This paper addresses the challenge of point-supervised temporal action detection, in which only one frame per action instance is annotated in the training set. Self-training aims to provide supplementary supervision for the training process by generating pseudo-labels (action proposals) from a base model. However, most current methods generate action proposals by applying manually designed thresholds to action classification probabilities and treating adjacent snippets as independent entities. As a result, these methods struggle to generate complete action proposals, exhibit sensitivity to fluctuations in action classification scores, and generate redundant and overlapping action proposals. This paper proposes a novel framework termed ADM-Loc, which stands for Actionness Distribution Modeling for point-supervised action Localization. ADM-Loc generates action proposals by fitting a composite distribution, comprising both Gaussian and uniform distributions, to the action classification signals. This fitting process is tailored to each action class present in the video and is applied separately for each action instance, ensuring the distinctiveness of their distributions. ADM-Loc significantly enhances the alignment between the generated action proposals and ground-truth action instances and offers high-quality pseudo-labels for self-training. Moreover, to model action boundary snippets, it enforces consistency in action classification scores during training by employing Gaussian kernels, supervised with the proposed loss functions. ADM-Loc outperforms the state-of-the-art point-supervised methods on THUMOS14 and ActivityNet-v1.2 datasets.
We present MM-Navigator, a GPT-4V-based agent for the smartphone graphical user interface (GUI) navigation task. MM-Navigator can interact with a smartphone screen as human users, and determine subsequent actions to fulfill given instructions. Our findings demonstrate that large multimodal models (LMMs), specifically GPT-4V, excel in zero-shot GUI navigation through its advanced screen interpretation, action reasoning, and precise action localization capabilities. We first benchmark MM-Navigator on our collected iOS screen dataset. According to human assessments, the system exhibited a 91\% accuracy rate in generating reasonable action descriptions and a 75\% accuracy rate in executing the correct actions for single-step instructions on iOS. Additionally, we evaluate the model on a subset of an Android screen navigation dataset, where the model outperforms previous GUI navigators in a zero-shot fashion. Our benchmark and detailed analyses aim to lay a robust groundwork for future research into the GUI navigation task. The project page is at https://github.com/zzxslp/MM-Navigator.
This paper tackles the challenge of point-supervised temporal action detection, wherein only a single frame is annotated for each action instance in the training set. Most of the current methods, hindered by the sparse nature of annotated points, struggle to effectively represent the continuous structure of actions or the inherent temporal and semantic dependencies within action instances. Consequently, these methods frequently learn merely the most distinctive segments of actions, leading to the creation of incomplete action proposals. This paper proposes POTLoc, a Pseudo-label Oriented Transformer for weakly-supervised Action Localization utilizing only point-level annotation. POTLoc is designed to identify and track continuous action structures via a self-training strategy. The base model begins by generating action proposals solely with point-level supervision. These proposals undergo refinement and regression to enhance the precision of the estimated action boundaries, which subsequently results in the production of `pseudo-labels' to serve as supplementary supervisory signals. The architecture of the model integrates a transformer with a temporal feature pyramid to capture video snippet dependencies and model actions of varying duration. The pseudo-labels, providing information about the coarse locations and boundaries of actions, assist in guiding the transformer for enhanced learning of action dynamics. POTLoc outperforms the state-of-the-art point-supervised methods on THUMOS'14 and ActivityNet-v1.2 datasets.
Diverse and extensive work has recently been conducted on text-conditioned human motion generation. However, progress in the reverse direction, motion captioning, has seen less comparable advancement. In this paper, we introduce a novel architecture design that enhances text generation quality by emphasizing interpretability through spatio-temporal and adaptive attention mechanisms. To encourage human-like reasoning, we propose methods for guiding attention during training, emphasizing relevant skeleton areas over time and distinguishing motion-related words. We discuss and quantify our model's interpretability using relevant histograms and density distributions. Furthermore, we leverage interpretability to derive fine-grained information about human motion, including action localization, body part identification, and the distinction of motion-related words. Finally, we discuss the transferability of our approaches to other tasks. Our experiments demonstrate that attention guidance leads to interpretable captioning while enhancing performance compared to higher parameter-count, non-interpretable state-of-the-art systems. The code is available at: https://github.com/rd20karim/M2T-Interpretable.
Point-level supervised temporal action localization (PTAL) aims at recognizing and localizing actions in untrimmed videos where only a single point (frame) within every action instance is annotated in training data. Without temporal annotations, most previous works adopt the multiple instance learning (MIL) framework, where the input video is segmented into non-overlapped short snippets, and action classification is performed independently on every short snippet. We argue that the MIL framework is suboptimal for PTAL because it operates on separated short snippets that contain limited temporal information. Therefore, the classifier only focuses on several easy-to-distinguish snippets instead of discovering the whole action instance without missing any relevant snippets. To alleviate this problem, we propose a novel method that localizes actions by generating and evaluating action proposals of flexible duration that involve more comprehensive temporal information. Moreover, we introduce an efficient clustering algorithm to efficiently generate dense pseudo labels that provide stronger supervision, and a fine-grained contrastive loss to further refine the quality of pseudo labels. Experiments show that our proposed method achieves competitive or superior performance to the state-of-the-art methods and some fully-supervised methods on four benchmarks: ActivityNet 1.3, THUMOS 14, GTEA, and BEOID datasets.
Temporal Action Localization (TAL) aims to identify actions' start, end, and class labels in untrimmed videos. While recent advancements using transformer networks and Feature Pyramid Networks (FPN) have enhanced visual feature recognition in TAL tasks, less progress has been made in the integration of audio features into such frameworks. This paper introduces the Multi-Resolution Audio-Visual Feature Fusion (MRAV-FF), an innovative method to merge audio-visual data across different temporal resolutions. Central to our approach is a hierarchical gated cross-attention mechanism, which discerningly weighs the importance of audio information at diverse temporal scales. Such a technique not only refines the precision of regression boundaries but also bolsters classification confidence. Importantly, MRAV-FF is versatile, making it compatible with existing FPN TAL architectures and offering a significant enhancement in performance when audio data is available.
The goal of Temporal Action Localization (TAL) is to find the categories and temporal boundaries of actions in an untrimmed video. Most TAL methods rely heavily on action recognition models that are sensitive to action labels rather than temporal boundaries. More importantly, few works consider the background frames that are similar to action frames in pixels but dissimilar in semantics, which also leads to inaccurate temporal boundaries. To address the challenge above, we propose a Boundary-Aware Proposal Generation (BAPG) method with contrastive learning. Specifically, we define the above background frames as hard negative samples. Contrastive learning with hard negative mining is introduced to improve the discrimination of BAPG. BAPG is independent of the existing TAL network architecture, so it can be applied plug-and-play to mainstream TAL models. Extensive experimental results on THUMOS14 and ActivityNet-1.3 demonstrate that BAPG can significantly improve the performance of TAL.
While most modern video understanding models operate on short-range clips, real-world videos are often several minutes long with semantically consistent segments of variable length. A common approach to process long videos is applying a short-form video model over uniformly sampled clips of fixed temporal length and aggregating the outputs. This approach neglects the underlying nature of long videos since fixed-length clips are often redundant or uninformative. In this paper, we aim to provide a generic and adaptive sampling approach for long-form videos in lieu of the de facto uniform sampling. Viewing videos as semantically consistent segments, we formulate a task-agnostic, unsupervised, and scalable approach based on Kernel Temporal Segmentation (KTS) for sampling and tokenizing long videos. We evaluate our method on long-form video understanding tasks such as video classification and temporal action localization, showing consistent gains over existing approaches and achieving state-of-the-art performance on long-form video modeling.
Action scene understanding in soccer is a challenging task due to the complex and dynamic nature of the game, as well as the interactions between players. This article provides a comprehensive overview of this task divided into action recognition, spotting, and spatio-temporal action localization, with a particular emphasis on the modalities used and multimodal methods. We explore the publicly available data sources and metrics used to evaluate models' performance. The article reviews recent state-of-the-art methods that leverage deep learning techniques and traditional methods. We focus on multimodal methods, which integrate information from multiple sources, such as video and audio data, and also those that represent one source in various ways. The advantages and limitations of methods are discussed, along with their potential for improving the accuracy and robustness of models. Finally, the article highlights some of the open research questions and future directions in the field of soccer action recognition, including the potential for multimodal methods to advance this field. Overall, this survey provides a valuable resource for researchers interested in the field of action scene understanding in soccer.
Point-level weakly-supervised temporal action localization (PWTAL) aims to localize actions with only a single timestamp annotation for each action instance. Existing methods tend to mine dense pseudo labels to alleviate the label sparsity, but overlook the potential sub-action temporal structures, resulting in inferior performance. To tackle this problem, we propose a novel sub-action prototype learning framework (SPL-Loc) which comprises Sub-action Prototype Clustering (SPC) and Ordered Prototype Alignment (OPA). SPC adaptively extracts representative sub-action prototypes which are capable to perceive the temporal scale and spatial content variation of action instances. OPA selects relevant prototypes to provide completeness clue for pseudo label generation by applying a temporal alignment loss. As a result, pseudo labels are derived from alignment results to improve action boundary prediction. Extensive experiments on three popular benchmarks demonstrate that the proposed SPL-Loc significantly outperforms existing SOTA PWTAL methods.
Temporal action detection (TAD) aims to detect all action boundaries and their corresponding categories in an untrimmed video. The unclear boundaries of actions in videos often result in imprecise predictions of action boundaries by existing methods. To resolve this issue, we propose a one-stage framework named TriDet. First, we propose a Trident-head to model the action boundary via an estimated relative probability distribution around the boundary. Then, we analyze the rank-loss problem (i.e. instant discriminability deterioration) in transformer-based methods and propose an efficient scalable-granularity perception (SGP) layer to mitigate this issue. To further push the limit of instant discriminability in the video backbone, we leverage the strong representation capability of pretrained large models and investigate their performance on TAD. Last, considering the adequate spatial-temporal context for classification, we design a decoupled feature pyramid network with separate feature pyramids to incorporate rich spatial context from the large model for localization. Experimental results demonstrate the robustness of TriDet and its state-of-the-art performance on multiple TAD datasets, including hierarchical (multilabel) TAD datasets.
In temporal action localization, given an input video, the goal is to predict which actions it contains, where they begin, and where they end. Training and testing current state-of-the-art deep learning models requires access to large amounts of data and computational power. However, gathering such data is challenging and computational resources might be limited. This work explores and measures how current deep temporal action localization models perform in settings constrained by the amount of data or computational power. We measure data efficiency by training each model on a subset of the training set. We find that TemporalMaxer outperforms other models in data-limited settings. Furthermore, we recommend TriDet when training time is limited. To test the efficiency of the models during inference, we pass videos of different lengths through each model. We find that TemporalMaxer requires the least computational resources, likely due to its simple architecture.
Weakly supervised temporal action localization (WSTAL) aims to localize actions in untrimmed videos using video-level labels. Despite recent advances, existing approaches mainly follow a localization-by-classification pipeline, generally processing each segment individually, thereby exploiting only limited contextual information. As a result, the model will lack a comprehensive understanding (e.g. appearance and temporal structure) of various action patterns, leading to ambiguity in classification learning and temporal localization. Our work addresses this from a novel perspective, by exploring and exploiting the cross-video contextual knowledge within the dataset to recover the dataset-level semantic structure of action instances via weak labels only, thereby indirectly improving the holistic understanding of fine-grained action patterns and alleviating the aforementioned ambiguities. Specifically, an end-to-end framework is proposed, including a Robust Memory-Guided Contrastive Learning (RMGCL) module and a Global Knowledge Summarization and Aggregation (GKSA) module. First, the RMGCL module explores the contrast and consistency of cross-video action features, assisting in learning more structured and compact embedding space, thus reducing ambiguity in classification learning. Further, the GKSA module is used to efficiently summarize and propagate the cross-video representative action knowledge in a learnable manner to promote holistic action patterns understanding, which in turn allows the generation of high-confidence pseudo-labels for self-learning, thus alleviating ambiguity in temporal localization. Extensive experiments on THUMOS14, ActivityNet1.3, and FineAction demonstrate that our method outperforms the state-of-the-art methods, and can be easily plugged into other WSTAL methods.
Point-supervised Temporal Action Localization (PSTAL) is an emerging research direction for label-efficient learning. However, current methods mainly focus on optimizing the network either at the snippet-level or the instance-level, neglecting the inherent reliability of point annotations at both levels. In this paper, we propose a Hierarchical Reliability Propagation (HR-Pro) framework, which consists of two reliability-aware stages: Snippet-level Discrimination Learning and Instance-level Completeness Learning, both stages explore the efficient propagation of high-confidence cues in point annotations. For snippet-level learning, we introduce an online-updated memory to store reliable snippet prototypes for each class. We then employ a Reliability-aware Attention Block to capture both intra-video and inter-video dependencies of snippets, resulting in more discriminative and robust snippet representation. For instance-level learning, we propose a point-based proposal generation approach as a means of connecting snippets and instances, which produces high-confidence proposals for further optimization at the instance level. Through multi-level reliability-aware learning, we obtain more reliable confidence scores and more accurate temporal boundaries of predicted proposals. Our HR-Pro achieves state-of-the-art performance on multiple challenging benchmarks, including an impressive average mAP of 60.3% on THUMOS14. Notably, our HR-Pro largely surpasses all previous point-supervised methods, and even outperforms several competitive fully supervised methods. Code will be available at https://github.com/pipixin321/HR-Pro.
Weakly-supervised action localization aims to recognize and localize action instancese in untrimmed videos with only video-level labels. Most existing models rely on multiple instance learning(MIL), where the predictions of unlabeled instances are supervised by classifying labeled bags. The MIL-based methods are relatively well studied with cogent performance achieved on classification but not on localization. Generally, they locate temporal regions by the video-level classification but overlook the temporal variations of feature semantics. To address this problem, we propose a novel attention-based hierarchically-structured latent model to learn the temporal variations of feature semantics. Specifically, our model entails two components, the first is an unsupervised change-points detection module that detects change-points by learning the latent representations of video features in a temporal hierarchy based on their rates of change, and the second is an attention-based classification model that selects the change-points of the foreground as the boundaries. To evaluate the effectiveness of our model, we conduct extensive experiments on two benchmark datasets, THUMOS-14 and ActivityNet-v1.3. The experiments show that our method outperforms current state-of-the-art methods, and even achieves comparable performance with fully-supervised methods.
Weakly-supervised temporal action localization (WTAL) is a practical yet challenging task. Due to large-scale datasets, most existing methods use a network pretrained in other datasets to extract features, which are not suitable enough for WTAL. To address this problem, researchers design several modules for feature enhancement, which improve the performance of the localization module, especially modeling the temporal relationship between snippets. However, all of them neglect the adverse effects of ambiguous information, which would reduce the discriminability of others. Considering this phenomenon, we propose Discriminability-Driven Graph Network (DDG-Net), which explicitly models ambiguous snippets and discriminative snippets with well-designed connections, preventing the transmission of ambiguous information and enhancing the discriminability of snippet-level representations. Additionally, we propose feature consistency loss to prevent the assimilation of features and drive the graph convolution network to generate more discriminative representations. Extensive experiments on THUMOS14 and ActivityNet1.2 benchmarks demonstrate the effectiveness of DDG-Net, establishing new state-of-the-art results on both datasets. Source code is available at \url{https://github.com/XiaojunTang22/ICCV2023-DDGNet}.
This report describes our submission to the Ego4D Moment Queries Challenge 2023. Our submission extends ActionFormer, a latest method for temporal action localization. Our extension combines an improved ground-truth assignment strategy during training and a refined version of SoftNMS at inference time. Our solution is ranked 2nd on the public leaderboard with 26.62% average mAP and 45.69% Recall@1x at tIoU=0.5 on the test set, significantly outperforming the strong baseline from 2023 challenge. Our code is available at https://github.com/happyharrycn/actionformer_release.
Detecting hand actions in videos is crucial for understanding video content and has diverse real-world applications. Existing approaches often focus on whole-body actions or coarse-grained action categories, lacking fine-grained hand-action localization information. To fill this gap, we introduce the FHA-Kitchens (Fine-Grained Hand Actions in Kitchen Scenes) dataset, providing both coarse- and fine-grained hand action categories along with localization annotations. This dataset comprises 2,377 video clips and 30,047 frames, annotated with approximately 200k bounding boxes and 880 action categories. Evaluation of existing action detection methods on FHA-Kitchens reveals varying generalization capabilities across different granularities. To handle multi-granularity in hand actions, we propose MG-HAD, an End-to-End Multi-Granularity Hand Action Detection method. It incorporates two new designs: Multi-dimensional Action Queries and Coarse-Fine Contrastive Denoising. Extensive experiments demonstrate MG-HAD's effectiveness for multi-granularity hand action detection, highlighting the significance of FHA-Kitchens for future research and real-world applications. The dataset and source code are available at https://github.com/superZ678/MG-HAD.
The prevalence of violence in daily life poses significant threats to individuals' physical and mental well-being. Using surveillance cameras in public spaces has proven effective in proactively deterring and preventing such incidents. However, concerns regarding privacy invasion have emerged due to their widespread deployment. To address the problem, we leverage Dynamic Vision Sensors (DVS) cameras to detect violent incidents and preserve privacy since it captures pixel brightness variations instead of static imagery. We introduce the Bullying10K dataset, encompassing various actions, complex movements, and occlusions from real-life scenarios. It provides three benchmarks for evaluating different tasks: action recognition, temporal action localization, and pose estimation. With 10,000 event segments, totaling 12 billion events and 255 GB of data, Bullying10K contributes significantly by balancing violence detection and personal privacy persevering. And it also poses a challenge to the neuromorphic dataset. It will serve as a valuable resource for training and developing privacy-protecting video systems. The Bullying10K opens new possibilities for innovative approaches in these domains.
Video moment localization, also known as video moment retrieval, aiming to search a target segment within a video described by a given natural language query. Beyond the task of temporal action localization whereby the target actions are pre-defined, video moment retrieval can query arbitrary complex activities. In this survey paper, we aim to present a comprehensive review of existing video moment localization techniques, including supervised, weakly supervised, and unsupervised ones. We also review the datasets available for video moment localization and group results of related work. In addition, we discuss promising future directions for this field, in particular large-scale datasets and interpretable video moment localization models.