PyTorchKR Papers

최신 논문

총 1,069편
태그·기간 등 상세 필터

카테고리 탐색

로그인 후 이 태그 구독

arXiv:2308.07918공식 코드 · Papers with Code

Helping Hands: An Object-Aware Ego-Centric Video Recognition Model

We introduce an object-aware decoder for improving the performance of spatio-temporal representations on ego-centric videos. The key idea is to enhance object-awareness during training by tasking the model to predict hand positions, object positions, and the semantic label of the objects using paired captions when available. At inference time the model only requires RGB frames as inputs, and is able to track and ground objects (although it has not been trained explicitly for this). We demonstrate the performance of the object-aware representations learnt by our model, by: (i) evaluating it for strong transfer, i.e. through zero-shot testing, on a number of downstream video-text retrieval and classification benchmarks; and (ii) by using the representations learned as input for long-term video understanding tasks (e.g. Episodic Memory in Ego4D). In all cases the performance improves over the state of the art -- even compared to networks trained with far larger batch sizes. We also show that by using noisy image-level detection as pseudo-labels in training, the model learns to provide better bounding boxes using video consistency, as well as grounding the words in the associated text descriptions. Overall, we show that the model can act as a drop-in replacement for an ego-centric video model to improve performance through visual-text grounding.

arXiv:2308.05787공식 코드 · Papers with Code

Temporally-Adaptive Models for Efficient Video Understanding

Spatial convolutions are extensively used in numerous deep video models. It fundamentally assumes spatio-temporal invariance, i.e., using shared weights for every location in different frames. This work presents Temporally-Adaptive Convolutions (TAdaConv) for video understanding, which shows that adaptive weight calibration along the temporal dimension is an efficient way to facilitate modeling complex temporal dynamics in videos. Specifically, TAdaConv empowers spatial convolutions with temporal modeling abilities by calibrating the convolution weights for each frame according to its local and global temporal context. Compared to existing operations for temporal modeling, TAdaConv is more efficient as it operates over the convolution kernels instead of the features, whose dimension is an order of magnitude smaller than the spatial resolutions. Further, kernel calibration brings an increased model capacity. Based on this readily plug-in operation TAdaConv as well as its extension, i.e., TAdaConvV2, we construct TAdaBlocks to empower ConvNeXt and Vision Transformer to have strong temporal modeling capabilities. Empirical results show TAdaConvNeXtV2 and TAdaFormer perform competitively against state-of-the-art convolutional and Transformer-based models in various video understanding benchmarks. Our codes and models are released at: https://github.com/alibaba-mmai-research/TAdaConv.

arXiv:2308.03063

M$^3$Net: Multi-view Encoding, Matching, and Fusion for Few-shot Fine-grained Action Recognition

Due to the scarcity of manually annotated data required for fine-grained video understanding, few-shot fine-grained (FS-FG) action recognition has gained significant attention, with the aim of classifying novel fine-grained action categories with only a few labeled instances. Despite the progress made in FS coarse-grained action recognition, current approaches encounter two challenges when dealing with the fine-grained action categories: the inability to capture subtle action details and the insufficiency of learning from limited data that exhibit high intra-class variance and inter-class similarity. To address these limitations, we propose M$^3$Net, a matching-based framework for FS-FG action recognition, which incorporates \textit{multi-view encoding}, \textit{multi-view matching}, and \textit{multi-view fusion} to facilitate embedding encoding, similarity matching, and decision making across multiple viewpoints. \textit{Multi-view encoding} captures rich contextual details from the intra-frame, intra-video, and intra-episode perspectives, generating customized higher-order embeddings for fine-grained data. \textit{Multi-view matching} integrates various matching functions enabling flexible relation modeling within limited samples to handle multi-scale spatio-temporal variations by leveraging the instance-specific, category-specific, and task-specific perspectives. \textit{Multi-view fusion} consists of matching-predictions fusion and matching-losses fusion over the above views, where the former promotes mutual complementarity and the latter enhances embedding generalizability by employing multi-task collaborative learning. Explainable visualizations and experimental results on three challenging benchmarks demonstrate the superiority of M$^3$Net in capturing fine-grained action details and achieving state-of-the-art performance for FS-FG action recognition.

arXiv:2307.16449공식 코드 · Papers with Code

MovieChat: From Dense Token to Sparse Memory for Long Video Understanding

Recently, integrating video foundation models and large language models to build a video understanding system can overcome the limitations of specific pre-defined vision tasks. Yet, existing systems can only handle videos with very few frames. For long videos, the computation complexity, memory cost, and long-term temporal connection impose additional challenges. Taking advantage of the Atkinson-Shiffrin memory model, with tokens in Transformers being employed as the carriers of memory in combination with our specially designed memory mechanism, we propose the MovieChat to overcome these challenges. MovieChat achieves state-of-the-art performance in long video understanding, along with the released MovieChat-1K benchmark with 1K long video and 14K manual annotations for validation of the effectiveness of our method.

arXiv:2307.16803

DPMix: Mixture of Depth and Point Cloud Video Experts for 4D Action Segmentation

In this technical report, we present our findings from the research conducted on the Human-Object Interaction 4D (HOI4D) dataset for egocentric action segmentation task. As a relatively novel research area, point cloud video methods might not be good at temporal modeling, especially for long point cloud videos (\eg, 150 frames). In contrast, traditional video understanding methods have been well developed. Their effectiveness on temporal modeling has been widely verified on many large scale video datasets. Therefore, we convert point cloud videos into depth videos and employ traditional video modeling methods to improve 4D action segmentation. By ensembling depth and point cloud video methods, the accuracy is significantly improved. The proposed method, named Mixture of Depth and Point cloud video experts (DPMix), achieved the first place in the 4D Action Segmentation Track of the HOI4D Challenge 2023.

arXiv:2307.09220공식 코드 · Papers with Code

A Survey on Open-Vocabulary Detection and Segmentation: Past, Present, and Future

As the most fundamental scene understanding tasks, object detection and segmentation have made tremendous progress in deep learning era. Due to the expensive manual labeling cost, the annotated categories in existing datasets are often small-scale and pre-defined, i.e., state-of-the-art fully-supervised detectors and segmentors fail to generalize beyond the closed vocabulary. To resolve this limitation, in the last few years, the community has witnessed an increasing attention toward Open-Vocabulary Detection (OVD) and Segmentation (OVS). By ``open-vocabulary'', we mean that the models can classify objects beyond pre-defined categories. In this survey, we provide a comprehensive review on recent developments of OVD and OVS. A taxonomy is first developed to organize different tasks and methodologies. We find that the permission and usage of weak supervision signals can well discriminate different methodologies, including: visual-semantic space mapping, novel visual feature synthesis, region-aware training, pseudo-labeling, knowledge distillation, and transfer learning. The proposed taxonomy is universal across different tasks, covering object detection, semantic/instance/panoptic segmentation, 3D and video understanding. The main design principles, key challenges, development routes, methodology strengths, and weaknesses are thoroughly analyzed. In addition, we benchmark each task along with the vital components of each method in appendix and updated online at https://github.com/seanzhuh/awesome-open-vocabulary-detection-and-segmentation. Finally, several promising directions are provided and discussed to stimulate future research.

arXiv:2307.07483공식 코드 · Papers with Code

Multimodal Distillation for Egocentric Action Recognition

The focal point of egocentric video understanding is modelling hand-object interactions. Standard models, e.g. CNNs or Vision Transformers, which receive RGB frames as input perform well. However, their performance improves further by employing additional input modalities that provide complementary cues, such as object detections, optical flow, audio, etc. The added complexity of the modality-specific modules, on the other hand, makes these models impractical for deployment. The goal of this work is to retain the performance of such a multimodal approach, while using only the RGB frames as input at inference time. We demonstrate that for egocentric action recognition on the Epic-Kitchens and the Something-Something datasets, students which are taught by multimodal teachers tend to be more accurate and better calibrated than architecturally equivalent models trained on ground truth labels in a unimodal or multimodal fashion. We further adopt a principled multimodal knowledge distillation framework, allowing us to deal with issues which occur when applying multimodal knowledge distillation in a naive manner. Lastly, we demonstrate the achieved reduction in computational complexity, and show that our approach maintains higher performance with the reduction of the number of input views. We release our code at https://github.com/gorjanradevski/multimodal-distillation.

arXiv:2307.06942공식 코드 · Papers with Code

InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generation

This paper introduces InternVid, a large-scale video-centric multimodal dataset that enables learning powerful and transferable video-text representations for multimodal understanding and generation. The InternVid dataset contains over 7 million videos lasting nearly 760K hours, yielding 234M video clips accompanied by detailed descriptions of total 4.1B words. Our core contribution is to develop a scalable approach to autonomously build a high-quality video-text dataset with large language models (LLM), thereby showcasing its efficacy in learning video-language representation at scale. Specifically, we utilize a multi-scale approach to generate video-related descriptions. Furthermore, we introduce ViCLIP, a video-text representation learning model based on ViT-L. Learned on InternVid via contrastive learning, this model demonstrates leading zero-shot action recognition and competitive video retrieval performance. Beyond basic video understanding tasks like recognition and retrieval, our dataset and model have broad applications. They are particularly beneficial for generating interleaved video-text data for learning a video-centric dialogue system, advancing video-to-text and text-to-video generation research. These proposed resources provide a tool for researchers and practitioners interested in multimodal video understanding and generation.

arXiv:2307.05721공식 코드 · Papers with Code

HA-ViD: A Human Assembly Video Dataset for Comprehensive Assembly Knowledge Understanding

Understanding comprehensive assembly knowledge from videos is critical for futuristic ultra-intelligent industry. To enable technological breakthrough, we present HA-ViD - the first human assembly video dataset that features representative industrial assembly scenarios, natural procedural knowledge acquisition process, and consistent human-robot shared annotations. Specifically, HA-ViD captures diverse collaboration patterns of real-world assembly, natural human behaviors and learning progression during assembly, and granulate action annotations to subject, action verb, manipulated object, target object, and tool. We provide 3222 multi-view, multi-modality videos (each video contains one assembly task), 1.5M frames, 96K temporal labels and 2M spatial labels. We benchmark four foundational video understanding tasks: action recognition, action segmentation, object detection and multi-object tracking. Importantly, we analyze their performance for comprehending knowledge in assembly progress, process efficiency, task collaboration, skill parameters and human intention. Details of HA-ViD is available at: https://iai-hrc.github.io/ha-vid.

arXiv:2307.04192공식 코드 · Papers with Code

Self-Adaptive Sampling for Efficient Video Question-Answering on Image--Text Models

Video question-answering is a fundamental task in the field of video understanding. Although current vision--language models (VLMs) equipped with Video Transformers have enabled temporal modeling and yielded superior results, they are at the cost of huge computational power and thus too expensive to deploy in real-time application scenarios. An economical workaround only samples a small portion of frames to represent the main content of that video and tune an image--text model on these sampled frames. Recent video understanding models usually randomly sample a set of frames or clips, regardless of internal correlations between their visual contents, nor their relevance to the problem. We argue that such kinds of aimless sampling may omit the key frames from which the correct answer can be deduced, and the situation gets worse when the sampling sparsity increases, which always happens as the video lengths increase. To mitigate this issue, we propose two frame sampling strategies, namely the most domain frames (MDF) and most implied frames (MIF), to maximally preserve those frames that are most likely vital to the given questions. MDF passively minimizes the risk of key frame omission in a bootstrap manner, while MIS actively searches key frames customized for each video--question pair with the assistance of auxiliary models. The experimental results on three public datasets from three advanced VLMs (CLIP, GIT and All-in-one) demonstrate that our proposed strategies can boost the performance for image-text pretrained models. The source codes pertaining to the method proposed in this paper are publicly available at https://github.com/declare-lab/sas-vqa.

arXiv:2307.03166공식 코드 · Papers with Code

VideoGLUE: Video General Understanding Evaluation of Foundation Models

We evaluate the video understanding capabilities of existing foundation models (FMs) using a carefully designed experiment protocol consisting of three hallmark tasks (action recognition,temporal localization, and spatiotemporal localization), eight datasets well received by the community, and four adaptation methods tailoring an FM for downstream tasks. Furthermore, we jointly profile FMs' efficacy and efficiency when adapting to general video understanding tasks using cost measurements during both training and inference. Our main findings areas follows. First, task-specialized models significantly outperform the seven FMs studied in this work, in sharp contrast to what FMs have achieved in natural language and image understanding. Second, video-native FMs, whose pretraining data mainly contains the video modality, are generally better than image-native FMs in classifying motion-rich videos, localizing actions in time, and understanding a video of more than one action. Third, the video-native FMs can perform well on video tasks under light adaptations to downstream tasks (e.g., freezing the FM backbones), while image-native FMs win in full end-to-end finetuning. The first two observations reveal the need and tremendous opportunities to conduct research on video-focused FMs, and the last confirms that both tasks and adaptation methods matter when it comes to the evaluation of FMs. Our code is released under: https://github.com/tensorflow/models/tree/master/official/projects/videoglue.

arXiv:2306.16533공식 코드 · Papers with Code

ICSVR: Investigating Compositional and Syntactic Understanding in Video Retrieval Models

Video retrieval (VR) involves retrieving the ground truth video from the video database given a text caption or vice-versa. The two important components of compositionality: objects & attributes and actions are joined using correct syntax to form a proper text query. These components (objects & attributes, actions and syntax) each play an important role to help distinguish among videos and retrieve the correct ground truth video. However, it is unclear what is the effect of these components on the video retrieval performance. We therefore, conduct a systematic study to evaluate the compositional and syntactic understanding of video retrieval models on standard benchmarks such as MSRVTT, MSVD and DIDEMO. The study is performed on two categories of video retrieval models: (i) which are pre-trained on video-text pairs and fine-tuned on downstream video retrieval datasets (Eg. Frozen-in-Time, Violet, MCQ etc.) (ii) which adapt pre-trained image-text representations like CLIP for video retrieval (Eg. CLIP4Clip, XCLIP, CLIP2Video etc.). Our experiments reveal that actions and syntax play a minor role compared to objects & attributes in video understanding. Moreover, video retrieval models that use pre-trained image-text representations (CLIP) have better syntactic and compositional understanding as compared to models pre-trained on video-text data. The code is available at https://github.com/IntelLabs/multimodal_cognitive_ai/tree/main/ICSVR

arXiv:2306.13118

An overview on the evaluated video retrieval tasks at TRECVID 2022

The TREC Video Retrieval Evaluation (TRECVID) is a TREC-style video analysis and retrieval evaluation with the goal of promoting progress in research and development of content-based exploitation and retrieval of information from digital video via open, tasks-based evaluation supported by metrology. Over the last twenty-one years this effort has yielded a better understanding of how systems can effectively accomplish such processing and how one can reliably benchmark their performance. TRECVID has been funded by NIST (National Institute of Standards and Technology) and other US government agencies. In addition, many organizations and individuals worldwide contribute significant time and effort. TRECVID 2022 planned for the following six tasks: Ad-hoc video search, Video to text captioning, Disaster scene description and indexing, Activity in extended videos, deep video understanding, and movie summarization. In total, 35 teams from various research organizations worldwide signed up to join the evaluation campaign this year. This paper introduces the tasks, datasets used, evaluation frameworks and metrics, as well as a high-level results overview.

arXiv:2306.10858공식 코드 · Papers with Code

Multi-Granularity Hand Action Detection

Detecting hand actions in videos is crucial for understanding video content and has diverse real-world applications. Existing approaches often focus on whole-body actions or coarse-grained action categories, lacking fine-grained hand-action localization information. To fill this gap, we introduce the FHA-Kitchens (Fine-Grained Hand Actions in Kitchen Scenes) dataset, providing both coarse- and fine-grained hand action categories along with localization annotations. This dataset comprises 2,377 video clips and 30,047 frames, annotated with approximately 200k bounding boxes and 880 action categories. Evaluation of existing action detection methods on FHA-Kitchens reveals varying generalization capabilities across different granularities. To handle multi-granularity in hand actions, we propose MG-HAD, an End-to-End Multi-Granularity Hand Action Detection method. It incorporates two new designs: Multi-dimensional Action Queries and Coarse-Fine Contrastive Denoising. Extensive experiments demonstrate MG-HAD's effectiveness for multi-granularity hand action detection, highlighting the significance of FHA-Kitchens for future research and real-world applications. The dataset and source code are available at https://github.com/superZ678/MG-HAD.

arXiv:2306.10208

Learning Space-Time Semantic Correspondences

We propose a new task of space-time semantic correspondence prediction in videos. Given a source video, a target video, and a set of space-time key-points in the source video, the task requires predicting a set of keypoints in the target video that are the semantic correspondences of the provided source keypoints. We believe that this task is important for fine-grain video understanding, potentially enabling applications such as activity coaching, sports analysis, robot imitation learning, and more. Our contributions in this paper are: (i) proposing a new task and providing annotations for space-time semantic correspondences on two existing benchmarks: Penn Action and Pouring; and (ii) presenting a comprehensive set of baselines and experiments to gain insights about the new problem. Our main finding is that the space-time semantic correspondence prediction problem is best approached jointly in space and time rather than in their decomposed sub-problems: time alignment and spatial correspondences.

arXiv:2306.07207공식 코드 · Papers with Code

Valley: Video Assistant with Large Language model Enhanced abilitY

Large language models (LLMs), with their remarkable conversational capabilities, have demonstrated impressive performance across various applications and have emerged as formidable AI assistants. In view of this, it raises an intuitive question: Can we harness the power of LLMs to build multimodal AI assistants for visual applications? Recently, several multi-modal models have been developed for this purpose. They typically pre-train an adaptation module to align the semantics of the vision encoder and language model, followed by fine-tuning on instruction-following data. However, despite the success of this pipeline in image and language understanding, its effectiveness in joint video and language understanding has not been widely explored. In this paper, we aim to develop a novel multi-modal foundation model capable of comprehending video, image, and language within a general framework. To achieve this goal, we introduce Valley, a Video Assistant with Large Language model Enhanced abilitY. The Valley consists of a LLM, a temporal modeling module, a visual encoder, and a simple projection module designed to bridge visual and textual modes. To empower Valley with video comprehension and instruction-following capabilities, we construct a video instruction dataset and adopt a two-stage tuning procedure to train it. Specifically, we employ ChatGPT to facilitate the construction of task-oriented conversation data encompassing various tasks, including multi-shot captions, long video descriptions, action recognition, causal relationship inference, etc. Subsequently, we adopt a pre-training-then-instructions-tuned pipeline to align visual and textual modalities and improve the instruction-following capability of Valley. Qualitative experiments demonstrate that Valley has the potential to function as a highly effective video assistant that can make complex video understanding scenarios easy.

arXiv:2306.05526

Learning Fine-grained View-Invariant Representations from Unpaired Ego-Exo Videos via Temporal Alignment

The egocentric and exocentric viewpoints of a human activity look dramatically different, yet invariant representations to link them are essential for many potential applications in robotics and augmented reality. Prior work is limited to learning view-invariant features from paired synchronized viewpoints. We relax that strong data assumption and propose to learn fine-grained action features that are invariant to the viewpoints by aligning egocentric and exocentric videos in time, even when not captured simultaneously or in the same environment. To this end, we propose AE2, a self-supervised embedding approach with two key designs: (1) an object-centric encoder that explicitly focuses on regions corresponding to hands and active objects; and (2) a contrastive-based alignment objective that leverages temporally reversed frames as negative samples. For evaluation, we establish a benchmark for fine-grained video understanding in the ego-exo context, comprising four datasets -- including an ego tennis forehand dataset we collected, along with dense per-frame labels we annotated for each dataset. On the four datasets, our AE2 method strongly outperforms prior work in a variety of fine-grained downstream tasks, both in regular and cross-view settings.

arXiv:2306.05424공식 코드 · Papers with Code

Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models

Conversation agents fueled by Large Language Models (LLMs) are providing a new way to interact with visual data. While there have been initial attempts for image-based conversation models, this work addresses the under-explored field of \emph{video-based conversation} by introducing Video-ChatGPT. It is a multimodal model that merges a video-adapted visual encoder with an LLM. The resulting model is capable of understanding and generating detailed conversations about videos. We introduce a new dataset of 100,000 video-instruction pairs used to train Video-ChatGPT acquired via manual and semi-automated pipeline that is easily scalable and robust to label noise. We also develop a quantitative evaluation framework for video-based dialogue models to objectively analyze the strengths and weaknesses of video-based dialogue models. Code: https://github.com/mbzuai-oryx/Video-ChatGPT.

arXiv:2306.04362공식 코드 · Papers with Code

Youku-mPLUG: A 10 Million Large-scale Chinese Video-Language Dataset for Pre-training and Benchmarks

To promote the development of Vision-Language Pre-training (VLP) and multimodal Large Language Model (LLM) in the Chinese community, we firstly release the largest public Chinese high-quality video-language dataset named Youku-mPLUG, which is collected from Youku, a well-known Chinese video-sharing website, with strict criteria of safety, diversity, and quality. Youku-mPLUG contains 10 million Chinese video-text pairs filtered from 400 million raw videos across a wide range of 45 diverse categories for large-scale pre-training. In addition, to facilitate a comprehensive evaluation of video-language models, we carefully build the largest human-annotated Chinese benchmarks covering three popular video-language tasks of cross-modal retrieval, video captioning, and video category classification. Youku-mPLUG can enable researchers to conduct more in-depth multimodal research and develop better applications in the future. Furthermore, we release popular video-language pre-training models, ALPRO and mPLUG-2, and our proposed modularized decoder-only model mPLUG-video pre-trained on Youku-mPLUG. Experiments show that models pre-trained on Youku-mPLUG gain up to 23.1% improvement in video category classification. Besides, mPLUG-video achieves a new state-of-the-art result on these benchmarks with 80.5% top-1 accuracy in video category classification and 68.9 CIDEr score in video captioning, respectively. Finally, we scale up mPLUG-video based on the frozen Bloomz with only 1.7% trainable parameters as Chinese multimodal LLM, and demonstrate impressive instruction and video understanding ability. The zero-shot instruction understanding experiment indicates that pretraining with Youku-mPLUG can enhance the ability to comprehend overall and detailed visual semantics, recognize scene text, and leverage open-domain knowledge.

arXiv:2306.02858공식 코드 · Papers with Code

Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding

We present Video-LLaMA a multi-modal framework that empowers Large Language Models (LLMs) with the capability of understanding both visual and auditory content in the video. Video-LLaMA bootstraps cross-modal training from the frozen pre-trained visual and audio encoders and the frozen LLMs. Unlike previous works that complement LLMs to process the visual or audio signals only, Video-LLaMA enables video comprehension by tackling two challenges: (1) capturing the temporal changes in visual scenes, (2) integrating audio-visual signals. To counter the first challenge, we propose a Video Q-former to assemble a pre-trained image encoder into our video encoder and introduce a video-to-text generation task to learn video-language correspondence. For the second challenge, we leverage ImageBind, a universal embedding model aligning multiple modalities, as the pre-trained audio encoder and introduce an Audio Q-former on top of ImageBind to learn reasonable auditory query embeddings for the LLM module. To align the output of both visual and audio encoders with LLM's embedding space, we first train Video-LLaMA on massive video/image-caption pairs and then tune our model with visual-instruction datasets of moderate amount but higher quality. We found Video-LLaMA shows the ability to perceive and comprehend video content and generate meaningful responses grounded in the visual and auditory information presented in the videos.