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arXiv:2410.01539공식 코드 · Papers with Code

Multi-Scale Fusion for Object Representation

Representing images or videos as object-level feature vectors, rather than pixel-level feature maps, facilitates advanced visual tasks. Object-Centric Learning (OCL) primarily achieves this by reconstructing the input under the guidance of Variational Autoencoder (VAE) intermediate representation to drive so-called \textit{slots} to aggregate as much object information as possible. However, existing VAE guidance does not explicitly address that objects can vary in pixel sizes while models typically excel at specific pattern scales. We propose \textit{Multi-Scale Fusion} (MSF) to enhance VAE guidance for OCL training. To ensure objects of all sizes fall within VAE's comfort zone, we adopt the \textit{image pyramid}, which produces intermediate representations at multiple scales; To foster scale-invariance/variance in object super-pixels, we devise \textit{inter}/\textit{intra-scale fusion}, which augments low-quality object super-pixels of one scale with corresponding high-quality super-pixels from another scale. On standard OCL benchmarks, our technique improves mainstream methods, including state-of-the-art diffusion-based ones. The source code is available in the supplemental material.

arXiv:2410.01225공식 코드 · Papers with Code

Perceptual Piercing: Human Visual Cue-based Object Detection in Low Visibility Conditions

This study proposes a novel deep learning framework inspired by atmospheric scattering and human visual cortex mechanisms to enhance object detection under poor visibility scenarios such as fog, smoke, and haze. These conditions pose significant challenges for object recognition, impacting various sectors, including autonomous driving, aviation management, and security systems. The objective is to enhance the precision and reliability of detection systems under adverse environmental conditions. The research investigates the integration of human-like visual cues, particularly focusing on selective attention and environmental adaptability, to ascertain their impact on object detection's computational efficiency and accuracy. This paper proposes a multi-tiered strategy that integrates an initial quick detection process, followed by targeted region-specific dehazing, and concludes with an in-depth detection phase. The approach is validated using the Foggy Cityscapes, RESIDE-beta (OTS and RTTS) datasets and is anticipated to set new performance standards in detection accuracy while significantly optimizing computational efficiency. The findings offer a viable solution for enhancing object detection in poor visibility and contribute to the broader understanding of integrating human visual principles into deep learning algorithms for intricate visual recognition challenges.

arXiv:2410.01055

ARPOV: Expanding Visualization of Object Detection in AR with Panoramic Mosaic Stitching

As the uses of augmented reality (AR) become more complex and widely available, AR applications will increasingly incorporate intelligent features that require developers to understand the user's behavior and surrounding environment (e.g. an intelligent assistant). Such applications rely on video captured by an AR headset, which often contains disjointed camera movement with a limited field of view that cannot capture the full scope of what the user sees at any given time. Moreover, standard methods of visualizing object detection model outputs are limited to capturing objects within a single frame and timestep, and therefore fail to capture the temporal and spatial context that is often necessary for various domain applications. We propose ARPOV, an interactive visual analytics tool for analyzing object detection model outputs tailored to video captured by an AR headset that maximizes user understanding of model performance. The proposed tool leverages panorama stitching to expand the view of the environment while automatically filtering undesirable frames, and includes interactive features that facilitate object detection model debugging. ARPOV was designed as part of a collaboration between visualization researchers and machine learning and AR experts; we validate our design choices through interviews with 5 domain experts.

arXiv:2409.19833공식 코드 · Papers with Code

HazyDet: Open-source Benchmark for Drone-view Object Detection with Depth-cues in Hazy Scenes

Drone-based object detection in adverse weather conditions is crucial for enhancing drones' environmental perception, yet it remains largely unexplored due to the lack of relevant benchmarks. To bridge this gap, we introduce HazyDet, a large-scale dataset tailored for drone-based object detection in hazy scenes. It encompasses 383,000 real-world instances, collected from both naturally hazy environments and normal scenes with synthetically imposed haze effects to simulate adverse weather conditions. By observing the significant variations in object scale and clarity under different depth and haze conditions, we designed a Depth Conditioned Detector (DeCoDet) to incorporate this prior knowledge. DeCoDet features a Multi-scale Depth-aware Detection Head that seamlessly integrates depth perception, with the resulting depth cues harnessed by a dynamic Depth Condition Kernel module. Furthermore, we propose a Scale Invariant Refurbishment Loss to facilitate the learning of robust depth cues from pseudo-labels. Extensive evaluations on the HazyDet dataset demonstrate the flexibility and effectiveness of our method, yielding significant performance improvements. Our dataset and toolkit are available at https://github.com/GrokCV/HazyDet.

arXiv:2409.19703

Applying the Lower-Biased Teacher Model in Semi-Supervised Object Detection

I present the Lower Biased Teacher model, an enhancement of the Unbiased Teacher model, specifically tailored for semi-supervised object detection tasks. The primary innovation of this model is the integration of a localization loss into the teacher model, which significantly improves the accuracy of pseudo-label generation. By addressing key issues such as class imbalance and the precision of bounding boxes, the Lower Biased Teacher model demonstrates superior performance in object detection tasks. Extensive experiments on multiple semi-supervised object detection datasets show that the Lower Biased Teacher model not only reduces the pseudo-labeling bias caused by class imbalances but also mitigates errors arising from incorrect bounding boxes. As a result, the model achieves higher mAP scores and more reliable detection outcomes compared to existing methods. This research underscores the importance of accurate pseudo-label generation and provides a robust framework for future advancements in semi-supervised learning for object detection.

arXiv:2409.19641

fCOP: Focal Length Estimation from Category-level Object Priors

In the realm of computer vision, the perception and reconstruction of the 3D world through vision signals heavily rely on camera intrinsic parameters, which have long been a subject of intense research within the community. In practical applications, without a strong scene geometry prior like the Manhattan World assumption or special artificial calibration patterns, monocular focal length estimation becomes a challenging task. In this paper, we propose a method for monocular focal length estimation using category-level object priors. Based on two well-studied existing tasks: monocular depth estimation and category-level object canonical representation learning, our focal solver takes depth priors and object shape priors from images containing objects and estimates the focal length from triplets of correspondences in closed form. Our experiments on simulated and real world data demonstrate that the proposed method outperforms the current state-of-the-art, offering a promising solution to the long-standing monocular focal length estimation problem.

arXiv:2409.20563

DressRecon: Freeform 4D Human Reconstruction from Monocular Video

We present a method to reconstruct time-consistent human body models from monocular videos, focusing on extremely loose clothing or handheld object interactions. Prior work in human reconstruction is either limited to tight clothing with no object interactions, or requires calibrated multi-view captures or personalized template scans which are costly to collect at scale. Our key insight for high-quality yet flexible reconstruction is the careful combination of generic human priors about articulated body shape (learned from large-scale training data) with video-specific articulated "bag-of-bones" deformation (fit to a single video via test-time optimization). We accomplish this by learning a neural implicit model that disentangles body versus clothing deformations as separate motion model layers. To capture subtle geometry of clothing, we leverage image-based priors such as human body pose, surface normals, and optical flow during optimization. The resulting neural fields can be extracted into time-consistent meshes, or further optimized as explicit 3D Gaussians for high-fidelity interactive rendering. On datasets with highly challenging clothing deformations and object interactions, DressRecon yields higher-fidelity 3D reconstructions than prior art. Project page: https://jefftan969.github.io/dressrecon/

arXiv:2409.20429공식 코드 · Papers with Code

HELPD: Mitigating Hallucination of LVLMs by Hierarchical Feedback Learning with Vision-enhanced Penalty Decoding

Large Vision-Language Models (LVLMs) have shown remarkable performance on many visual-language tasks. However, these models still suffer from multimodal hallucination, which means the generation of objects or content that violates the images. Many existing work detects hallucination by directly judging whether an object exists in an image, overlooking the association between the object and semantics. To address this issue, we propose Hierarchical Feedback Learning with Vision-enhanced Penalty Decoding (HELPD). This framework incorporates hallucination feedback at both object and sentence semantic levels. Remarkably, even with a marginal degree of training, this approach can alleviate over 15% of hallucination. Simultaneously, HELPD penalizes the output logits according to the image attention window to avoid being overly affected by generated text. HELPD can be seamlessly integrated with any LVLMs. Our experiments demonstrate that the proposed framework yields favorable results across multiple hallucination benchmarks. It effectively mitigates hallucination for different LVLMs and concurrently improves their text generation quality.

arXiv:2409.19986

SuperPose: Improved 6D Pose Estimation with Robust Tracking and Mask-Free Initialization

We developed a robust solution for real-time 6D object detection in industrial applications by integrating FoundationPose, SAM2, and LightGlue, eliminating the need for retraining. Our approach addresses two key challenges: the requirement for an initial object mask in the first frame in FoundationPose and issues with tracking loss and automatic rotation for symmetric objects. The algorithm requires only a CAD model of the target object, with the user clicking on its location in the live feed during the initial setup. Once set, the algorithm automatically saves a reference image of the object and, in subsequent runs, employs LightGlue for feature matching between the object and the real-time scene, providing an initial prompt for detection. Tested on the YCB dataset and industrial components such as bleach cleanser and gears, the algorithm demonstrated reliable 6D detection and tracking. By integrating SAM2 and FoundationPose, we effectively mitigated common limitations such as the problem of tracking loss, ensuring continuous and accurate tracking under challenging conditions like occlusion or rapid movement.

arXiv:2409.19960공식 코드 · Papers with Code

TROPE: TRaining-Free Object-Part Enhancement for Seamlessly Improving Fine-Grained Zero-Shot Image Captioning

Zero-shot inference, where pre-trained models perform tasks without specific training data, is an exciting emergent ability of large models like CLIP. Although there has been considerable exploration into enhancing zero-shot abilities in image captioning (IC) for popular datasets such as MSCOCO and Flickr8k, these approaches fall short with fine-grained datasets like CUB, FLO, UCM-Captions, and Sydney-Captions. These datasets require captions to discern between visually and semantically similar classes, focusing on detailed object parts and their attributes. To overcome this challenge, we introduce TRaining-Free Object-Part Enhancement (TROPE). TROPE enriches a base caption with additional object-part details using object detector proposals and Natural Language Processing techniques. It complements rather than alters the base caption, allowing seamless integration with other captioning methods and offering users enhanced flexibility. Our evaluations show that TROPE consistently boosts performance across all tested zero-shot IC approaches and achieves state-of-the-art results on fine-grained IC datasets.

arXiv:2409.19603공식 코드 · Papers with Code

One Token to Seg Them All: Language Instructed Reasoning Segmentation in Videos

We introduce VideoLISA, a video-based multimodal large language model designed to tackle the problem of language-instructed reasoning segmentation in videos. Leveraging the reasoning capabilities and world knowledge of large language models, and augmented by the Segment Anything Model, VideoLISA generates temporally consistent segmentation masks in videos based on language instructions. Existing image-based methods, such as LISA, struggle with video tasks due to the additional temporal dimension, which requires temporal dynamic understanding and consistent segmentation across frames. VideoLISA addresses these challenges by integrating a Sparse Dense Sampling strategy into the video-LLM, which balances temporal context and spatial detail within computational constraints. Additionally, we propose a One-Token-Seg-All approach using a specially designed <TRK> token, enabling the model to segment and track objects across multiple frames. Extensive evaluations on diverse benchmarks, including our newly introduced ReasonVOS benchmark, demonstrate VideoLISA's superior performance in video object segmentation tasks involving complex reasoning, temporal understanding, and object tracking. While optimized for videos, VideoLISA also shows promising generalization to image segmentation, revealing its potential as a unified foundation model for language-instructed object segmentation. Code and model will be available at: https://github.com/showlab/VideoLISA.

arXiv:2409.19215

1st Place Solution to the 8th HANDS Workshop Challenge -- ARCTIC Track: 3DGS-based Bimanual Category-agnostic Interaction Reconstruction

This report describes our 1st place solution to the 8th HANDS workshop challenge (ARCTIC track) in conjunction with ECCV 2024. In this challenge, we address the task of bimanual category-agnostic hand-object interaction reconstruction, which aims to generate 3D reconstructions of both hands and the object from a monocular video, without relying on predefined templates. This task is particularly challenging due to the significant occlusion and dynamic contact between the hands and the object during bimanual manipulation. We worked to resolve these issues by introducing a mask loss and a 3D contact loss, respectively. Moreover, we applied 3D Gaussian Splatting (3DGS) to this task. As a result, our method achieved a value of 38.69 in the main metric, CD$_h$, on the ARCTIC test set.

arXiv:2409.18733

Search and Detect: Training-Free Long Tail Object Detection via Web-Image Retrieval

In this paper, we introduce SearchDet, a training-free long-tail object detection framework that significantly enhances open-vocabulary object detection performance. SearchDet retrieves a set of positive and negative images of an object to ground, embeds these images, and computes an input image-weighted query which is used to detect the desired concept in the image. Our proposed method is simple and training-free, yet achieves over 48.7% mAP improvement on ODinW and 59.1% mAP improvement on LVIS compared to state-of-the-art models such as GroundingDINO. We further show that our approach of basing object detection on a set of Web-retrieved exemplars is stable with respect to variations in the exemplars, suggesting a path towards eliminating costly data annotation and training procedures.

arXiv:2409.18686공식 코드 · Papers with Code

A Novel Unified Architecture for Low-Shot Counting by Detection and Segmentation

Low-shot object counters estimate the number of objects in an image using few or no annotated exemplars. Objects are localized by matching them to prototypes, which are constructed by unsupervised image-wide object appearance aggregation. Due to potentially diverse object appearances, the existing approaches often lead to overgeneralization and false positive detections. Furthermore, the best-performing methods train object localization by a surrogate loss, that predicts a unit Gaussian at each object center. This loss is sensitive to annotation error, hyperparameters and does not directly optimize the detection task, leading to suboptimal counts. We introduce GeCo, a novel low-shot counter that achieves accurate object detection, segmentation, and count estimation in a unified architecture. GeCo robustly generalizes the prototypes across objects appearances through a novel dense object query formulation. In addition, a novel counting loss is proposed, that directly optimizes the detection task and avoids the issues of the standard surrogate loss. GeCo surpasses the leading few-shot detection-based counters by $\sim$25\% in the total count MAE, achieves superior detection accuracy and sets a new solid state-of-the-art result across all low-shot counting setups.

arXiv:2409.18431

Search3D: Hierarchical Open-Vocabulary 3D Segmentation

Open-vocabulary 3D segmentation enables exploration of 3D spaces using free-form text descriptions. Existing methods for open-vocabulary 3D instance segmentation primarily focus on identifying object-level instances but struggle with finer-grained scene entities such as object parts, or regions described by generic attributes. In this work, we introduce Search3D, an approach to construct hierarchical open-vocabulary 3D scene representations, enabling 3D search at multiple levels of granularity: fine-grained object parts, entire objects, or regions described by attributes like materials. Unlike prior methods, Search3D shifts towards a more flexible open-vocabulary 3D search paradigm, moving beyond explicit object-centric queries. For systematic evaluation, we further contribute a scene-scale open-vocabulary 3D part segmentation benchmark based on MultiScan, along with a set of open-vocabulary fine-grained part annotations on ScanNet++. Search3D outperforms baselines in scene-scale open-vocabulary 3D part segmentation, while maintaining strong performance in segmenting 3D objects and materials. Our project page is http://search3d-segmentation.github.io.

arXiv:2409.18408

Query matching for spatio-temporal action detection with query-based object detector

In this paper, we propose a method that extends the query-based object detection model, DETR, to spatio-temporal action detection, which requires maintaining temporal consistency in videos. Our proposed method applies DETR to each frame and uses feature shift to incorporate temporal information. However, DETR's object queries in each frame may correspond to different objects, making a simple feature shift ineffective. To overcome this issue, we propose query matching across different frames, ensuring that queries for the same object are matched and used for the feature shift. Experimental results show that performance on the JHMDB21 dataset improves significantly when query features are shifted using the proposed query matching.

arXiv:2409.18372

You Only Speak Once to See

Grounding objects in images using visual cues is a well-established approach in computer vision, yet the potential of audio as a modality for object recognition and grounding remains underexplored. We introduce YOSS, "You Only Speak Once to See," to leverage audio for grounding objects in visual scenes, termed Audio Grounding. By integrating pre-trained audio models with visual models using contrastive learning and multi-modal alignment, our approach captures speech commands or descriptions and maps them directly to corresponding objects within images. Experimental results indicate that audio guidance can be effectively applied to object grounding, suggesting that incorporating audio guidance may enhance the precision and robustness of current object grounding methods and improve the performance of robotic systems and computer vision applications. This finding opens new possibilities for advanced object recognition, scene understanding, and the development of more intuitive and capable robotic systems.

arXiv:2409.18300

SOAR: Self-supervision Optimized UAV Action Recognition with Efficient Object-Aware Pretraining

We introduce SOAR, a novel Self-supervised pretraining algorithm for aerial footage captured by Unmanned Aerial Vehicles (UAVs). We incorporate human object knowledge throughout the pretraining process to enhance UAV video pretraining efficiency and downstream action recognition performance. This is in contrast to prior works that primarily incorporate object information during the fine-tuning stage. Specifically, we first propose a novel object-aware masking strategy designed to retain the visibility of certain patches related to objects throughout the pretraining phase. Second, we introduce an object-aware loss function that utilizes object information to adjust the reconstruction loss, preventing bias towards less informative background patches. In practice, SOAR with a vanilla ViT backbone, outperforms best UAV action recognition models, recording a 9.7% and 21.4% boost in top-1 accuracy on the NEC-Drone and UAV-Human datasets, while delivering an inference speed of 18.7ms per video, making it 2x to 5x faster. Additionally, SOAR obtains comparable accuracy to prior self-supervised learning (SSL) methods while requiring 87.5% less pretraining time and 25% less memory usage

arXiv:2409.18286

Advancing Object Detection in Transportation with Multimodal Large Language Models (MLLMs): A Comprehensive Review and Empirical Testing

This study aims to comprehensively review and empirically evaluate the application of multimodal large language models (MLLMs) and Large Vision Models (VLMs) in object detection for transportation systems. In the first fold, we provide a background about the potential benefits of MLLMs in transportation applications and conduct a comprehensive review of current MLLM technologies in previous studies. We highlight their effectiveness and limitations in object detection within various transportation scenarios. The second fold involves providing an overview of the taxonomy of end-to-end object detection in transportation applications and future directions. Building on this, we proposed empirical analysis for testing MLLMs on three real-world transportation problems that include object detection tasks namely, road safety attributes extraction, safety-critical event detection, and visual reasoning of thermal images. Our findings provide a detailed assessment of MLLM performance, uncovering both strengths and areas for improvement. Finally, we discuss practical limitations and challenges of MLLMs in enhancing object detection in transportation, thereby offering a roadmap for future research and development in this critical area.

arXiv:2409.18261공식 코드 · Papers with Code

Omni6D: Large-Vocabulary 3D Object Dataset for Category-Level 6D Object Pose Estimation

6D object pose estimation aims at determining an object's translation, rotation, and scale, typically from a single RGBD image. Recent advancements have expanded this estimation from instance-level to category-level, allowing models to generalize across unseen instances within the same category. However, this generalization is limited by the narrow range of categories covered by existing datasets, such as NOCS, which also tend to overlook common real-world challenges like occlusion. To tackle these challenges, we introduce Omni6D, a comprehensive RGBD dataset featuring a wide range of categories and varied backgrounds, elevating the task to a more realistic context. 1) The dataset comprises an extensive spectrum of 166 categories, 4688 instances adjusted to the canonical pose, and over 0.8 million captures, significantly broadening the scope for evaluation. 2) We introduce a symmetry-aware metric and conduct systematic benchmarks of existing algorithms on Omni6D, offering a thorough exploration of new challenges and insights. 3) Additionally, we propose an effective fine-tuning approach that adapts models from previous datasets to our extensive vocabulary setting. We believe this initiative will pave the way for new insights and substantial progress in both the industrial and academic fields, pushing forward the boundaries of general 6D pose estimation.