Chart understanding presents a unique challenge for large vision-language models (LVLMs), as it requires the integration of sophisticated textual and visual reasoning capabilities. However, current LVLMs exhibit a notable imbalance between these skills, falling short on visual reasoning that is difficult to perform in text. We conduct a case study using a synthetic dataset solvable only through visual reasoning and show that model performance degrades significantly with increasing visual complexity, while human performance remains robust. We then introduce ChartMuseum, a new Chart Question Answering (QA) benchmark containing 1,162 expert-annotated questions spanning multiple reasoning types, curated from real-world charts across 184 sources, specifically built to evaluate complex visual and textual reasoning. Unlike prior chart understanding benchmarks -- where frontier models perform similarly and near saturation -- our benchmark exposes a substantial gap between model and human performance, while effectively differentiating model capabilities: although humans achieve 93% accuracy, the best-performing model Gemini-2.5-Pro attains only 63.0%, and the leading open-source LVLM Qwen2.5-VL-72B-Instruct achieves only 38.5%. Moreover, on questions requiring primarily visual reasoning, all models experience a 35%-55% performance drop from text-reasoning-heavy question performance. Lastly, our qualitative error analysis reveals specific categories of visual reasoning that are challenging for current LVLMs.
The abstract visual reasoning (AVR) domain presents a diverse suite of analogy-based tasks devoted to studying model generalization. Recent years have brought dynamic progress in the field, particularly in i.i.d. scenarios, in which models are trained and evaluated on the same data distributions. Nevertheless, o.o.d. setups that assess model generalization to new test distributions remain challenging even for the most recent models. To advance generalization in AVR tasks, we present the Pathways of Normalized Group Convolution model (PoNG), a novel neural architecture that features group convolution, normalization, and a parallel design. We consider a wide set of AVR benchmarks, including Raven's Progressive Matrices and visual analogy problems with both synthetic and real-world images. The experiments demonstrate strong generalization capabilities of the proposed model, which in several settings outperforms the existing literature methods.
Integrating Large Language Models with symbolic planners is a promising direction for obtaining verifiable and grounded plans compared to planning in natural language, with recent works extending this idea to visual domains using Vision-Language Models (VLMs). However, rigorous comparison between VLM-grounded symbolic approaches and methods that plan directly with a VLM has been hindered by a lack of common environments, evaluation protocols and model coverage. We introduce ViPlan, the first open-source benchmark for Visual Planning with symbolic predicates and VLMs. ViPlan features a series of increasingly challenging tasks in two domains: a visual variant of the classic Blocksworld planning problem and a simulated household robotics environment. We benchmark nine open-source VLM families across multiple sizes, along with selected closed models, evaluating both VLM-grounded symbolic planning and using the models directly to propose actions. We find symbolic planning to outperform direct VLM planning in Blocksworld, where accurate image grounding is crucial, whereas the opposite is true in the household robotics tasks, where commonsense knowledge and the ability to recover from errors are beneficial. Finally, we show that across most models and methods, there is no significant benefit to using Chain-of-Thought prompting, suggesting that current VLMs still struggle with visual reasoning.
The goal of achieving Artificial General Intelligence (AGI) is to imitate humans and surpass them. Models such as OpenAI's o1, o3, and DeepSeek's R1 have demonstrated that large language models (LLMs) with human-like reasoning capabilities exhibit exceptional performance and are being gradually integrated into multimodal large language models (MLLMs). However, whether these models possess capabilities comparable to humans in handling reasoning tasks remains unclear at present. In this paper, we propose Human-Aligned Bench, a benchmark for fine-grained alignment of multimodal reasoning with human performance. Specifically, we collected 9,794 multimodal questions that solely rely on contextual reasoning, including bilingual (Chinese and English) multimodal questions and pure text-based questions, encompassing four question types: visual reasoning, definition judgment, analogical reasoning, and logical judgment. More importantly, each question is accompanied by human success rates and options that humans are prone to choosing incorrectly. Extensive experiments on the Human-Aligned Bench reveal notable differences between the performance of current MLLMs in multimodal reasoning and human performance. The findings on our benchmark provide insights into the development of the next-generation models.
While humans can flexibly leverage interactive visual cognition for complex problem-solving, enabling Large Vision-Language Models (LVLMs) to learn similarly adaptive behaviors with visual tools remains challenging. A significant hurdle is the current lack of standardized infrastructure, which hinders integrating diverse tools, generating rich interaction data, and training robust agents effectively. To address these gaps, we introduce OpenThinkIMG, the first open-source, comprehensive end-to-end framework for tool-augmented LVLMs. It features standardized vision tool interfaces, scalable trajectory generation for policy initialization, and a flexible training environment. Furthermore, considering supervised fine-tuning (SFT) on static demonstrations offers limited policy generalization for dynamic tool invocation, we propose a novel reinforcement learning (RL) framework V-ToolRL to train LVLMs to learn adaptive policies for invoking external vision tools. V-ToolRL enables LVLMs to autonomously discover optimal tool-usage strategies by directly optimizing for task success using feedback from tool interactions. We empirically validate V-ToolRL on challenging chart reasoning tasks. Our RL-trained agent, built upon a Qwen2-VL-2B, significantly outperforms its SFT-initialized counterpart (+28.83 points) and surpasses established supervised tool-learning baselines like Taco and CogCom by an average of +12.7 points. Notably, it also surpasses prominent closed-source models like GPT-4.1 by +8.68 accuracy points. We hope OpenThinkIMG can serve as a foundational framework for advancing dynamic, tool-augmented visual reasoning, helping the community develop AI agents that can genuinely "think with images".
Modern automotive infotainment systems require intelligent and adaptive solutions to handle frequent User Interface (UI) updates and diverse design variations. We introduce a vision-language framework for understanding and interacting with automotive infotainment systems, enabling seamless adaptation across different UI designs. To further support research in this field, we release AutomotiveUI-Bench-4K, an open-source dataset of 998 images with 4,208 annotations. Additionally, we present a synthetic data pipeline to generate training data. We fine-tune a Molmo-7B-based model using Low-Rank Adaptation (LoRa) and incorporating reasoning generated by our pipeline, along with visual grounding and evaluation capabilities. The fine-tuned Evaluative Large Action Model (ELAM) achieves strong performance on AutomotiveUI-Bench-4K (model and dataset are available on Hugging Face) and demonstrating strong cross-domain generalization, including a +5.2% improvement on ScreenSpot over the baseline model. Notably, our approach achieves 80.4% average accuracy on ScreenSpot, closely matching or even surpassing specialized models for desktop, mobile, and web, such as ShowUI, despite being trained for the infotainment domain. This research investigates how data collection and subsequent fine-tuning can lead to AI-driven progress within automotive UI understanding and interaction. The applied method is cost-efficient and fine-tuned models can be deployed on consumer-grade GPUs.
Recent advancements in Multimodal Large Language Models (MLLMs) have demonstrated impressive capabilities in visual-text processing. However, existing static image-text benchmarks are insufficient for evaluating their dynamic perception and interactive reasoning abilities. We introduce Vision-centric Multiple Abilities Game Evaluation(V-MAGE), a novel game-based evaluation framework designed to systematically assess MLLMs' visual reasoning in interactive, continuous-space environments. V-MAGE features five distinct video games comprising over 30 carefully constructed evaluation scenarios. These scenarios are set in free-form, visually complex environments that require models to interpret dynamic game states and make decisions based solely on visual input, thereby closely reflecting the conditions encountered by human players. To ensure robust and interpretable comparisons across models, V-MAGE employs a dynamic Elo-based ranking system that accounts for varying difficulty levels and task diversity. Benchmarking state-of-the-art MLLMs against human baselines reveals that while leading models approach human-level performance in simple tasks, their performance drops significantly in complex scenarios requiring advanced reasoning and task orchestration. This persistent performance gap highlights fundamental limitations in current MLLMs' ability to perform real-time, vision-grounded interactions. Through extensive analyses, we demonstrate the utility of V-MAGE in uncovering these limitations and providing actionable insights for improving the visual and reasoning capabilities of MLLMs in dynamic, interactive settings. Code is publicly available at https://github.com/CSU-JPG/V-MAGE.
The rapid emergence of Vision-Language Models (VLMs) has significantly advanced multimodal understanding, enabling applications in scene comprehension and visual reasoning. While these models have been primarily evaluated and developed for front-view image understanding, their capabilities in interpreting top-down images have received limited attention, partly due to the scarcity of diverse top-down datasets and the challenges in collecting such data. In contrast, top-down vision provides explicit spatial overviews and improved contextual understanding of scenes, making it particularly valuable for tasks like autonomous navigation, aerial imaging, and spatial planning. In this work, we address this gap by introducing TDBench, a comprehensive benchmark for VLMs in top-down image understanding. TDBench is constructed from public top-down view datasets and high-quality simulated images, including diverse real-world and synthetic scenarios. TDBench consists of visual question-answer pairs across ten evaluation dimensions of image understanding. Moreover, we conduct four case studies that commonly happen in real-world scenarios but are less explored. By revealing the strengths and limitations of existing VLM through evaluation results, we hope TDBench to provide insights for motivating future research. Project homepage: https://github.com/Columbia-ICSL/TDBench
Multimodal large language models (MLLMs) have advanced perception across text, vision, and audio, yet they often struggle with structured cross-modal reasoning, particularly when integrating audio and visual signals. We introduce EchoInk-R1, a reinforcement learning framework that enhances such reasoning in MLLMs. Built upon the Qwen2.5-Omni-7B foundation and optimized with Group Relative Policy Optimization (GRPO), EchoInk-R1 tackles multiple-choice question answering over synchronized audio-image pairs. To enable this, we curate AVQA-R1-6K, a dataset pairing such audio-image inputs with multiple-choice questions derived from OmniInstruct-v1. EchoInk-R1-7B achieves 85.77% accuracy on the validation set, outperforming the base model, which scores 80.53%, using only 562 reinforcement learning steps. Beyond accuracy, EchoInk-R1 demonstrates reflective reasoning by revisiting initial interpretations and refining responses when facing ambiguous multimodal inputs. These results suggest that lightweight reinforcement learning fine-tuning enhances cross-modal reasoning in MLLMs. EchoInk-R1 is the first framework to unify audio, visual, and textual modalities for general open-world reasoning via reinforcement learning. Code and data are publicly released to facilitate further research.
Recent reasoning models through test-time scaling have demonstrated that long chain-of-thoughts can unlock substantial performance boosts in hard reasoning tasks such as math and code. However, the benefit of such long thoughts for system-2 reasoning is relatively less explored in other domains such as perceptual tasks where shallower, system-1 reasoning seems sufficient. In this paper, we introduce LongPerceptualThoughts, a new synthetic dataset with 30K long-thought traces for perceptual tasks. The key challenges in synthesizing elaborate reasoning thoughts for perceptual tasks are that off-the-shelf models are not yet equipped with such thinking behavior and that it is not straightforward to build a reliable process verifier for perceptual tasks. Thus, we propose a novel three-stage data synthesis framework that first synthesizes verifiable multiple-choice questions from dense image descriptions, then extracts simple CoTs from VLMs for those verifiable problems, and finally expands those simple thoughts to elaborate long thoughts via frontier reasoning models. In controlled experiments with a strong instruction-tuned 7B model, we demonstrate notable improvements over existing visual reasoning data-generation methods. Our model, trained on the generated dataset, achieves an average +3.4 points improvement over 5 vision-centric benchmarks, including +11.8 points on V$^*$ Bench. Notably, despite being tuned for vision tasks, it also improves performance on the text reasoning benchmark, MMLU-Pro, by +2 points.
Recent advances in large language models (LLMs) and vision-language models (LVLMs) have shown promise across many tasks, yet their scientific reasoning capabilities remain untested, particularly in multimodal settings. We present MMSciBench, a benchmark for evaluating mathematical and physical reasoning through text-only and text-image formats, with human-annotated difficulty levels, solutions with detailed explanations, and taxonomic mappings. Evaluation of state-of-the-art models reveals significant limitations, with even the best model achieving only \textbf{63.77\%} accuracy and particularly struggling with visual reasoning tasks. Our analysis exposes critical gaps in complex reasoning and visual-textual integration, establishing MMSciBench as a rigorous standard for measuring progress in multimodal scientific understanding. The code for MMSciBench is open-sourced at GitHub, and the dataset is available at Hugging Face.
Existing Visual-Language-Action (VLA) models have shown promising performance in zero-shot scenarios, demonstrating impressive task execution and reasoning capabilities. However, a significant challenge arises from the limitations of visual encoding, which can result in failures during tasks such as object grasping. Moreover, these models typically suffer from high computational overhead due to their large sizes, often exceeding 7B parameters. While these models excel in reasoning and task planning, the substantial computational overhead they incur makes them impractical for real-time robotic environments, where speed and efficiency are paramount. To address the limitations of existing VLA models, we propose NORA, a 3B-parameter model designed to reduce computational overhead while maintaining strong task performance. NORA adopts the Qwen-2.5-VL-3B multimodal model as its backbone, leveraging its superior visual-semantic understanding to enhance visual reasoning and action grounding. Additionally, our \model{} is trained on 970k real-world robot demonstrations and equipped with the FAST+ tokenizer for efficient action sequence generation. Experimental results demonstrate that NORA outperforms existing large-scale VLA models, achieving better task performance with significantly reduced computational overhead, making it a more practical solution for real-time robotic autonomy.
Knowledge-based Vision Question Answering (KB-VQA) extends general Vision Question Answering (VQA) by not only requiring the understanding of visual and textual inputs but also extensive range of knowledge, enabling significant advancements across various real-world applications. KB-VQA introduces unique challenges, including the alignment of heterogeneous information from diverse modalities and sources, the retrieval of relevant knowledge from noisy or large-scale repositories, and the execution of complex reasoning to infer answers from the combined context. With the advancement of Large Language Models (LLMs), KB-VQA systems have also undergone a notable transformation, where LLMs serve as powerful knowledge repositories, retrieval-augmented generators and strong reasoners. Despite substantial progress, no comprehensive survey currently exists that systematically organizes and reviews the existing KB-VQA methods. This survey aims to fill this gap by establishing a structured taxonomy of KB-VQA approaches, and categorizing the systems into main stages: knowledge representation, knowledge retrieval, and knowledge reasoning. By exploring various knowledge integration techniques and identifying persistent challenges, this work also outlines promising future research directions, providing a foundation for advancing KB-VQA models and their applications.
Recent research looks to harness the general knowledge and reasoning of large language models (LLMs) into agents that accomplish user-specified goals in interactive environments. Vision-language models (VLMs) extend LLMs to multi-modal data and provide agents with the visual reasoning necessary for new applications in areas such as computer automation. However, agent tasks emphasize skills where accessible open-weight VLMs lag behind their LLM equivalents. For example, VLMs are less capable of following an environment's strict output syntax requirements and are more focused on open-ended question answering. Overcoming these limitations requires supervised fine-tuning (SFT) on task-specific expert demonstrations. Our work approaches these challenges from an offline-to-online reinforcement learning (RL) perspective. RL lets us fine-tune VLMs to agent tasks while learning from the unsuccessful decisions of our own model or more capable (larger) models. We explore an off-policy RL solution that retains the stability and simplicity of the widely used SFT workflow while allowing our agent to self-improve and learn from low-quality datasets. We demonstrate this technique with two open-weight VLMs across three multi-modal agent domains.
Medical Large Multi-modal Models (LMMs) have demonstrated remarkable capabilities in medical data interpretation. However, these models frequently generate hallucinations contradicting source evidence, particularly due to inadequate localization reasoning. This work reveals a critical limitation in current medical LMMs: instead of analyzing relevant pathological regions, they often rely on linguistic patterns or attend to irrelevant image areas when responding to disease-related queries. To address this, we introduce HEAL-MedVQA (Hallucination Evaluation via Localization MedVQA), a comprehensive benchmark designed to evaluate LMMs' localization abilities and hallucination robustness. HEAL-MedVQA features (i) two innovative evaluation protocols to assess visual and textual shortcut learning, and (ii) a dataset of 67K VQA pairs, with doctor-annotated anatomical segmentation masks for pathological regions. To improve visual reasoning, we propose the Localize-before-Answer (LobA) framework, which trains LMMs to localize target regions of interest and self-prompt to emphasize segmented pathological areas, generating grounded and reliable answers. Experimental results demonstrate that our approach significantly outperforms state-of-the-art biomedical LMMs on the challenging HEAL-MedVQA benchmark, advancing robustness in medical VQA.
This survey explores recent advancements in reasoning large language models (LLMs) designed to mimic "slow thinking" - a reasoning process inspired by human cognition, as described in Kahneman's Thinking, Fast and Slow. These models, like OpenAI's o1, focus on scaling computational resources dynamically during complex tasks, such as math reasoning, visual reasoning, medical diagnosis, and multi-agent debates. We present the development of reasoning LLMs and list their key technologies. By synthesizing over 100 studies, it charts a path toward LLMs that combine human-like deep thinking with scalable efficiency for reasoning. The review breaks down methods into three categories: (1) test-time scaling dynamically adjusts computation based on task complexity via search and sampling, dynamic verification; (2) reinforced learning refines decision-making through iterative improvement leveraging policy networks, reward models, and self-evolution strategies; and (3) slow-thinking frameworks (e.g., long CoT, hierarchical processes) that structure problem-solving with manageable steps. The survey highlights the challenges and further directions of this domain. Understanding and advancing the reasoning abilities of LLMs is crucial for unlocking their full potential in real-world applications, from scientific discovery to decision support systems.
Recent advances in multi-modal large reasoning models (MLRMs) have shown significant ability to interpret complex visual content. While these models enable impressive reasoning capabilities, they also introduce novel and underexplored privacy risks. In this paper, we identify a novel category of privacy leakage in MLRMs: Adversaries can infer sensitive geolocation information, such as a user's home address or neighborhood, from user-generated images, including selfies captured in private settings. To formalize and evaluate these risks, we propose a three-level visual privacy risk framework that categorizes image content based on contextual sensitivity and potential for location inference. We further introduce DoxBench, a curated dataset of 500 real-world images reflecting diverse privacy scenarios. Our evaluation across 11 advanced MLRMs and MLLMs demonstrates that these models consistently outperform non-expert humans in geolocation inference and can effectively leak location-related private information. This significantly lowers the barrier for adversaries to obtain users' sensitive geolocation information. We further analyze and identify two primary factors contributing to this vulnerability: (1) MLRMs exhibit strong reasoning capabilities by leveraging visual clues in combination with their internal world knowledge; and (2) MLRMs frequently rely on privacy-related visual clues for inference without any built-in mechanisms to suppress or avoid such usage. To better understand and demonstrate real-world attack feasibility, we propose GeoMiner, a collaborative attack framework that decomposes the prediction process into two stages: clue extraction and reasoning to improve geolocation performance while introducing a novel attack perspective. Our findings highlight the urgent need to reassess inference-time privacy risks in MLRMs to better protect users' sensitive information.
This work revisits the dominant supervised fine-tuning (SFT) then reinforcement learning (RL) paradigm for training Large Vision-Language Models (LVLMs), and reveals a key finding: SFT can significantly undermine subsequent RL by inducing ``pseudo reasoning paths'' imitated from expert models. While these paths may resemble the native reasoning paths of RL models, they often involve prolonged, hesitant, less informative steps, and incorrect reasoning. To systematically study this effect, we introduce VLAA-Thinking, a new multimodal dataset designed to support reasoning in LVLMs. Constructed via a six-step pipeline involving captioning, reasoning distillation, answer rewrite and verification, VLAA-Thinking comprises high-quality, step-by-step visual reasoning traces for SFT, along with a more challenging RL split from the same data source. Using this dataset, we conduct extensive experiments comparing SFT, RL and their combinations. Results show that while SFT helps models learn reasoning formats, it often locks aligned models into imitative, rigid reasoning modes that impede further learning. In contrast, building on the Group Relative Policy Optimization (GRPO) with a novel mixed reward module integrating both perception and cognition signals, our RL approach fosters more genuine, adaptive reasoning behavior. Notably, our model VLAA-Thinker, based on Qwen2.5VL 3B, achieves top-1 performance on Open LMM Reasoning Leaderboard (https://huggingface.co/spaces/opencompass/Open_LMM_Reasoning_Leaderboard) among 4B scale LVLMs, surpassing the previous state-of-the-art by 1.8%. We hope our findings provide valuable insights in developing reasoning-capable LVLMs and can inform future research in this area.
Visual reasoning is a core component of human intelligence and a critical capability for advanced multimodal models. Yet current reasoning evaluations of multimodal large language models (MLLMs) often rely on text descriptions and allow language-based reasoning shortcuts, failing to measure genuine vision-centric reasoning. To address this, we introduce VisuLogic: a benchmark of 1,000 human-verified problems across six categories (e.g., quantitative shifts, spatial relations, attribute comparisons). These various types of questions can be evaluated to assess the visual reasoning capabilities of MLLMs from multiple perspectives. We evaluate leading MLLMs on this benchmark and analyze their results to identify common failure modes. Most models score below 30% accuracy-only slightly above the 25% random baseline and far below the 51.4% achieved by humans-revealing significant gaps in visual reasoning. Furthermore, we provide a supplementary training dataset and a reinforcement-learning baseline to support further progress.
Reinforcement Learning with Verifiable Rewards (RLVR) has recently demonstrated notable success in enhancing the reasoning performance of large language models (LLMs), particularly on mathematics and programming tasks. Similar to how traditional RL helps agents explore and learn new strategies, RLVR is believed to enable LLMs to continuously self-improve, thus acquiring novel reasoning abilities beyond those of the corresponding base models. In this study we critically examine the current state of RLVR by systematically probing the reasoning capability boundaries of RLVR-trained LLMs across various model families, RL algorithms, and math, coding, and visual reasoning benchmarks, using pass@k at large k values as the evaluation metric. Surprisingly, we find that the current training setup does not elicit fundamentally new reasoning patterns. While RLVR-trained models outperform their base models at small k (e.g., k = 1), the base models achieve a higher pass@k score when k is large. Coverage and perplexity analyses show that the observed reasoning abilities originate from and are bounded by the base model. Treating the base model as an upper bound, our quantitative analysis shows that six popular RLVR algorithms perform similarly and remain far from optimal in leveraging the potential of the base model. By contrast, we find that distillation can introduce new reasoning patterns from the teacher and genuinely expand the model's reasoning capabilities. Overall, our findings suggest that current RLVR methods have not yet realized the potential of RL to elicit truly novel reasoning abilities in LLMs. This highlights the need for improved RL paradigms, such as continual scaling and multi-turn agent-environment interaction, to unlock this potential.