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arXiv:2012.15680

Unsupervised Monocular Depth Reconstruction of Non-Rigid Scenes

Monocular depth reconstruction of complex and dynamic scenes is a highly challenging problem. While for rigid scenes learning-based methods have been offering promising results even in unsupervised cases, there exists little to no literature addressing the same for dynamic and deformable scenes. In this work, we present an unsupervised monocular framework for dense depth estimation of dynamic scenes, which jointly reconstructs rigid and non-rigid parts without explicitly modelling the camera motion. Using dense correspondences, we derive a training objective that aims to opportunistically preserve pairwise distances between reconstructed 3D points. In this process, the dense depth map is learned implicitly using the as-rigid-as-possible hypothesis. Our method provides promising results, demonstrating its capability of reconstructing 3D from challenging videos of non-rigid scenes. Furthermore, the proposed method also provides unsupervised motion segmentation results as an auxiliary output.

arXiv:2012.08730공식 코드 · Papers with Code

Event-based Motion Segmentation with Spatio-Temporal Graph Cuts

Identifying independently moving objects is an essential task for dynamic scene understanding. However, traditional cameras used in dynamic scenes may suffer from motion blur or exposure artifacts due to their sampling principle. By contrast, event-based cameras are novel bio-inspired sensors that offer advantages to overcome such limitations. They report pixelwise intensity changes asynchronously, which enables them to acquire visual information at exactly the same rate as the scene dynamics. We develop a method to identify independently moving objects acquired with an event-based camera, i.e., to solve the event-based motion segmentation problem. We cast the problem as an energy minimization one involving the fitting of multiple motion models. We jointly solve two subproblems, namely event cluster assignment (labeling) and motion model fitting, in an iterative manner by exploiting the structure of the input event data in the form of a spatio-temporal graph. Experiments on available datasets demonstrate the versatility of the method in scenes with different motion patterns and number of moving objects. The evaluation shows state-of-the-art results without having to predetermine the number of expected moving objects. We release the software and dataset under an open source licence to foster research in the emerging topic of event-based motion segmentation.

arXiv:2011.11630

Betrayed by Motion: Camouflaged Object Discovery via Motion Segmentation

The objective of this paper is to design a computational architecture that discovers camouflaged objects in videos, specifically by exploiting motion information to perform object segmentation. We make the following three contributions: (i) We propose a novel architecture that consists of two essential components for breaking camouflage, namely, a differentiable registration module to align consecutive frames based on the background, which effectively emphasises the object boundary in the difference image, and a motion segmentation module with memory that discovers the moving objects, while maintaining the object permanence even when motion is absent at some point. (ii) We collect the first large-scale Moving Camouflaged Animals (MoCA) video dataset, which consists of over 140 clips across a diverse range of animals (67 categories). (iii) We demonstrate the effectiveness of the proposed model on MoCA, and achieve competitive performance on the unsupervised segmentation protocol on DAVIS2016 by only relying on motion.

arXiv:2011.08332

EffiScene: Efficient Per-Pixel Rigidity Inference for Unsupervised Joint Learning of Optical Flow, Depth, Camera Pose and Motion Segmentation

This paper addresses the challenging unsupervised scene flow estimation problem by jointly learning four low-level vision sub-tasks: optical flow $\textbf{F}$, stereo-depth $\textbf{D}$, camera pose $\textbf{P}$ and motion segmentation $\textbf{S}$. Our key insight is that the rigidity of the scene shares the same inherent geometrical structure with object movements and scene depth. Hence, rigidity from $\textbf{S}$ can be inferred by jointly coupling $\textbf{F}$, $\textbf{D}$ and $\textbf{P}$ to achieve more robust estimation. To this end, we propose a novel scene flow framework named EffiScene with efficient joint rigidity learning, going beyond the existing pipeline with independent auxiliary structures. In EffiScene, we first estimate optical flow and depth at the coarse level and then compute camera pose by Perspective-$n$-Points method. To jointly learn local rigidity, we design a novel Rigidity From Motion (RfM) layer with three principal components: \emph{}{(i)} correlation extraction; \emph{}{(ii)} boundary learning; and \emph{}{(iii)} outlier exclusion. Final outputs are fused based on the rigid map $M_R$ from RfM at finer levels. To efficiently train EffiScene, two new losses $\mathcal{L}_{bnd}$ and $\mathcal{L}_{unc}$ are designed to prevent trivial solutions and to regularize the flow boundary discontinuity. Extensive experiments on scene flow benchmark KITTI show that our method is effective and significantly improves the state-of-the-art approaches for all sub-tasks, i.e. optical flow ($5.19 \rightarrow 4.20$), depth estimation ($3.78 \rightarrow 3.46$), visual odometry ($0.012 \rightarrow 0.011$) and motion segmentation ($0.57 \rightarrow 0.62$).

arXiv:2011.00320

Scene Flow from Point Clouds with or without Learning

Scene flow is the three-dimensional (3D) motion field of a scene. It provides information about the spatial arrangement and rate of change of objects in dynamic environments. Current learning-based approaches seek to estimate the scene flow directly from point clouds and have achieved state-of-the-art performance. However, supervised learning methods are inherently domain specific and require a large amount of labeled data. Annotation of scene flow on real-world point clouds is expensive and challenging, and the lack of such datasets has recently sparked interest in self-supervised learning methods. How to accurately and robustly learn scene flow representations without labeled real-world data is still an open problem. Here we present a simple and interpretable objective function to recover the scene flow from point clouds. We use the graph Laplacian of a point cloud to regularize the scene flow to be "as-rigid-as-possible". Our proposed objective function can be used with or without learning---as a self-supervisory signal to learn scene flow representations, or as a non-learning-based method in which the scene flow is optimized during runtime. Our approach outperforms related works in many datasets. We also show the immediate applications of our proposed method for two applications: motion segmentation and point cloud densification.

arXiv:2010.14589공식 코드 · Papers with Code

Nested Grassmannians for Dimensionality Reduction with Applications

In the recent past, nested structures in Riemannian manifolds has been studied in the context of dimensionality reduction as an alternative to the popular principal geodesic analysis (PGA) technique, for example, the principal nested spheres. In this paper, we propose a novel framework for constructing a nested sequence of homogeneous Riemannian manifolds. Common examples of homogeneous Riemannian manifolds include the $n$-sphere, the Stiefel manifold, the Grassmann manifold and many others. In particular, we focus on applying the proposed framework to the Grassmann manifold, giving rise to the nested Grassmannians (NG). An important application in which Grassmann manifolds are encountered is planar shape analysis. Specifically, each planar (2D) shape can be represented as a point in the complex projective space which is a complex Grass-mann manifold. Some salient features of our framework are: (i) it explicitly exploits the geometry of the homogeneous Riemannian manifolds and (ii) the nested lower-dimensional submanifolds need not be geodesic. With the proposed NG structure, we develop algorithms for the supervised and unsupervised dimensionality reduction problems respectively. The proposed algorithms are compared with PGA via simulation studies and real data experiments and are shown to achieve a higher ratio of expressed variance compared to PGA.

arXiv:2008.07872

Self-supervised Sparse to Dense Motion Segmentation

Observable motion in videos can give rise to the definition of objects moving with respect to the scene. The task of segmenting such moving objects is referred to as motion segmentation and is usually tackled either by aggregating motion information in long, sparse point trajectories, or by directly producing per frame dense segmentations relying on large amounts of training data. In this paper, we propose a self supervised method to learn the densification of sparse motion segmentations from single video frames. While previous approaches towards motion segmentation build upon pre-training on large surrogate datasets and use dense motion information as an essential cue for the pixelwise segmentation, our model does not require pre-training and operates at test time on single frames. It can be trained in a sequence specific way to produce high quality dense segmentations from sparse and noisy input. We evaluate our method on the well-known motion segmentation datasets FBMS59 and DAVIS16.

arXiv:2008.07008

Monocular Instance Motion Segmentation for Autonomous Driving: KITTI InstanceMotSeg Dataset and Multi-task Baseline

Moving object segmentation is a crucial task for autonomous vehicles as it can be used to segment objects in a class agnostic manner based on their motion cues. It enables the detection of unseen objects during training (e.g., moose or a construction truck) based on their motion and independent of their appearance. Although pixel-wise motion segmentation has been studied in autonomous driving literature, it has been rarely addressed at the instance level, which would help separate connected segments of moving objects leading to better trajectory planning. As the main issue is the lack of large public datasets, we create a new InstanceMotSeg dataset comprising of 12.9K samples improving upon our KITTIMoSeg dataset. In addition to providing instance level annotations, we have added 4 additional classes which is crucial for studying class agnostic motion segmentation. We adapt YOLACT and implement a motion-based class agnostic instance segmentation model which would act as a baseline for the dataset. We also extend it to an efficient multi-task model which additionally provides semantic instance segmentation sharing the encoder. The model then learns separate prototype coefficients within the class agnostic and semantic heads providing two independent paths of object detection for redundant safety. To obtain real-time performance, we study different efficient encoders and obtain 39 fps on a Titan Xp GPU using MobileNetV2 with an improvement of 10% mAP relative to the baseline. Our model improves the previous state of the art motion segmentation method by 3.3%. The dataset and qualitative results video are shared in our website at https://sites.google.com/view/instancemotseg/.

arXiv:2006.06158공식 코드 · Papers with Code

0-MMS: Zero-Shot Multi-Motion Segmentation With A Monocular Event Camera

Segmentation of moving objects in dynamic scenes is a key process in scene understanding for navigation tasks. Classical cameras suffer from motion blur in such scenarios rendering them effete. On the contrary, event cameras, because of their high temporal resolution and lack of motion blur, are tailor-made for this problem. We present an approach for monocular multi-motion segmentation, which combines bottom-up feature tracking and top-down motion compensation into a unified pipeline, which is the first of its kind to our knowledge. Using the events within a time-interval, our method segments the scene into multiple motions by splitting and merging. We further speed up our method by using the concept of motion propagation and cluster keyslices. The approach was successfully evaluated on both challenging real-world and synthetic scenarios from the EV-IMO, EED, and MOD datasets and outperformed the state-of-the-art detection rate by 12\%, achieving a new state-of-the-art average detection rate of 81.06%, 94.2% and 82.35% on the aforementioned datasets. To enable further research and systematic evaluation of multi-motion segmentation, we present and open-source a new dataset/benchmark called MOD++, which includes challenging sequences and extensive data stratification in-terms of camera and object motion, velocity magnitudes, direction, and rotational speeds.

arXiv:2006.02413

DGSAC: Density Guided Sampling and Consensus

Robust multiple model fitting plays a crucial role in many computer vision applications. Unlike single model fitting problems, the multi-model fitting has additional challenges. The unknown number of models and the inlier noise scale are the two most important of them, which are in general provided by the user using ground-truth or some other auxiliary information. Mode seeking/ clustering-based approaches crucially depend on the quality of model hypotheses generated. While preference analysis based guided sampling approaches have shown remarkable performance, they operate in a time budget framework, and the user provides the time as a reasonable guess. In this paper, we deviate from the mode seeking and time budget framework. We propose a concept called Kernel Residual Density (KRD) and apply it to various components of a multiple-model fitting pipeline. The Kernel Residual Density act as a key differentiator between inliers and outliers. We use KRD to guide and automatically stop the sampling process. The sampling process stops after generating a set of hypotheses that can explain all the data points. An explanation score is maintained for each data point, which is updated on-the-fly. We propose two model selection algorithms, an optimal quadratic program based, and a greedy. Unlike mode seeking approaches, our model selection algorithms seek to find one representative hypothesis for each genuine structure present in the data. We evaluate our method (dubbed as DGSAC) on a wide variety of tasks like planar segmentation, motion segmentation, vanishing point estimation, plane fitting to 3D point cloud, line, and circle fitting, which shows the effectiveness of our method and its unified nature.

arXiv:2005.04437

Understanding Dynamic Scenes using Graph Convolution Networks

We present a novel Multi-Relational Graph Convolutional Network (MRGCN) based framework to model on-road vehicle behaviors from a sequence of temporally ordered frames as grabbed by a moving monocular camera. The input to MRGCN is a multi-relational graph where the graph's nodes represent the active and passive agents/objects in the scene, and the bidirectional edges that connect every pair of nodes are encodings of their Spatio-temporal relations. We show that this proposed explicit encoding and usage of an intermediate spatio-temporal interaction graph to be well suited for our tasks over learning end-end directly on a set of temporally ordered spatial relations. We also propose an attention mechanism for MRGCNs that conditioned on the scene dynamically scores the importance of information from different interaction types. The proposed framework achieves significant performance gain over prior methods on vehicle-behavior classification tasks on four datasets. We also show a seamless transfer of learning to multiple datasets without resorting to fine-tuning. Such behavior prediction methods find immediate relevance in a variety of navigation tasks such as behavior planning, state estimation, and applications relating to the detection of traffic violations over videos.

arXiv:2005.03888

Is an Affine Constraint Needed for Affine Subspace Clustering?

Subspace clustering methods based on expressing each data point as a linear combination of other data points have achieved great success in computer vision applications such as motion segmentation, face and digit clustering. In face clustering, the subspaces are linear and subspace clustering methods can be applied directly. In motion segmentation, the subspaces are affine and an additional affine constraint on the coefficients is often enforced. However, since affine subspaces can always be embedded into linear subspaces of one extra dimension, it is unclear if the affine constraint is really necessary. This paper shows, both theoretically and empirically, that when the dimension of the ambient space is high relative to the sum of the dimensions of the affine subspaces, the affine constraint has a negligible effect on clustering performance. Specifically, our analysis provides conditions that guarantee the correctness of affine subspace clustering methods both with and without the affine constraint, and shows that these conditions are satisfied for high-dimensional data. Underlying our analysis is the notion of affinely independent subspaces, which not only provides geometrically interpretable correctness conditions, but also clarifies the relationships between existing results for affine subspace clustering.

arXiv:2004.08638공식 코드 · Papers with Code

Motion Segmentation using Frequency Domain Transformer Networks

Self-supervised prediction is a powerful mechanism to learn representations that capture the underlying structure of the data. Despite recent progress, the self-supervised video prediction task is still challenging. One of the critical factors that make the task hard is motion segmentation, which is segmenting individual objects and the background and estimating their motion separately. In video prediction, the shape, appearance, and transformation of each object should be understood only by predicting the next frame in pixel space. To address this task, we propose a novel end-to-end learnable architecture that predicts the next frame by modeling foreground and background separately while simultaneously estimating and predicting the foreground motion using Frequency Domain Transformer Networks. Experimental evaluations show that this yields interpretable representations and that our approach can outperform some widely used video prediction methods like Video Ladder Network and Predictive Gated Pyramids on synthetic data.

arXiv:2004.02317

Automatic Right Ventricle Segmentation using Multi-Label Fusion in Cardiac MRI

Accurate segmentation of the right ventricle (RV) is a crucial step in the assessment of the ventricular structure and function. Yet, due to its complex anatomy and motion segmentation of the RV has not been as largely studied as the left ventricle. This paper presents a fully automatic method for the segmentation of the RV in cardiac magnetic resonance images (MRI). The method uses a coarse-to-fine segmentation strategy in combination with a multi-atlas propagation segmentation framework. Based on a cross correlation metric, our method selects the best atlases for propagation allowing the refinement of the segmentation at each iteration of the propagation. The proposed method was evaluated on 32 cardiac MRI datasets provided by the RV Segmentation Challenge in Cardiac MRI.

arXiv:2003.14030공식 코드 · Papers with Code

Distilled Semantics for Comprehensive Scene Understanding from Videos

Whole understanding of the surroundings is paramount to autonomous systems. Recent works have shown that deep neural networks can learn geometry (depth) and motion (optical flow) from a monocular video without any explicit supervision from ground truth annotations, particularly hard to source for these two tasks. In this paper, we take an additional step toward holistic scene understanding with monocular cameras by learning depth and motion alongside with semantics, with supervision for the latter provided by a pre-trained network distilling proxy ground truth images. We address the three tasks jointly by a) a novel training protocol based on knowledge distillation and self-supervision and b) a compact network architecture which enables efficient scene understanding on both power hungry GPUs and low-power embedded platforms. We thoroughly assess the performance of our framework and show that it yields state-of-the-art results for monocular depth estimation, optical flow and motion segmentation.

arXiv:2003.04569

DymSLAM:4D Dynamic Scene Reconstruction Based on Geometrical Motion Segmentation

Most SLAM algorithms are based on the assumption that the scene is static. However, in practice, most scenes are dynamic which usually contains moving objects, these methods are not suitable. In this paper, we introduce DymSLAM, a dynamic stereo visual SLAM system being capable of reconstructing a 4D (3D + time) dynamic scene with rigid moving objects. The only input of DymSLAM is stereo video, and its output includes a dense map of the static environment, 3D model of the moving objects and the trajectories of the camera and the moving objects. We at first detect and match the interesting points between successive frames by using traditional SLAM methods. Then the interesting points belonging to different motion models (including ego-motion and motion models of rigid moving objects) are segmented by a multi-model fitting approach. Based on the interesting points belonging to the ego-motion, we are able to estimate the trajectory of the camera and reconstruct the static background. The interesting points belonging to the motion models of rigid moving objects are then used to estimate their relative motion models to the camera and reconstruct the 3D models of the objects. We then transform the relative motion to the trajectories of the moving objects in the global reference frame. Finally, we then fuse the 3D models of the moving objects into the 3D map of the environment by considering their motion trajectories to obtain a 4D (3D+time) sequence. DymSLAM obtains information about the dynamic objects instead of ignoring them and is suitable for unknown rigid objects. Hence, the proposed system allows the robot to be employed for high-level tasks, such as obstacle avoidance for dynamic objects. We conducted experiments in a real-world environment where both the camera and the objects were moving in a wide range.

arXiv:2002.03982

Self-Supervised Joint Encoding of Motion and Appearance for First Person Action Recognition

Wearable cameras are becoming more and more popular in several applications, increasing the interest of the research community in developing approaches for recognizing actions from the first-person point of view. An open challenge in egocentric action recognition is that videos lack detailed information about the main actor's pose and thus tend to record only parts of the movement when focusing on manipulation tasks. Thus, the amount of information about the action itself is limited, making crucial the understanding of the manipulated objects and their context. Many previous works addressed this issue with two-stream architectures, where one stream is dedicated to modeling the appearance of objects involved in the action, and another to extracting motion features from optical flow. In this paper, we argue that learning features jointly from these two information channels is beneficial to capture the spatio-temporal correlations between the two better. To this end, we propose a single stream architecture able to do so, thanks to the addition of a self-supervised block that uses a pretext motion prediction task to intertwine motion and appearance knowledge. Experiments on several publicly available databases show the power of our approach.

arXiv:2001.05238

Moving Objects Detection with a Moving Camera: A Comprehensive Review

During about 30 years, a lot of research teams have worked on the big challenge of detection of moving objects in various challenging environments. First applications concern static cameras but with the rise of the mobile sensors studies on moving cameras have emerged over time. In this survey, we propose to identify and categorize the different existing methods found in the literature. For this purpose, we propose to classify these methods according to the choose of the scene representation: one plane or several parts. Inside these two categories, the methods are grouped according to eight different approaches: panoramic background subtraction, dual cameras, motion compensation, subspace segmentation, motion segmentation, plane+parallax, multi planes and split image in blocks. A reminder of methods for static cameras is provided as well as the challenges with both static and moving cameras. Publicly available datasets and evaluation metrics are also surveyed in this paper.

arXiv:1912.07871

Constructing the F-Graph with a Symmetric Constraint for Subspace Clustering

Based on further studying the low-rank subspace clustering (LRSC) and L2-graph subspace clustering algorithms, we propose a F-graph subspace clustering algorithm with a symmetric constraint (FSSC), which constructs a new objective function with a symmetric constraint basing on F-norm, whose the most significant advantage is to obtain a closed-form solution of the coefficient matrix. Then, take the absolute value of each element of the coefficient matrix, and retain the k largest coefficients per column, set the other elements to 0, to get a new coefficient matrix. Finally, FSSC performs spectral clustering over the new coefficient matrix. The experimental results on face clustering and motion segmentation show FSSC algorithm can not only obviously reduce the running time, but also achieve higher accuracy compared with the state-of-the-art representation-based subspace clustering algorithms, which verifies that the FSSC algorithm is efficacious and feasible.

arXiv:1912.03463

Temporal Wasserstein non-negative matrix factorization for non-rigid motion segmentation and spatiotemporal deconvolution

Motion segmentation for natural images commonly relies on dense optic flow to yield point trajectories which can be grouped into clusters through various means including spectral clustering or minimum cost multicuts. However, in biological imaging scenarios, such as fluorescence microscopy or calcium imaging, where the signal to noise ratio is compromised and intensity fluctuations occur, optical flow may be difficult to approximate. To this end, we propose an alternative paradigm for motion segmentation based on optimal transport which models the video frames as time-varying mass represented as histograms. Thus, we cast motion segmentation as a temporal non-linear matrix factorization problem with Wasserstein metric loss. The dictionary elements of this factorization yield segmentation of motion into coherent objects while the loading coefficients allow for time-varying intensity signal of the moving objects to be captured. We demonstrate the use of the proposed paradigm on a simulated multielectrode drift scenario, as well as calcium indicating fluorescence microscopy videos of the nematode Caenorhabditis elegans (C. elegans). The latter application has the added utility of extracting neural activity of the animal in freely conducted behavior.