A magic value in a program is a constant symbol that is essential for the execution of the program but has no clear explanation for its choice. Learning programs with magic values is difficult for existing program synthesis approaches. To overcome this limitation, we introduce an inductive logic programming approach to efficiently learn programs with magic values. Our experiments on diverse domains, including program synthesis, drug design, and game playing, show that our approach can (i) outperform existing approaches in terms of predictive accuracies and learning times, (ii) learn magic values from infinite domains, such as the value of pi, and (iii) scale to domains with millions of constant symbols.
When solving combinatorial problems, pruning symmetric solution candidates from the search space is essential. Most of the existing approaches are instance-specific and focus on the automatic computation of Symmetry Breaking Constraints (SBCs) for each given problem instance. However, the application of such approaches to large-scale instances or advanced problem encodings might be problematic since the computed SBCs are propositional and, therefore, can neither be meaningfully interpreted nor transferred to other instances. As a result, a time-consuming recomputation of SBCs must be done before every invocation of a solver. To overcome these limitations, we introduce a new model-oriented approach for Answer Set Programming that lifts the SBCs of small problem instances into a set of interpretable first-order constraints using a form of machine learning called Inductive Logic Programming. After targeting simple combinatorial problems, we aim to extend our method to be applied also for advanced decision and optimization problems.
Inductive logic reasoning is a fundamental task in graph analysis, which aims to generalize patterns from data. This task has been extensively studied for traditional graph representations, such as knowledge graphs (KGs), using techniques like inductive logic programming (ILP). Existing ILP methods assume learning from KGs with static facts and binary relations. Beyond KGs, graph structures are widely present in other applications such as procedural instructions, scene graphs, and program executions. While ILP is beneficial for these applications, applying it to those graphs is nontrivial: they are more complex than KGs, which usually involve timestamps and n-ary relations, effectively a type of hypergraph with temporal events. In this work, we propose temporal inductive logic reasoning (TILR), an ILP method that reasons on temporal hypergraphs. To enable hypergraph reasoning, we introduce the multi-start random B-walk, a novel graph traversal method for hypergraphs. By combining it with a path-consistency algorithm, TILR learns logic rules by generalizing from both temporal and relational data. To address the lack of hypergraph benchmarks, we create and release two temporal hypergraph datasets: YouCook2-HG and nuScenes-HG. Experiments on these benchmarks demonstrate that TILR achieves superior reasoning capability over various strong baselines.
The goal of inductive logic programming is to induce a logic program (a set of logical rules) that generalises training examples. Inducing programs with many rules and literals is a major challenge. To tackle this challenge, we introduce an approach where we learn small non-separable programs and combine them. We implement our approach in a constraint-driven ILP system. Our approach can learn optimal and recursive programs and perform predicate invention. Our experiments on multiple domains, including game playing and program synthesis, show that our approach can drastically outperform existing approaches in terms of predictive accuracies and learning times, sometimes reducing learning times from over an hour to a few seconds.
Relational machine learning programs like those developed in Inductive Logic Programming (ILP) offer several advantages: (1) The ability to model complex relationships amongst data instances; (2) The use of domain-specific relations during model construction; and (3) The models constructed are human-readable, which is often one step closer to being human-understandable. However, these ILP-like methods have not been able to capitalise fully on the rapid hardware, software and algorithmic developments fuelling current developments in deep neural networks. In this paper, we treat relational features as functions and use the notion of generalised composition of functions to derive complex functions from simpler ones. We formulate the notion of a set of $\text{M}$-simple features in a mode language $\text{M}$ and identify two composition operators ($\rho_1$ and $\rho_2$) from which all possible complex features can be derived. We use these results to implement a form of "explainable neural network" called Compositional Relational Machines, or CRMs, which are labelled directed-acyclic graphs. The vertex-label for any vertex $j$ in the CRM contains a feature-function $f_j$ and a continuous activation function $g_j$. If $j$ is a "non-input" vertex, then $f_j$ is the composition of features associated with vertices in the direct predecessors of $j$. Our focus is on CRMs in which input vertices (those without any direct predecessors) all have $\text{M}$-simple features in their vertex-labels. We provide a randomised procedure for constructing and learning such CRMs. Using a notion of explanations based on the compositional structure of features in a CRM, we provide empirical evidence on synthetic data of the ability to identify appropriate explanations; and demonstrate the use of CRMs as 'explanation machines' for black-box models that do not provide explanations for their predictions.
The topic of comprehensibility of machine-learned theories has recently drawn increasing attention. Inductive Logic Programming (ILP) uses logic programming to derive logic theories from small data based on abduction and induction techniques. Learned theories are represented in the form of rules as declarative descriptions of obtained knowledge. In earlier work, the authors provided the first evidence of a measurable increase in human comprehension based on machine-learned logic rules for simple classification tasks. In a later study, it was found that the presentation of machine-learned explanations to humans can produce both beneficial and harmful effects in the context of game learning. We continue our investigation of comprehensibility by examining the effects of the ordering of concept presentations on human comprehension. In this work, we examine the explanatory effects of curriculum order and the presence of machine-learned explanations for sequential problem-solving. We show that 1) there exist tasks A and B such that learning A before B has a better human comprehension with respect to learning B before A and 2) there exist tasks A and B such that the presence of explanations when learning A contributes to improved human comprehension when subsequently learning B. We propose a framework for the effects of sequential teaching on comprehension based on an existing definition of comprehensibility and provide evidence for support from data collected in human trials. Empirical results show that sequential teaching of concepts with increasing complexity a) has a beneficial effect on human comprehension and b) leads to human re-discovery of divide-and-conquer problem-solving strategies, and c) studying machine-learned explanations allows adaptations of human problem-solving strategy with better performance.
Many industrial applications require finding solutions to challenging combinatorial problems. Efficient elimination of symmetric solution candidates is one of the key enablers for high-performance solving. However, existing model-based approaches for symmetry breaking are limited to problems for which a set of representative and easily-solvable instances is available, which is often not the case in practical applications. This work extends the learning framework and implementation of a model-based approach for Answer Set Programming to overcome these limitations and address challenging problems, such as the Partner Units Problem. In particular, we incorporate a new conflict analysis algorithm in the Inductive Logic Programming system ILASP, redefine the learning task, and suggest a new example generation method to scale up the approach. The experiments conducted for different kinds of Partner Units Problem instances demonstrate the applicability of our approach and the computational benefits due to the first-order constraints learned.
Learning first-order logic programs (LPs) from relational facts which yields intuitive insights into the data is a challenging topic in neuro-symbolic research. We introduce a novel differentiable inductive logic programming (ILP) model, called differentiable first-order rule learner (DFOL), which finds the correct LPs from relational facts by searching for the interpretable matrix representations of LPs. These interpretable matrices are deemed as trainable tensors in neural networks (NNs). The NNs are devised according to the differentiable semantics of LPs. Specifically, we first adopt a novel propositionalization method that transfers facts to NN-readable vector pairs representing interpretation pairs. We replace the immediate consequence operator with NN constraint functions consisting of algebraic operations and a sigmoid-like activation function. We map the symbolic forward-chained format of LPs into NN constraint functions consisting of operations between subsymbolic vector representations of atoms. By applying gradient descent, the trained well parameters of NNs can be decoded into precise symbolic LPs in forward-chained logic format. We demonstrate that DFOL can perform on several standard ILP datasets, knowledge bases, and probabilistic relation facts and outperform several well-known differentiable ILP models. Experimental results indicate that DFOL is a precise, robust, scalable, and computationally cheap differentiable ILP model.
Machine learning based image classification algorithms, such as deep neural network approaches, will be increasingly employed in critical settings such as quality control in industry, where transparency and comprehensibility of decisions are crucial. Therefore, we aim to extend the defect detection task towards an interactive human-in-the-loop approach that allows us to integrate rich background knowledge and the inference of complex relationships going beyond traditional purely data-driven approaches. We propose an approach for an interactive support system for classifications in an industrial quality control setting that combines the advantages of both (explainable) knowledge-driven and data-driven machine learning methods, in particular inductive logic programming and convolutional neural networks, with human expertise and control. The resulting system can assist domain experts with decisions, provide transparent explanations for results, and integrate feedback from users; thus reducing workload for humans while both respecting their expertise and without removing their agency or accountability.
The goal of inductive logic programming (ILP) is to search for a hypothesis that generalises training examples and background knowledge (BK). To improve performance, we introduce an approach that, before searching for a hypothesis, first discovers where not to search. We use given BK to discover constraints on hypotheses, such as that a number cannot be both even and odd. We use the constraints to bootstrap a constraint-driven ILP system. Our experiments on multiple domains (including program synthesis and game playing) show that our approach can (i) substantially reduce learning times by up to 97%, and (ii) scale to domains with millions of facts.
Inductive Logic Programming (ILP) is a form of machine learning (ML) which in contrast to many other state of the art ML methods typically produces highly interpretable and reusable models. However, many ILP systems lack the ability to naturally learn from any noisy or partially misclassified training data. We introduce the relaxed learning from failures approach to ILP, a noise handling modification of the previously introduced learning from failures (LFF) approach which is incapable of handling noise. We additionally introduce the novel Noisy Popper ILP system which implements this relaxed approach and is a modification of the existing Popper system. Like Popper, Noisy Popper takes a generate-test-constrain loop to search its hypothesis space wherein failed hypotheses are used to construct hypothesis constraints. These constraints are used to prune the hypothesis space, making the hypothesis search more efficient. However, in the relaxed setting, constraints are generated in a more lax fashion as to avoid allowing noisy training data to lead to hypothesis constraints which prune optimal hypotheses. Constraints unique to the relaxed setting are generated via hypothesis comparison. Additional constraints are generated by weighing the accuracy of hypotheses against their sizes to avoid overfitting through an application of the minimum description length. We support this new setting through theoretical proofs as well as experimental results which suggest that Noisy Popper improves the noise handling capabilities of Popper but at the cost of overall runtime efficiency.
Despite recent advances in modern machine learning algorithms, the opaqueness of their underlying mechanisms continues to be an obstacle in adoption. To instill confidence and trust in artificial intelligence systems, Explainable Artificial Intelligence has emerged as a response to improving modern machine learning algorithms' explainability. Inductive Logic Programming (ILP), a subfield of symbolic artificial intelligence, plays a promising role in generating interpretable explanations because of its intuitive logic-driven framework. ILP effectively leverages abductive reasoning to generate explainable first-order clausal theories from examples and background knowledge. However, several challenges in developing methods inspired by ILP need to be addressed for their successful application in practice. For example, existing ILP systems often have a vast solution space, and the induced solutions are very sensitive to noises and disturbances. This survey paper summarizes the recent advances in ILP and a discussion of statistical relational learning and neural-symbolic algorithms, which offer synergistic views to ILP. Following a critical review of the recent advances, we delineate observed challenges and highlight potential avenues of further ILP-motivated research toward developing self-explanatory artificial intelligence systems.
Learning complex programs through inductive logic programming (ILP) remains a formidable challenge. Existing higher-order enabled ILP systems show improved accuracy and learning performance, though remain hampered by the limitations of the underlying learning mechanism. Experimental results show that our extension of the versatile Learning From Failures paradigm by higher-order definitions significantly improves learning performance without the burdensome human guidance required by existing systems. Our theoretical framework captures a class of higher-order definitions preserving soundness of existing subsumption-based pruning methods.
We propose an efficient interpretable neuro-symbolic model to solve Inductive Logic Programming (ILP) problems. In this model, which is built from a set of meta-rules organised in a hierarchical structure, first-order rules are invented by learning embeddings to match facts and body predicates of a meta-rule. To instantiate it, we specifically design an expressive set of generic meta-rules, and demonstrate they generate a consequent fragment of Horn clauses. During training, we inject a controlled \pw{Gumbel} noise to avoid local optima and employ interpretability-regularization term to further guide the convergence to interpretable rules. We empirically validate our model on various tasks (ILP, visual genome, reinforcement learning) against several state-of-the-art methods.
Inductive logic programming is a type of machine learning in which logic programs are learned from examples. This learning typically occurs relative to some background knowledge provided as a logic program. This dissertation introduces bottom preprocessing, a method for generating initial constraints on the programs an ILP system must consider. Bottom preprocessing applies ideas from inverse entailment to modern ILP systems. Inverse entailment is an influential early ILP approach introduced with Progol. This dissertation also presents $\bot$-Popper, an implementation of bottom preprocessing for the modern ILP system Popper. It is shown experimentally that bottom preprocessing can reduce learning times of ILP systems on hard problems. This reduction can be especially significant when the amount of background knowledge in the problem is large.
Efficient omission of symmetric solution candidates is essential for combinatorial problem-solving. Most of the existing approaches are instance-specific and focus on the automatic computation of Symmetry Breaking Constraints (SBCs) for each given problem instance. However, the application of such approaches to large-scale instances or advanced problem encodings might be problematic since the computed SBCs are propositional and, therefore, can neither be meaningfully interpreted nor transferred to other instances. As a result, a time-consuming recomputation of SBCs must be done before every invocation of a solver. To overcome these limitations, we introduce a new model-oriented approach for Answer Set Programming that lifts the SBCs of small problem instances into a set of interpretable first-order constraints using the Inductive Logic Programming paradigm. Experiments demonstrate the ability of our framework to learn general constraints from instance-specific SBCs for a collection of combinatorial problems. The obtained results indicate that our approach significantly outperforms a state-of-the-art instance-specific method as well as the direct application of a solver.
The idea of representing symbolic knowledge in connectionist systems has been a long-standing endeavour which has attracted much attention recently with the objective of combining machine learning and scalable sound reasoning. Early work has shown a correspondence between propositional logic and symmetrical neural networks which nevertheless did not scale well with the number of variables and whose training regime was inefficient. In this paper, we introduce Logical Boltzmann Machines (LBM), a neurosymbolic system that can represent any propositional logic formula in strict disjunctive normal form. We prove equivalence between energy minimization in LBM and logical satisfiability thus showing that LBM is capable of sound reasoning. We evaluate reasoning empirically to show that LBM is capable of finding all satisfying assignments of a class of logical formulae by searching fewer than 0.75% of the possible (approximately 1 billion) assignments. We compare learning in LBM with a symbolic inductive logic programming system, a state-of-the-art neurosymbolic system and a purely neural network-based system, achieving better learning performance in five out of seven data sets.
Recent work on neuro-symbolic inductive logic programming has led to promising approaches that can learn explanatory rules from noisy, real-world data. While some proposals approximate logical operators with differentiable operators from fuzzy or real-valued logic that are parameter-free thus diminishing their capacity to fit the data, other approaches are only loosely based on logic making it difficult to interpret the learned "rules". In this paper, we propose learning rules with the recently proposed logical neural networks (LNN). Compared to others, LNNs offer strong connection to classical Boolean logic thus allowing for precise interpretation of learned rules while harboring parameters that can be trained with gradient-based optimization to effectively fit the data. We extend LNNs to induce rules in first-order logic. Our experiments on standard benchmarking tasks confirm that LNN rules are highly interpretable and can achieve comparable or higher accuracy due to their flexible parameterization.
The increasing importance of resource-efficient production entails that manufacturing companies have to create a more dynamic production environment, with flexible manufacturing machines and processes. To fully utilize this potential of dynamic manufacturing through automatic production planning, formal skill descriptions of the machines are essential. However, generating those skill descriptions in a manual fashion is labor-intensive and requires extensive domain-knowledge. In this contribution an ontology-based semi-automatic skill description system that utilizes production logs and industrial ontologies through inductive logic programming is introduced and benefits and drawbacks of the proposed solution are evaluated.
The ability to recognise and make analogies is often used as a measure or test of human intelligence. The ability to solve Bongard problems is an example of such a test. It has also been postulated that the ability to rapidly construct novel abstractions is critical to being able to solve analogical problems. Given an image, the ability to construct a program that would generate that image is one form of abstraction, as exemplified in the Dreamcoder project. In this paper, we present a preliminary examination of whether programs constructed by Dreamcoder can be used for analogical reasoning to solve certain Bongard problems. We use Dreamcoder to discover programs that generate the images in a Bongard problem and represent each of these as a sequence of state transitions. We decorate the states using positional information in an automated manner and then encode the resulting sequence into logical facts in Prolog. We use inductive logic programming (ILP), to learn an (interpretable) theory for the abstract concept involved in an instance of a Bongard problem. Experiments on synthetically created Bongard problems for concepts such as 'above/below' and 'clockwise/counterclockwise' demonstrate that our end-to-end system can solve such problems. We study the importance and completeness of each component of our approach, highlighting its current limitations and pointing to directions for improvement in our formulation as well as in elements of any Dreamcoder-like program synthesis system used for such an approach.