Integrated sensing and communications (ISAC) has emerged as a means to efficiently utilize spectrum and thereby save cost and power. At the higher end of the spectrum, ISAC systems operate at wideband using large antenna arrays to meet the stringent demands for high-resolution sensing and enhanced communications capacity. On the other hand, the overall design should satisfy energy-efficiency and hardware constraints such as operating on low resolution components for a practical scenario. Therefore, this paper presents the design of Hybrid ANalog and Digital BeAmformers with Low resoLution (HANDBALL) digital-to-analog converters (DACs). We introduce a greedy-search-based approach to design the analog beamformers for multi-user multi-target ISAC scenario. Then, the quantization distortion is taken into account in order to design the baseband beamformer with low resolution DACs. We evaluated performance of the proposed HANDBALL technique in terms of both spectral efficiency and sensing beampattern, providing a satisfactory sensing and communication performance for both one-bit and few-bit designs.
Post-training quantization is widely employed to reduce the computational demands of neural networks. Typically, individual substructures, such as layers or blocks of layers, are quantized with the objective of minimizing quantization errors in their pre-activations by fine-tuning the corresponding weights. Deriving this local objective from the global objective of minimizing task loss involves two key simplifications: assuming substructures are mutually independent and ignoring the knowledge of subsequent substructures as well as the task loss. In this work, we assess the effects of these simplifications on weight-only quantization of large language models. We introduce two multi-block fine-tuning strategies and compare them against the baseline of fine-tuning single transformer blocks. The first captures correlations of weights across blocks by jointly optimizing multiple quantized blocks. The second incorporates knowledge of subsequent blocks by minimizing the error in downstream pre-activations rather than focusing solely on the quantized block. Our findings indicate that the effectiveness of these methods depends on the specific network model, with no impact on some models but demonstrating significant benefits for others.
Deep learning (DL) technologies can transform agriculture by improving crop health monitoring and management, thus improving food safety. In this paper, we explore the potential of edge computing for real-time classification of leaf diseases using thermal imaging. We present a thermal image dataset for plant disease classification and evaluate deep learning models, including InceptionV3, MobileNetV1, MobileNetV2, and VGG-16, on resource-constrained devices like the Raspberry Pi 4B. Using pruning and quantization-aware training, these models achieve inference times up to 1.48x faster on Edge TPU Max for VGG16, and up to 2.13x faster with precision reduction on Intel NCS2 for MobileNetV1, compared to high-end GPUs like the RTX 3090, while maintaining state-of-the-art accuracy.
Combating money laundering has become increasingly complex with the rise of cybercrime and digitalization of financial transactions. Graph-based machine learning techniques have emerged as promising tools for Anti-Money Laundering (AML) detection, capturing intricate relationships within money laundering networks. However, the effectiveness of AML solutions is hindered by data silos within financial institutions, limiting collaboration and overall efficacy. This research presents a novel privacy-preserving approach for collaborative AML machine learning, facilitating secure data sharing across institutions and borders while preserving privacy and regulatory compliance. Leveraging Fully Homomorphic Encryption (FHE), computations are directly performed on encrypted data, ensuring the confidentiality of financial data. Notably, FHE over the Torus (TFHE) was integrated with graph-based machine learning using Zama Concrete ML. The research contributes two key privacy-preserving pipelines. First, the development of a privacy-preserving Graph Neural Network (GNN) pipeline was explored. Optimization techniques like quantization and pruning were used to render the GNN FHE-compatible. Second, a privacy-preserving graph-based XGBoost pipeline leveraging Graph Feature Preprocessor (GFP) was successfully developed. Experiments demonstrated strong predictive performance, with the XGBoost model consistently achieving over 99% accuracy, F1-score, precision, and recall on the balanced AML dataset in both unencrypted and FHE-encrypted inference settings. On the imbalanced dataset, the incorporation of graph-based features improved the F1-score by 8%. The research highlights the need to balance the trade-off between privacy and computational efficiency.
Safety alignment of Large Language Models (LLMs) has recently become a critical objective of model developers. In response, a growing body of work has been investigating how safety alignment can be bypassed through various jailbreaking methods, such as adversarial attacks. However, these jailbreak methods can be rather costly or involve a non-trivial amount of creativity and effort, introducing the assumption that malicious users are high-resource or sophisticated. In this paper, we study how simple random augmentations to the input prompt affect safety alignment effectiveness in state-of-the-art LLMs, such as Llama 3 and Qwen 2. We perform an in-depth evaluation of 17 different models and investigate the intersection of safety under random augmentations with multiple dimensions: augmentation type, model size, quantization, fine-tuning-based defenses, and decoding strategies (e.g., sampling temperature). We show that low-resource and unsophisticated attackers, i.e. $\textit{stochastic monkeys}$, can significantly improve their chances of bypassing alignment with just 25 random augmentations per prompt. Source code and data: https://github.com/uiuc-focal-lab/stochastic-monkeys/
In time-series analysis, many recent works seek to provide a unified view and representation for time-series across multiple domains, leading to the development of foundation models for time-series data. Despite diverse modeling techniques, existing models are black boxes and fail to provide insights and explanations about their representations. In this paper, we present VQShape, a pre-trained, generalizable, and interpretable model for time-series representation learning and classification. By introducing a novel representation for time-series data, we forge a connection between the latent space of VQShape and shape-level features. Using vector quantization, we show that time-series from different domains can be described using a unified set of low-dimensional codes, where each code can be represented as an abstracted shape in the time domain. On classification tasks, we show that the representations of VQShape can be utilized to build interpretable classifiers, achieving comparable performance to specialist models. Additionally, in zero-shot learning, VQShape and its codebook can generalize to previously unseen datasets and domains that are not included in the pre-training process. The code and pre-trained weights are available at https://github.com/YunshiWen/VQShape.
Neural contextual biasing allows speech recognition models to leverage contextually relevant information, leading to improved transcription accuracy. However, the biasing mechanism is typically based on a cross-attention module between the audio and a catalogue of biasing entries, which means computational complexity can pose severe practical limitations on the size of the biasing catalogue and consequently on accuracy improvements. This work proposes an approximation to cross-attention scoring based on vector quantization and enables compute- and memory-efficient use of large biasing catalogues. We propose to use this technique jointly with a retrieval based contextual biasing approach. First, we use an efficient quantized retrieval module to shortlist biasing entries by grounding them on audio. Then we use retrieved entries for biasing. Since the proposed approach is agnostic to the biasing method, we investigate using full cross-attention, LLM prompting, and a combination of the two. We show that retrieval based shortlisting allows the system to efficiently leverage biasing catalogues of several thousands of entries, resulting in up to 71% relative error rate reduction in personal entity recognition. At the same time, the proposed approximation algorithm reduces compute time by 20% and memory usage by 85-95%, for lists of up to one million entries, when compared to standard dot-product cross-attention.
Recent methods in quantile regression have adopted a classification perspective to handle challenges posed by heteroscedastic, multimodal, or skewed data by quantizing outputs into fixed bins. Although these regression-as-classification frameworks can capture high-density prediction regions and bypass convex quantile constraints, they are restricted by quantization errors and the curse of dimensionality due to a constant number of bins per dimension. To address these limitations, we introduce a conformalized high-density quantile regression approach with a dynamically adaptive set of prototypes. Our method optimizes the set of prototypes by adaptively adding, deleting, and relocating quantization bins throughout the training process. Moreover, our conformal scheme provides valid coverage guarantees, focusing on regions with the highest probability density. Experiments across diverse datasets and dimensionalities confirm that our method consistently achieves high-quality prediction regions with enhanced coverage and robustness, all while utilizing fewer prototypes and memory, ensuring scalability to higher dimensions. The code is available at https://github.com/batuceng/max_quantile .
Mixed-precision quantization works Neural Networks (NNs) are gaining traction for their efficient realization on the hardware leading to higher throughput and lower energy. In-Memory Computing (IMC) accelerator architectures are offered as alternatives to traditional architectures relying on a data-centric computational paradigm, diminishing the memory wall problem, and scoring high throughput and energy efficiency. These accelerators can support static fixed-precision but are not flexible to support mixed-precision NNs. In this paper, we present BF-IMNA, a bit fluid IMC accelerator for end-to-end Convolutional NN (CNN) inference that is capable of static and dynamic mixed-precision without any hardware reconfiguration overhead at run-time. At the heart of BF-IMNA are Associative Processors (APs), which are bit-serial word-parallel Single Instruction, Multiple Data (SIMD)-like engines. We report the performance of end-to-end inference of ImageNet on AlexNet, VGG16, and ResNet50 on BF-IMNA for different technologies (eNVM and NVM), mixed-precision configurations, and supply voltages. To demonstrate bit fluidity, we implement HAWQ-V3's per-layer mixed-precision configurations for ResNet18 on BF-IMNA using different latency budgets, and results reveal a trade-off between accuracy and Energy-Delay Product (EDP): On one hand, mixed-precision with a high latency constraint achieves the closest accuracy to fixed-precision INT8 and reports a high (worse) EDP compared to fixed-precision INT4. On the other hand, with a low latency constraint, BF-IMNA reports the closest EDP to fixed-precision INT4, with a higher degradation in accuracy compared to fixed-precision INT8. We also show that BF-IMNA with fixed-precision configuration still delivers performance that is comparable to current state-of-the-art accelerators: BF-IMNA achieves $20\%$ higher energy efficiency and $2\%$ higher throughput.
While sequential recommendation achieves significant progress on capturing user-item transition patterns, transferring such large-scale recommender systems remains challenging due to the disjoint user and item groups across domains. In this paper, we propose a vector quantized meta learning for transferable sequential recommenders (MetaRec). Without requiring additional modalities or shared information across domains, our approach leverages user-item interactions from multiple source domains to improve the target domain performance. To solve the input heterogeneity issue, we adopt vector quantization that maps item embeddings from heterogeneous input spaces to a shared feature space. Moreover, our meta transfer paradigm exploits limited target data to guide the transfer of source domain knowledge to the target domain (i.e., learn to transfer). In addition, MetaRec adaptively transfers from multiple source tasks by rescaling meta gradients based on the source-target domain similarity, enabling selective learning to improve recommendation performance. To validate the effectiveness of our approach, we perform extensive experiments on benchmark datasets, where MetaRec consistently outperforms baseline methods by a considerable margin.
Bird's-eye-view (BEV) map layout estimation requires an accurate and full understanding of the semantics for the environmental elements around the ego car to make the results coherent and realistic. Due to the challenges posed by occlusion, unfavourable imaging conditions and low resolution, \emph{generating} the BEV semantic maps corresponding to corrupted or invalid areas in the perspective view (PV) is appealing very recently. \emph{The question is how to align the PV features with the generative models to facilitate the map estimation}. In this paper, we propose to utilize a generative model similar to the Vector Quantized-Variational AutoEncoder (VQ-VAE) to acquire prior knowledge for the high-level BEV semantics in the tokenized discrete space. Thanks to the obtained BEV tokens accompanied with a codebook embedding encapsulating the semantics for different BEV elements in the groundtruth maps, we are able to directly align the sparse backbone image features with the obtained BEV tokens from the discrete representation learning based on a specialized token decoder module, and finally generate high-quality BEV maps with the BEV codebook embedding serving as a bridge between PV and BEV. We evaluate the BEV map layout estimation performance of our model, termed VQ-Map, on both the nuScenes and Argoverse benchmarks, achieving 62.2/47.6 mean IoU for surround-view/monocular evaluation on nuScenes, as well as 73.4 IoU for monocular evaluation on Argoverse, which all set a new record for this map layout estimation task. The code and models are available on \url{https://github.com/Z1zyw/VQ-Map}.
Despite the popularity of large language model (LLM) quantization for inference acceleration, significant uncertainty remains regarding the accuracy-performance trade-offs associated with various quantization formats. We present a comprehensive empirical study of quantized accuracy, evaluating popular quantization formats (FP8, INT8, INT4) across academic benchmarks and real-world tasks, on the entire Llama-3.1 model family. Additionally, our study examines the difference in text generated by quantized models versus their uncompressed counterparts. Beyond benchmarks, we also present a couple of quantization improvements which allowed us to obtain state-of-the-art accuracy recovery results. Our investigation, encompassing over 500,000 individual evaluations, yields several key findings: (1) FP8 weight and activation quantization (W8A8-FP) is lossless across all model scales, (2) INT8 weight and activation quantization (W8A8-INT), when properly tuned, incurs surprisingly low 1-3% accuracy degradation, and (3) INT4 weight-only quantization (W4A16-INT) is competitive with 8-bit integer weight and activation quantization. To address the question of the "best" format for a given deployment environment, we conduct inference performance analysis using the popular open-source vLLM framework on various GPU architectures. We find that W4A16 offers the best cost-efficiency for synchronous deployments, and for asynchronous deployment on mid-tier GPUs. At the same time, W8A8 formats excel in asynchronous "continuous batching" deployment of mid- and large-size models on high-end GPUs. Our results provide a set of practical guidelines for deploying quantized LLMs across scales and performance requirements.
Vector Quantization (VQ) is a widely used method for converting continuous representations into discrete codes, which has become fundamental in unsupervised representation learning and latent generative models. However, VQ models are often hindered by the problem of representation collapse in the latent space, which leads to low codebook utilization and limits the scalability of the codebook for large-scale training. Existing methods designed to mitigate representation collapse typically reduce the dimensionality of latent space at the expense of model capacity, which do not fully resolve the core issue. In this study, we conduct a theoretical analysis of representation collapse in VQ models and identify its primary cause as the disjoint optimization of the codebook, where only a small subset of code vectors are updated through gradient descent. To address this issue, we propose \textbf{SimVQ}, a novel method which reparameterizes the code vectors through a linear transformation layer based on a learnable latent basis. This transformation optimizes the \textit{entire linear space} spanned by the codebook, rather than merely updating \textit{the code vector} selected by the nearest-neighbor search in vanilla VQ models. Although it is commonly understood that the multiplication of two linear matrices is equivalent to applying a single linear layer, our approach works surprisingly well in resolving the collapse issue in VQ models with just one linear layer. We validate the efficacy of SimVQ through extensive experiments across various modalities, including image and audio data with different model architectures. Our code is available at \url{https://github.com/youngsheen/SimVQ}.
This paper proposes a novel neural audio codec, named APCodec+, which is an improved version of APCodec. The APCodec+ takes the audio amplitude and phase spectra as the coding object, and employs an adversarial training strategy. Innovatively, we propose a two-stage joint-individual training paradigm for APCodec+. In the joint training stage, the encoder, quantizer, decoder and discriminator are jointly trained with complete spectral loss, quantization loss, and adversarial loss. In the individual training stage, the encoder and quantizer fix their parameters and provide high-quality training data for the decoder and discriminator. The decoder and discriminator are individually trained from scratch without the quantization loss. The purpose of introducing individual training is to reduce the learning difficulty of the decoder, thereby further improving the fidelity of the decoded audio. Experimental results confirm that our proposed APCodec+ at low bitrates achieves comparable performance with baseline codecs at higher bitrates, thanks to the proposed staged training paradigm.
Sequential recommendation (SR) aims to predict items that users may be interested in based on their historical behavior sequences. We revisit SR from a novel information-theoretic perspective and find that conventional sequential modeling methods fail to adequately capture the randomness and unpredictability of user behavior. Inspired by fuzzy information processing theory, this paper introduces the DDSR model, which uses fuzzy sets of interaction sequences to overcome the limitations and better capture the evolution of users' real interests. Formally based on diffusion transition processes in discrete state spaces, which is unlike common diffusion models such as DDPM that operate in continuous domains. It is better suited for discrete data, using structured transitions instead of arbitrary noise introduction to avoid information loss. Additionally, to address the inefficiency of matrix transformations due to the vast discrete space, we use semantic labels derived from quantization or RQ-VAE to replace item IDs, enhancing efficiency and improving cold start issues. Testing on three public benchmark datasets shows that DDSR outperforms existing state-of-the-art methods in various settings, demonstrating its potential and effectiveness in handling SR tasks.
Mixed precision quantization has become an important technique for optimizing the execution of deep neural networks (DNNs). Certified robustness, which provides provable guarantees about a model's ability to withstand different adversarial perturbations, has rarely been addressed in quantization due to unacceptably high cost of certifying robustness. This paper introduces ARQ, an innovative mixed-precision quantization method that not only preserves the clean accuracy of the smoothed classifiers but also maintains their certified robustness. ARQ uses reinforcement learning to find accurate and robust DNN quantization, while efficiently leveraging randomized smoothing, a popular class of statistical DNN verification algorithms. ARQ consistently performs better than multiple state-of-the-art quantization techniques across all the benchmarks and the input perturbation levels. The performance of ARQ quantized networks reaches that of the original DNN with floating-point weights, but with only 1.5% instructions and the highest certified radius. ARQ code is available at https://anonymous.4open.science/r/ARQ-FE4B.
Large language models (LLMs) have revolutionized numerous applications, yet their deployment remains challenged by memory constraints on local devices. While scaling laws have enhanced LLM capabilities, the primary bottleneck has shifted from \textit{capability} to \textit{availability}, emphasizing the need for efficient memory management. Traditional compression methods, such as quantization, often require predefined compression ratios and separate compression processes for each setting, complicating deployment in variable memory environments. In this paper, we introduce \textbf{BitStack}, a novel, training-free weight compression approach that enables megabyte-level trade-offs between memory usage and model performance. By leveraging weight decomposition, BitStack can dynamically adjust the model size with minimal transmission between running memory and storage devices. Our approach iteratively decomposes weight matrices while considering the significance of each parameter, resulting in an approximately 1-bit per parameter residual block in each decomposition iteration. These blocks are sorted and stacked in storage as basic transmission units, with different quantities loaded based on current memory availability. Extensive experiments across a wide range of tasks demonstrate that, despite offering fine-grained size control, BitStack consistently matches or surpasses strong quantization baselines, particularly at extreme compression ratios. To the best of our knowledge, this is the first decomposition-based method that effectively bridges the gap to practical compression techniques like quantization. Code is available at https://github.com/xinghaow99/BitStack.
Large Language Models (LLMs) represent a revolutionary advancement in the contemporary landscape of artificial general intelligence (AGI). As exemplified by ChatGPT, LLM-based applications necessitate minimal response latency and maximal throughput for inference serving. However, due to the unpredictability of LLM execution, the first-come-first-serve (FCFS) scheduling policy employed by current LLM serving systems suffers from head-of-line (HoL) blocking issues and long job response times. In this paper, we propose a new efficient LLM inference serving framework, named ALISE. The key design paradigm of ALISE is to leverage a novel speculative scheduler by estimating the execution time for each job and exploiting such prior knowledge to assign appropriate job priority orders, thus minimizing potential queuing delays for heterogeneous workloads. Furthermore, to mitigate the memory overhead of the intermediate key-value (KV) cache, we employ a priority-based adaptive memory management protocol and quantization-based compression techniques. Evaluations demonstrate that in comparison to the state-of-the-art solution vLLM, ALISE improves the throughput of inference serving by up to 1.8x and 2.1x under the same latency constraint on the Alpaca and ShareGPT datasets, respectively.
3D models have recently been popularized by the potentiality of end-to-end training offered first by Neural Radiance Fields and most recently by 3D Gaussian Splatting models. The latter has the big advantage of naturally providing fast training convergence and high editability. However, as the research around these is still in its infancy, there is still a gap in the literature regarding the model's scalability. In this work, we propose an approach enabling both memory and computation scalability of such models. More specifically, we propose an iterative pruning strategy that removes redundant information encoded in the model. We also enhance compressibility for the model by including in the optimization strategy a differentiable quantization and entropy coding estimator. Our results on popular benchmarks showcase the effectiveness of the proposed approach and open the road to the broad deployability of such a solution even on resource-constrained devices.
Zero-shot quantization (ZSQ) using synthetic data is a key approach for post-training quantization (PTQ) under privacy and security constraints. However, existing data generation methods often struggle to effectively generate data suitable for hardware-friendly quantization, where all model layers are quantized. We analyze existing data generation methods based on batch normalization (BN) matching and identify several gaps between synthetic and real data: 1) Current generation algorithms do not optimize the entire synthetic dataset simultaneously; 2) Data augmentations applied during training are often overlooked; and 3) A distribution shift occurs in the final model layers due to the absence of BN in those layers. These gaps negatively impact ZSQ performance, particularly in hardware-friendly quantization scenarios. In this work, we propose Data Generation for Hardware-friendly quantization (DGH), a novel method that addresses these gaps. DGH jointly optimizes all generated images, regardless of the image set size or GPU memory constraints. To address data augmentation mismatches, DGH includes a preprocessing stage that mimics the augmentation process and enhances image quality by incorporating natural image priors. Finally, we propose a new distribution-stretching loss that aligns the support of the feature map distribution between real and synthetic data. This loss is applied to the model's output and can be adapted to various tasks. DGH demonstrates significant improvements in quantization performance across multiple tasks, achieving up to a 30% increase in accuracy for hardware-friendly ZSQ in both classification and object detection, often performing on par with real data.