Recently, there has been growing research on developing interference-aware routing (IAR) protocols for supporting multiple concurrent transmission in next-generation wireless communication systems. The existing IAR protocols do not consider node cooperation while establishing the routes because motivating the nodes to cooperate and modeling that cooperation is not a trivial task. In addition, the information about the cooperative behavior of a node is not directly visible to neighboring nodes. Therefore, in this paper, we develop a new routing method in which the nodes' cooperation information is utilized to improve the performance of edge computing-enabled 5G networks. The proposed metric is a function of created and received interference in the network. The received interference term ensures that the Signal to Interference plus Noise Ratio (SINR) at the route remains above the threshold value, while the created interference term ensures that those nodes are selected to forward the packet that creates low interference for other nodes. The results show that the proposed solution improves ad hoc networks' performance compared to conventional routing protocols in terms of high network throughput and low outage probability.
In this paper, we propose a novel algorithm for energy-efficient, low-latency dynamic mobile edge computing (MEC), in the context of beyond 5G networks endowed with Reconfigurable Intelligent Surfaces (RISs). In our setting, new computing requests are continuously generated by a set of devices and are handled through a dynamic queueing system. Building on stochastic optimization tools, we devise a dynamic learning algorithm that jointly optimizes the allocation of radio resources (i.e., power, transmission rates, sleep mode and duty cycle), computation resources (i.e., CPU cycles), and RIS reflectivity parameters (i.e., phase shifts), while guaranteeing a target performance in terms of average end-to-end (E2E) delay. The proposed strategy is dynamic, since it performs a low-complexity optimization on a per-slot basis while dealing with time-varying radio channels and task arrivals, whose statistics are unknown. The presence and optimization of RISs helps boosting the performance of dynamic MEC, thanks to the capability to shape and adapt the wireless propagation environment. Numerical results assess the performance in terms of service delay, learning, and adaptation capabilities of the proposed strategy for RIS empowered MEC.
With the emergence of edge computing, the problem of offloading jobs between an Edge Device (ED) and an Edge Server (ES) received significant attention in the past. Motivated by the fact that an increasing number of applications are using Machine Learning (ML) inference, we study the problem of offloading inference jobs by considering the following novel aspects: 1) in contrast to a typical computational job, the processing time of an inference job depends on the size of the ML model, and 2) recently proposed Deep Neural Networks (DNNs) for resource-constrained devices provide the choice of scaling the model size. We formulate an assignment problem with the aim of maximizing the total inference accuracy of n data samples available at the ED, subject to a time constraint T on the makespan. We propose an approximation algorithm AMR2, and prove that it results in a makespan at most 2T, and achieves a total accuracy that is lower by a small constant from optimal total accuracy. As proof of concept, we implemented AMR2 on a Raspberry Pi, equipped with MobileNet, and is connected to a server equipped with ResNet, and studied the total accuracy and makespan performance of AMR2 for image classification application.
Advanced wearable devices are increasingly incorporating high-resolution multi-camera systems. As state-of-the-art neural networks for processing the resulting image data are computationally demanding, there has been growing interest in leveraging fifth generation (5G) wireless connectivity and mobile edge computing for offloading this processing to the cloud. To assess this possibility, this paper presents a detailed simulation and evaluation of 5G wireless offloading for object detection within a powerful, new smart wearable called VIS4ION, for the Blind-and-Visually Impaired (BVI). The current VIS4ION system is an instrumented book-bag with high-resolution cameras, vision processing and haptic and audio feedback. The paper considers uploading the camera data to a mobile edge cloud to perform real-time object detection and transmitting the detection results back to the wearable. To determine the video requirements, the paper evaluates the impact of video bit rate and resolution on object detection accuracy and range. A new street scene dataset with labeled objects relevant to BVI navigation is leveraged for analysis. The vision evaluation is combined with a detailed full-stack wireless network simulation to determine the distribution of throughputs and delays with real navigation paths and ray-tracing from new high-resolution 3D models in an urban environment. For comparison, the wireless simulation considers both a standard 4G-Long Term Evolution (LTE) carrier and high-rate 5G millimeter-wave (mmWave) carrier. The work thus provides a thorough and realistic assessment of edge computing with mmWave connectivity in an application with both high bandwidth and low latency requirements.
Multi-arm bandit (MAB) is a classic online learning framework that studies the sequential decision-making in an uncertain environment. The MAB framework, however, overlooks the scenario where the decision-maker cannot take actions (e.g., pulling arms) directly. It is a practically important scenario in many applications such as spectrum sharing, crowdsensing, and edge computing. In these applications, the decision-maker would incentivize other selfish agents to carry out desired actions (i.e., pulling arms on the decision-maker's behalf). This paper establishes the incentivized online learning (IOL) framework for this scenario. The key challenge to design the IOL framework lies in the tight coupling of the unknown environment learning and asymmetric information revelation. To address this, we construct a special Lagrangian function based on which we propose a socially-optimal mechanism for the IOL framework. Our mechanism satisfies various desirable properties such as agent fairness, incentive compatibility, and voluntary participation. It achieves the same asymptotic performance as the state-of-art benchmark that requires extra information. Our analysis also unveils the power of crowd in the IOL framework: a larger agent crowd enables our mechanism to approach more closely the theoretical upper bound of social performance. Numerical results demonstrate the advantages of our mechanism in large-scale edge computing.
With the wide penetration of smart robots in multifarious fields, Simultaneous Localization and Mapping (SLAM) technique in robotics has attracted growing attention in the community. Yet collaborating SLAM over multiple robots still remains challenging due to performance contradiction between the intensive graphics computation of SLAM and the limited computing capability of robots. While traditional solutions resort to the powerful cloud servers acting as an external computation provider, we show by real-world measurements that the significant communication overhead in data offloading prevents its practicability to real deployment. To tackle these challenges, this paper promotes the emerging edge computing paradigm into multi-robot SLAM and proposes RecSLAM, a multi-robot laser SLAM system that focuses on accelerating map construction process under the robot-edge-cloud architecture. In contrast to conventional multi-robot SLAM that generates graphic maps on robots and completely merges them on the cloud, RecSLAM develops a hierarchical map fusion technique that directs robots' raw data to edge servers for real-time fusion and then sends to the cloud for global merging. To optimize the overall pipeline, an efficient multi-robot SLAM collaborative processing framework is introduced to adaptively optimize robot-to-edge offloading tailored to heterogeneous edge resource conditions, meanwhile ensuring the workload balancing among the edge servers. Extensive evaluations show RecSLAM can achieve up to 39% processing latency reduction over the state-of-the-art. Besides, a proof-of-concept prototype is developed and deployed in real scenes to demonstrate its effectiveness.
Mobile edge computing facilitates users to offload computation tasks to edge servers for meeting their stringent delay requirements. Previous works mainly explore task offloading when system-side information is given (e.g., server processing speed, cellular data rate), or centralized offloading under system uncertainty. But both generally fall short to handle task placement involving many coexisting users in a dynamic and uncertain environment. In this paper, we develop a multi-user offloading framework considering unknown yet stochastic system-side information to enable a decentralized user-initiated service placement. Specifically, we formulate the dynamic task placement as an online multi-user multi-armed bandit process, and propose a decentralized epoch based offloading (DEBO) to optimize user rewards which are subjected under network delay. We show that DEBO can deduce the optimal user-server assignment, thereby achieving a close-to-optimal service performance and tight O(log T) offloading regret. Moreover, we generalize DEBO to various common scenarios such as unknown reward gap, dynamic entering or leaving of clients, and fair reward distribution, while further exploring when users' offloaded tasks require heterogeneous computing resources. Particularly, we accomplish a sub-linear regret for each of these instances. Real measurements based evaluations corroborate the superiority of our offloading schemes over state-of-the-art approaches in optimizing delay-sensitive rewards.
Edge computing has revolutionized the world of mobile and wireless networks world thanks to its flexible, secure, and performing characteristics. Lately, we have witnessed the increasing use of it to make more performing the deployment of machine learning (ML) techniques such as federated learning (FL). FL was debuted to improve communication efficiency compared to conventional distributed machine learning (ML). The original FL assumes a central aggregation server to aggregate locally optimized parameters and might bring reliability and latency issues. In this paper, we conduct an in-depth study of strategies to replace this central server by a flying master that is dynamically selected based on the current participants and/or available resources at every FL round of optimization. Specifically, we compare different metrics to select this flying master and assess consensus algorithms to perform the selection. Our results demonstrate a significant reduction of runtime using our flying master FL framework compared to the original FL from measurements results conducted in our EdgeAI testbed and over real 5G networks using an operational edge testbed.
The vigorous developments of Internet of Things make it possible to extend its computing and storage capabilities to computing tasks in the aerial system with collaboration of cloud and edge, especially for artificial intelligence (AI) tasks based on deep learning (DL). Collecting a large amount of image/video data, Unmanned aerial vehicles (UAVs) can only handover intelligent analysis tasks to the back-end mobile edge computing (MEC) server due to their limited storage and computing capabilities. How to efficiently transmit the most correlated information for the AI model is a challenging topic. Inspired by the task-oriented communication in recent years, we propose a new aerial image transmission paradigm for the scene classification task. A lightweight model is developed on the front-end UAV for semantic blocks transmission with perception of images and channel conditions. In order to achieve the tradeoff between transmission latency and classification accuracy, deep reinforcement learning (DRL) is used to explore the semantic blocks which have the best contribution to the back-end classifier under various channel conditions. Experimental results show that the proposed method can significantly improve classification accuracy compared to the fixed transmission strategy and traditional content perception methods.
Learning to optimize (L2O) has recently emerged as a promising approach to solving optimization problems by exploiting the strong prediction power of neural networks and offering lower runtime complexity than conventional solvers. While L2O has been applied to various problems, a crucial yet challenging class of problems -- robust combinatorial optimization in the form of minimax optimization -- have largely remained under-explored. In addition to the exponentially large decision space, a key challenge for robust combinatorial optimization lies in the inner optimization problem, which is typically non-convex and entangled with outer optimization. In this paper, we study robust combinatorial optimization and propose a novel learning-based optimizer, called LRCO (Learning for Robust Combinatorial Optimization), which quickly outputs a robust solution in the presence of uncertain context. LRCO leverages a pair of learning-based optimizers -- one for the minimizer and the other for the maximizer -- that use their respective objective functions as losses and can be trained without the need of labels for training problem instances. To evaluate the performance of LRCO, we perform simulations for the task offloading problem in vehicular edge computing. Our results highlight that LRCO can greatly reduce the worst-case cost and improve robustness, while having a very low runtime complexity.
In recent years tremendous efforts have been done to advance the state of the art for Natural Language Processing (NLP) and audio recognition. However, these efforts often translated in increased power consumption and memory requirements for bigger and more complex models. These solutions falls short of the constraints of IoT devices which need low power, low memory efficient computation, and therefore they fail to meet the growing demand of efficient edge computing. Neuromorphic systems have proved to be excellent candidates for low-power low-latency computation in a multitude of applications. For this reason we present a neuromorphic architecture, capable of unsupervised auditory feature recognition. We then validate the network on a subset of Google's Speech Commands dataset.
Workflow scheduling is a long-studied problem in parallel and distributed computing (PDC), aiming to efficiently utilize compute resources to meet user's service requirements. Recently proposed scheduling methods leverage the low response times of edge computing platforms to optimize application Quality of Service (QoS). However, scheduling workflow applications in mobile edge-cloud systems is challenging due to computational heterogeneity, changing latencies of mobile devices and the volatile nature of workload resource requirements. To overcome these difficulties, it is essential, but at the same time challenging, to develop a long-sighted optimization scheme that efficiently models the QoS objectives. In this work, we propose MCDS: Monte Carlo Learning using Deep Surrogate Models to efficiently schedule workflow applications in mobile edge-cloud computing systems. MCDS is an Artificial Intelligence (AI) based scheduling approach that uses a tree-based search strategy and a deep neural network-based surrogate model to estimate the long-term QoS impact of immediate actions for robust optimization of scheduling decisions. Experiments on physical and simulated edge-cloud testbeds show that MCDS can improve over the state-of-the-art methods in terms of energy consumption, response time, SLA violations and cost by at least 6.13, 4.56, 45.09 and 30.71 percent respectively.
Most reinforcement learning (RL) recommendation systems designed for edge computing must either synchronize during recommendation selection or depend on an unprincipled patchwork collection of algorithms. In this work, we build on asynchronous coagent policy gradient algorithms \citep{kostas2020asynchronous} to propose a principled solution to this problem. The class of algorithms that we propose can be distributed over the internet and run asynchronously and in real-time. When a given edge fails to respond to a request for data with sufficient speed, this is not a problem; the algorithm is designed to function and learn in the edge setting, and network issues are part of this setting. The result is a principled, theoretically grounded RL algorithm designed to be distributed in and learn in this asynchronous environment. In this work, we describe this algorithm and a proposed class of architectures in detail, and demonstrate that they work well in practice in the asynchronous setting, even as the network quality degrades.
Federated machine learning leverages edge computing to develop models from network user data, but privacy in federated learning remains a major challenge. Techniques using differential privacy have been proposed to address this, but bring their own challenges -- many require a trusted third party or else add too much noise to produce useful models. Recent advances in \emph{secure aggregation} using multiparty computation eliminate the need for a third party, but are computationally expensive especially at scale. We present a new federated learning protocol that leverages a novel differentially private, malicious secure aggregation protocol based on techniques from Learning With Errors. Our protocol outperforms current state-of-the art techniques, and empirical results show that it scales to a large number of parties, with optimal accuracy for any differentially private federated learning scheme.
Accurate and efficient pedestrian detection is crucial for the intelligent transportation system regarding pedestrian safety and mobility, e.g., Advanced Driver Assistance Systems, and smart pedestrian crosswalk systems. Among all pedestrian detection methods, vision-based detection method is demonstrated to be the most effective in previous studies. However, the existing vision-based pedestrian detection algorithms still have two limitations that restrict their implementations, those being real-time performance as well as the resistance to the impacts of environmental factors, e.g., low illumination conditions. To address these issues, this study proposes a lightweight Illumination and Temperature-aware Multispectral Network (IT-MN) for accurate and efficient pedestrian detection. The proposed IT-MN is an efficient one-stage detector. For accommodating the impacts of environmental factors and enhancing the sensing accuracy, thermal image data is fused by the proposed IT-MN with visual images to enrich useful information when visual image quality is limited. In addition, an innovative and effective late fusion strategy is also developed to optimize the image fusion performance. To make the proposed model implementable for edge computing, the model quantization is applied to reduce the model size by 75% while shortening the inference time significantly. The proposed algorithm is evaluated by comparing with the selected state-of-the-art algorithms using a public dataset collected by in-vehicle cameras. The results show that the proposed algorithm achieves a low miss rate and inference time at 14.19% and 0.03 seconds per image pair on GPU. Besides, the quantized IT-MN achieves an inference time of 0.21 seconds per image pair on the edge device, which also demonstrates the potentiality of deploying the proposed model on edge devices as a highly efficient pedestrian detection algorithm.
Building a fault-tolerant edge system that can quickly react to node overloads or failures is challenging due to the unreliability of edge devices and the strict service deadlines of modern applications. Moreover, unnecessary task migrations can stress the system network, giving rise to the need for a smart and parsimonious failure recovery scheme. Prior approaches often fail to adapt to highly volatile workloads or accurately detect and diagnose faults for optimal remediation. There is thus a need for a robust and proactive fault-tolerance mechanism to meet service level objectives. In this work, we propose PreGAN, a composite AI model using a Generative Adversarial Network (GAN) to predict preemptive migration decisions for proactive fault-tolerance in containerized edge deployments. PreGAN uses co-simulations in tandem with a GAN to learn a few-shot anomaly classifier and proactively predict migration decisions for reliable computing. Extensive experiments on a Raspberry-Pi based edge environment show that PreGAN can outperform state-of-the-art baseline methods in fault-detection, diagnosis and classification, thus achieving high quality of service. PreGAN accomplishes this by 5.1% more accurate fault detection, higher diagnosis scores and 23.8% lower overheads compared to the best method among the considered baselines.
Non-orthogonal multiple access (NOMA) enabled fog radio access networks (NOMA-F-RANs) have been taken as a promising enabler to release network congestion, reduce delivery latency, and improve fog user equipments' (F-UEs') quality of services (QoS). Nevertheless, the effectiveness of NOMA-F-RANs highly relies on the charted feature information (preference distribution, positions, mobilities, etc.) of F-UEs as well as the effective caching, computing, and resource allocation strategies. In this article, we explore how artificial intelligence (AI) techniques are utilized to solve foregoing tremendous challenges. Specifically, we first elaborate on the NOMA-F-RANs architecture, shedding light on the key modules, namely, cooperative caching and cache-aided mobile edge computing (MEC). Then, the potentially applicable AI-driven techniques in solving the principal issues of NOMA-F-RANs are reviewed. Through case studies, we show the efficacy of AI-enabled methods in terms of F-UEs' latent feature extraction and cooperative caching. Finally, future trends of AI-driven NOMA-F-RANs, including open research issues and challenges, are identified.
Based on the collective input of Dagstuhl Seminar (21342), this paper presents a comprehensive discussion on AI methods and capabilities in the context of edge computing, referred as Edge AI. In a nutshell, we envision Edge AI to provide adaptation for data-driven applications, enhance network and radio access, and allow the creation, optimization, and deployment of distributed AI/ML pipelines with given quality of experience, trust, security and privacy targets. The Edge AI community investigates novel ML methods for the edge computing environment, spanning multiple sub-fields of computer science, engineering and ICT. The goal is to share an envisioned roadmap that can bring together key actors and enablers to further advance the domain of Edge AI.
The purpose of the paper is to provide innovative emerging technology framework for community to combat epidemic situations. The paper proposes a unique outbreak response system framework based on artificial intelligence and edge computing for citizen centric services to help track and trace people eluding safety policies like mask detection and social distancing measure in public or workplace setup. The framework further provides implementation guideline in industrial setup as well for governance and contact tracing tasks. The adoption will thus lead in smart city planning and development focusing on citizen health systems contributing to improved quality of life. The conceptual framework presented is validated through quantitative data analysis via secondary data collection from researcher's public websites, GitHub repositories and renowned journals and further benchmarking were conducted for experimental results in Microsoft Azure cloud environment. The study includes selective AI-models for benchmark analysis and were assessed on performance and accuracy in edge computing environment for large scale societal setup. Overall YOLO model Outperforms in object detection task and is faster enough for mask detection and HRNetV2 outperform semantic segmentation problem applied to solve social distancing task in AI-Edge inferencing environmental setup. The paper proposes new Edge-AI algorithm for building technology-oriented solutions for detecting mask in human movement and social distance. The paper enriches the technological advancement in artificial intelligence and edge-computing applied to problems in society and healthcare systems. The framework further equips government agency, system providers to design and constructs technology-oriented models in community setup to Increase the quality of life using emerging technologies into smart urban environments.
The optimal design of federated learning (FL) algorithms for solving general machine learning (ML) problems in practical edge computing systems with quantized message passing remains an open problem. This paper considers an edge computing system where the server and workers have possibly different computing and communication capabilities and employ quantization before transmitting messages. To explore the full potential of FL in such an edge computing system, we first present a general FL algorithm, namely GenQSGD, parameterized by the numbers of global and local iterations, mini-batch size, and step size sequence. Then, we analyze its convergence for an arbitrary step size sequence and specify the convergence results under three commonly adopted step size rules, namely the constant, exponential, and diminishing step size rules. Next, we optimize the algorithm parameters to minimize the energy cost under the time constraint and convergence error constraint, with the focus on the overall implementing process of FL. Specifically, for any given step size sequence under each considered step size rule, we optimize the numbers of global and local iterations and mini-batch size to optimally implement FL for applications with preset step size sequences. We also optimize the step size sequence along with these algorithm parameters to explore the full potential of FL. The resulting optimization problems are challenging non-convex problems with non-differentiable constraint functions. We propose iterative algorithms to obtain KKT points using general inner approximation (GIA) and tricks for solving complementary geometric programming (CGP). Finally, we numerically demonstrate the remarkable gains of GenQSGD with optimized algorithm parameters over existing FL algorithms and reveal the significance of optimally designing general FL algorithms.