The image-to-video (I2V) generation is conditioned on the static image, which has been enhanced recently by the motion intensity as an additional control signal. These motion-aware models are appealing to generate diverse motion patterns, yet there lacks a reliable motion estimator for training such models on large-scale video set in the wild. Traditional metrics, e.g., SSIM or optical flow, are hard to generalize to arbitrary videos, while, it is very tough for human annotators to label the abstract motion intensity neither. Furthermore, the motion intensity shall reveal both local object motion and global camera movement, which has not been studied before. This paper addresses the challenge with a new motion estimator, capable of measuring the decoupled motion intensities of objects and cameras in video. We leverage the contrastive learning on randomly paired videos and distinguish the video with greater motion intensity. Such a paradigm is friendly for annotation and easy to scale up to achieve stable performance on motion estimation. We then present a new I2V model, named MotionStone, developed with the decoupled motion estimator. Experimental results demonstrate the stability of the proposed motion estimator and the state-of-the-art performance of MotionStone on I2V generation. These advantages warrant the decoupled motion estimator to serve as a general plug-in enhancer for both data processing and video generation training.
Motion artifacts caused by prolonged acquisition time are a significant challenge in Magnetic Resonance Imaging (MRI), hindering accurate tissue segmentation. These artifacts appear as blurred images that mimic tissue-like appearances, making segmentation difficult. This study proposes a novel deep learning framework that demonstrates superior performance in both motion correction and robust brain tissue segmentation in the presence of artifacts. The core concept lies in a complementary process: a disentanglement learning network progressively removes artifacts, leading to cleaner images and consequently, more accurate segmentation by a jointly trained motion estimation and segmentation network. This network generates three outputs: a motioncorrected image, a motion deformation map that identifies artifact-affected regions, and a brain tissue segmentation mask. This deformation serves as a guidance mechanism for the disentanglement process, aiding the model in recovering lost information or removing artificial structures introduced by the artifacts. Extensive in-vivo experiments on pediatric motion data demonstrate that our proposed framework outperforms state-of-the-art methods in segmenting motion-corrupted MRI scans.
Accurately estimating and forecasting human body pose is important for enhancing the user's sense of immersion in Augmented Reality. Addressing this need, our paper introduces EgoCast, a bimodal method for 3D human pose forecasting using egocentric videos and proprioceptive data. We study the task of human pose forecasting in a realistic setting, extending the boundaries of temporal forecasting in dynamic scenes and building on the current framework for current pose estimation in the wild. We introduce a current-frame estimation module that generates pseudo-groundtruth poses for inference, eliminating the need for past groundtruth poses typically required by current methods during forecasting. Our experimental results on the recent Ego-Exo4D and Aria Digital Twin datasets validate EgoCast for real-life motion estimation. On the Ego-Exo4D Body Pose 2024 Challenge, our method significantly outperforms the state-of-the-art approaches, laying the groundwork for future research in human pose estimation and forecasting in unscripted activities with egocentric inputs.
In neural video codecs, current state-of-the-art methods typically adopt multi-scale motion compensation to handle diverse motions. These methods estimate and compress either optical flow or deformable offsets to reduce inter-frame redundancy. However, flow-based methods often suffer from inaccurate motion estimation in complicated scenes. Deformable convolution-based methods are more robust but have a higher bit cost for motion coding. In this paper, we propose a hybrid context generation module, which combines the advantages of the above methods in an optimal way and achieves accurate compensation at a low bit cost. Specifically, considering the characteristics of features at different scales, we adopt flow-guided deformable compensation at largest-scale to produce accurate alignment in detailed regions. For smaller-scale features, we perform flow-based warping to save the bit cost for motion coding. Furthermore, we design a local-global context enhancement module to fully explore the local-global information of previous reconstructed signals. Experimental results demonstrate that our proposed Hybrid Local-Global Context learning (HLGC) method can significantly enhance the state-of-the-art methods on standard test datasets.
Tracking any point (TAP) recently shifted the motion estimation paradigm from focusing on individual salient points with local templates to tracking arbitrary points with global image contexts. However, while research has mostly focused on driving the accuracy of models in nominal settings, addressing scenarios with difficult lighting conditions and high-speed motions remains out of reach due to the limitations of the sensor. This work addresses this challenge with the first event camera-based TAP method. It leverages the high temporal resolution and high dynamic range of event cameras for robust high-speed tracking, and the global contexts in TAP methods to handle asynchronous and sparse event measurements. We further extend the TAP framework to handle event feature variations induced by motion -- thereby addressing an open challenge in purely event-based tracking -- with a novel feature-alignment loss which ensures the learning of motion-robust features. Our method is trained with data from a new data generation pipeline and systematically ablated across all design decisions. Our method shows strong cross-dataset generalization and performs 136% better on the average Jaccard metric than the baselines. Moreover, on an established feature tracking benchmark, it achieves a 20% improvement over the previous best event-only method and even surpasses the previous best events-and-frames method by 4.1%. Our code is available at https://github.com/tub-rip/ETAP
This paper addresses the challenges of estimating a continuous-time human motion field from a stream of events. Existing Human Mesh Recovery (HMR) methods rely predominantly on frame-based approaches, which are prone to aliasing and inaccuracies due to limited temporal resolution and motion blur. In this work, we predict a continuous-time human motion field directly from events by leveraging a recurrent feed-forward neural network to predict human motion in the latent space of possible human motions. Prior state-of-the-art event-based methods rely on computationally intensive optimization across a fixed number of poses at high frame rates, which becomes prohibitively expensive as we increase the temporal resolution. In comparison, we present the first work that replaces traditional discrete-time predictions with a continuous human motion field represented as a time-implicit function, enabling parallel pose queries at arbitrary temporal resolutions. Despite the promises of event cameras, few benchmarks have tested the limit of high-speed human motion estimation. We introduce Beam-splitter Event Agile Human Motion Dataset-a hardware-synchronized high-speed human dataset to fill this gap. On this new data, our method improves joint errors by 23.8% compared to previous event human methods while reducing the computational time by 69%.
Dynamic scene understanding remains a persistent challenge in robotic applications. Early dynamic mapping methods focused on mitigating the negative influence of short-term dynamic objects on camera motion estimation by masking or tracking specific categories, which often fall short in adapting to long-term scene changes. Recent efforts address object association in long-term dynamic environments using neural networks trained on synthetic datasets, but they still rely on predefined object shapes and categories. Other methods incorporate visual, geometric, or semantic heuristics for the association but often lack robustness. In this work, we introduce BYE, a class-agnostic, per-scene point cloud encoder that removes the need for predefined categories, shape priors, or extensive association datasets. Trained on only a single sequence of exploration data, BYE can efficiently perform object association in dynamically changing scenes. We further propose an ensembling scheme combining the semantic strengths of Vision Language Models (VLMs) with the scene-specific expertise of BYE, achieving a 7% improvement and a 95% success rate in object association tasks. Code and dataset are available at https://byencoder.github.io.
Dynamic MRI enables a range of clinical applications, including cardiac function assessment, organ motion tracking, and radiotherapy guidance. However, fully sampling the dynamic k-space data is often infeasible due to time constraints and physiological motion such as respiratory and cardiac motion. This necessitates undersampling, which degrades the quality of reconstructed images. Poor image quality not only hinders visualization but also impairs the estimation of deformation fields, crucial for registering dynamic (moving) images to a static reference image. This registration enables tasks such as motion correction, treatment planning, and quantitative analysis in applications like cardiac imaging and MR-guided radiotherapy. To overcome the challenges posed by undersampling and motion, we introduce an end-to-end deep learning (DL) framework that integrates adaptive dynamic k-space sampling, reconstruction, and registration. Our approach begins with a DL-based adaptive sampling strategy, optimizing dynamic k-space acquisition to capture the most relevant data for each specific case. This is followed by a DL-based reconstruction module that produces images optimized for accurate deformation field estimation from the undersampled moving data. Finally, a registration module estimates the deformation fields aligning the reconstructed dynamic images with a static reference. The proposed framework is independent of specific reconstruction and registration modules allowing for plug-and-play integration of these components. The entire framework is jointly trained using a combination of supervised and unsupervised loss functions, enabling end-to-end optimization for improved performance across all components. Through controlled experiments and ablation studies, we validate each component, demonstrating that each choice contributes to robust motion estimation from undersampled dynamic data.
Typical deep neural video compression networks usually follow the hybrid approach of classical video coding that contains two separate modules: motion coding and residual coding. In addition, a symmetric auto-encoder is often used as a normal architecture for both motion and residual coding. In this paper, we propose a novel approach that handles the drawbacks of the two typical above-mentioned architectures, we call it kernel-based motion-free video coding. The advantages of the motion-free approach are twofold: it improves the coding efficiency of the network and significantly reduces computational complexity thanks to eliminating motion estimation, motion compensation, and motion coding which are the most time-consuming engines. In addition, the kernel-based auto-encoder alleviates blur artifacts that usually occur with the conventional symmetric autoencoder. Consequently, it improves the visual quality of the reconstructed frames. Experimental results show the proposed framework outperforms the SOTA deep neural video compression networks on the HEVC-class B dataset and is competitive on the UVG and MCL-JCV datasets. In addition, it generates high-quality reconstructed frames in comparison with conventional motion coding-based symmetric auto-encoder meanwhile its model size is much smaller than that of the motion-based networks around three to four times.
Point cloud video (PCV) is a versatile 3D representation of dynamic scenes with emerging applications. This paper introduces U-Motion, a learning-based compression scheme for both PCV geometry and attributes. We propose a U-Structured inter-frame prediction framework, U-Inter, which performs explicit motion estimation and compensation (ME/MC) at different scales with varying levels of detail. It integrates Top-Down (Fine-to-Coarse) Motion Propagation, Bottom-Up Motion Predictive Coding and Multi-scale Group Motion Compensation to enable accurate motion estimation and efficient motion compression at each scale. In addition, we design a multi-scale spatial-temporal predictive coding module to capture the cross-scale spatial redundancy remaining after U-Inter prediction. We conduct experiments following the MPEG Common Test Condition for dense dynamic point clouds and demonstrate that U-Motion can achieve significant gains over MPEG G-PCC-GesTM v3.0 and recently published learning-based methods for both geometry and attribute compression.
Event cameras, when combined with inertial sensors, show significant potential for motion estimation in challenging scenarios, such as high-speed maneuvers and low-light environments. There are many methods for producing such estimations, but most boil down to a synchronous discrete-time fusion problem. However, the asynchronous nature of event cameras and their unique fusion mechanism with inertial sensors remain underexplored. In this paper, we introduce a monocular event-inertial odometry method called AsynEIO, designed to fuse asynchronous event and inertial data within a unified Gaussian Process (GP) regression framework. Our approach incorporates an event-driven frontend that tracks feature trajectories directly from raw event streams at a high temporal resolution. These tracked feature trajectories, along with various inertial factors, are integrated into the same GP regression framework to enable asynchronous fusion. With deriving analytical residual Jacobians and noise models, our method constructs a factor graph that is iteratively optimized and pruned using a sliding-window optimizer. Comparative assessments highlight the performance of different inertial fusion strategies, suggesting optimal choices for varying conditions. Experimental results on both public datasets and our own event-inertial sequences indicate that AsynEIO outperforms existing methods, especially in high-speed and low-illumination scenarios.
We propose a novel hybrid calibration-free method FreeCap to accurately capture global multi-person motions in open environments. Our system combines a single LiDAR with expandable moving cameras, allowing for flexible and precise motion estimation in a unified world coordinate. In particular, We introduce a local-to-global pose-aware cross-sensor human-matching module that predicts the alignment among each sensor, even in the absence of calibration. Additionally, our coarse-to-fine sensor-expandable pose optimizer further optimizes the 3D human key points and the alignments, it is also capable of incorporating additional cameras to enhance accuracy. Extensive experiments on Human-M3 and FreeMotion datasets demonstrate that our method significantly outperforms state-of-the-art single-modal methods, offering an expandable and efficient solution for multi-person motion capture across various applications.
Tracking dense 3D motion from monocular videos remains challenging, particularly when aiming for pixel-level precision over long sequences. We introduce DELTA, a novel method that efficiently tracks every pixel in 3D space, enabling accurate motion estimation across entire videos. Our approach leverages a joint global-local attention mechanism for reduced-resolution tracking, followed by a transformer-based upsampler to achieve high-resolution predictions. Unlike existing methods, which are limited by computational inefficiency or sparse tracking, DELTA delivers dense 3D tracking at scale, running over 8x faster than previous methods while achieving state-of-the-art accuracy. Furthermore, we explore the impact of depth representation on tracking performance and identify log-depth as the optimal choice. Extensive experiments demonstrate the superiority of DELTA on multiple benchmarks, achieving new state-of-the-art results in both 2D and 3D dense tracking tasks. Our method provides a robust solution for applications requiring fine-grained, long-term motion tracking in 3D space.
Most learned B-frame codecs with hierarchical temporal prediction suffer from the domain shift issue caused by the discrepancy in the Group-of-Pictures (GOP) size used for training and test. As such, the motion estimation network may fail to predict large motion properly. One effective strategy to mitigate this domain shift issue is to downsample video frames for motion estimation. However, finding the optimal downsampling factor involves a time-consuming rate-distortion optimization process. This work introduces lightweight classifiers to determine the downsampling factor. To strike a good rate-distortion-complexity trade-off, our classifiers observe simple state signals, including only the coding and reference frames, to predict the best downsampling factor. We present two variants that adopt binary and multi-class classifiers, respectively. The binary classifier adopts the Focal Loss for training, classifying between motion estimation at high and low resolutions. Our multi-class classifier is trained with novel soft labels incorporating the knowledge of the rate-distortion costs of different downsampling factors. Both variants operate as add-on modules without the need to re-train the B-frame codec. Experimental results confirm that they achieve comparable coding performance to the brute-force search methods while greatly reducing computational complexity.
In Magnetic Resonance Imaging (MRI), high temporal-resolved motion can be useful for image acquisition and reconstruction, MR-guided radiotherapy, dynamic contrast-enhancement, flow and perfusion imaging, and functional assessment of motion patterns in cardiovascular, abdominal, peristaltic, fetal, or musculoskeletal imaging. Conventionally, these motion estimates are derived through image-based registration, a particularly challenging task for complex motion patterns and high dynamic resolution. The accelerated scans in such applications result in imaging artifacts that compromise the motion estimation. In this work, we propose a novel self-supervised deep learning-based framework, dubbed the Local-All Pass Attention Network (LAPANet), for non-rigid motion estimation directly from the acquired accelerated Fourier space, i.e. k-space. The proposed approach models non-rigid motion as the cumulative sum of local translational displacements, following the Local All-Pass (LAP) registration technique. LAPANet was evaluated on cardiac motion estimation across various sampling trajectories and acceleration rates. Our results demonstrate superior accuracy compared to prior conventional and deep learning-based registration methods, accommodating as few as 2 lines/frame in a Cartesian trajectory and 3 spokes/frame in a non-Cartesian trajectory. The achieved high temporal resolution (less than 5 ms) for non-rigid motion opens new avenues for motion detection, tracking and correction in dynamic and real-time MRI applications.
High-fidelity digital human representations are increasingly in demand in the digital world, particularly for interactive telepresence, AR/VR, 3D graphics, and the rapidly evolving metaverse. Even though they work well in small spaces, conventional methods for reconstructing 3D human motion frequently require the use of expensive hardware and have high processing costs. This study presents HumanAvatar, an innovative approach that efficiently reconstructs precise human avatars from monocular video sources. At the core of our methodology, we integrate the pre-trained HuMoR, a model celebrated for its proficiency in human motion estimation. This is adeptly fused with the cutting-edge neural radiance field technology, Instant-NGP, and the state-of-the-art articulated model, Fast-SNARF, to enhance the reconstruction fidelity and speed. By combining these two technologies, a system is created that can render quickly and effectively while also providing estimation of human pose parameters that are unmatched in accuracy. We have enhanced our system with an advanced posture-sensitive space reduction technique, which optimally balances rendering quality with computational efficiency. In our detailed experimental analysis using both artificial and real-world monocular videos, we establish the advanced performance of our approach. HumanAvatar consistently equals or surpasses contemporary leading-edge reconstruction techniques in quality. Furthermore, it achieves these complex reconstructions in minutes, a fraction of the time typically required by existing methods. Our models achieve a training speed that is 110X faster than that of State-of-The-Art (SoTA) NeRF-based models. Our technique performs noticeably better than SoTA dynamic human NeRF methods if given an identical runtime limit. HumanAvatar can provide effective visuals after only 30 seconds of training.
3D particle tracking velocimetry (PTV) is a key technique for analyzing turbulent flow, one of the most challenging computational problems of our century. At the core of 3D PTV is the dual-frame fluid motion estimation algorithm, which tracks particles across two consecutive frames. Recently, deep learning-based methods have achieved impressive accuracy in dual-frame fluid motion estimation; however, they heavily depend on large volumes of labeled data. In this paper, we introduce a new method that is completely self-supervised and notably outperforms its fully-supervised counterparts while requiring only 1% of the training samples (without labels) used by previous methods. Our method features a novel zero-divergence loss that is specific to the domain of turbulent flow. Inspired by the success of splat operation in high-dimensional filtering and random fields, we propose a splat-based implementation for this loss which is both efficient and effective. The self-supervised nature of our method naturally supports test-time optimization, leading to the development of a tailored Dynamic Velocimetry Enhancer (DVE) module. We demonstrate that strong cross-domain robustness is achieved through test-time optimization on unseen leave-one-out synthetic domains and real physical/biological domains. Code, data and models are available at https://github.com/Forrest-110/FluidMotionNet.
Recently, deep generative models have greatly advanced the progress of face video coding towards promising rate-distortion performance and diverse application functionalities. Beyond traditional hybrid video coding paradigms, Generative Face Video Compression (GFVC) relying on the strong capabilities of deep generative models and the philosophy of early Model-Based Coding (MBC) can facilitate the compact representation and realistic reconstruction of visual face signal, thus achieving ultra-low bitrate face video communication. However, these GFVC algorithms are sometimes faced with unstable reconstruction quality and limited bitrate ranges. To address these problems, this paper proposes a novel Progressive Face Video Compression framework, namely PFVC, that utilizes adaptive visual tokens to realize exceptional trade-offs between reconstruction robustness and bandwidth intelligence. In particular, the encoder of the proposed PFVC projects the high-dimensional face signal into adaptive visual tokens in a progressive manner, whilst the decoder can further reconstruct these adaptive visual tokens for motion estimation and signal synthesis with different granularity levels. Experimental results demonstrate that the proposed PFVC framework can achieve better coding flexibility and superior rate-distortion performance in comparison with the latest Versatile Video Coding (VVC) codec and the state-of-the-art GFVC algorithms. The project page can be found at https://github.com/Berlin0610/PFVC.
Implicit neural representation and explicit 3D Gaussian Splatting (3D-GS) for novel view synthesis have achieved remarkable progress with frame-based camera (e.g. RGB and RGB-D cameras) recently. Compared to frame-based camera, a novel type of bio-inspired visual sensor, i.e. event camera, has demonstrated advantages in high temporal resolution, high dynamic range, low power consumption and low latency. Due to its unique asynchronous and irregular data capturing process, limited work has been proposed to apply neural representation or 3D Gaussian splatting for an event camera. In this work, we present IncEventGS, an incremental 3D Gaussian Splatting reconstruction algorithm with a single event camera. To recover the 3D scene representation incrementally, we exploit the tracking and mapping paradigm of conventional SLAM pipelines for IncEventGS. Given the incoming event stream, the tracker firstly estimates an initial camera motion based on prior reconstructed 3D-GS scene representation. The mapper then jointly refines both the 3D scene representation and camera motion based on the previously estimated motion trajectory from the tracker. The experimental results demonstrate that IncEventGS delivers superior performance compared to prior NeRF-based methods and other related baselines, even we do not have the ground-truth camera poses. Furthermore, our method can also deliver better performance compared to state-of-the-art event visual odometry methods in terms of camera motion estimation. Code is publicly available at: https://github.com/wu-cvgl/IncEventGS.
Dynamic scene reconstruction is a long-term challenge in the field of 3D vision. Recently, the emergence of 3D Gaussian Splatting has provided new insights into this problem. Although subsequent efforts rapidly extend static 3D Gaussian to dynamic scenes, they often lack explicit constraints on object motion, leading to optimization difficulties and performance degradation. To address the above issues, we propose a novel deformable 3D Gaussian splatting framework called MotionGS, which explores explicit motion priors to guide the deformation of 3D Gaussians. Specifically, we first introduce an optical flow decoupling module that decouples optical flow into camera flow and motion flow, corresponding to camera movement and object motion respectively. Then the motion flow can effectively constrain the deformation of 3D Gaussians, thus simulating the motion of dynamic objects. Additionally, a camera pose refinement module is proposed to alternately optimize 3D Gaussians and camera poses, mitigating the impact of inaccurate camera poses. Extensive experiments in the monocular dynamic scenes validate that MotionGS surpasses state-of-the-art methods and exhibits significant superiority in both qualitative and quantitative results. Project page: https://ruijiezhu94.github.io/MotionGS_page