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arXiv:2311.18665

Pose Estimation and Tracking for ASIST

Aircraft Ship Integrated Secure and Traverse (ASIST) is a system designed to arrest helicopters safely and efficiently on ships. Originally, a precision Helicopter Position Sensing Equipment (HPSE) tracked and monitored the position of the helicopter relative to the Rapid Securing Device (RSD). However, using the HPSE component was determined to be infeasible in the transition of the ASIST system due to the hardware installation requirements. As a result, sailors track the position of the helicopters with their eyes with no sensor or artificially intelligent decision aid. Manually tracking the helicopter takes additional time and makes recoveries more difficult, especially at high sea states. Performing recoveries without the decision aid leads to higher uncertainty and cognitive load. PETA (Pose Estimation and Tracking for ASIST) is a research effort to create a helicopter tracking system prototype without hardware installation requirements for ASIST system operators. Its overall goal is to improve situational awareness and reduce operator uncertainty with respect to the aircrafts position relative to the RSD, and consequently increase the allowable landing area. The authors produced a prototype system capable of tracking helicopters with respect to the RSD. The software included a helicopter pose estimation component, camera pose estimation component, and a user interface component. PETA demonstrated the potential for state-of-the-art computer vision algorithms Faster R-CNN and HRNet (High-Resolution Network) to be used to estimate the pose of helicopters in real-time, returning ASIST to its originally intended capability. PETA also demonstrated that traditional methods of encoder-decoders could be used to estimate the orientation of the helicopter and could be used to confirm the output from HRNet.

arXiv:2305.19466공식 코드 · Papers with Code

The Impact of Positional Encoding on Length Generalization in Transformers

Length generalization, the ability to generalize from small training context sizes to larger ones, is a critical challenge in the development of Transformer-based language models. Positional encoding (PE) has been identified as a major factor influencing length generalization, but the exact impact of different PE schemes on extrapolation in downstream tasks remains unclear. In this paper, we conduct a systematic empirical study comparing the length generalization performance of decoder-only Transformers with five different position encoding approaches including Absolute Position Embedding (APE), T5's Relative PE, ALiBi, and Rotary, in addition to Transformers without positional encoding (NoPE). Our evaluation encompasses a battery of reasoning and mathematical tasks. Our findings reveal that the most commonly used positional encoding methods, such as ALiBi, Rotary, and APE, are not well suited for length generalization in downstream tasks. More importantly, NoPE outperforms other explicit positional encoding methods while requiring no additional computation. We theoretically demonstrate that NoPE can represent both absolute and relative PEs, but when trained with SGD, it mostly resembles T5's relative PE attention patterns. Finally, we find that scratchpad is not always helpful to solve length generalization and its format highly impacts the model's performance. Overall, our work suggests that explicit position embeddings are not essential for decoder-only Transformers to generalize well to longer sequences.

arXiv:2311.17909

Distance-coupling as an Approach to Position and Formation Control

In this letter, we study the case of autonomous agents which are required to move to some new position based solely on the distance measured from predetermined reference points, or anchors. A novel approach, referred to as distance-coupling, is proposed for calculating the agent's position exclusively from differences between squared distance measurements. The key insight in our approach is that, in doing so, we cancel out the measurement's quadratic term and obtain a function of position which is linear. We apply this method to the homing problem and prove Lyapunov stability with and without anchor placement error; identifying bounds on the region of attraction when the anchors are linearly transformed from their desired positions. As an application of the method, we show how the policy can be implemented for distributed formation control on a set of autonomous agents, proving the existence of the set of equilibria.

arXiv:2311.06285공식 코드 · Papers with Code

Sounding Bodies: Modeling 3D Spatial Sound of Humans Using Body Pose and Audio

While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, has fallen short in the community. To close this gap, we present a model that can generate accurate 3D spatial audio for full human bodies. The system consumes, as input, audio signals from headset microphones and body pose, and produces, as output, a 3D sound field surrounding the transmitter's body, from which spatial audio can be rendered at any arbitrary position in the 3D space. We collect a first-of-its-kind multimodal dataset of human bodies, recorded with multiple cameras and a spherical array of 345 microphones. In an empirical evaluation, we demonstrate that our model can produce accurate body-induced sound fields when trained with a suitable loss. Dataset and code are available online.

arXiv:2311.17491공식 코드 · Papers with Code

Spherical Frustum Sparse Convolution Network for LiDAR Point Cloud Semantic Segmentation

LiDAR point cloud semantic segmentation enables the robots to obtain fine-grained semantic information of the surrounding environment. Recently, many works project the point cloud onto the 2D image and adopt the 2D Convolutional Neural Networks (CNNs) or vision transformer for LiDAR point cloud semantic segmentation. However, since more than one point can be projected onto the same 2D position but only one point can be preserved, the previous 2D image-based segmentation methods suffer from inevitable quantized information loss. To avoid quantized information loss, in this paper, we propose a novel spherical frustum structure. The points projected onto the same 2D position are preserved in the spherical frustums. Moreover, we propose a memory-efficient hash-based representation of spherical frustums. Through the hash-based representation, we propose the Spherical Frustum sparse Convolution (SFC) and Frustum Fast Point Sampling (F2PS) to convolve and sample the points stored in spherical frustums respectively. Finally, we present the Spherical Frustum sparse Convolution Network (SFCNet) to adopt 2D CNNs for LiDAR point cloud semantic segmentation without quantized information loss. Extensive experiments on the SemanticKITTI and nuScenes datasets demonstrate that our SFCNet outperforms the 2D image-based semantic segmentation methods based on conventional spherical projection. Codes will be available at https://github.com/IRMVLab/SFCNet.

arXiv:2311.16533

Motor State Prediction and Friction Compensation for Brushless DC Motor Drives Using Data-Driven Techniques

In order to provide robust, reliable, and accurate position and velocity control of motor drives, friction compensation has emerged as a key difficulty. Non-characterised friction could give rise to large position errors and vibrations which could be intensified by stick-slip motion and limit cycles. This paper presents an application of two data-driven nonlinear model identification techniques to discover the governing equations of motor dynamics that also characterise friction. Namely, the extraction of low-power data from time-delayed coordinates of motor velocity and sparse regression on nonlinear terms was applied to data acquired from a Brushless DC (BLDC) motor, to identify the underlying dynamics. The latter can be considered an extension of the conventional linear motor model commonly used in many model-based controllers. The identified nonlinear model was then contrasted with a nonlinear model that included the LuGre friction model and a linear model without friction. A nonlinear grey box model estimation method was used to calculate the optimum friction parameters for the LuGre model. The resulting nonlinear motor model with friction characteristics was then validated using a feedback friction compensation algorithm. The novel model showed more than 90% accuracy in predicting the motor states in all considered input excitation signals. In addition, the model-based friction compensation scheme showed a relative increase in performance when compared with a system without friction compensation.

arXiv:2311.16639

Positioning Political Texts with Large Language Models by Asking and Averaging

We use instruction-tuned Large Language Models (LLMs) like GPT-4, Llama 3, MiXtral, or Aya to position political texts within policy and ideological spaces. We ask an LLM where a tweet or a sentence of a political text stands on the focal dimension and take the average of the LLM responses to position political actors such as US Senators, or longer texts such as UK party manifestos or EU policy speeches given in 10 different languages. The correlations between the position estimates obtained with the best LLMs and benchmarks based on text coding by experts, crowdworkers, or roll call votes exceed .90. This approach is generally more accurate than the positions obtained with supervised classifiers trained on large amounts of research data. Using instruction-tuned LLMs to position texts in policy and ideological spaces is fast, cost-efficient, reliable, and reproducible (in the case of open LLMs) even if the texts are short and written in different languages. We conclude with cautionary notes about the need for empirical validation.

arXiv:2311.16589

HD Maps are Lane Detection Generalizers: A Novel Generative Framework for Single-Source Domain Generalization

Lane detection is a vital task for vehicles to navigate and localize their position on the road. To ensure reliable driving, lane detection models must have robust generalization performance in various road environments. However, despite the advanced performance in the trained domain, their generalization performance still falls short of expectations due to the domain discrepancy. To bridge this gap, we propose a novel generative framework using HD Maps for Single-Source Domain Generalization (SSDG) in lane detection. We first generate numerous front-view images from lane markings of HD Maps. Next, we strategically select a core subset among the generated images using (i) lane structure and (ii) road surrounding criteria to maximize their diversity. In the end, utilizing this core set, we train lane detection models to boost their generalization performance. We validate that our generative framework from HD Maps outperforms the Domain Adaptation model MLDA with +3.01%p accuracy improvement, even though we do not access the target domain images.

arXiv:2311.16501

Context-Aware Indoor Point Cloud Object Generation through User Instructions

Indoor scene modification has emerged as a prominent area within computer vision, particularly for its applications in Augmented Reality (AR) and Virtual Reality (VR). Traditional methods often rely on pre-existing object databases and predetermined object positions, limiting their flexibility and adaptability to new scenarios. In response to this challenge, we present a novel end-to-end multi-modal deep neural network capable of generating point cloud objects seamlessly integrated with their surroundings, driven by textual instructions. Our model revolutionizes scene modification by enabling the creation of new environments with previously unseen object layouts, eliminating the need for pre-stored CAD models. Leveraging Point-E as our generative model, we introduce innovative techniques such as quantized position prediction and Top-K estimation to address the issue of false negatives resulting from ambiguous language descriptions. Furthermore, we conduct comprehensive evaluations to showcase the diversity of generated objects, the efficacy of textual instructions, and the quantitative metrics, affirming the realism and versatility of our model in generating indoor objects. To provide a holistic assessment, we incorporate visual grounding as an additional metric, ensuring the quality and coherence of the scenes produced by our model. Through these advancements, our approach not only advances the state-of-the-art in indoor scene modification but also lays the foundation for future innovations in immersive computing and digital environment creation.

arXiv:2311.16465

TextDiffuser-2: Unleashing the Power of Language Models for Text Rendering

The diffusion model has been proven a powerful generative model in recent years, yet remains a challenge in generating visual text. Several methods alleviated this issue by incorporating explicit text position and content as guidance on where and what text to render. However, these methods still suffer from several drawbacks, such as limited flexibility and automation, constrained capability of layout prediction, and restricted style diversity. In this paper, we present TextDiffuser-2, aiming to unleash the power of language models for text rendering. Firstly, we fine-tune a large language model for layout planning. The large language model is capable of automatically generating keywords for text rendering and also supports layout modification through chatting. Secondly, we utilize the language model within the diffusion model to encode the position and texts at the line level. Unlike previous methods that employed tight character-level guidance, this approach generates more diverse text images. We conduct extensive experiments and incorporate user studies involving human participants as well as GPT-4V, validating TextDiffuser-2's capacity to achieve a more rational text layout and generation with enhanced diversity. The code and model will be available at \url{https://aka.ms/textdiffuser-2}.

arXiv:2311.13707

Bayes-xG: Player and Position Correction on Expected Goals (xG) using Bayesian Hierarchical Approach

This study employs Bayesian methodologies to explore the influence of player or positional factors in predicting the probability of a shot resulting in a goal, measured by the expected goals (xG) metric. Utilising publicly available data from StatsBomb, Bayesian hierarchical logistic regressions are constructed, analysing approximately 10,000 shots from the English Premier League to ascertain whether positional or player-level effects impact xG. The findings reveal positional effects in a basic model that includes only distance to goal and shot angle as predictors, highlighting that strikers and attacking midfielders exhibit a higher likelihood of scoring. However, these effects diminish when more informative predictors are introduced. Nevertheless, even with additional predictors, player-level effects persist, indicating that certain players possess notable positive or negative xG adjustments, influencing their likelihood of scoring a given chance. The study extends its analysis to data from Spain's La Liga and Germany's Bundesliga, yielding comparable results. Additionally, the paper assesses the impact of prior distribution choices on outcomes, concluding that the priors employed in the models provide sound results but could be refined to enhance sampling efficiency for constructing more complex and extensive models feasibly.

arXiv:2311.13126

Towards Better Parameter-Efficient Fine-Tuning for Large Language Models: A Position Paper

This paper delves into the pressing need in Parameter-Efficient Fine-Tuning (PEFT) for Large Language Models (LLMs). While LLMs possess remarkable capabilities, their extensive parameter requirements and associated computational demands hinder their practicality and scalability for real-world applications. Our position paper highlights current states and the necessity of further studying into the topic, and recognizes significant challenges and open issues that must be addressed to fully harness the powerful abilities of LLMs. These challenges encompass novel efficient PEFT architectures, PEFT for different learning settings, PEFT combined with model compression techniques, and the exploration of PEFT for multi-modal LLMs. By presenting this position paper, we aim to stimulate further research and foster discussions surrounding more efficient and accessible PEFT for LLMs.

arXiv:2311.12885

Long-MIL: Scaling Long Contextual Multiple Instance Learning for Histopathology Whole Slide Image Analysis

Histopathology image analysis is the golden standard of clinical diagnosis for Cancers. In doctors daily routine and computer-aided diagnosis, the Whole Slide Image (WSI) of histopathology tissue is used for analysis. Because of the extremely large scale of resolution, previous methods generally divide the WSI into a large number of patches, then aggregate all patches within a WSI by Multi-Instance Learning (MIL) to make the slide-level prediction when developing computer-aided diagnosis tools. However, most previous WSI-MIL models using global-attention without pairwise interaction and any positional information, or self-attention with absolute position embedding can not well handle shape varying large WSIs, e.g. testing WSIs after model deployment may be larger than training WSIs, since the model development set is always limited due to the difficulty of histopathology WSIs collection. To deal with the problem, in this paper, we propose to amend position embedding for shape varying long-contextual WSI by introducing Linear Bias into Attention, and adapt it from 1-d long sequence into 2-d long-contextual WSI which helps model extrapolate position embedding to unseen or under-fitted positions. We further utilize Flash-Attention module to tackle the computational complexity of Transformer, which also keep full self-attention performance compared to previous attention approximation work. Our method, Long-contextual MIL (Long-MIL) are evaluated on extensive experiments including 4 dataset including WSI classification and survival prediction tasks to validate the superiority on shape varying WSIs. The source code will be open-accessed soon.

arXiv:2311.12758

Estimating time of arrival of vehicle fleets with GCN based traffic prediction

This paper presents an effective framework for estimating time of arrival of vehicles (buses) in an Intelligent Transit Management System (ITMS) having sparse position updates. Our contributions towards this is firstly in implementing a constrained optimization based road linestring segmenting framework ensuring ideal segment lengths and segments with sufficient density of vehicle position measurements which will result in valid statistics for scenarios involving sparse position measurements. Over this we propose a comprehensive approach for predicting traffic delays and estimated time of vehicle arrival addressing both the spatial and temporal dependencies of traffic. The traffic delay model is built on top of the T-GCN architecture on which we optimally augment an adjacency matrix which models a complexly connected road network considering the degree of influence between road segments, enabling the traffic delay model to look beyond physical road connectivity in predicting traffic delays and therefore producing better estimates of arrival times to points along the designated route of the vehicles.

arXiv:2311.12500

A study on Satellite-to-Ground Propagation in Urban Environment

Non-Terrestrial Networks are going to play an important role in future 6G wireless networks to enhance global connectivity a performance in cooperation with terrestrial networks. In order to properly design and deploy non-terrestrial networks, the satellite-to-ground channel must be properly characterized, with particular focus on the urban environment. This paper uses a Ray-Tracing simulation tool to analyze the primary propagation mechanisms and the behaviour of the Rician K-factor as a function of satellite position in a reference urban environment. Non-specular reflection due to surface irregularities emerges as a primary propagation mechanism in non-line-of-sight cases. Additionally, the Rician K-factor shows a slightly increasing trend with elevation angle, in contrast to previous studies.

arXiv:2311.10778

uHD: Unary Processing for Lightweight and Dynamic Hyperdimensional Computing

Hyperdimensional computing (HDC) is a novel computational paradigm that operates on long-dimensional vectors known as hypervectors. The hypervectors are constructed as long bit-streams and form the basic building blocks of HDC systems. In HDC, hypervectors are generated from scalar values without taking their bit significance into consideration. HDC has been shown to be efficient and robust in various data processing applications, including computer vision tasks. To construct HDC models for vision applications, the current state-of-the-art practice utilizes two parameters for data encoding: pixel intensity and pixel position. However, the intensity and position information embedded in high-dimensional vectors are generally not generated dynamically in the HDC models. Consequently, the optimal design of hypervectors with high model accuracy requires powerful computing platforms for training. A more efficient approach to generating hypervectors is to create them dynamically during the training phase, which results in accurate, low-cost, and highly performable vectors. To this aim, we use low-discrepancy sequences to generate intensity hypervectors only, while avoiding position hypervectors. By doing so, the multiplication step in vector encoding is eliminated, resulting in a power-efficient HDC system. For the first time in the literature, our proposed approach employs lightweight vector generators utilizing unary bit-streams for efficient encoding of data instead of using conventional comparator-based generators.

arXiv:2311.11161

Experts-in-the-Loop: Establishing an Effective Workflow in Crafting Privacy Q&A

Privacy policies play a vital role in safeguarding user privacy as legal jurisdictions worldwide emphasize the need for transparent data processing. While the suitability of privacy policies to enhance transparency has been critically discussed, employing conversational AI systems presents unique challenges in informing users effectively. In this position paper, we propose a dynamic workflow for transforming privacy policies into privacy question-and-answer (Q&A) pairs to make privacy policies easily accessible through conversational AI. Thereby, we facilitate interdisciplinary collaboration among legal experts and conversation designers, while also considering the utilization of large language models' generative capabilities and addressing associated challenges. Our proposed workflow underscores continuous improvement and monitoring throughout the construction of privacy Q&As, advocating for comprehensive review and refinement through an experts-in-the-loop approach.

arXiv:2311.11868

Towards Exploratory Reformulation of Constraint Models

It is well established that formulating an effective constraint model of a problem of interest is crucial to the efficiency with which it can subsequently be solved. Following from the observation that it is difficult, if not impossible, to know a priori which of a set of candidate models will perform best in practice, we envisage a system that explores the space of models through a process of reformulation from an initial model, guided by performance on a set of training instances from the problem class under consideration. We plan to situate this system in a refinement-based approach, where a user writes a constraint specification describing a problem above the level of abstraction at which many modelling decisions are made. In this position paper we set out our plan for an exploratory reformulation system, and discuss progress made so far.

arXiv:2311.11491

On the Relationship Between Interpretability and Explainability in Machine Learning

Interpretability and explainability have gained more and more attention in the field of machine learning as they are crucial when it comes to high-stakes decisions and troubleshooting. Since both provide information about predictors and their decision process, they are often seen as two independent means for one single end. This view has led to a dichotomous literature: explainability techniques designed for complex black-box models, or interpretable approaches ignoring the many explainability tools. In this position paper, we challenge the common idea that interpretability and explainability are substitutes for one another by listing their principal shortcomings and discussing how both of them mitigate the drawbacks of the other. In doing so, we call for a new perspective on interpretability and explainability, and works targeting both topics simultaneously, leveraging each of their respective assets.

arXiv:2311.10221

An Active-Sensing Approach for Bearing-based Target Localization

Characterized by a cross-disciplinary nature, the bearing-based target localization task involves estimating the position of an entity of interest by a group of agents capable of collecting noisy bearing measurements. In this work, this problem is tackled by resting both on the weighted least square estimation approach and on the active-sensing control paradigm. Indeed, we propose an iterative algorithm that provides an estimate of the target position under the assumption of Gaussian noise distribution, which can be considered valid when more specific information is missing. Then, we present a seeker agents control law that aims at minimizing the localization uncertainty by optimizing the covariance matrix associated with the estimated target position. The validity of the designed bearing-based target localization solution is confirmed by the results of an extensive Monte Carlo simulation campaign.