Text-to-image generation models have recently achieved astonishing results in image quality, flexibility, and text alignment, and are consequently employed in a fast-growing number of applications. Through improvements in multilingual abilities, a larger community now has access to this technology. However, our results show that multilingual models suffer from significant gender biases just as monolingual models do. Furthermore, the natural expectation that multilingual models will provide similar results across languages does not hold up. Instead, there are important differences between languages. We propose a novel benchmark, MAGBIG, intended to foster research on gender bias in multilingual models. We use MAGBIG to investigate the effect of multilingualism on gender bias in T2I models. To this end, we construct multilingual prompts requesting portraits of people with a certain occupation or trait. Our results show that not only do models exhibit strong gender biases but they also behave differently across languages. Furthermore, we investigate prompt engineering strategies, such as indirect, neutral formulations, to mitigate these biases. Unfortunately, these approaches have limited success and result in worse text-to-image alignment. Consequently, we call for more research into diverse representations across languages in image generators, as well as into steerability to address biased model behavior.
Prompt design and engineering has rapidly become essential for maximizing the potential of large language models. In this paper, we introduce core concepts, advanced techniques like Chain-of-Thought and Reflection, and the principles behind building LLM-based agents. Finally, we provide a survey of tools for prompt engineers.
Large language models (LLMs) require well-crafted prompts for effective use. Prompt engineering, the process of designing prompts, is challenging, particularly for non-experts who are less familiar with AI technologies. While researchers have proposed techniques and tools to assist LLM users in prompt design, these works primarily target AI application developers rather than non-experts. To address this research gap, we propose social prompt engineering, a novel paradigm that leverages social computing techniques to facilitate collaborative prompt design. To investigate social prompt engineering, we introduce Wordflow, an open-source and social text editor that enables everyday users to easily create, run, share, and discover LLM prompts. Additionally, by leveraging modern web technologies, Wordflow allows users to run LLMs locally and privately in their browsers. Two usage scenarios highlight how social prompt engineering and our tool can enhance laypeople's interaction with LLMs. Wordflow is publicly accessible at https://poloclub.github.io/wordflow.
This study is a pioneering endeavor to investigate the capabilities of Large Language Models (LLMs) in addressing conceptual questions within the domain of mechanical engineering with a focus on mechanics. Our examination involves a manually crafted exam encompassing 126 multiple-choice questions, spanning various aspects of mechanics courses, including Fluid Mechanics, Mechanical Vibration, Engineering Statics and Dynamics, Mechanics of Materials, Theory of Elasticity, and Continuum Mechanics. Three LLMs, including ChatGPT (GPT-3.5), ChatGPT (GPT-4), and Claude (Claude-2.1), were subjected to evaluation against engineering faculties and students with or without mechanical engineering background. The findings reveal GPT-4's superior performance over the other two LLMs and human cohorts in answering questions across various mechanics topics, except for Continuum Mechanics. This signals the potential future improvements for GPT models in handling symbolic calculations and tensor analyses. The performances of LLMs were all significantly improved with explanations prompted prior to direct responses, underscoring the crucial role of prompt engineering. Interestingly, GPT-3.5 demonstrates improved performance with prompts covering a broader domain, while GPT-4 excels with prompts focusing on specific subjects. Finally, GPT-4 exhibits notable advancements in mitigating input bias, as evidenced by guessing preferences for humans. This study unveils the substantial potential of LLMs as highly knowledgeable assistants in both mechanical pedagogy and scientific research.
Large Language Models (LLMs) have shown prominent performance in various downstream tasks and prompt engineering plays a pivotal role in optimizing LLMs' performance. This paper, not only as an overview of current prompt engineering methods, but also aims to highlight the limitation of designing prompts based on an anthropomorphic assumption that expects LLMs to think like humans. From our review of 50 representative studies, we demonstrate that a goal-oriented prompt formulation, which guides LLMs to follow established human logical thinking, significantly improves the performance of LLMs. Furthermore, We introduce a novel taxonomy that categorizes goal-oriented prompting methods into five interconnected stages and we demonstrate the broad applicability of our framework. With four future directions proposed, we hope to further emphasize the power and potential of goal-oriented prompt engineering in all fields.
Reasoning over Commonsense Knowledge Bases (CSKB), i.e. CSKB reasoning, has been explored as a way to acquire new commonsense knowledge based on reference knowledge in the original CSKBs and external prior knowledge. Despite the advancement of Large Language Models (LLM) and prompt engineering techniques in various reasoning tasks, they still struggle to deal with CSKB reasoning. One of the problems is that it is hard for them to acquire explicit relational constraints in CSKBs from only in-context exemplars, due to a lack of symbolic reasoning capabilities (Bengio et al., 2021). To this end, we proposed **ConstraintChecker**, a plugin over prompting techniques to provide and check explicit constraints. When considering a new knowledge instance, ConstraintChecker employs a rule-based module to produce a list of constraints, then it uses a zero-shot learning module to check whether this knowledge instance satisfies all constraints. The acquired constraint-checking result is then aggregated with the output of the main prompting technique to produce the final output. Experimental results on CSKB Reasoning benchmarks demonstrate the effectiveness of our method by bringing consistent improvements over all prompting methods. Codes and data are available at \url{https://github.com/HKUST-KnowComp/ConstraintChecker}.
The field of natural language processing (NLP) has witnessed significant progress in recent years, with a notable focus on improving large language models' (LLM) performance through innovative prompting techniques. Among these, prompt engineering coupled with structures has emerged as a promising paradigm, with designs such as Chain-of-Thought, Tree of Thoughts, or Graph of Thoughts, in which the overall LLM reasoning is guided by a structure such as a graph. As illustrated with numerous examples, this paradigm significantly enhances the LLM's capability to solve numerous tasks, ranging from logical or mathematical reasoning to planning or creative writing. To facilitate the understanding of this growing field and pave the way for future developments, we devise a general blueprint for effective and efficient LLM reasoning schemes. For this, we conduct an in-depth analysis of the prompt execution pipeline, clarifying and clearly defining different concepts. We then build the first taxonomy of structure-enhanced LLM reasoning schemes. We focus on identifying fundamental classes of harnessed structures, and we analyze the representations of these structures, algorithms executed with these structures, and many others. We refer to these structures as reasoning topologies, because their representation becomes to a degree spatial, as they are contained within the LLM context. Our study compares existing prompting schemes using the proposed taxonomy, discussing how certain design choices lead to different patterns in performance and cost. We also outline theoretical underpinnings, relationships between prompting and other parts of the LLM ecosystem such as knowledge bases, and the associated research challenges. Our work will help to advance future prompt engineering techniques.
This study harnesses state-of-the-art AI technology for chronic disease management, specifically in detecting various mental disorders through user-generated textual content. Existing studies typically rely on fully supervised machine learning, which presents challenges such as the labor-intensive manual process of annotating extensive training data for each disease and the need to design specialized deep learning architectures for each problem. To address such challenges, we propose a novel framework that leverages advanced AI techniques, including large language models and multi-prompt engineering. Specifically, we address two key technical challenges in data-driven chronic disease management: (1) developing personalized prompts to represent each user's uniqueness and (2) incorporating medical knowledge into prompts to provide context for chronic disease detection, instruct learning objectives, and operationalize prediction goals. We evaluate our method using four mental disorders, which are prevalent chronic diseases worldwide, as research cases. On the depression detection task, our method (F1 = 0.975~0.978) significantly outperforms traditional supervised learning paradigms, including feature engineering (F1 = 0.760) and architecture engineering (F1 = 0.756). Meanwhile, our approach demonstrates success in few-shot learning, i.e., requiring only a minimal number of training examples to detect chronic diseases based on user-generated textual content (i.e., only 2, 10, or 100 subjects). Moreover, our method can be generalized to other mental disorder detection tasks, including anorexia, pathological gambling, and self-harm (F1 = 0.919~0.978).
The field of machine learning has recently made significant progress in reducing the requirements for labelled training data when building new models. These `cheaper' learning techniques hold significant potential for the social sciences, where development of large labelled training datasets is often a significant practical impediment to the use of machine learning for analytical tasks. In this article we review three `cheap' techniques that have developed in recent years: weak supervision, transfer learning and prompt engineering. For the latter, we also review the particular case of zero-shot prompting of large language models. For each technique we provide a guide of how it works and demonstrate its application across six different realistic social science applications (two different tasks paired with three different dataset makeups). We show good performance for all techniques, and in particular we demonstrate how prompting of large language models can achieve high accuracy at very low cost. Our results are accompanied by a code repository to make it easy for others to duplicate our work and use it in their own research. Overall, our article is intended to stimulate further uptake of these techniques in the social sciences.
Multi-label classification problems with thousands of classes are hard to solve with in-context learning alone, as language models (LMs) might lack prior knowledge about the precise classes or how to assign them, and it is generally infeasible to demonstrate every class in a prompt. We propose a general program, $\texttt{Infer--Retrieve--Rank}$, that defines multi-step interactions between LMs and retrievers to efficiently tackle such problems. We implement this program using the $\texttt{DSPy}$ programming model, which specifies in-context systems in a declarative manner, and use $\texttt{DSPy}$ optimizers to tune it towards specific datasets by bootstrapping only tens of few-shot examples. Our primary extreme classification program, optimized separately for each task, attains state-of-the-art results across three benchmarks (HOUSE, TECH, TECHWOLF). We apply the same program to a benchmark with vastly different characteristics and attain competitive performance as well (BioDEX). Unlike prior work, our proposed solution requires no finetuning, is easily applicable to new tasks, alleviates prompt engineering, and requires only tens of labeled examples. Our code is public at https://github.com/KarelDO/xmc.dspy.
While AI techniques have enabled automated analysis and interpretation of visual content, generating meaningful captions for artworks presents unique challenges. These include understanding artistic intent, historical context, and complex visual elements. Despite recent developments in multi-modal techniques, there are still gaps in generating complete and accurate captions. This paper contributes by introducing a new dataset for artwork captioning generated using prompt engineering techniques and ChatGPT. We refined the captions with CLIPScore to filter out noise; then, we fine-tuned GIT-Base, resulting in visually accurate captions that surpass the ground truth. Enrichment of descriptions with predicted metadata improves their informativeness. Artwork captioning has implications for art appreciation, inclusivity, education, and cultural exchange, particularly for people with visual impairments or limited knowledge of art.
Class Activation Map (CAM) has emerged as a popular tool for weakly supervised semantic segmentation (WSSS), allowing the localization of object regions in an image using only image-level labels. However, existing CAM methods suffer from under-activation of target object regions and false-activation of background regions due to the fact that a lack of detailed supervision can hinder the model's ability to understand the image as a whole. In this paper, we propose a novel Question-Answer Cross-Language-Image Matching framework for WSSS (QA-CLIMS), leveraging the vision-language foundation model to maximize the text-based understanding of images and guide the generation of activation maps. First, a series of carefully designed questions are posed to the VQA (Visual Question Answering) model with Question-Answer Prompt Engineering (QAPE) to generate a corpus of both foreground target objects and backgrounds that are adaptive to query images. We then employ contrastive learning in a Region Image Text Contrastive (RITC) network to compare the obtained foreground and background regions with the generated corpus. Our approach exploits the rich textual information from the open vocabulary as additional supervision, enabling the model to generate high-quality CAMs with a more complete object region and reduce false-activation of background regions. We conduct extensive analysis to validate the proposed method and show that our approach performs state-of-the-art on both PASCAL VOC 2012 and MS COCO datasets. Code is available at: https://github.com/CVI-SZU/QA-CLIMS
The advent of large language models (LLMs) such as ChatGPT has attracted considerable attention in various domains due to their remarkable performance and versatility. As the use of these models continues to grow, the importance of effective prompt engineering has come to the fore. Prompt optimization emerges as a crucial challenge, as it has a direct impact on model performance and the extraction of relevant information. Recently, evolutionary algorithms (EAs) have shown promise in addressing this issue, paving the way for novel optimization strategies. In this work, we propose a evolutionary multi-objective (EMO) approach specifically tailored for prompt optimization called EMO-Prompts, using sentiment analysis as a case study. We use sentiment analysis capabilities as our experimental targets. Our results demonstrate that EMO-Prompts effectively generates prompts capable of guiding the LLM to produce texts embodying two conflicting emotions simultaneously.
Code generation problems differ from common natural language problems - they require matching the exact syntax of the target language, identifying happy paths and edge cases, paying attention to numerous small details in the problem spec, and addressing other code-specific issues and requirements. Hence, many of the optimizations and tricks that have been successful in natural language generation may not be effective for code tasks. In this work, we propose a new approach to code generation by LLMs, which we call AlphaCodium - a test-based, multi-stage, code-oriented iterative flow, that improves the performances of LLMs on code problems. We tested AlphaCodium on a challenging code generation dataset called CodeContests, which includes competitive programming problems from platforms such as Codeforces. The proposed flow consistently and significantly improves results. On the validation set, for example, GPT-4 accuracy (pass@5) increased from 19% with a single well-designed direct prompt to 44% with the AlphaCodium flow. Many of the principles and best practices acquired in this work, we believe, are broadly applicable to general code generation tasks. Full implementation is available at: https://github.com/Codium-ai/AlphaCodium
Poker, also known as Texas Hold'em, has always been a typical research target within imperfect information games (IIGs). IIGs have long served as a measure of artificial intelligence (AI) development. Representative prior works, such as DeepStack and Libratus heavily rely on counterfactual regret minimization (CFR) to tackle heads-up no-limit Poker. However, it is challenging for subsequent researchers to learn CFR from previous models and apply it to other real-world applications due to the expensive computational cost of CFR iterations. Additionally, CFR is difficult to apply to multi-player games due to the exponential growth of the game tree size. In this work, we introduce PokerGPT, an end-to-end solver for playing Texas Hold'em with arbitrary number of players and gaining high win rates, established on a lightweight large language model (LLM). PokerGPT only requires simple textual information of Poker games for generating decision-making advice, thus guaranteeing the convenient interaction between AI and humans. We mainly transform a set of textual records acquired from real games into prompts, and use them to fine-tune a lightweight pre-trained LLM using reinforcement learning human feedback technique. To improve fine-tuning performance, we conduct prompt engineering on raw data, including filtering useful information, selecting behaviors of players with high win rates, and further processing them into textual instruction using multiple prompt engineering techniques. Through the experiments, we demonstrate that PokerGPT outperforms previous approaches in terms of win rate, model size, training time, and response speed, indicating the great potential of LLMs in solving IIGs.
Generative large language models (LLMs) have demonstrated exceptional proficiency in various natural language processing (NLP) tasks, including machine translation, question answering, text summarization, and natural language understanding. To further enhance the performance of LLMs in machine translation, we conducted an investigation into two popular prompting methods and their combination, focusing on cross-language combinations of Persian, English, and Russian. We employed n-shot feeding and tailored prompting frameworks. Our findings indicate that multilingual LLMs like PaLM exhibit human-like machine translation outputs, enabling superior fine-tuning of desired translation nuances in accordance with style guidelines and linguistic considerations. These models also excel in processing and applying prompts. However, the choice of language model, machine translation task, and the specific source and target languages necessitate certain considerations when adopting prompting frameworks and utilizing n-shot in-context learning. Furthermore, we identified errors and limitations inherent in popular LLMs as machine translation tools and categorized them based on various linguistic metrics. This typology of errors provides valuable insights for utilizing LLMs effectively and offers methods for designing prompts for in-context learning. Our report aims to contribute to the advancement of machine translation with LLMs by improving both the accuracy and reliability of evaluation metrics.
The recent surge in jailbreaking attacks has revealed significant vulnerabilities in Large Language Models (LLMs) when exposed to malicious inputs. While various defense strategies have been proposed to mitigate these threats, there has been limited research into the underlying mechanisms that make LLMs vulnerable to such attacks. In this study, we suggest that the self-safeguarding capability of LLMs is linked to specific activity patterns within their representation space. Although these patterns have little impact on the semantic content of the generated text, they play a crucial role in shaping LLM behavior under jailbreaking attacks. Our findings demonstrate that these patterns can be detected with just a few pairs of contrastive queries. Extensive experimentation shows that the robustness of LLMs against jailbreaking can be manipulated by weakening or strengthening these patterns. Further visual analysis provides additional evidence for our conclusions, providing new insights into the jailbreaking phenomenon. These findings highlight the importance of addressing the potential misuse of open-source LLMs within the community.
Recent Vision-Language Pretrained (VLP) models have become the backbone for many downstream tasks, but they are utilized as frozen model without learning. Prompt learning is a method to improve the pre-trained VLP model by adding a learnable context vector to the inputs of the text encoder. In a few-shot learning scenario of the downstream task, MLE training can lead the context vector to over-fit dominant image features in the training data. This overfitting can potentially harm the generalization ability, especially in the presence of a distribution shift between the training and test dataset. This paper presents a Bayesian-based framework of prompt learning, which could alleviate the overfitting issues on few-shot learning application and increase the adaptability of prompts on unseen instances. Specifically, modeling data-dependent prior enhances the adaptability of text features for both seen and unseen image features without the trade-off of performance between them. Based on the Bayesian framework, we utilize the Wasserstein Gradient Flow in the estimation of our target posterior distribution, which enables our prompt to be flexible in capturing the complex modes of image features. We demonstrate the effectiveness of our method on benchmark datasets for several experiments by showing statistically significant improvements on performance compared to existing methods. The code is available at https://github.com/youngjae-cho/APP.
The critical challenge of prompt injection attacks in Large Language Models (LLMs) integrated applications, a growing concern in the Artificial Intelligence (AI) field. Such attacks, which manipulate LLMs through natural language inputs, pose a significant threat to the security of these applications. Traditional defense strategies, including output and input filtering, as well as delimiter use, have proven inadequate. This paper introduces the 'Signed-Prompt' method as a novel solution. The study involves signing sensitive instructions within command segments by authorized users, enabling the LLM to discern trusted instruction sources. The paper presents a comprehensive analysis of prompt injection attack patterns, followed by a detailed explanation of the Signed-Prompt concept, including its basic architecture and implementation through both prompt engineering and fine-tuning of LLMs. Experiments demonstrate the effectiveness of the Signed-Prompt method, showing substantial resistance to various types of prompt injection attacks, thus validating its potential as a robust defense strategy in AI security.
Prompt engineering is critical for the development of LLM-based applications. However, it is usually done manually in a "trial and error" fashion that can be time consuming, ineffective, and sub-optimal. Even for the prompts which seemingly work well, there is always a lingering question: can the prompts be made better with further modifications? To address these problems, we investigate automated prompt engineering in this paper. Specifically, we propose PRewrite, an automated method to rewrite an under-optimized prompt to a more effective prompt. We instantiate the prompt rewriter using a LLM. The rewriter LLM is trained using reinforcement learning to optimize the performance on a given downstream task. We conduct experiments on diverse benchmark datasets, which demonstrates the effectiveness of PRewrite.