PyTorchKR Papers

최신 논문

총 1,069편
태그·기간 등 상세 필터

카테고리 탐색

로그인 후 이 태그 구독

arXiv:2402.13217

VideoPrism: A Foundational Visual Encoder for Video Understanding

We introduce VideoPrism, a general-purpose video encoder that tackles diverse video understanding tasks with a single frozen model. We pretrain VideoPrism on a heterogeneous corpus containing 36M high-quality video-caption pairs and 582M video clips with noisy parallel text (e.g., ASR transcripts). The pretraining approach improves upon masked autoencoding by global-local distillation of semantic video embeddings and a token shuffling scheme, enabling VideoPrism to focus primarily on the video modality while leveraging the invaluable text associated with videos. We extensively test VideoPrism on four broad groups of video understanding tasks, from web video question answering to CV for science, achieving state-of-the-art performance on 31 out of 33 video understanding benchmarks.

arXiv:2402.11057공식 코드 · Papers with Code

Are you Struggling? Dataset and Baselines for Struggle Determination in Assembly Videos

Determining when people are struggling from video enables a finer-grained understanding of actions and opens opportunities for building intelligent support visual interfaces. In this paper, we present a new dataset with three assembly activities and corresponding performance baselines for the determination of struggle from video. Three real-world problem-solving activities including assembling plumbing pipes (Pipes-Struggle), pitching camping tents (Tent-Struggle) and solving the Tower of Hanoi puzzle (Tower-Struggle) are introduced. Video segments were scored w.r.t. the level of struggle as perceived by annotators using a forced choice 4-point scale. Each video segment was annotated by a single expert annotator in addition to crowd-sourced annotations. The dataset is the first struggle annotation dataset and contains 5.1 hours of video and 725,100 frames from 73 participants in total. We evaluate three decision-making tasks: struggle classification, struggle level regression, and struggle label distribution learning. We provide baseline results for each of the tasks utilising several mainstream deep neural networks, along with an ablation study and visualisation of results. Our work is motivated toward assistive systems that analyze struggle, support users during manual activities and encourage learning, as well as other video understanding competencies.

논문 ID: document/1018335

Temporal Action Proposal Generation With Action Frequency Adaptive Network

As the cornerstone of human-behavior analysis in video understanding, temporal action proposal generation aims to predict the starting and ending time of human action instances in untrimmed videos. Although large achievements in temporal action proposal generation have been achieved, most previous studies ignore the variability of action frequency in raw videos, leading to unsatisfying performances on high-action-frequency videos. In fact, there exists two main issues which should be well addressed: data imbalance between high and low action-frequency videos, and inferior detection of short actions in high-action-frequency videos. To address the above issues, we propose an effective framework by adapting to the variability of action frequency, namely Action Frequency Adaptive Network (AFAN), which can be flexibly built upon any temporal action proposal generation method. AFAN consists of two modules: Learning From Experts (LFE) and Fine-Grained Processing (FGP). The LFE first trains a series of action proposal generators on different subsets of imbalanced data as experts and then teaches a unified student model via knowledge distillation. To better detect short actions, FGP first finds out high-action-frequency videos and then performs fine-grained detection. Extensive experimental results on four benchmark datasets (ActivityNet-1.3, HACS, THUMOS14 and FineAction) demonstrate the effectiveness and generalizability of the proposed AFAN, especially for high-action-frequency videos.

arXiv:2402.08268공식 코드 · Papers with Code

World Model on Million-Length Video And Language With Blockwise RingAttention

Current language models fall short in understanding aspects of the world not easily described in words, and struggle with complex, long-form tasks. Video sequences offer valuable temporal information absent in language and static images, making them attractive for joint modeling with language. Such models could develop a understanding of both human textual knowledge and the physical world, enabling broader AI capabilities for assisting humans. However, learning from millions of tokens of video and language sequences poses challenges due to memory constraints, computational complexity, and limited datasets. To address these challenges, we curate a large dataset of diverse videos and books, utilize the Blockwise RingAttention technique to scalably train on long sequences, and gradually increase context size from 4K to 1M tokens. This paper makes the following contributions: (a) Largest context size neural network: We train one of the largest context size transformers on long video and language sequences, setting new benchmarks in difficult retrieval tasks and long video understanding. (b) Solutions for overcoming vision-language training challenges, including using masked sequence packing for mixing different sequence lengths, loss weighting to balance language and vision, and model-generated QA dataset for long sequence chat. (c) A highly-optimized implementation with RingAttention, Blockwise Transformers, masked sequence packing, and other key features for training on millions-length multimodal sequences. (d) Fully open-sourced a family of 7B parameter models capable of processing long text documents (LWM-Text, LWM-Text-Chat) and videos (LWM, LWM-Chat) of over 1M tokens. This work paves the way for training on massive datasets of long video and language to develop understanding of both human knowledge and the multimodal world, and broader capabilities.

arXiv:2402.06560공식 코드 · Papers with Code

Video Annotator: A framework for efficiently building video classifiers using vision-language models and active learning

High-quality and consistent annotations are fundamental to the successful development of robust machine learning models. Traditional data annotation methods are resource-intensive and inefficient, often leading to a reliance on third-party annotators who are not the domain experts. Hard samples, which are usually the most informative for model training, tend to be difficult to label accurately and consistently without business context. These can arise unpredictably during the annotation process, requiring a variable number of iterations and rounds of feedback, leading to unforeseen expenses and time commitments to guarantee quality. We posit that more direct involvement of domain experts, using a human-in-the-loop system, can resolve many of these practical challenges. We propose a novel framework we call Video Annotator (VA) for annotating, managing, and iterating on video classification datasets. Our approach offers a new paradigm for an end-user-centered model development process, enhancing the efficiency, usability, and effectiveness of video classifiers. Uniquely, VA allows for a continuous annotation process, seamlessly integrating data collection and model training. We leverage the zero-shot capabilities of vision-language foundation models combined with active learning techniques, and demonstrate that VA enables the efficient creation of high-quality models. VA achieves a median 6.8 point improvement in Average Precision relative to the most competitive baseline across a wide-ranging assortment of tasks. We release a dataset with 153k labels across 56 video understanding tasks annotated by three professional video editors using VA, and also release code to replicate our experiments at: http://github.com/netflix/videoannotator.

arXiv:2402.05861

Memory Consolidation Enables Long-Context Video Understanding

Most transformer-based video encoders are limited to short temporal contexts due to their quadratic complexity. While various attempts have been made to extend this context, this has often come at the cost of both conceptual and computational complexity. We propose to instead re-purpose existing pre-trained video transformers by simply fine-tuning them to attend to memories derived non-parametrically from past activations. By leveraging redundancy reduction, our memory-consolidated vision transformer (MC-ViT) effortlessly extends its context far into the past and exhibits excellent scaling behavior when learning from longer videos. In doing so, MC-ViT sets a new state-of-the-art in long-context video understanding on EgoSchema, Perception Test, and Diving48, outperforming methods that benefit from orders of magnitude more parameters.

arXiv:2402.02574공식 코드 · Papers with Code

Spatio-temporal Prompting Network for Robust Video Feature Extraction

Frame quality deterioration is one of the main challenges in the field of video understanding. To compensate for the information loss caused by deteriorated frames, recent approaches exploit transformer-based integration modules to obtain spatio-temporal information. However, these integration modules are heavy and complex. Furthermore, each integration module is specifically tailored for its target task, making it difficult to generalise to multiple tasks. In this paper, we present a neat and unified framework, called Spatio-Temporal Prompting Network (STPN). It can efficiently extract robust and accurate video features by dynamically adjusting the input features in the backbone network. Specifically, STPN predicts several video prompts containing spatio-temporal information of neighbour frames. Then, these video prompts are prepended to the patch embeddings of the current frame as the updated input for video feature extraction. Moreover, STPN is easy to generalise to various video tasks because it does not contain task-specific modules. Without bells and whistles, STPN achieves state-of-the-art performance on three widely-used datasets for different video understanding tasks, i.e., ImageNetVID for video object detection, YouTubeVIS for video instance segmentation, and GOT-10k for visual object tracking. Code is available at https://github.com/guanxiongsun/vfe.pytorch.

arXiv:2402.01335공식 코드 · Papers with Code

BehAVE: Behaviour Alignment of Video Game Encodings

Domain randomisation enhances the transferability of vision models across visually distinct domains with similar content. However, current methods heavily depend on intricate simulation engines, hampering feasibility and scalability. This paper introduces BehAVE, a video understanding framework that utilises existing commercial video games for domain randomisation without accessing their simulation engines. BehAVE taps into the visual diversity of video games for randomisation and uses textual descriptions of player actions to align videos with similar content. We evaluate BehAVE across 25 first-person shooter (FPS) games using various video and text foundation models, demonstrating its robustness in domain randomisation. BehAVE effectively aligns player behavioural patterns and achieves zero-shot transfer to multiple unseen FPS games when trained on just one game. In a more challenging scenario, BehAVE enhances the zero-shot transferability of foundation models to unseen FPS games, even when trained on a game of a different genre, with improvements of up to 22%. BehAVE is available online at https://github.com/nrasajski/BehAVE.

arXiv:2401.16702

Multi-granularity Correspondence Learning from Long-term Noisy Videos

Existing video-language studies mainly focus on learning short video clips, leaving long-term temporal dependencies rarely explored due to over-high computational cost of modeling long videos. To address this issue, one feasible solution is learning the correspondence between video clips and captions, which however inevitably encounters the multi-granularity noisy correspondence (MNC) problem. To be specific, MNC refers to the clip-caption misalignment (coarse-grained) and frame-word misalignment (fine-grained), hindering temporal learning and video understanding. In this paper, we propose NOise Robust Temporal Optimal traNsport (Norton) that addresses MNC in a unified optimal transport (OT) framework. In brief, Norton employs video-paragraph and clip-caption contrastive losses to capture long-term dependencies based on OT. To address coarse-grained misalignment in video-paragraph contrast, Norton filters out the irrelevant clips and captions through an alignable prompt bucket and realigns asynchronous clip-caption pairs based on transport distance. To address the fine-grained misalignment, Norton incorporates a soft-maximum operator to identify crucial words and key frames. Additionally, Norton exploits the potential faulty negative samples in clip-caption contrast by rectifying the alignment target with OT assignment to ensure precise temporal modeling. Extensive experiments on video retrieval, videoQA, and action segmentation verify the effectiveness of our method. Code is available at https://lin-yijie.github.io/projects/Norton.

arXiv:2401.16280

Cutup and Detect: Human Fall Detection on Cutup Untrimmed Videos Using a Large Foundational Video Understanding Model

This work explores the performance of a large video understanding foundation model on the downstream task of human fall detection on untrimmed video and leverages a pretrained vision transformer for multi-class action detection, with classes: "Fall", "Lying" and "Other/Activities of daily living (ADL)". A method for temporal action localization that relies on a simple cutup of untrimmed videos is demonstrated. The methodology includes a preprocessing pipeline that converts datasets with timestamp action annotations into labeled datasets of short action clips. Simple and effective clip-sampling strategies are introduced. The effectiveness of the proposed method has been empirically evaluated on the publicly available High-Quality Fall Simulation Dataset (HQFSD). The experimental results validate the performance of the proposed pipeline. The results are promising for real-time application, and the falls are detected on video level with a state-of-the-art 0.96 F1 score on the HQFSD dataset under the given experimental settings. The source code will be made available on GitHub.

arXiv:2401.11470

Exploring Missing Modality in Multimodal Egocentric Datasets

Multimodal video understanding is crucial for analyzing egocentric videos, where integrating multiple sensory signals significantly enhances action recognition and moment localization. However, practical applications often grapple with incomplete modalities due to factors like privacy concerns, efficiency demands, or hardware malfunctions. Addressing this, our study delves into the impact of missing modalities on egocentric action recognition, particularly within transformer-based models. We introduce a novel concept -Missing Modality Token (MMT)-to maintain performance even when modalities are absent, a strategy that proves effective in the Ego4D, Epic-Kitchens, and Epic-Sounds datasets. Our method mitigates the performance loss, reducing it from its original $\sim 30\%$ drop to only $\sim 10\%$ when half of the test set is modal-incomplete. Through extensive experimentation, we demonstrate the adaptability of MMT to different training scenarios and its superiority in handling missing modalities compared to current methods. Our research contributes a comprehensive analysis and an innovative approach, opening avenues for more resilient multimodal systems in real-world settings.

arXiv:2401.10805

Learning to Visually Connect Actions and their Effects

We introduce the novel concept of visually Connecting Actions and Their Effects (CATE) in video understanding. CATE can have applications in areas like task planning and learning from demonstration. We identify and explore two different aspects of the concept of CATE: Action Selection (AS) and Effect-Affinity Assessment (EAA), where video understanding models connect actions and effects at semantic and fine-grained levels, respectively. We design various baseline models for AS and EAA. Despite the intuitive nature of the task, we observe that models struggle, and humans outperform them by a large margin. Our experiments show that in solving AS and EAA, models learn intuitive properties like object tracking and pose encoding without explicit supervision. We demonstrate that CATE can be an effective self-supervised task for learning video representations from unlabeled videos. The study aims to showcase the fundamental nature and versatility of CATE, with the hope of inspiring advanced formulations and models.

arXiv:2401.09057

CrossVideo: Self-supervised Cross-modal Contrastive Learning for Point Cloud Video Understanding

This paper introduces a novel approach named CrossVideo, which aims to enhance self-supervised cross-modal contrastive learning in the field of point cloud video understanding. Traditional supervised learning methods encounter limitations due to data scarcity and challenges in label acquisition. To address these issues, we propose a self-supervised learning method that leverages the cross-modal relationship between point cloud videos and image videos to acquire meaningful feature representations. Intra-modal and cross-modal contrastive learning techniques are employed to facilitate effective comprehension of point cloud video. We also propose a multi-level contrastive approach for both modalities. Through extensive experiments, we demonstrate that our method significantly surpasses previous state-of-the-art approaches, and we conduct comprehensive ablation studies to validate the effectiveness of our proposed designs.

arXiv:2401.08232

Multi-scale 2D Temporal Map Diffusion Models for Natural Language Video Localization

Natural Language Video Localization (NLVL), grounding phrases from natural language descriptions to corresponding video segments, is a complex yet critical task in video understanding. Despite ongoing advancements, many existing solutions lack the capability to globally capture temporal dynamics of the video data. In this study, we present a novel approach to NLVL that aims to address this issue. Our method involves the direct generation of a global 2D temporal map via a conditional denoising diffusion process, based on the input video and language query. The main challenges are the inherent sparsity and discontinuity of a 2D temporal map in devising the diffusion decoder. To address these challenges, we introduce a multi-scale technique and develop an innovative diffusion decoder. Our approach effectively encapsulates the interaction between the query and video data across various time scales. Experiments on the Charades and DiDeMo datasets underscore the potency of our design.

arXiv:2401.04105공식 코드 · Papers with Code

Dr$^2$Net: Dynamic Reversible Dual-Residual Networks for Memory-Efficient Finetuning

Large pretrained models are increasingly crucial in modern computer vision tasks. These models are typically used in downstream tasks by end-to-end finetuning, which is highly memory-intensive for tasks with high-resolution data, e.g., video understanding, small object detection, and point cloud analysis. In this paper, we propose Dynamic Reversible Dual-Residual Networks, or Dr$^2$Net, a novel family of network architectures that acts as a surrogate network to finetune a pretrained model with substantially reduced memory consumption. Dr$^2$Net contains two types of residual connections, one maintaining the residual structure in the pretrained models, and the other making the network reversible. Due to its reversibility, intermediate activations, which can be reconstructed from output, are cleared from memory during training. We use two coefficients on either type of residual connections respectively, and introduce a dynamic training strategy that seamlessly transitions the pretrained model to a reversible network with much higher numerical precision. We evaluate Dr$^2$Net on various pretrained models and various tasks, and show that it can reach comparable performance to conventional finetuning but with significantly less memory usage.

arXiv:2401.00901

Video-GroundingDINO: Towards Open-Vocabulary Spatio-Temporal Video Grounding

Video grounding aims to localize a spatio-temporal section in a video corresponding to an input text query. This paper addresses a critical limitation in current video grounding methodologies by introducing an Open-Vocabulary Spatio-Temporal Video Grounding task. Unlike prevalent closed-set approaches that struggle with open-vocabulary scenarios due to limited training data and predefined vocabularies, our model leverages pre-trained representations from foundational spatial grounding models. This empowers it to effectively bridge the semantic gap between natural language and diverse visual content, achieving strong performance in closed-set and open-vocabulary settings. Our contributions include a novel spatio-temporal video grounding model, surpassing state-of-the-art results in closed-set evaluations on multiple datasets and demonstrating superior performance in open-vocabulary scenarios. Notably, the proposed model outperforms state-of-the-art methods in closed-set settings on VidSTG (Declarative and Interrogative) and HC-STVG (V1 and V2) datasets. Furthermore, in open-vocabulary evaluations on HC-STVG V1 and YouCook-Interactions, our model surpasses the recent best-performing models by $4.88$ m_vIoU and $1.83\%$ accuracy, demonstrating its efficacy in handling diverse linguistic and visual concepts for improved video understanding. Our codes will be publicly released.

arXiv:2312.17432공식 코드 · Papers with Code

Video Understanding with Large Language Models: A Survey

With the burgeoning growth of online video platforms and the escalating volume of video content, the demand for proficient video understanding tools has intensified markedly. Given the remarkable capabilities of large language models (LLMs) in language and multimodal tasks, this survey provides a detailed overview of recent advancements in video understanding that harness the power of LLMs (Vid-LLMs). The emergent capabilities of Vid-LLMs are surprisingly advanced, particularly their ability for open-ended multi-granularity (general, temporal, and spatiotemporal) reasoning combined with commonsense knowledge, suggesting a promising path for future video understanding. We examine the unique characteristics and capabilities of Vid-LLMs, categorizing the approaches into three main types: Video Analyzer x LLM, Video Embedder x LLM, and (Analyzer + Embedder) x LLM. Furthermore, we identify five sub-types based on the functions of LLMs in Vid-LLMs: LLM as Summarizer, LLM as Manager, LLM as Text Decoder, LLM as Regressor, and LLM as Hidden Layer. Furthermore, this survey presents a comprehensive study of the tasks, datasets, benchmarks, and evaluation methodologies for Vid-LLMs. Additionally, it explores the expansive applications of Vid-LLMs across various domains, highlighting their remarkable scalability and versatility in real-world video understanding challenges. Finally, it summarizes the limitations of existing Vid-LLMs and outlines directions for future research. For more information, readers are recommended to visit the repository at https://github.com/yunlong10/Awesome-LLMs-for-Video-Understanding.

arXiv:2312.17235공식 코드 · Papers with Code

A Simple LLM Framework for Long-Range Video Question-Answering

We present LLoVi, a language-based framework for long-range video question-answering (LVQA). Unlike prior long-range video understanding methods, which are often costly and require specialized long-range video modeling design (e.g., memory queues, state-space layers, etc.), our approach uses a frame/clip-level visual captioner (e.g., BLIP2, LaViLa, LLaVA) coupled with a Large Language Model (GPT-3.5, GPT-4) leading to a simple yet surprisingly effective LVQA framework. Specifically, we decompose short and long-range modeling aspects of LVQA into two stages. First, we use a short-term visual captioner to generate textual descriptions of short video clips (0.5-8s in length) densely sampled from a long input video. Afterward, an LLM aggregates the densely extracted short-term captions to perform long-range temporal reasoning needed to understand the whole video and answer a question. To analyze what makes our simple framework so effective, we thoroughly evaluate various components of our system. Our empirical analysis reveals that the choice of the visual captioner and LLM is critical for good LVQA performance. Furthermore, we show that a specialized prompt that asks the LLM first to summarize the noisy short-term visual captions and then answer a given input question leads to a significant LVQA performance boost. On EgoSchema, which is best known as a very long-form video question-answering benchmark, our method achieves 50.3% accuracy, outperforming the previous best-performing approach by 18.1% (absolute gain). In addition, our approach outperforms the previous state-of-the-art by 4.1% and 3.1% on NeXT-QA and IntentQA. We also extend LLoVi to grounded LVQA and show that it outperforms all prior methods on the NeXT-GQA dataset. We will release our code at https://github.com/CeeZh/LLoVi.

arXiv:2308.09126공식 코드 · Papers with Code

EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding

We introduce EgoSchema, a very long-form video question-answering dataset, and benchmark to evaluate long video understanding capabilities of modern vision and language systems. Derived from Ego4D, EgoSchema consists of over 5000 human curated multiple choice question answer pairs, spanning over 250 hours of real video data, covering a very broad range of natural human activity and behavior. For each question, EgoSchema requires the correct answer to be selected between five given options based on a three-minute-long video clip. While some prior works have proposed video datasets with long clip lengths, we posit that merely the length of the video clip does not truly capture the temporal difficulty of the video task that is being considered. To remedy this, we introduce temporal certificate sets, a general notion for capturing the intrinsic temporal understanding length associated with a broad range of video understanding tasks & datasets. Based on this metric, we find EgoSchema to have intrinsic temporal lengths over 5.7x longer than the second closest dataset and 10x to 100x longer than any other video understanding dataset. Further, our evaluation of several current state-of-the-art video and language models shows them to be severely lacking in long-term video understanding capabilities. Even models with several billions of parameters achieve QA accuracy less than 33% (random is 20%) on the EgoSchema multi-choice question answering task, while humans achieve about 76% accuracy. We posit that \name{}{}, with its long intrinsic temporal structures and diverse complexity, would serve as a valuable evaluation probe for developing effective long-term video understanding systems in the future. Data and Zero-shot model evaluation code are open-sourced for both public and commercial use under the Ego4D license at http://egoschema.github.io

arXiv:2312.15670공식 코드 · Papers with Code

Open-Vocabulary Video Relation Extraction

A comprehensive understanding of videos is inseparable from describing the action with its contextual action-object interactions. However, many current video understanding tasks prioritize general action classification and overlook the actors and relationships that shape the nature of the action, resulting in a superficial understanding of the action. Motivated by this, we introduce Open-vocabulary Video Relation Extraction (OVRE), a novel task that views action understanding through the lens of action-centric relation triplets. OVRE focuses on pairwise relations that take part in the action and describes these relation triplets with natural languages. Moreover, we curate the Moments-OVRE dataset, which comprises 180K videos with action-centric relation triplets, sourced from a multi-label action classification dataset. With Moments-OVRE, we further propose a crossmodal mapping model to generate relation triplets as a sequence. Finally, we benchmark existing cross-modal generation models on the new task of OVRE.