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arXiv:2203.14957공식 코드 · Papers with Code

Frame-wise Action Representations for Long Videos via Sequence Contrastive Learning

Prior works on action representation learning mainly focus on designing various architectures to extract the global representations for short video clips. In contrast, many practical applications such as video alignment have strong demand for learning dense representations for long videos. In this paper, we introduce a novel contrastive action representation learning (CARL) framework to learn frame-wise action representations, especially for long videos, in a self-supervised manner. Concretely, we introduce a simple yet efficient video encoder that considers spatio-temporal context to extract frame-wise representations. Inspired by the recent progress of self-supervised learning, we present a novel sequence contrastive loss (SCL) applied on two correlated views obtained through a series of spatio-temporal data augmentations. SCL optimizes the embedding space by minimizing the KL-divergence between the sequence similarity of two augmented views and a prior Gaussian distribution of timestamp distance. Experiments on FineGym, PennAction and Pouring datasets show that our method outperforms previous state-of-the-art by a large margin for downstream fine-grained action classification. Surprisingly, although without training on paired videos, our approach also shows outstanding performance on video alignment and fine-grained frame retrieval tasks. Code and models are available at https://github.com/minghchen/CARL_code.

논문 ID: document/8478431

ACCURATE METHOD OF TEMPORAL-SHIFT ESTIMATION FOR 3D VIDEO

Video synchronization is a fundamental computer-vision task that is necessary for a wide range of applications. A 3D video involves two streams, which show the scene from different angles concurrently, but many cases exhibit desynchronization between them. This paper investigates the problem of synchronizing the left and right stereoscopic views. We assume the temporal shift (time difference) and geometric distortion between the two streams are constant throughout each scene. We propose a temporal-shift estimation method with subframe accuracy based on a block-matching algorithm.

arXiv:2103.17260

Learning by Aligning Videos in Time

We present a self-supervised approach for learning video representations using temporal video alignment as a pretext task, while exploiting both frame-level and video-level information. We leverage a novel combination of temporal alignment loss and temporal regularization terms, which can be used as supervision signals for training an encoder network. Specifically, the temporal alignment loss (i.e., Soft-DTW) aims for the minimum cost for temporally aligning videos in the embedding space. However, optimizing solely for this term leads to trivial solutions, particularly, one where all frames get mapped to a small cluster in the embedding space. To overcome this problem, we propose a temporal regularization term (i.e., Contrastive-IDM) which encourages different frames to be mapped to different points in the embedding space. Extensive evaluations on various tasks, including action phase classification, action phase progression, and fine-grained frame retrieval, on three datasets, namely Pouring, Penn Action, and IKEA ASM, show superior performance of our approach over state-of-the-art methods for self-supervised representation learning from videos. In addition, our method provides significant performance gain where labeled data is lacking. Our code and labels are available on our research website: https://retrocausal.ai/research/

arXiv:2010.13321공식 코드 · Papers with Code

View-Invariant, Occlusion-Robust Probabilistic Embedding for Human Pose

Recognition of human poses and actions is crucial for autonomous systems to interact smoothly with people. However, cameras generally capture human poses in 2D as images and videos, which can have significant appearance variations across viewpoints that make the recognition tasks challenging. To address this, we explore recognizing similarity in 3D human body poses from 2D information, which has not been well-studied in existing works. Here, we propose an approach to learning a compact view-invariant embedding space from 2D body joint keypoints, without explicitly predicting 3D poses. Input ambiguities of 2D poses from projection and occlusion are difficult to represent through a deterministic mapping, and therefore we adopt a probabilistic formulation for our embedding space. Experimental results show that our embedding model achieves higher accuracy when retrieving similar poses across different camera views, in comparison with 3D pose estimation models. We also show that by training a simple temporal embedding model, we achieve superior performance on pose sequence retrieval and largely reduce the embedding dimension from stacking frame-based embeddings for efficient large-scale retrieval. Furthermore, in order to enable our embeddings to work with partially visible input, we further investigate different keypoint occlusion augmentation strategies during training. We demonstrate that these occlusion augmentations significantly improve retrieval performance on partial 2D input poses. Results on action recognition and video alignment demonstrate that using our embeddings without any additional training achieves competitive performance relative to other models specifically trained for each task.

arXiv:1912.01001공식 코드 · Papers with Code

View-Invariant Probabilistic Embedding for Human Pose

Depictions of similar human body configurations can vary with changing viewpoints. Using only 2D information, we would like to enable vision algorithms to recognize similarity in human body poses across multiple views. This ability is useful for analyzing body movements and human behaviors in images and videos. In this paper, we propose an approach for learning a compact view-invariant embedding space from 2D joint keypoints alone, without explicitly predicting 3D poses. Since 2D poses are projected from 3D space, they have an inherent ambiguity, which is difficult to represent through a deterministic mapping. Hence, we use probabilistic embeddings to model this input uncertainty. Experimental results show that our embedding model achieves higher accuracy when retrieving similar poses across different camera views, in comparison with 2D-to-3D pose lifting models. We also demonstrate the effectiveness of applying our embeddings to view-invariant action recognition and video alignment. Our code is available at https://github.com/google-research/google-research/tree/master/poem.

arXiv:1910.09430

Adversarial Skill Networks: Unsupervised Robot Skill Learning from Video

Key challenges for the deployment of reinforcement learning (RL) agents in the real world are the discovery, representation and reuse of skills in the absence of a reward function. To this end, we propose a novel approach to learn a task-agnostic skill embedding space from unlabeled multi-view videos. Our method learns a general skill embedding independently from the task context by using an adversarial loss. We combine a metric learning loss, which utilizes temporal video coherence to learn a state representation, with an entropy regularized adversarial skill-transfer loss. The metric learning loss learns a disentangled representation by attracting simultaneous viewpoints of the same observations and repelling visually similar frames from temporal neighbors. The adversarial skill-transfer loss enhances re-usability of learned skill embeddings over multiple task domains. We show that the learned embedding enables training of continuous control policies to solve novel tasks that require the interpolation of previously seen skills. Our extensive evaluation with both simulation and real world data demonstrates the effectiveness of our method in learning transferable skills from unlabeled interaction videos and composing them for new tasks. Code, pretrained models and dataset are available at http://robotskills.cs.uni-freiburg.de

arXiv:1904.07846

Temporal Cycle-Consistency Learning

We introduce a self-supervised representation learning method based on the task of temporal alignment between videos. The method trains a network using temporal cycle consistency (TCC), a differentiable cycle-consistency loss that can be used to find correspondences across time in multiple videos. The resulting per-frame embeddings can be used to align videos by simply matching frames using the nearest-neighbors in the learned embedding space. To evaluate the power of the embeddings, we densely label the Pouring and Penn Action video datasets for action phases. We show that (i) the learned embeddings enable few-shot classification of these action phases, significantly reducing the supervised training requirements; and (ii) TCC is complementary to other methods of self-supervised learning in videos, such as Shuffle and Learn and Time-Contrastive Networks. The embeddings are also used for a number of applications based on alignment (dense temporal correspondence) between video pairs, including transfer of metadata of synchronized modalities between videos (sounds, temporal semantic labels), synchronized playback of multiple videos, and anomaly detection. Project webpage: https://sites.google.com/view/temporal-cycle-consistency .

arXiv:1808.06250공식 코드 · Papers with Code

Dynamic Temporal Alignment of Speech to Lips

Many speech segments in movies are re-recorded in a studio during postproduction, to compensate for poor sound quality as recorded on location. Manual alignment of the newly-recorded speech with the original lip movements is a tedious task. We present an audio-to-video alignment method for automating speech to lips alignment, stretching and compressing the audio signal to match the lip movements. This alignment is based on deep audio-visual features, mapping the lips video and the speech signal to a shared representation. Using this shared representation we compute the lip-sync error between every short speech period and every video frame, followed by the determination of the optimal corresponding frame for each short sound period over the entire video clip. We demonstrate successful alignment both quantitatively, using a human perception-inspired metric, as well as qualitatively. The strongest advantage of our audio-to-video approach is in cases where the original voice in unclear, and where a constant shift of the sound can not give a perfect alignment. In these cases state-of-the-art methods will fail.

arXiv:1808.01424

Learning to Align Images using Weak Geometric Supervision

Image alignment tasks require accurate pixel correspondences, which are usually recovered by matching local feature descriptors. Such descriptors are often derived using supervised learning on existing datasets with ground truth correspondences. However, the cost of creating such datasets is usually prohibitive. In this paper, we propose a new approach to align two images related by an unknown 2D homography where the local descriptor is learned from scratch from the images and the homography is estimated simultaneously. Our key insight is that a siamese convolutional neural network can be trained jointly while iteratively updating the homography parameters by optimizing a single loss function. Our method is currently weakly supervised because the input images need to be roughly aligned. We have used this method to align images of different modalities such as RGB and near-infra-red (NIR) without using any prior labeled data. Images automatically aligned by our method were then used to train descriptors that generalize to new images. We also evaluated our method on RGB images. On the HPatches benchmark, our method achieves comparable accuracy to deep local descriptors that were trained offline in a supervised setting.

arXiv:1412.3159

Road Detection via On--line Label Transfer

Vision-based road detection is an essential functionality for supporting advanced driver assistance systems (ADAS) such as road following and vehicle and pedestrian detection. The major challenges of road detection are dealing with shadows and lighting variations and the presence of other objects in the scene. Current road detection algorithms characterize road areas at pixel level and group pixels accordingly. However, these algorithms fail in presence of strong shadows and lighting variations. Therefore, we propose a road detection algorithm based on video alignment. The key idea of the algorithm is to exploit the similarities occurred when a vehicle follows the same trajectory more than once. In this way, road areas are learned in a first ride and then, this road knowledge is used to infer areas depicting drivable road surfaces in subsequent rides. Two different experiments are conducted to validate the proposal on different video sequences taken at different scenarios and different daytime. The former aims to perform on-line road detection. The latter aims to perform off-line road detection and is applied to automatically generate the ground-truth necessary to validate road detection algorithms. Qualitative and quantitative evaluations prove that the proposed algorithm is a valid road detection approach.

arXiv:1603.08561

Shuffle and Learn: Unsupervised Learning using Temporal Order Verification

In this paper, we present an approach for learning a visual representation from the raw spatiotemporal signals in videos. Our representation is learned without supervision from semantic labels. We formulate our method as an unsupervised sequential verification task, i.e., we determine whether a sequence of frames from a video is in the correct temporal order. With this simple task and no semantic labels, we learn a powerful visual representation using a Convolutional Neural Network (CNN). The representation contains complementary information to that learned from supervised image datasets like ImageNet. Qualitative results show that our method captures information that is temporally varying, such as human pose. When used as pre-training for action recognition, our method gives significant gains over learning without external data on benchmark datasets like UCF101 and HMDB51. To demonstrate its sensitivity to human pose, we show results for pose estimation on the FLIC and MPII datasets that are competitive, or better than approaches using significantly more supervision. Our method can be combined with supervised representations to provide an additional boost in accuracy.

arXiv:1707.09074

Learning from Video and Text via Large-Scale Discriminative Clustering

Discriminative clustering has been successfully applied to a number of weakly-supervised learning tasks. Such applications include person and action recognition, text-to-video alignment, object co-segmentation and colocalization in videos and images. One drawback of discriminative clustering, however, is its limited scalability. We address this issue and propose an online optimization algorithm based on the Block-Coordinate Frank-Wolfe algorithm. We apply the proposed method to the problem of weakly supervised learning of actions and actors from movies together with corresponding movie scripts. The scaling up of the learning problem to 66 feature length movies enables us to significantly improve weakly supervised action recognition.

arXiv:1610.05985

Learning Robust Video Synchronization without Annotations

Aligning video sequences is a fundamental yet still unsolved component for a broad range of applications in computer graphics and vision. Most classical image processing methods cannot be directly applied to related video problems due to the high amount of underlying data and their limit to small changes in appearance. We present a scalable and robust method for computing a non-linear temporal video alignment. The approach autonomously manages its training data for learning a meaningful representation in an iterative procedure each time increasing its own knowledge. It leverages on the nature of the videos themselves to remove the need for manually created labels. While previous alignment methods similarly consider weather conditions, season and illumination, our approach is able to align videos from data recorded months apart.

arXiv:1704.06888

Time-Contrastive Networks: Self-Supervised Learning from Video

We propose a self-supervised approach for learning representations and robotic behaviors entirely from unlabeled videos recorded from multiple viewpoints, and study how this representation can be used in two robotic imitation settings: imitating object interactions from videos of humans, and imitating human poses. Imitation of human behavior requires a viewpoint-invariant representation that captures the relationships between end-effectors (hands or robot grippers) and the environment, object attributes, and body pose. We train our representations using a metric learning loss, where multiple simultaneous viewpoints of the same observation are attracted in the embedding space, while being repelled from temporal neighbors which are often visually similar but functionally different. In other words, the model simultaneously learns to recognize what is common between different-looking images, and what is different between similar-looking images. This signal causes our model to discover attributes that do not change across viewpoint, but do change across time, while ignoring nuisance variables such as occlusions, motion blur, lighting and background. We demonstrate that this representation can be used by a robot to directly mimic human poses without an explicit correspondence, and that it can be used as a reward function within a reinforcement learning algorithm. While representations are learned from an unlabeled collection of task-related videos, robot behaviors such as pouring are learned by watching a single 3rd-person demonstration by a human. Reward functions obtained by following the human demonstrations under the learned representation enable efficient reinforcement learning that is practical for real-world robotic systems. Video results, open-source code and dataset are available at https://sermanet.github.io/imitate