3D multi-object tracking (MOT) is a key problem for autonomous vehicles, required to perform well-informed motion planning in dynamic environments. Particularly for densely occupied scenes, associating existing tracks to new detections remains challenging as existing systems tend to omit critical contextual information. Our proposed solution, InterTrack, introduces the Interaction Transformer for 3D MOT to generate discriminative object representations for data association. We extract state and shape features for each track and detection, and efficiently aggregate global information via attention. We then perform a learned regression on each track/detection feature pair to estimate affinities, and use a robust two-stage data association and track management approach to produce the final tracks. We validate our approach on the nuScenes 3D MOT benchmark, where we observe significant improvements, particularly on classes with small physical sizes and clustered objects. As of submission, InterTrack ranks 1st in overall AMOTA among methods using CenterPoint detections.
Controlling fish feeding machine is challenging problem because experienced fishermen can adequately control based on assumption. To build robust method for reasonable application, we propose automatic controlling fish feeding machine based on computer vision using combination of counting nutriments and estimating ripple behavior using regression and textural feature, respectively. To count number of nutriments, we apply object detection and tracking methods to acknowledge the nutriments moving to sea surface. Recently, object tracking is active research and challenging problem in computer vision. Unfortunately, the robust tracking method for multiple small objects with dense and complex relationships is unsolved problem in aquaculture field with more appearance creatures. Based on the number of nutriments and ripple behavior, we can control fish feeding machine which consistently performs well in real environment. Proposed method presents the agreement for automatic controlling fish feeding by the activation graphs and textural feature of ripple behavior. Our tracking method can precisely track the nutriments in next frame comparing with other methods. Based on computational time, proposed method reaches 3.86 fps while other methods spend lower than 1.93 fps. Quantitative evaluation can promise that proposed method is valuable for aquaculture fish farm with widely applied to real environment.
One of the key factors behind the recent success in visual tracking is the availability of dedicated benchmarks. While being greatly benefiting to the tracking research, existing benchmarks do not pose the same difficulty as before with recent trackers achieving higher performance mainly due to (i) the introduction of more sophisticated transformers-based methods and (ii) the lack of diverse scenarios with adverse visibility such as, severe weather conditions, camouflage and imaging effects. We introduce AVisT, a dedicated benchmark for visual tracking in diverse scenarios with adverse visibility. AVisT comprises 120 challenging sequences with 80k annotated frames, spanning 18 diverse scenarios broadly grouped into five attributes with 42 object categories. The key contribution of AVisT is diverse and challenging scenarios covering severe weather conditions such as, dense fog, heavy rain and sandstorm; obstruction effects including, fire, sun glare and splashing water; adverse imaging effects such as, low-light; target effects including, small targets and distractor objects along with camouflage. We further benchmark 17 popular and recent trackers on AVisT with detailed analysis of their tracking performance across attributes, demonstrating a big room for improvement in performance. We believe that AVisT can greatly benefit the tracking community by complementing the existing benchmarks, in developing new creative tracking solutions in order to continue pushing the boundaries of the state-of-the-art. Our dataset along with the complete tracking performance evaluation is available at: https://github.com/visionml/pytracking
Automatic detection of traffic accidents is an important emerging topic in traffic monitoring systems. Nowadays many urban intersections are equipped with surveillance cameras connected to traffic management systems. Therefore, computer vision techniques can be viable tools for automatic accident detection. This paper presents a new efficient framework for accident detection at intersections for traffic surveillance applications. The proposed framework consists of three hierarchical steps, including efficient and accurate object detection based on the state-of-the-art YOLOv4 method, object tracking based on Kalman filter coupled with the Hungarian algorithm for association, and accident detection by trajectory conflict analysis. A new cost function is applied for object association to accommodate for occlusion, overlapping objects, and shape changes in the object tracking step. The object trajectories are analyzed in terms of velocity, angle, and distance in order to detect different types of trajectory conflicts including vehicle-to-vehicle, vehicle-to-pedestrian, and vehicle-to-bicycle. Experimental results using real traffic video data show the feasibility of the proposed method in real-time applications of traffic surveillance. In particular, trajectory conflicts, including near-accidents and accidents occurring at urban intersections are detected with a low false alarm rate and a high detection rate. The robustness of the proposed framework is evaluated using video sequences collected from YouTube with diverse illumination conditions. The dataset is publicly available at: http://github.com/hadi-ghnd/AccidentDetection.
Despite the extensive adoption of machine learning on the task of visual object tracking, recent learning-based approaches have largely overlooked the fact that visual tracking is a sequence-level task in its nature; they rely heavily on frame-level training, which inevitably induces inconsistency between training and testing in terms of both data distributions and task objectives. This work introduces a sequence-level training strategy for visual tracking based on reinforcement learning and discusses how a sequence-level design of data sampling, learning objectives, and data augmentation can improve the accuracy and robustness of tracking algorithms. Our experiments on standard benchmarks including LaSOT, TrackingNet, and GOT-10k demonstrate that four representative tracking models, SiamRPN++, SiamAttn, TransT, and TrDiMP, consistently improve by incorporating the proposed methods in training without modifying architectures.
With the prevalence of LiDAR sensors in autonomous driving, 3D object tracking has received increasing attention. In a point cloud sequence, 3D object tracking aims to predict the location and orientation of an object in consecutive frames given an object template. Motivated by the success of transformers, we propose Point Tracking TRansformer (PTTR), which efficiently predicts high-quality 3D tracking results in a coarse-to-fine manner with the help of transformer operations. PTTR consists of three novel designs. 1) Instead of random sampling, we design Relation-Aware Sampling to preserve relevant points to the given template during subsampling. 2) We propose a Point Relation Transformer for effective feature aggregation and feature matching between the template and search region. 3) Based on the coarse tracking results, we employ a novel Prediction Refinement Module to obtain the final refined prediction through local feature pooling. In addition, motivated by the favorable properties of the Bird's-Eye View (BEV) of point clouds in capturing object motion, we further design a more advanced framework named PTTR++, which incorporates both the point-wise view and BEV representation to exploit their complementary effect in generating high-quality tracking results. PTTR++ substantially boosts the tracking performance on top of PTTR with low computational overhead. Extensive experiments over multiple datasets show that our proposed approaches achieve superior 3D tracking accuracy and efficiency.
To overcome challenges in multiple object tracking task, recent algorithms use interaction cues alongside motion and appearance features. These algorithms use graph neural networks or transformers to extract interaction features that lead to high computation costs. In this paper, a novel interaction cue based on geometric features is presented aiming to detect occlusion and re-identify lost targets with low computational cost. Moreover, in most algorithms, camera motion is considered negligible, which is a strong assumption that is not always true and leads to ID Switch or mismatching of targets. In this paper, a method for measuring camera motion and removing its effect is presented that efficiently reduces the camera motion effect on tracking. The proposed algorithm is evaluated on MOT17 and MOT20 datasets and it achieves the state-of-the-art performance of MOT17 and comparable results on MOT20. The code is also publicly available.
In this paper, we present a tightly-coupled visual-inertial object-level multi-instance dynamic SLAM system. Even in extremely dynamic scenes, it can robustly optimise for the camera pose, velocity, IMU biases and build a dense 3D reconstruction object-level map of the environment. Our system can robustly track and reconstruct the geometries of arbitrary objects, their semantics and motion by incrementally fusing associated colour, depth, semantic, and foreground object probabilities into each object model thanks to its robust sensor and object tracking. In addition, when an object is lost or moved outside the camera field of view, our system can reliably recover its pose upon re-observation. We demonstrate the robustness and accuracy of our method by quantitatively and qualitatively testing it in real-world data sequences.
Multi-object tracking in videos requires to solve a fundamental problem of one-to-one assignment between objects in adjacent frames. Most methods address the problem by first discarding impossible pairs whose feature distances are larger than a threshold, followed by linking objects using Hungarian algorithm to minimize the overall distance. However, we find that the distribution of the distances computed from Re-ID features may vary significantly for different videos. So there isn't a single optimal threshold which allows us to safely discard impossible pairs. To address the problem, we present an efficient approach to compute a marginal probability for each pair of objects in real time. The marginal probability can be regarded as a normalized distance which is significantly more stable than the original feature distance. As a result, we can use a single threshold for all videos. The approach is general and can be applied to the existing trackers to obtain about one point improvement in terms of IDF1 metric. It achieves competitive results on MOT17 and MOT20 benchmarks. In addition, the computed probability is more interpretable which facilitates subsequent post-processing operations.
Data association is a crucial component for any multiple object tracking (MOT) method that follows the tracking-by-detection paradigm. To generate complete trajectories such methods employ a data association process to establish assignments between detections and existing targets during each timestep. Recent data association approaches try to solve either a multi-dimensional linear assignment task or a network flow minimization problem or tackle it via multiple hypotheses tracking. However, during inference an optimization step that computes optimal assignments is required for every sequence frame inducing additional complexity to any given solution. To this end, in the context of this work we introduce Transformer-based Assignment Decision Network (TADN) that tackles data association without the need of any explicit optimization during inference. In particular, TADN can directly infer assignment pairs between detections and active targets in a single forward pass of the network. We have integrated TADN in a rather simple MOT framework, designed a novel training strategy for efficient end-to-end training and demonstrated the high potential of our approach for online visual tracking-by-detection MOT on several popular benchmarks, i.e. MOT17, MOT20 and UA-DETRAC. Our proposed approach demonstrates strong performance in most evaluation metrics despite its simple nature as a tracker lacking significant auxiliary components such as occlusion handling or re-identification. The implementation of our method is publicly available at https://github.com/psaltaath/tadn-mot.
Multi-object tracking (MOT) has been dominated by the use of track by detection approaches due to the success of convolutional neural networks (CNNs) on detection in the last decade. As the datasets and bench-marking sites are published, research direction has shifted towards yielding best accuracy on generic scenarios including re-identification (reID) of objects while tracking. In this study, we narrow the scope of MOT for surveillance by providing a dedicated dataset of pedestrians and focus on in-depth analyses of well performing multi-object trackers to observe the weak and strong sides of state-of-the-art (SOTA) techniques for real-world applications. For this purpose, we introduce SOMPT22 dataset; a new set for multi person tracking with annotated short videos captured from static cameras located on poles with 6-8 meters in height positioned for city surveillance. This provides a more focused and specific benchmarking of MOT for outdoor surveillance compared to public MOT datasets. We analyze MOT trackers classified as one-shot and two-stage with respect to the way of use of detection and reID networks on this new dataset. The experimental results of our new dataset indicate that SOTA is still far from high efficiency, and single-shot trackers are good candidates to unify fast execution and accuracy with competitive performance. The dataset will be available at: sompt22.github.io
Most (3D) multi-object tracking methods rely on appearance-based cues for data association. By contrast, we investigate how far we can get by only encoding geometric relationships between objects in 3D space as cues for data-driven data association. We encode 3D detections as nodes in a graph, where spatial and temporal pairwise relations among objects are encoded via localized polar coordinates on graph edges. This representation makes our geometric relations invariant to global transformations and smooth trajectory changes, especially under non-holonomic motion. This allows our graph neural network to learn to effectively encode temporal and spatial interactions and fully leverage contextual and motion cues to obtain final scene interpretation by posing data association as edge classification. We establish a new state-of-the-art on nuScenes dataset and, more importantly, show that our method, PolarMOT, generalizes remarkably well across different locations (Boston, Singapore, Karlsruhe) and datasets (nuScenes and KITTI).
Kinematic structures are very common in the real world. They range from simple articulated objects to complex mechanical systems. However, despite their relevance, most model-based 3D tracking methods only consider rigid objects. To overcome this limitation, we propose a flexible framework that allows the extension of existing 6DoF algorithms to kinematic structures. Our approach focuses on methods that employ Newton-like optimization techniques, which are widely used in object tracking. The framework considers both tree-like and closed kinematic structures and allows a flexible configuration of joints and constraints. To project equations from individual rigid bodies to a multi-body system, Jacobians are used. For closed kinematic chains, a novel formulation that features Lagrange multipliers is developed. In a detailed mathematical proof, we show that our constraint formulation leads to an exact kinematic solution and converges in a single iteration. Based on the proposed framework, we extend ICG, which is a state-of-the-art rigid object tracking algorithm, to multi-body tracking. For the evaluation, we create a highly-realistic synthetic dataset that features a large number of sequences and various robots. Based on this dataset, we conduct a wide variety of experiments that demonstrate the excellent performance of the developed framework and our multi-body tracker.
Transformer-based visual object tracking has been utilized extensively. However, the Transformer structure is lack of enough inductive bias. In addition, only focusing on encoding the global feature does harm to modeling local details, which restricts the capability of tracking in aerial robots. Specifically, with local-modeling to global-search mechanism, the proposed tracker replaces the global encoder by a novel local-recognition encoder. In the employed encoder, a local-recognition attention and a local element correction network are carefully designed for reducing the global redundant information interference and increasing local inductive bias. Meanwhile, the latter can model local object details precisely under aerial view through detail-inquiry net. The proposed method achieves competitive accuracy and robustness in several authoritative aerial benchmarks with 316 sequences in total. The proposed tracker's practicability and efficiency have been validated by the real-world tests.
Our ability to track multiple objects in a dynamic environment enables us to perform everyday tasks such as driving, playing team sports, and walking in a crowded mall. Despite more than three decades of literature on multiple object tracking (MOT) tasks, the underlying and intertwined neural mechanisms remain poorly understood. Here we looked at the electroencephalography (EEG) neural correlates and their changes across the three phases of a 3D-MOT task, namely identification, tracking and recall. We recorded the EEG activity of 24 participants while they were performing a 3D-MOT task with either 1, 2 or 3 targets where some trials were lateralized and some were not. We observed what seems to be a handoff between focused attention and working memory processes when going from tracking to recall. Our findings revealed a strong inhibition in delta and theta frequencies from the frontal region during tracking, followed by a strong (re)activation of these same frequencies during recall. Our results also showed contralateral delay activity (CDA) for the lateralized trials, in both the identification and recall phases but not during tracking.
Object detectors are vital to many modern computer vision applications. However, even state-of-the-art object detectors are not perfect. On two images that look similar to human eyes, the same detector can make different predictions because of small image distortions like camera sensor noise and lighting changes. This problem is called inconsistency. Existing accuracy metrics do not properly account for inconsistency, and similar work in this area only targets improvements on artificial image distortions. Therefore, we propose a method to use non-artificial video frames to measure object detection consistency over time, across frames. Using this method, we show that the consistency of modern object detectors ranges from 83.2% to 97.1% on different video datasets from the Multiple Object Tracking Challenge. We conclude by showing that applying image distortion corrections like .WEBP Image Compression and Unsharp Masking can improve consistency by as much as 5.1%, with no loss in accuracy.
Optimization-based 3D object tracking is known to be precise and fast, but sensitive to large inter-frame displacements. In this paper we propose a fast and effective non-local 3D tracking method. Based on the observation that erroneous local minimum are mostly due to the out-of-plane rotation, we propose a hybrid approach combining non-local and local optimizations for different parameters, resulting in efficient non-local search in the 6D pose space. In addition, a precomputed robust contour-based tracking method is proposed for the pose optimization. By using long search lines with multiple candidate correspondences, it can adapt to different frame displacements without the need of coarse-to-fine search. After the pre-computation, pose updates can be conducted very fast, enabling the non-local optimization to run in real time. Our method outperforms all previous methods for both small and large displacements. For large displacements, the accuracy is greatly improved ($81.7\% \;\text{v.s.}\; 19.4\%$). At the same time, real-time speed ($>$50fps) can be achieved with only CPU. The source code is available at \url{https://github.com/cvbubbles/nonlocal-3dtracking}.
Current multi-category Multiple Object Tracking (MOT) metrics use class labels to group tracking results for per-class evaluation. Similarly, MOT methods typically only associate objects with the same class predictions. These two prevalent strategies in MOT implicitly assume that the classification performance is near-perfect. However, this is far from the case in recent large-scale MOT datasets, which contain large numbers of classes with many rare or semantically similar categories. Therefore, the resulting inaccurate classification leads to sub-optimal tracking and inadequate benchmarking of trackers. We address these issues by disentangling classification from tracking. We introduce a new metric, Track Every Thing Accuracy (TETA), breaking tracking measurement into three sub-factors: localization, association, and classification, allowing comprehensive benchmarking of tracking performance even under inaccurate classification. TETA also deals with the challenging incomplete annotation problem in large-scale tracking datasets. We further introduce a Track Every Thing tracker (TETer), that performs association using Class Exemplar Matching (CEM). Our experiments show that TETA evaluates trackers more comprehensively, and TETer achieves significant improvements on the challenging large-scale datasets BDD100K and TAO compared to the state-of-the-art.
Multiple object tracking (MOT) is the task containing detection and association. Plenty of trackers have achieved competitive performance. Unfortunately, for the lack of informative exchange on these subtasks, they are often biased toward one of the two and underperform in complex scenarios, such as the inevitable misses and mistaken trajectories of targets when tracking individuals within a crowd. This paper proposes TransFiner, a transformer-based approach to post-refining MOT. It is a generic attachment framework that depends on query pairs, the bridge between an original tracker and TransFiner. Each query pair, through the fusion decoder, produces refined detection and motion clues for a specific object. Before that, they are feature-aligned and group-labeled under the guidance of tracking results (locations and class predictions) from the original tracker, finishing tracking refinement with focus and comprehensively. Experiments show that our design is effective, on the MOT17 benchmark, we elevate the CenterTrack from 67.8% MOTA and 64.7% IDF1 to 71.5% MOTA and 66.8% IDF1.
In object tracking and state estimation problems, ambiguous evidence such as imprecise measurements and the absence of detections can contain valuable information and thus be leveraged to further refine the probabilistic belief state. In particular, knowledge of a sensor's bounded field-of-view can be exploited to incorporate evidence of where an object was not observed. This paper presents a systematic approach for incorporating knowledge of the field-of-view geometry and position and object inclusion/exclusion evidence into object state densities and random finite set multi-object cardinality distributions. The resulting state estimation problem is nonlinear and solved using a new Gaussian mixture approximation based on recursive component splitting. Based on this approximation, a novel Gaussian mixture Bernoulli filter for imprecise measurements is derived and demonstrated in a tracking problem using only natural language statements as inputs. This paper also considers the relationship between bounded fields-of-view and cardinality distributions for a representative selection of multi-object distributions, which can be used for sensor planning, as is demonstrated through a problem involving a multi-Bernoulli process with up to one-hundred potential objects.