Discriminative features are crucial for several learning applications, such as object detection and classification. Neural networks are extensively used for extracting discriminative features of images and speech signals. However, the lack of large datasets in the haptics domain often limits the applicability of such techniques. This paper presents a general framework for the analysis of the discriminative properties of haptic signals. We demonstrate the effectiveness of spectral features and a boosted embedding technique in enhancing the distinguishability of haptic signals. Experiments indicate our framework needs less training data, generalizes well for different predictors, and outperforms the related state-of-the-art.
Gray Level Co-occurrence Matrices (GLCM) are one of the earliest techniques used for image texture analysis. In this paper we defined a new feature called trace extracted from the GLCM and its implications in texture analysis are discussed in the context of Content Based Image Retrieval (CBIR). The theoretical extension of GLCM to n-dimensional gray scale images are also discussed. The results indicate that trace features outperform Haralick features when applied to CBIR.
Many algorithms and methods have been proposed for inverse problems particularly with the recent surge of interest in machine learning and deep learning methods. Among all proposed methods, the most popular and effective method is the convolutional neural network (CNN) with mean square error (MSE). This method has been proven effective in super-resolution, image de-noising, and image reconstruction. However, this method is known to over-smooth images due to the nature of MSE. MSE based methods minimize Euclidean distance for all pixels between a baseline image and a generated image by CNN and ignore the spatial information of the pixels such as image texture. In this paper, we proposed a new method based on Wasserstein GAN (WGAN) for inverse problems. We showed that the WGAN-based method was effective to preserve image texture. It also used a maximum likelihood estimation (MLE) regularizer to preserve pixel fidelity. Maintaining image texture and pixel fidelity is the most important requirement for medical imaging. We used Peak Signal to Noise Ratio (PSNR) and Structure Similarity (SSIM) to evaluate the proposed method quantitatively. We also conducted first-order and second-order statistical image texture analysis to assess image texture.
The creation of manipulated multimedia content involving human characters has reached in the last years unprecedented realism, calling for automated techniques to expose synthetically generated faces in images and videos. This work explores the analysis of spatio-temporal texture dynamics of the video signal, with the goal of characterizing and distinguishing real and fake sequences. We propose to build a binary decision on the joint analysis of multiple temporal segments and, in contrast to previous approaches, to exploit the textural dynamics of both the spatial and temporal dimensions. This is achieved through the use of Local Derivative Patterns on Three Orthogonal Planes (LDP-TOP), a compact feature representation known to be an important asset for the detection of face spoofing attacks. Experimental analyses on state-of-the-art datasets of manipulated videos show the discriminative power of such descriptors in separating real and fake sequences, and also identifying the creation method used. Linear Support Vector Machines (SVMs) are used which, despite the lower complexity, yield comparable performance to previously proposed deep models for fake content detection.
Texture recognition is one of the most important tasks in computer vision and, despite the recent success of learning-based approaches, there is still need for model-based solutions. This is especially the case when the amount of data available for training is not sufficiently large, a common situation in several applied areas, or when computational resources are limited. In this context, here we propose a method for texture descriptors that combines the representation power of complex objects by cellular automata with the known effectiveness of local descriptors in texture analysis. The method formulates a new transition function for the automaton inspired on local binary descriptors. It counterbalances the new state of each cell with the previous state, in this way introducing an idea of "controlled deterministic chaos". The descriptors are obtained from the distribution of cell states. The proposed descriptors are applied to the classification of texture images both on benchmark data sets and a real-world problem, i.e., that of identifying plant species based on the texture of their leaf surfaces. Our proposal outperforms other classical and state-of-the-art approaches, especially in the real-world problem, thus revealing its potential to be applied in numerous practical tasks involving texture recognition at some stage.
Texture is a visual attribute largely used in many problems of image analysis. Currently, many methods that use learning techniques have been proposed for texture discrimination, achieving improved performance over previous handcrafted methods. In this paper, we present a new approach that combines a learning technique and the Complex Network (CN) theory for texture analysis. This method takes advantage of the representation capacity of CN to model a texture image as a directed network and uses the topological information of vertices to train a randomized neural network. This neural network has a single hidden layer and uses a fast learning algorithm, which is able to learn local CN patterns for texture characterization. Thus, we use the weighs of the trained neural network to compose a feature vector. These feature vectors are evaluated in a classification experiment in four widely used image databases. Experimental results show a high classification performance of the proposed method when compared to other methods, indicating that our approach can be used in many image analysis problems.
We develop a model for representing visual texture in a low-dimensional feature space, along with a novel self-supervised learning objective that is used to train it on an unlabeled database of texture images. Inspired by the architecture of primate visual cortex, the model uses a first stage of oriented linear filters (corresponding to cortical area V1), consisting of both rectified units (simple cells) and pooled phase-invariant units (complex cells). These responses are processed by a second stage (analogous to cortical area V2) consisting of convolutional filters followed by half-wave rectification and pooling to generate V2 'complex cell' responses. The second stage filters are trained on a set of unlabeled homogeneous texture images, using a novel contrastive objective that maximizes the distance between the distribution of V2 responses to individual images and the distribution of responses across all images. When evaluated on texture classification, the trained model achieves substantially greater data-efficiency than a variety of deep hierarchical model architectures. Moreover, we show that the learned model exhibits stronger representational similarity to texture responses of neural populations recorded in primate V2 than pre-trained deep CNNs.
Non-invasive radiological-based lesion characterization and identification, e.g., to differentiate cancer subtypes, has long been a major aim to enhance oncological diagnosis and treatment procedures. Here we study a specific population of human subjects, with the hope of reducing the need for invasive surgical biopsies of liver cancer patients, which can cause many harmful side-effects. To this end, we propose a fully-automated and multi-stage liver tumor characterization framework designed for dynamic contrast computed tomography (CT). Our system comprises four sequential processes of tumor proposal detection, tumor harvesting, primary tumor site selection, and deep texture-based tumor characterization. Our main contributions are that, (1) we propose a 3D non-isotropic anchor-free detection method for liver lesions; (2) we present and validate spatially adaptivedeep texture (SaDT) learning, which allows for more precise characterization of liver lesions; (3) using a semi-automatic process, we bootstrap off of 200 gold standard annotations to curate another 1001 patients. Experimental evaluations demonstrate that our new data curation strategy, combined with the SaDT deep dynamic texture analysis, can effectively improve the mean F1 scores by >8.6% compared with baselines, in differentiating four major liver lesion types. Our F1 score of (hepatocellular carcinoma versus remaining subclasses) is 0.763, which is higher than reported human observer performance using dynamic CT and comparable to an advanced magnetic resonance imagery protocol. Apart from demonstrating the benefits of our data curation approach and physician-inspired workflow, these results also indicate that analyzing texture features, instead of standard object-based analysis, is a promising strategy for lesion differentiation.
In this work we present a method for lung nodules segmentation, their texture classification and subsequent follow-up recommendation from the CT image of lung. Our method consists of neural network model based on popular U-Net architecture family but modified for the joint nodule segmentation and its texture classification tasks and an ensemble-based model for the follow-up recommendation. This solution was evaluated within the LNDb medical imaging challenge and produced the best nodule segmentation result on the final leaderboard.
Texture is a fundamental characteristic of many types of images, especially those with significant rotation, scale illumination, and viewpoint change. Texture image classification is one of the challenging problems that have various applications such as remote sensing, material recognition, and computer-aided medical diagnosis, etc. Various Computer vision techniques have been used. More recently, Deep learning architectures demonstrated impressive results. This paper aims to investigate combining two feature extraction methods: Handcrafted-based and CNN-based in a two-stream neural network architecture. We believe that Statistical features could enhance the performance of the CNN architecture, especially in the case of small datasets. To test our approach we used two challenging datasets, the Describable Textures Dataset (DTD) and Flicker Material Database (FMD). Results showed that our two-stream neural network which has an image as a first stream and a statistical feature vector as a second stream achieve better results than a Convolutional neural network achieved with just the RGB image as input. The Xception network [9] combined with SIFT-FV demonstrated an accuracy superiority for both datasets.
As image generation techniques mature, there is a growing interest in explainable representations that are easy to understand and intuitive to manipulate. In this work, we turn to co-occurrence statistics, which have long been used for texture analysis, to learn a controllable texture synthesis model. We propose a fully convolutional generative adversarial network, conditioned locally on co-occurrence statistics, to generate arbitrarily large images while having local, interpretable control over the texture appearance. To encourage fidelity to the input condition, we introduce a novel differentiable co-occurrence loss that is integrated seamlessly into our framework in an end-to-end fashion. We demonstrate that our solution offers a stable, intuitive and interpretable latent representation for texture synthesis, which can be used to generate a smooth texture morph between different textures. We further show an interactive texture tool that allows a user to adjust local characteristics of the synthesized texture image using the co-occurrence values directly.
Feature extraction is a key step in image processing for pattern recognition and machine learning processes. Its purpose lies in reducing the dimensionality of the input data through the computing of features which accurately describe the original information. In this article, a new feature extraction method based on Discrete Modal Decomposition (DMD) is introduced, to extend the group of space and frequency based features. These new features are called modal features. Initially aiming to decompose a signal into a modal basis built from a vibration mechanics problem, the DMD projection is applied to images in order to extract modal features with two approaches. The first one, called full scale DMD, consists in exploiting directly the decomposition resulting coordinates as features. The second one, called filtering DMD, consists in using the DMD modes as filters to obtain features through a local transformation process. Experiments are performed on image texture classification tasks including several widely used data bases, compared to several classic feature extraction methods. We show that the DMD approach achieves good classification performances, comparable to the state of the art techniques, with a lower extraction time.
Locally Rotation Invariant (LRI) operators have shown great potential in biomedical texture analysis where patterns appear at random positions and orientations. LRI operators can be obtained by computing the responses to the discrete rotation of local descriptors, such as Local Binary Patterns (LBP) or the Scale Invariant Feature Transform (SIFT). Other strategies achieve this invariance using Laplacian of Gaussian or steerable wavelets for instance, preventing the introduction of sampling errors during the discretization of the rotations. In this work, we obtain LRI operators via the local projection of the image on the spherical harmonics basis, followed by the computation of the bispectrum, which shares and extends the invariance properties of the spectrum. We investigate the benefits of using the bispectrum over the spectrum in the design of a LRI layer embedded in a shallow Convolutional Neural Network (CNN) for 3D image analysis. The performance of each design is evaluated on two datasets and compared against a standard 3D CNN. The first dataset is made of 3D volumes composed of synthetically generated rotated patterns, while the second contains malignant and benign pulmonary nodules in Computed Tomography (CT) images. The results indicate that bispectrum CNNs allows for a significantly better characterization of 3D textures than both the spectral and standard CNN. In addition, it can efficiently learn with fewer training examples and trainable parameters when compared to a standard convolutional layer.
Data augmentation is of paramount importance in biomedical image processing tasks, characterized by inadequate amounts of labelled data, to best use all of the data that is present. In-use techniques range from intensity transformations and elastic deformations, to linearly combining existing data points to make new ones. In this work, we propose the use of spectral techniques for data augmentation, using the discrete cosine and wavelet transforms. We empirically evaluate our approaches on a CT texture analysis task to detect abnormal lung-tissue in patients with cystic fibrosis. Empirical experiments show that the proposed spectral methods perform favourably as compared to the existing methods. When used in combination with existing methods, our proposed approach can increase the relative minor class segmentation performance by 44.1% over a simple replication baseline.
Microscopic examination of tissues or histopathology is one of the diagnostic procedures for detecting colorectal cancer. The pathologist involved in such an examination usually identifies tissue type based on texture analysis, especially focusing on tumour-stroma ratio. In this work, we automate the task of tissue classification within colorectal cancer histology samples using deep transfer learning. We use discriminative fine-tuning with one-cycle-policy and apply structure-preserving colour normalization to boost our results. We also provide visual explanations of the deep neural network's decision on texture classification. With achieving state-of-the-art test accuracy of 96.2% we also embark on using deployment friendly architecture called SqueezeNet for memory-limited hardware.
Bone fragility and fracture caused by osteoporosis or injury are prevalent in adults over the age of 50 and can reduce their quality of life. Hence, predicting the biomechanical bone strength, specifically of the proximal femur, through non-invasive imaging-based methods is an important goal for the diagnosis of Osteoporosis as well as estimating fracture risk. Dual X-ray absorptiometry (DXA) has been used as a standard clinical procedure for assessment and diagnosis of bone strength and osteoporosis through bone mineral density (BMD) measurements. However, previous studies have shown that quantitative computer tomography (QCT) can be more sensitive and specific to trabecular bone characterization because it reduces the overlap effects and interferences from the surrounding soft tissue and cortical shell. This study proposes a new method to predict the bone strength of proximal femur specimens from quantitative multi-detector computer tomography (MDCT) images. Texture analysis methods such as conventional statistical moments (BMD mean), Isotropic Minkowski Functionals (IMF) and Anisotropic Minkowski Functionals (AMF) are used to quantify BMD properties of the trabecular bone micro-architecture. Combinations of these extracted features are then used to predict the biomechanical strength of the femur specimens using sophisticated machine learning techniques such as multiregression (MultiReg) and support vector regression with linear kernel (SVRlin). The prediction performance achieved with these feature sets is compared to the standard approach that uses the mean BMD of the specimens and multiregression models using root mean square error (RMSE).
Locally Rotation Invariant (LRI) image analysis was shown to be fundamental in many applications and in particular in medical imaging where local structures of tissues occur at arbitrary rotations. LRI constituted the cornerstone of several breakthroughs in texture analysis, including Local Binary Patterns (LBP), Maximum Response 8 (MR8) and steerable filterbanks. Whereas globally rotation invariant Convolutional Neural Networks (CNN) were recently proposed, LRI was very little investigated in the context of deep learning. LRI designs allow learning filters accounting for all orientations, which enables a drastic reduction of trainable parameters and training data when compared to standard 3D CNNs. In this paper, we propose and compare several methods to obtain LRI CNNs with directional sensitivity. Two methods use orientation channels (responses to rotated kernels), either by explicitly rotating the kernels or using steerable filters. These orientation channels constitute a locally rotation equivariant representation of the data. Local pooling across orientations yields LRI image analysis. Steerable filters are used to achieve a fine and efficient sampling of 3D rotations as well as a reduction of trainable parameters and operations, thanks to a parametric representations involving solid Spherical Harmonics (SH), which are products of SH with associated learned radial profiles.Finally, we investigate a third strategy to obtain LRI based on rotational invariants calculated from responses to a learned set of solid SHs. The proposed methods are evaluated and compared to standard CNNs on 3D datasets including synthetic textured volumes composed of rotated patterns, and pulmonary nodule classification in CT. The results show the importance of LRI image analysis while resulting in a drastic reduction of trainable parameters, outperforming standard 3D CNNs trained with data augmentation.
Tactile sensing or fabric hand plays a critical role in an individual's decision to buy a certain fabric from the range of available fabrics for a desired application. Therefore, textile and clothing manufacturers have long been in search of an objective method for assessing fabric hand, which can then be used to engineer fabrics with a desired hand. Recognizing textures and materials in real-world images has played an important role in object recognition and scene understanding. In this paper, we explore how to computationally characterize apparent or latent properties (e.g., surface smoothness) of materials, i.e., computational material surface characterization, which moves a step further beyond material recognition. We formulate the problem as a very fine-grained texture classification problem, and study how deep learning-based texture representation techniques can help tackle the task. We introduce a new, large-scale challenging microscopic material surface dataset (CoMMonS), geared towards an automated fabric quality assessment mechanism in an intelligent manufacturing system. We then conduct a comprehensive evaluation of state-of-the-art deep learning-based methods for texture classification using CoMMonS. Additionally, we propose a multi-level texture encoding and representation network (MuLTER), which simultaneously leverages low- and high-level features to maintain both texture details and spatial information in the texture representation. Our results show that, in comparison with the state-of-the-art deep texture descriptors, MuLTER yields higher accuracy not only on our CoMMonS dataset for material characterization, but also on established datasets such as MINC-2500 and GTOS-mobile for material recognition.
In this paper, we present an efficient and distinctive local descriptor, namely block intensity and gradient difference (BIGD). In an image patch, we randomly sample multi-scale block pairs and utilize the intensity and gradient differences of pairwise blocks to construct the local BIGD descriptor. The random sampling strategy and the multi-scale framework help BIGD descriptors capture the distinctive patterns of patches at different orientations and spatial granularity levels. We use vectors of locally aggregated descriptors (VLAD) or improved Fisher vector (IFV) to encode local BIGD descriptors into a full image descriptor, which is then fed into a linear support vector machine (SVM) classifier for texture classification. We compare the proposed descriptor with typical and state-of-the-art ones by evaluating their classification performance on five public texture data sets including Brodatz, CUReT, KTH-TIPS, and KTH-TIPS-2a and -2b. Experimental results show that the proposed BIGD descriptor with stronger discriminative power yields 0.12% ~ 6.43% higher classification accuracy than the state-of-the-art texture descriptor, dense microblock difference (DMD).
We present a histogram layer for artificial neural networks (ANNs). An essential aspect of texture analysis is the extraction of features that describe the distribution of values in local spatial regions. The proposed histogram layer directly computes the spatial distribution of features for texture analysis and parameters for the layer are estimated during backpropagation. We compare our method with state-of-the-art texture encoding methods such as the Deep Encoding Network Pooling (DEP), Deep Texture Encoding Network (DeepTEN), Fisher Vector convolutional neural network (FV-CNN), and Multi-level Texture Encoding and Representation (MuLTER) on three material/texture datasets: (1) the Describable Texture Dataset (DTD); (2) an extension of the ground terrain in outdoor scenes (GTOS-mobile); (3) and a subset of the Materials in Context (MINC-2500) dataset. Results indicate that the inclusion of the proposed histogram layer improves performance. The source code for the histogram layer is publicly available.