viewpoints, video quality, etc. The resulting architecture is named pillar networks as each (very) deep neural network acts as a pillar for the hierarchical classifiers. In addition, we illustrate that hand-crafted features such as improved dense trajectories (iDT) and Multi-skip Feature Stacking (MIFS), as additional pillars, can further supplement the performance.

arXiv:1711.06354

Grounded Objects and Interactions for Video Captioning

We address the problem of video captioning by grounding language generation on object interactions in the video. Existing work mostly focuses on overall scene understanding with often limited or no emphasis on object interactions to address the problem of video understanding. In this paper, we propose SINet-Caption that learns to generate captions grounded over higher-order interactions between arbitrary groups of objects for fine-grained video understanding. We discuss the challenges and benefits of such an approach. We further demonstrate state-of-the-art results on the ActivityNet Captions dataset using our model, SINet-Caption based on this approach.

arXiv:1708.03795

Kill Two Birds With One Stone: Boosting Both Object Detection Accuracy and Speed With adaptive Patch-of-Interest Composition

Object detection is an important yet challenging task in video understanding & analysis, where one major challenge lies in the proper balance between two contradictive factors: detection accuracy and detection speed. In this paper, we propose a new adaptive patch-of-interest composition approach for boosting both the accuracy and speed for object detection. The proposed approach first extracts patches in a video frame which have the potential to include objects-of-interest. Then, an adaptive composition process is introduced to compose the extracted patches into an optimal number of sub-frames for object detection. With this process, we are able to maintain the resolution of the original frame during object detection (for guaranteeing the accuracy), while minimizing the number of inputs in detection (for boosting the speed). Experimental results on various datasets demonstrate the effectiveness of the proposed approach.

arXiv:1709.05436

Scene-centric Joint Parsing of Cross-view Videos

Cross-view video understanding is an important yet under-explored area in computer vision. In this paper, we introduce a joint parsing framework that integrates view-centric proposals into scene-centric parse graphs that represent a coherent scene-centric understanding of cross-view scenes. Our key observations are that overlapping fields of views embed rich appearance and geometry correlations and that knowledge fragments corresponding to individual vision tasks are governed by consistency constraints available in commonsense knowledge. The proposed joint parsing framework represents such correlations and constraints explicitly and generates semantic scene-centric parse graphs. Quantitative experiments show that scene-centric predictions in the parse graph outperform view-centric predictions.

arXiv:1706.06905공식 코드 · Papers with Code

Learnable pooling with Context Gating for video classification

Current methods for video analysis often extract frame-level features using pre-trained convolutional neural networks (CNNs). Such features are then aggregated over time e.g., by simple temporal averaging or more sophisticated recurrent neural networks such as long short-term memory (LSTM) or gated recurrent units (GRU). In this work we revise existing video representations and study alternative methods for temporal aggregation. We first explore clustering-based aggregation layers and propose a two-stream architecture aggregating audio and visual features. We then introduce a learnable non-linear unit, named Context Gating, aiming to model interdependencies among network activations. Our experimental results show the advantage of both improvements for the task of video classification. In particular, we evaluate our method on the large-scale multi-modal Youtube-8M v2 dataset and outperform all other methods in the Youtube 8M Large-Scale Video Understanding challenge.

arXiv:1711.06330

Attend and Interact: Higher-Order Object Interactions for Video Understanding

Human actions often involve complex interactions across several inter-related objects in the scene. However, existing approaches to fine-grained video understanding or visual relationship detection often rely on single object representation or pairwise object relationships. Furthermore, learning interactions across multiple objects in hundreds of frames for video is computationally infeasible and performance may suffer since a large combinatorial space has to be modeled. In this paper, we propose to efficiently learn higher-order interactions between arbitrary subgroups of objects for fine-grained video understanding. We demonstrate that modeling object interactions significantly improves accuracy for both action recognition and video captioning, while saving more than 3-times the computation over traditional pairwise relationships. The proposed method is validated on two large-scale datasets: Kinetics and ActivityNet Captions. Our SINet and SINet-Caption achieve state-of-the-art performances on both datasets even though the videos are sampled at a maximum of 1 FPS. To the best of our knowledge, this is the first work modeling object interactions on open domain large-scale video datasets, and we additionally model higher-order object interactions which improves the performance with low computational costs.

arXiv:1804.00413

End-to-End Learning of Motion Representation for Video Understanding

Despite the recent success of end-to-end learned representations, hand-crafted optical flow features are still widely used in video analysis tasks. To fill this gap, we propose TVNet, a novel end-to-end trainable neural network, to learn optical-flow-like features from data. TVNet subsumes a specific optical flow solver, the TV-L1 method, and is initialized by unfolding its optimization iterations as neural layers. TVNet can therefore be used directly without any extra learning. Moreover, it can be naturally concatenated with other task-specific networks to formulate an end-to-end architecture, thus making our method more efficient than current multi-stage approaches by avoiding the need to pre-compute and store features on disk. Finally, the parameters of the TVNet can be further fine-tuned by end-to-end training. This enables TVNet to learn richer and task-specific patterns beyond exact optical flow. Extensive experiments on two action recognition benchmarks verify the effectiveness of the proposed approach. Our TVNet achieves better accuracies than all compared methods, while being competitive with the fastest counterpart in terms of features extraction time.

arXiv:1802.10250공식 코드 · Papers with Code

Joint Event Detection and Description in Continuous Video Streams

Dense video captioning is a fine-grained video understanding task that involves two sub-problems: localizing distinct events in a long video stream, and generating captions for the localized events. We propose the Joint Event Detection and Description Network (JEDDi-Net), which solves the dense video captioning task in an end-to-end fashion. Our model continuously encodes the input video stream with three-dimensional convolutional layers, proposes variable-length temporal events based on pooled features, and generates their captions. Proposal features are extracted within each proposal segment through 3D Segment-of-Interest pooling from shared video feature encoding. In order to explicitly model temporal relationships between visual events and their captions in a single video, we also propose a two-level hierarchical captioning module that keeps track of context. On the large-scale ActivityNet Captions dataset, JEDDi-Net demonstrates improved results as measured by standard metrics. We also present the first dense captioning results on the TACoS-MultiLevel dataset.