Soccer broadcast video understanding has been drawing a lot of attention in recent years within data scientists and industrial companies. This is mainly due to the lucrative potential unlocked by effective deep learning techniques developed in the field of computer vision. In this work, we focus on the topic of camera calibration and on its current limitations for the scientific community. More precisely, we tackle the absence of a large-scale calibration dataset and of a public calibration network trained on such a dataset. Specifically, we distill a powerful commercial calibration tool in a recent neural network architecture on the large-scale SoccerNet dataset, composed of untrimmed broadcast videos of 500 soccer games. We further release our distilled network, and leverage it to provide 3 ways of representing the calibration results along with player localization. Finally, we exploit those representations within the current best architecture for the action spotting task of SoccerNet-v2, and achieve new state-of-the-art performances.
Video-text retrieval plays an essential role in multi-modal research and has been widely used in many real-world web applications. The CLIP (Contrastive Language-Image Pre-training), an image-language pre-training model, has demonstrated the power of visual concepts learning from web collected image-text datasets. In this paper, we propose a CLIP4Clip model to transfer the knowledge of the CLIP model to video-language retrieval in an end-to-end manner. Several questions are investigated via empirical studies: 1) Whether image feature is enough for video-text retrieval? 2) How a post-pretraining on a large-scale video-text dataset based on the CLIP affect the performance? 3) What is the practical mechanism to model temporal dependency between video frames? And 4) The Hyper-parameters sensitivity of the model on video-text retrieval task. Extensive experimental results present that the CLIP4Clip model transferred from the CLIP can achieve SOTA results on various video-text retrieval datasets, including MSR-VTT, MSVC, LSMDC, ActivityNet, and DiDeMo. We release our code at https://github.com/ArrowLuo/CLIP4Clip.
Many video understanding tasks work in the offline setting by assuming that the input video is given from the start to the end. However, many real-world problems require the online setting, making a decision immediately using only the current and the past frames of videos such as in autonomous driving and surveillance systems. In this paper, we present a novel solution for online action detection by using a simple yet effective RNN-based networks called the Future Anticipation and Temporally Smoothing network (FATSnet). The proposed network consists of a module for anticipating the future that can be trained in an unsupervised manner with the cycle-consistency loss, and another component for aggregating the past and the future for temporally smooth frame-by-frame predictions. We also propose a solution to relieve the performance loss when running RNN-based models on very long sequences. Evaluations on TVSeries, THUMOS14, and BBDB show that our method achieve the state-of-the-art performances compared to the previous works on online action detection.
A common strategy to video understanding is to incorporate spatial and motion information by fusing features derived from RGB frames and optical flow. In this work, we introduce a new way to leverage semantic segmentation as an intermediate representation for video understanding and use it in a way that requires no additional labeling. Second, we propose a general framework which learns the intermediate representations (optical flow and semantic segmentation) jointly with the final video understanding task and allows the adaptation of the representations to the end goal. Despite the use of intermediate representations within the network, during inference, no additional data beyond RGB sequences is needed, enabling efficient recognition with a single network. Finally, we present a way to find the optimal learning configuration by searching the best loss weighting via evolution. We obtain more powerful visual representations for videos which lead to performance gains over the state-of-the-art.
Modeling temporal visual context across frames is critical for video instance segmentation (VIS) and other video understanding tasks. In this paper, we propose a fast online VIS model named CrossVIS. For temporal information modeling in VIS, we present a novel crossover learning scheme that uses the instance feature in the current frame to pixel-wisely localize the same instance in other frames. Different from previous schemes, crossover learning does not require any additional network parameters for feature enhancement. By integrating with the instance segmentation loss, crossover learning enables efficient cross-frame instance-to-pixel relation learning and brings cost-free improvement during inference. Besides, a global balanced instance embedding branch is proposed for more accurate and more stable online instance association. We conduct extensive experiments on three challenging VIS benchmarks, \ie, YouTube-VIS-2019, OVIS, and YouTube-VIS-2021 to evaluate our methods. To our knowledge, CrossVIS achieves state-of-the-art performance among all online VIS methods and shows a decent trade-off between latency and accuracy. Code will be available to facilitate future research.
Current state-of-the-art object detection and segmentation methods work well under the closed-world assumption. This closed-world setting assumes that the list of object categories is available during training and deployment. However, many real-world applications require detecting or segmenting novel objects, i.e., object categories never seen during training. In this paper, we present, UVO (Unidentified Video Objects), a new benchmark for open-world class-agnostic object segmentation in videos. Besides shifting the problem focus to the open-world setup, UVO is significantly larger, providing approximately 8 times more videos compared with DAVIS, and 7 times more mask (instance) annotations per video compared with YouTube-VOS and YouTube-VIS. UVO is also more challenging as it includes many videos with crowded scenes and complex background motions. We demonstrated that UVO can be used for other applications, such as object tracking and super-voxel segmentation, besides open-world object segmentation. We believe that UVo is a versatile testbed for researchers to develop novel approaches for open-world class-agnostic object segmentation, and inspires new research directions towards a more comprehensive video understanding beyond classification and detection.
We propose fill-in-the-blanks as a video understanding evaluation framework and introduce FIBER -- a novel dataset consisting of 28,000 videos and descriptions in support of this evaluation framework. The fill-in-the-blanks setting tests a model's understanding of a video by requiring it to predict a masked noun phrase in the caption of the video, given the video and the surrounding text. The FIBER benchmark does not share the weaknesses of the current state-of-the-art language-informed video understanding tasks, namely: (1) video question answering using multiple-choice questions, where models perform relatively well because they exploit linguistic biases in the task formulation, thus making our framework challenging for the current state-of-the-art systems to solve; and (2) video captioning, which relies on an open-ended evaluation framework that is often inaccurate because system answers may be perceived as incorrect if they differ in form from the ground truth. The FIBER dataset and our code are available at https://lit.eecs.umich.edu/fiber/.
Video editing tools are widely used nowadays for digital design. Although the demand for these tools is high, the prior knowledge required makes it difficult for novices to get started. Systems that could follow natural language instructions to perform automatic editing would significantly improve accessibility. This paper introduces the language-based video editing (LBVE) task, which allows the model to edit, guided by text instruction, a source video into a target video. LBVE contains two features: 1) the scenario of the source video is preserved instead of generating a completely different video; 2) the semantic is presented differently in the target video, and all changes are controlled by the given instruction. We propose a Multi-Modal Multi-Level Transformer (M$^3$L) to carry out LBVE. M$^3$L dynamically learns the correspondence between video perception and language semantic at different levels, which benefits both the video understanding and video frame synthesis. We build three new datasets for evaluation, including two diagnostic and one from natural videos with human-labeled text. Extensive experimental results show that M$^3$L is effective for video editing and that LBVE can lead to a new field toward vision-and-language research.
We propose a new framework for understanding and representing related salient events in a video using visual semantic role labeling. We represent videos as a set of related events, wherein each event consists of a verb and multiple entities that fulfill various roles relevant to that event. To study the challenging task of semantic role labeling in videos or VidSRL, we introduce the VidSitu benchmark, a large-scale video understanding data source with $29K$ $10$-second movie clips richly annotated with a verb and semantic-roles every $2$ seconds. Entities are co-referenced across events within a movie clip and events are connected to each other via event-event relations. Clips in VidSitu are drawn from a large collection of movies (${\sim}3K$) and have been chosen to be both complex (${\sim}4.2$ unique verbs within a video) as well as diverse (${\sim}200$ verbs have more than $100$ annotations each). We provide a comprehensive analysis of the dataset in comparison to other publicly available video understanding benchmarks, several illustrative baselines and evaluate a range of standard video recognition models. Our code and dataset is available at vidsitu.org.
We propose TubeR: a simple solution for spatio-temporal video action detection. Different from existing methods that depend on either an off-line actor detector or hand-designed actor-positional hypotheses like proposals or anchors, we propose to directly detect an action tubelet in a video by simultaneously performing action localization and recognition from a single representation. TubeR learns a set of tubelet-queries and utilizes a tubelet-attention module to model the dynamic spatio-temporal nature of a video clip, which effectively reinforces the model capacity compared to using actor-positional hypotheses in the spatio-temporal space. For videos containing transitional states or scene changes, we propose a context aware classification head to utilize short-term and long-term context to strengthen action classification, and an action switch regression head for detecting the precise temporal action extent. TubeR directly produces action tubelets with variable lengths and even maintains good results for long video clips. TubeR outperforms the previous state-of-the-art on commonly used action detection datasets AVA, UCF101-24 and JHMDB51-21.
Temporal action proposal generation (TAPG) is a fundamental and challenging task in video understanding, especially in temporal action detection. Most previous works focus on capturing the local temporal context and can well locate simple action instances with clean frames and clear boundaries. However, they generally fail in complicated scenarios where interested actions involve irrelevant frames and background clutters, and the local temporal context becomes less effective. To deal with these problems, we present an augmented transformer with adaptive graph network (ATAG) to exploit both long-range and local temporal contexts for TAPG. Specifically, we enhance the vanilla transformer by equipping a snippet actionness loss and a front block, dubbed augmented transformer, and it improves the abilities of capturing long-range dependencies and learning robust feature for noisy action instances.Moreover, an adaptive graph convolutional network (GCN) is proposed to build local temporal context by mining the position information and difference between adjacent features. The features from the two modules carry rich semantic information of the video, and are fused for effective sequential proposal generation. Extensive experiments are conducted on two challenging datasets, THUMOS14 and ActivityNet1.3, and the results demonstrate that our method outperforms state-of-the-art TAPG methods. Our code will be released soon.
Temporal action localization (TAL) is a fundamental yet challenging task in video understanding. Existing TAL methods rely on pre-training a video encoder through action classification supervision. This results in a task discrepancy problem for the video encoder -- trained for action classification, but used for TAL. Intuitively, end-to-end model optimization is a good solution. However, this is not operable for TAL subject to the GPU memory constraints, due to the prohibitive computational cost in processing long untrimmed videos. In this paper, we resolve this challenge by introducing a novel low-fidelity end-to-end (LoFi) video encoder pre-training method. Instead of always using the full training configurations for TAL learning, we propose to reduce the mini-batch composition in terms of temporal, spatial or spatio-temporal resolution so that end-to-end optimization for the video encoder becomes operable under the memory conditions of a mid-range hardware budget. Crucially, this enables the gradient to flow backward through the video encoder from a TAL loss supervision, favourably solving the task discrepancy problem and providing more effective feature representations. Extensive experiments show that the proposed LoFi pre-training approach can significantly enhance the performance of existing TAL methods. Encouragingly, even with a lightweight ResNet18 based video encoder in a single RGB stream, our method surpasses two-stream ResNet50 based alternatives with expensive optical flow, often by a good margin.
Accurate video understanding involves reasoning about the relationships between actors, objects and their environment, often over long temporal intervals. In this paper, we propose a message passing graph neural network that explicitly models these spatio-temporal relations and can use explicit representations of objects, when supervision is available, and implicit representations otherwise. Our formulation generalises previous structured models for video understanding, and allows us to study how different design choices in graph structure and representation affect the model's performance. We demonstrate our method on two different tasks requiring relational reasoning in videos -- spatio-temporal action detection on AVA and UCF101-24, and video scene graph classification on the recent Action Genome dataset -- and achieve state-of-the-art results on all three datasets. Furthermore, we show quantitatively and qualitatively how our method is able to more effectively model relationships between relevant entities in the scene.
Temporal action proposal generation aims to estimate temporal intervals of actions in untrimmed videos, which is a challenging yet important task in the video understanding field. The proposals generated by current methods still suffer from inaccurate temporal boundaries and inferior confidence used for retrieval owing to the lack of efficient temporal modeling and effective boundary context utilization. In this paper, we propose Temporal Context Aggregation Network (TCANet) to generate high-quality action proposals through "local and global" temporal context aggregation and complementary as well as progressive boundary refinement. Specifically, we first design a Local-Global Temporal Encoder (LGTE), which adopts the channel grouping strategy to efficiently encode both "local and global" temporal inter-dependencies. Furthermore, both the boundary and internal context of proposals are adopted for frame-level and segment-level boundary regressions, respectively. Temporal Boundary Regressor (TBR) is designed to combine these two regression granularities in an end-to-end fashion, which achieves the precise boundaries and reliable confidence of proposals through progressive refinement. Extensive experiments are conducted on three challenging datasets: HACS, ActivityNet-v1.3, and THUMOS-14, where TCANet can generate proposals with high precision and recall. By combining with the existing action classifier, TCANet can obtain remarkable temporal action detection performance compared with other methods. Not surprisingly, the proposed TCANet won the 1$^{st}$ place in the CVPR 2020 - HACS challenge leaderboard on temporal action localization task.
Temporal action localization is an important yet challenging task in video understanding. Typically, such a task aims at inferring both the action category and localization of the start and end frame for each action instance in a long, untrimmed video.While most current models achieve good results by using pre-defined anchors and numerous actionness, such methods could be bothered with both large number of outputs and heavy tuning of locations and sizes corresponding to different anchors. Instead, anchor-free methods is lighter, getting rid of redundant hyper-parameters, but gains few attention. In this paper, we propose the first purely anchor-free temporal localization method, which is both efficient and effective. Our model includes (i) an end-to-end trainable basic predictor, (ii) a saliency-based refinement module to gather more valuable boundary features for each proposal with a novel boundary pooling, and (iii) several consistency constraints to make sure our model can find the accurate boundary given arbitrary proposals. Extensive experiments show that our method beats all anchor-based and actionness-guided methods with a remarkable margin on THUMOS14, achieving state-of-the-art results, and comparable ones on ActivityNet v1.3. Code is available at https://github.com/TencentYoutuResearch/ActionDetection-AFSD.
Action segmentation refers to inferring boundaries of semantically consistent visual concepts in videos and is an important requirement for many video understanding tasks. For this and other video understanding tasks, supervised approaches have achieved encouraging performance but require a high volume of detailed frame-level annotations. We present a fully automatic and unsupervised approach for segmenting actions in a video that does not require any training. Our proposal is an effective temporally-weighted hierarchical clustering algorithm that can group semantically consistent frames of the video. Our main finding is that representing a video with a 1-nearest neighbor graph by taking into account the time progression is sufficient to form semantically and temporally consistent clusters of frames where each cluster may represent some action in the video. Additionally, we establish strong unsupervised baselines for action segmentation and show significant performance improvements over published unsupervised methods on five challenging action segmentation datasets. Our code is available at https://github.com/ssarfraz/FINCH-Clustering/tree/master/TW-FINCH
Text-based video segmentation is a challenging task that segments out the natural language referred objects in videos. It essentially requires semantic comprehension and fine-grained video understanding. Existing methods introduce language representation into segmentation models in a bottom-up manner, which merely conducts vision-language interaction within local receptive fields of ConvNets. We argue that such interaction is not fulfilled since the model can barely construct region-level relationships given partial observations, which is contrary to the description logic of natural language/referring expressions. In fact, people usually describe a target object using relations with other objects, which may not be easily understood without seeing the whole video. To address the issue, we introduce a novel top-down approach by imitating how we human segment an object with the language guidance. We first figure out all candidate objects in videos and then choose the refereed one by parsing relations among those high-level objects. Three kinds of object-level relations are investigated for precise relationship understanding, i.e., positional relation, text-guided semantic relation, and temporal relation. Extensive experiments on A2D Sentences and J-HMDB Sentences show our method outperforms state-of-the-art methods by a large margin. Qualitative results also show our results are more explainable.
The introduction of Transformer model has led to tremendous advancements in sequence modeling, especially in text domain. However, the use of attention-based models for video understanding is still relatively unexplored. In this paper, we introduce Gated Adversarial Transformer (GAT) to enhance the applicability of attention-based models to videos. GAT uses a multi-level attention gate to model the relevance of a frame based on local and global contexts. This enables the model to understand the video at various granularities. Further, GAT uses adversarial training to improve model generalization. We propose temporal attention regularization scheme to improve the robustness of attention modules to adversarial examples. We illustrate the performance of GAT on the large-scale YoutTube-8M data set on the task of video categorization. We further show ablation studies along with quantitative and qualitative analysis to showcase the improvement.
Temporal action localization is an important and challenging task that aims to locate temporal regions in real-world untrimmed videos where actions occur and recognize their classes. It is widely acknowledged that video context is a critical cue for video understanding, and exploiting the context has become an important strategy to boost localization performance. However, previous state-of-the-art methods focus more on exploring semantic context which captures the feature similarity among frames or proposals, and neglect positional context which is vital for temporal localization. In this paper, we propose a temporal-position-sensitive context modeling approach to incorporate both positional and semantic information for more precise action localization. Specifically, we first augment feature representations with directed temporal positional encoding, and then conduct attention-based information propagation, in both frame-level and proposal-level. Consequently, the generated feature representations are significantly empowered with the discriminative capability of encoding the position-aware context information, and thus benefit boundary detection and proposal evaluation. We achieve state-of-the-art performance on both two challenging datasets, THUMOS-14 and ActivityNet-1.3, demonstrating the effectiveness and generalization ability of our method.
Learning reliable motion representation between consecutive frames, such as optical flow, has proven to have great promotion to video understanding. However, the TV-L1 method, an effective optical flow solver, is time-consuming and expensive in storage for caching the extracted optical flow. To fill the gap, we propose UF-TSN, a novel end-to-end action recognition approach enhanced with an embedded lightweight unsupervised optical flow estimator. UF-TSN estimates motion cues from adjacent frames in a coarse-to-fine manner and focuses on small displacement for each level by extracting pyramid of feature and warping one to the other according to the estimated flow of the last level. Due to the lack of labeled motion for action datasets, we constrain the flow prediction with multi-scale photometric consistency and edge-aware smoothness. Compared with state-of-the-art unsupervised motion representation learning methods, our model achieves better accuracy while maintaining efficiency, which is competitive with some supervised or more complicated approaches.