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arXiv:1711.00956

Running Time Analysis of the (1+1)-EA for OneMax and LeadingOnes under Bit-wise Noise

In many real-world optimization problems, the objective function evaluation is subject to noise, and we cannot obtain the exact objective value. Evolutionary algorithms (EAs), a type of general-purpose randomized optimization algorithm, have been shown to be able to solve noisy optimization problems well. However, previous theoretical analyses of EAs mainly focused on noise-free optimization, which makes the theoretical understanding largely insufficient for the noisy case. Meanwhile, the few existing theoretical studies under noise often considered the one-bit noise model, which flips a randomly chosen bit of a solution before evaluation; while in many realistic applications, several bits of a solution can be changed simultaneously. In this paper, we study a natural extension of one-bit noise, the bit-wise noise model, which independently flips each bit of a solution with some probability. We analyze the running time of the (1+1)-EA solving OneMax and LeadingOnes under bit-wise noise for the first time, and derive the ranges of the noise level for polynomial and super-polynomial running time bounds. The analysis on LeadingOnes under bit-wise noise can be easily transferred to one-bit noise, and improves the previously known results. Since our analysis discloses that the (1+1)-EA can be efficient only under low noise levels, we also study whether the sampling strategy can bring robustness to noise. We prove that using sampling can significantly increase the largest noise level allowing a polynomial running time, that is, sampling is robust to noise.

arXiv:1711.04988

Concurrent Pump Scheduling and Storage Level Optimization Using Meta-Models and Evolutionary Algorithms

In spite of the growing computational power offered by the commodity hardware, fast pump scheduling of complex water distribution systems is still a challenge. In this paper, the Artificial Neural Network (ANN) meta-modeling technique has been employed with a Genetic Algorithm (GA) for simultaneously optimizing the pump operation and the tank levels at the ends of the cycle. The generalized GA+ANN algorithm has been tested on a real system in the UK. Comparing to the existing operation, the daily cost is reduced by about 10-15%, while the number of pump switches are kept below 4 switches-per-day. In addition, tank levels are optimized ensure a periodic behavior, which results in a predictable and stable performance over repeated cycles.

arXiv:1608.03226

Drift Analysis and Evolutionary Algorithms Revisited

One of the easiest randomized greedy optimization algorithms is the following evolutionary algorithm which aims at maximizing a boolean function $f:\{0,1\}^n \to {\mathbb R}$. The algorithm starts with a random search point $\xi \in \{0,1\}^n$, and in each round it flips each bit of $\xi$ with probability $c/n$ independently at random, where $c>0$ is a fixed constant. The thus created offspring $\xi'$ replaces $\xi$ if and only if $f(\xi') \ge f(\xi)$. The analysis of the runtime of this simple algorithm on monotone and on linear functions turned out to be highly non-trivial. In this paper we review known results and provide new and self-contained proofs of partly stronger results.

arXiv:1711.07214

Maximizing Submodular or Monotone Approximately Submodular Functions by Multi-objective Evolutionary Algorithms

Evolutionary algorithms (EAs) are a kind of nature-inspired general-purpose optimization algorithm, and have shown empirically good performance in solving various real-word optimization problems. During the past two decades, promising results on the running time analysis (one essential theoretical aspect) of EAs have been obtained, while most of them focused on isolated combinatorial optimization problems, which do not reflect the general-purpose nature of EAs. To provide a general theoretical explanation of the behavior of EAs, it is desirable to study their performance on general classes of combinatorial optimization problems. To the best of our knowledge, the only result towards this direction is the provably good approximation guarantees of EAs for the problem class of maximizing monotone submodular functions with matroid constraints. The aim of this work is to contribute to this line of research. Considering that many combinatorial optimization problems involve non-monotone or non-submodular objective functions, we study the general problem classes, maximizing submodular functions with/without a size constraint and maximizing monotone approximately submodular functions with a size constraint. We prove that a simple multi-objective EA called GSEMO-C can generally achieve good approximation guarantees in polynomial expected running time.

arXiv:1511.06987

Evolutionary algorithms

This manuscript contains an outline of lectures course "Evolutionary Algorithms" read by the author. The course covers Canonic Genetic Algorithm and various other genetic algorithms as well as evolutionary strategies, genetic programming, tabu search and the class of evolutionary algorithms in general. Some facts, such as the Rotation Property of crossover, the Schemata Theorem, GA performance as a local search and "almost surely" convergence of evolutionary algorithms are given with complete proofs. The text is in Russian.

arXiv:1801.05159

GitGraph - Architecture Search Space Creation through Frequent Computational Subgraph Mining

The dramatic success of deep neural networks across multiple application areas often relies on experts painstakingly designing a network architecture specific to each task. To simplify this process and make it more accessible, an emerging research effort seeks to automate the design of neural network architectures, using e.g. evolutionary algorithms or reinforcement learning or simple search in a constrained space of neural modules. Considering the typical size of the search space (e.g. $10^{10}$ candidates for a $10$-layer network) and the cost of evaluating a single candidate, current architecture search methods are very restricted. They either rely on static pre-built modules to be recombined for the task at hand, or they define a static hand-crafted framework within which they can generate new architectures from the simplest possible operations. In this paper, we relax these restrictions, by capitalizing on the collective wisdom contained in the plethora of neural networks published in online code repositories. Concretely, we (a) extract and publish GitGraph, a corpus of neural architectures and their descriptions; (b) we create problem-specific neural architecture search spaces, implemented as a textual search mechanism over GitGraph; (c) we propose a method of identifying unique common subgraphs within the architectures solving each problem (e.g., image processing, reinforcement learning), that can then serve as modules in the newly created problem specific neural search space.

arXiv:1803.06282

A mullti- or many- objective evolutionary algorithm with global loop update

Multi- or many-objective evolutionary algorithm- s(MOEAs), especially the decomposition-based MOEAs have been widely concerned in recent years. The decomposition-based MOEAs emphasize convergence and diversity in a simple model and have made a great success in dealing with theoretical and practical multi- or many-objective optimization problems. In this paper, we focus on update strategies of the decomposition- based MOEAs, and their criteria for comparing solutions. Three disadvantages of the decomposition-based MOEAs with local update strategies and several existing criteria for comparing solutions are analyzed and discussed. And a global loop update strategy and two hybrid criteria are suggested. Subsequently, an evolutionary algorithm with the global loop update is implement- ed and compared to several of the best multi- or many-objective optimization algorithms on two famous unconstraint test suites with up to 15 objectives. Experimental results demonstrate that unlike evolutionary algorithms with local update strategies, the population of our algorithm does not degenerate at any generation of its evolution, which guarantees the diversity of the resulting population. In addition, our algorithm wins in most instances of the two test suites, indicating that it is very compet- itive in terms of convergence and diversity. Running results of our algorithm with different criteria for comparing solutions are also compared. Their differences are very significant, indicating that the performance of our algorithm is affected by the criterion it adopts.

arXiv:1801.10087

The Benefits of Population Diversity in Evolutionary Algorithms: A Survey of Rigorous Runtime Analyses

Population diversity is crucial in evolutionary algorithms to enable global exploration and to avoid poor performance due to premature convergence. This book chapter reviews runtime analyses that have shown benefits of population diversity, either through explicit diversity mechanisms or through naturally emerging diversity. These works show that the benefits of diversity are manifold: diversity is important for global exploration and the ability to find several global optima. Diversity enhances crossover and enables crossover to be more effective than mutation. Diversity can be crucial in dynamic optimization, when the problem landscape changes over time. And, finally, it facilitates search for the whole Pareto front in evolutionary multiobjective optimization. The presented analyses rigorously quantify the performance of evolutionary algorithms in the light of population diversity, laying the foundation for a rigorous understanding of how search dynamics are affected by the presence or absence of population diversity and the introduction of diversity mechanisms.

arXiv:1802.00721

Improved Runtime Bounds for the Univariate Marginal Distribution Algorithm via Anti-Concentration

Unlike traditional evolutionary algorithms which produce offspring via genetic operators, Estimation of Distribution Algorithms (EDAs) sample solutions from probabilistic models which are learned from selected individuals. It is hoped that EDAs may improve optimisation performance on epistatic fitness landscapes by learning variable interactions. However, hardly any rigorous results are available to support claims about the performance of EDAs, even for fitness functions without epistasis. The expected runtime of the Univariate Marginal Distribution Algorithm (UMDA) on OneMax was recently shown to be in $\mathcal{O}\left(n\lambda\log \lambda\right)$ by Dang and Lehre (GECCO 2015). Later, Krejca and Witt (FOGA 2017) proved the lower bound $\Omega\left(\lambda\sqrt{n}+n\log n\right)$ via an involved drift analysis. We prove a $\mathcal{O}\left(n\lambda\right)$ bound, given some restrictions on the population size. This implies the tight bound $\Theta\left(n\log n\right)$ when $\lambda=\mathcal{O}\left(\log n\right)$, matching the runtime of classical EAs. Our analysis uses the level-based theorem and anti-concentration properties of the Poisson-Binomial distribution. We expect that these generic methods will facilitate further analysis of EDAs.

arXiv:1802.05448

Discrepancy-based Evolutionary Diversity Optimization

Diversity plays a crucial role in evolutionary computation. While diversity has been mainly used to prevent the population of an evolutionary algorithm from premature convergence, the use of evolutionary algorithms to obtain a diverse set of solutions has gained increasing attention in recent years. Diversity optimization in terms of features on the underlying problem allows to obtain a better understanding of possible solutions to the problem at hand and can be used for algorithm selection when dealing with combinatorial optimization problems such as the Traveling Salesperson Problem. We explore the use of the star-discrepancy measure to guide the diversity optimization process of an evolutionary algorithm. In our experimental investigations, we consider our discrepancy-based diversity optimization approaches for evolving diverse sets of images as well as instances of the Traveling Salesperson problem where a local search is not able to find near optimal solutions. Our experimental investigations comparing three diversity optimization approaches show that a discrepancy-based diversity optimization approach using a tie-breaking rule based on weighted differences to surrounding feature points provides the best results in terms of the star discrepancy measure.

arXiv:1802.08792

IGD Indicator-based Evolutionary Algorithm for Many-objective Optimization Problems

Inverted Generational Distance (IGD) has been widely considered as a reliable performance indicator to concurrently quantify the convergence and diversity of multi- and many-objective evolutionary algorithms. In this paper, an IGD indicator-based evolutionary algorithm for solving many-objective optimization problems (MaOPs) has been proposed. Specifically, the IGD indicator is employed in each generation to select the solutions with favorable convergence and diversity. In addition, a computationally efficient dominance comparison method is designed to assign the rank values of solutions along with three newly proposed proximity distance assignments. Based on these two designs, the solutions are selected from a global view by linear assignment mechanism to concern the convergence and diversity simultaneously. In order to facilitate the accuracy of the sampled reference points for the calculation of IGD indicator, we also propose an efficient decomposition-based nadir point estimation method for constructing the Utopian Pareto front which is regarded as the best approximate Pareto front for real-world MaOPs at the early stage of the evolution. To evaluate the performance, a series of experiments is performed on the proposed algorithm against a group of selected state-of-the-art many-objective optimization algorithms over optimization problems with $8$-, $15$-, and $20$-objective. Experimental results measured by the chosen performance metrics indicate that the proposed algorithm is very competitive in addressing MaOPs.

arXiv:1802.08788

Improved Regularity Model-based EDA for Many-objective Optimization

The performance of multi-objective evolutionary algorithms deteriorates appreciably in solving many-objective optimization problems which encompass more than three objectives. One of the known rationales is the loss of selection pressure which leads to the selected parents not generating promising offspring towards Pareto-optimal front with diversity. Estimation of distribution algorithms sample new solutions with a probabilistic model built from the statistics extracting over the existing solutions so as to mitigate the adverse impact of genetic operators. In this paper, an improved regularity-based estimation of distribution algorithm is proposed to effectively tackle unconstrained many-objective optimization problems. In the proposed algorithm, \emph{diversity repairing mechanism} is utilized to mend the areas where need non-dominated solutions with a closer proximity to the Pareto-optimal front. Then \emph{favorable solutions} are generated by the model built from the regularity of the solutions surrounding a group of representatives. These two steps collectively enhance the selection pressure which gives rise to the superior convergence of the proposed algorithm. In addition, dimension reduction technique is employed in the decision space to speed up the estimation search of the proposed algorithm. Finally, by assigning the Pareto-optimal solutions to the uniformly distributed reference vectors, a set of solutions with excellent diversity and convergence is obtained. To measure the performance, NSGA-III, GrEA, MOEA/D, HypE, MBN-EDA, and RM-MEDA are selected to perform comparison experiments over DTLZ and DTLZ$^-$ test suites with $3$-, $5$-, $8$-, $10$-, and $15$-objective. Experimental results quantified by the selected performance metrics reveal that the proposed algorithm shows considerable competitiveness in addressing unconstrained many-objective optimization problems.

arXiv:1712.05043

Evolving Unsupervised Deep Neural Networks for Learning Meaningful Representations

Deep Learning (DL) aims at learning the \emph{meaningful representations}. A meaningful representation refers to the one that gives rise to significant performance improvement of associated Machine Learning (ML) tasks by replacing the raw data as the input. However, optimal architecture design and model parameter estimation in DL algorithms are widely considered to be intractable. Evolutionary algorithms are much preferable for complex and non-convex problems due to its inherent characteristics of gradient-free and insensitivity to local optimum. In this paper, we propose a computationally economical algorithm for evolving \emph{unsupervised deep neural networks} to efficiently learn \emph{meaningful representations}, which is very suitable in the current Big Data era where sufficient labeled data for training is often expensive to acquire. In the proposed algorithm, finding an appropriate architecture and the initialized parameter values for a ML task at hand is modeled by one computational efficient gene encoding approach, which is employed to effectively model the task with a large number of parameters. In addition, a local search strategy is incorporated to facilitate the exploitation search for further improving the performance. Furthermore, a small proportion labeled data is utilized during evolution search to guarantee the learnt representations to be meaningful. The performance of the proposed algorithm has been thoroughly investigated over classification tasks. Specifically, error classification rate on MNIST with $1.15\%$ is reached by the proposed algorithm consistently, which is a very promising result against state-of-the-art unsupervised DL algorithms.

arXiv:1802.01548

Regularized Evolution for Image Classifier Architecture Search

The effort devoted to hand-crafting neural network image classifiers has motivated the use of architecture search to discover them automatically. Although evolutionary algorithms have been repeatedly applied to neural network topologies, the image classifiers thus discovered have remained inferior to human-crafted ones. Here, we evolve an image classifier---AmoebaNet-A---that surpasses hand-designs for the first time. To do this, we modify the tournament selection evolutionary algorithm by introducing an age property to favor the younger genotypes. Matching size, AmoebaNet-A has comparable accuracy to current state-of-the-art ImageNet models discovered with more complex architecture-search methods. Scaled to larger size, AmoebaNet-A sets a new state-of-the-art 83.9% / 96.6% top-5 ImageNet accuracy. In a controlled comparison against a well known reinforcement learning algorithm, we give evidence that evolution can obtain results faster with the same hardware, especially at the earlier stages of the search. This is relevant when fewer compute resources are available. Evolution is, thus, a simple method to effectively discover high-quality architectures.

arXiv:1709.00268

Algorithmically probable mutations reproduce aspects of evolution such as convergence rate, genetic memory, and modularity

Natural selection explains how life has evolved over millions of years from more primitive forms. The speed at which this happens, however, has sometimes defied formal explanations when based on random (uniformly distributed) mutations. Here we investigate the application of a simplicity bias based on a natural but algorithmic distribution of mutations (no recombination) in various examples, particularly binary matrices in order to compare evolutionary convergence rates. Results both on synthetic and on small biological examples indicate an accelerated rate when mutations are not statistical uniform but \textit{algorithmic uniform}. We show that algorithmic distributions can evolve modularity and genetic memory by preservation of structures when they first occur sometimes leading to an accelerated production of diversity but also population extinctions, possibly explaining naturally occurring phenomena such as diversity explosions (e.g. the Cambrian) and massive extinctions (e.g. the End Triassic) whose causes are currently a cause for debate. The natural approach introduced here appears to be a better approximation to biological evolution than models based exclusively upon random uniform mutations, and it also approaches a formal version of open-ended evolution based on previous formal results. These results validate some suggestions in the direction that computation may be an equally important driver of evolution. We also show that inducing the method on problems of optimization, such as genetic algorithms, has the potential to accelerate convergence of artificial evolutionary algorithms.

arXiv:1803.09258

Evolutionary n-level Hypergraph Partitioning with Adaptive Coarsening

Hypergraph partitioning is an NP-hard problem that occurs in many computer science applications where it is necessary to reduce large problems into a number of smaller, computationally tractable sub-problems. Current techniques use a multilevel approach wherein an initial partitioning is performed after compressing the hypergraph to a predetermined level. This level is typically chosen to produce very coarse hypergraphs in which heuristic algorithms are fast and effective. This article presents a novel memetic algorithm which remains effective on larger initial hypergraphs. This enables the exploitation of information that can be lost during coarsening and results in improved final solution quality. We use this algorithm to present an empirical analysis of the space of possible initial hypergraphs in terms of its searchability at different levels of coarsening. We find that the best results arise at coarsening levels unique to each hypergraph. Based on this, we introduce an adaptive scheme that stops coarsening when the rate of information loss in a hypergraph becomes non-linear and show that this produces further improvements. The results show that we have identified a valuable role for evolutionary algorithms within the current state-of-the-art hypergraph partitioning framework.

arXiv:1712.00559공식 코드 · Papers with Code

Progressive Neural Architecture Search

We propose a new method for learning the structure of convolutional neural networks (CNNs) that is more efficient than recent state-of-the-art methods based on reinforcement learning and evolutionary algorithms. Our approach uses a sequential model-based optimization (SMBO) strategy, in which we search for structures in order of increasing complexity, while simultaneously learning a surrogate model to guide the search through structure space. Direct comparison under the same search space shows that our method is up to 5 times more efficient than the RL method of Zoph et al. (2018) in terms of number of models evaluated, and 8 times faster in terms of total compute. The structures we discover in this way achieve state of the art classification accuracies on CIFAR-10 and ImageNet.

arXiv:1803.03737

Enhancing Evolutionary Conversion Rate Optimization via Multi-armed Bandit Algorithms

Conversion rate optimization means designing web interfaces such that more visitors perform a desired action (such as register or purchase) on the site. One promising approach, implemented in Sentient Ascend, is to optimize the design using evolutionary algorithms, evaluating each candidate design online with actual visitors. Because such evaluations are costly and noisy, several challenges emerge: How can available visitor traffic be used most efficiently? How can good solutions be identified most reliably? How can a high conversion rate be maintained during optimization? This paper proposes a new technique to address these issues. Traffic is allocated to candidate solutions using a multi-armed bandit algorithm, using more traffic on those evaluations that are most useful. In a best-arm identification mode, the best candidate can be identified reliably at the end of evolution, and in a campaign mode, the overall conversion rate can be optimized throughout the entire evolution process. Multi-armed bandit algorithms thus improve performance and reliability of machine discovery in noisy real-world environments.

arXiv:1803.09227

A General Dichotomy of Evolutionary Algorithms on Monotone Functions

It is known that the evolutionary algorithm $(1+1)$-EA with mutation rate $c/n$ optimises every monotone function efficiently if $c<1$, and needs exponential time on some monotone functions (HotTopic functions) if $c\geq 2.2$. We study the same question for a large variety of algorithms, particularly for $(1+\lambda)$-EA, $(\mu+1)$-EA, $(\mu+1)$-GA, their fast counterparts like fast $(1+1)$-EA, and for $(1+(\lambda,\lambda))$-GA. We find that all considered mutation-based algorithms show a similar dichotomy for HotTopic functions, or even for all monotone functions. For the $(1+(\lambda,\lambda))$-GA, this dichotomy is in the parameter $c\gamma$, which is the expected number of bit flips in an individual after mutation and crossover, neglecting selection. For the fast algorithms, the dichotomy is in $m_2/m_1$, where $m_1$ and $m_2$ are the first and second falling moment of the number of bit flips. Surprisingly, the range of efficient parameters is not affected by either population size $\mu$ nor by the offspring population size $\lambda$. The picture changes completely if crossover is allowed. The genetic algorithms $(\mu+1)$-GA and fast $(\mu+1)$-GA are efficient for arbitrary mutations strengths if $\mu$ is large enough.

arXiv:1804.01314

When Hypermutations and Ageing Enable Artificial Immune Systems to Outperform Evolutionary Algorithms

We present a time complexity analysis of the Opt-IA artificial immune system (AIS). We first highlight the power and limitations of its distinguishing operators (i.e., hypermutations with mutation potential and ageing) by analysing them in isolation. Recent work has shown that ageing combined with local mutations can help escape local optima on a dynamic optimisation benchmark function. We generalise this result by rigorously proving that, compared to evolutionary algorithms (EAs), ageing leads to impressive speed-ups on the standard Cliff benchmark function both when using local and global mutations. Unless the stop at first constructive mutation (FCM) mechanism is applied, we show that hypermutations require exponential expected runtime to optimise any function with a polynomial number of optima. If instead FCM is used, the expected runtime is at most a linear factor larger than the upper bound achieved for any random local search algorithm using the artificial fitness levels method. Nevertheless, we prove that algorithms using hypermutations can be considerably faster than EAs at escaping local optima. An analysis of the complete Opt-IA reveals that it is efficient on the previously considered functions and highlights problems where the use of the full algorithm is crucial. We complete the picture by presenting a class of functions for which Opt-IA fails with overwhelming probability while standard EAs are efficient.