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arXiv:2502.13542

Activation-aware Probe-Query: Effective Key-Value Retrieval for Long-Context LLMs Inference

Recent advances in large language models (LLMs) have showcased exceptional performance in long-context tasks, while facing significant inference efficiency challenges with limited GPU memory. Existing solutions first proposed the sliding-window approach to accumulate a set of historical \textbf{key-value} (KV) pairs for reuse, then further improvements selectively retain its subsets at each step. However, due to the sparse attention distribution across a long context, it is hard to identify and recall relevant KV pairs, as the attention is distracted by massive candidate pairs. Additionally, we found it promising to select representative tokens as probe-Query in each sliding window to effectively represent the entire context, which is an approach overlooked by existing methods. Thus, we propose \textbf{ActQKV}, a training-free, \textbf{Act}ivation-aware approach that dynamically determines probe-\textbf{Q}uery and leverages it to retrieve the relevant \textbf{KV} pairs for inference. Specifically, ActQKV monitors a token-level indicator, Activation Bias, within each context window, enabling the proper construction of probe-Query for retrieval at pre-filling stage. To accurately recall the relevant KV pairs and minimize the irrelevant ones, we design a dynamic KV cut-off mechanism guided by information density across layers at the decoding stage. Experiments on the Long-Bench and $\infty$ Benchmarks demonstrate its state-of-the-art performance with competitive inference quality and resource efficiency.

arXiv:2502.13533공식 코드 · Papers with Code

Train Small, Infer Large: Memory-Efficient LoRA Training for Large Language Models

Large Language Models (LLMs) have significantly advanced natural language processing with exceptional task generalization capabilities. Low-Rank Adaption (LoRA) offers a cost-effective fine-tuning solution, freezing the original model parameters and training only lightweight, low-rank adapter matrices. However, the memory footprint of LoRA is largely dominated by the original model parameters. To mitigate this, we propose LoRAM, a memory-efficient LoRA training scheme founded on the intuition that many neurons in over-parameterized LLMs have low training utility but are essential for inference. LoRAM presents a unique twist: it trains on a pruned (small) model to obtain pruned low-rank matrices, which are then recovered and utilized with the original (large) model for inference. Additionally, minimal-cost continual pre-training, performed by the model publishers in advance, aligns the knowledge discrepancy between pruned and original models. Our extensive experiments demonstrate the efficacy of LoRAM across various pruning strategies and downstream tasks. For a model with 70 billion parameters, LoRAM enables training on a GPU with only 20G HBM, replacing an A100-80G GPU for LoRA training and 15 GPUs for full fine-tuning. Specifically, QLoRAM implemented by structured pruning combined with 4-bit quantization, for LLaMA-3.1-70B (LLaMA-2-70B), reduces the parameter storage cost that dominates the memory usage in low-rank matrix training by 15.81$\times$ (16.95$\times$), while achieving dominant performance gains over both the original LLaMA-3.1-70B (LLaMA-2-70B) and LoRA-trained LLaMA-3.1-8B (LLaMA-2-13B).

arXiv:2502.13516

SPPD: Self-training with Process Preference Learning Using Dynamic Value Margin

Recently, enhancing the numerical and logical reasoning capability of Large Language Models (LLMs) has emerged as a research hotspot. Existing methods face several limitations: inference-phase techniques (e.g., Chain of Thoughts) rely on prompt selection and the pretrained knowledge; sentence-level Supervised Fine-Tuning (SFT) and Direct Preference Optimization (DPO) struggle with step-wise mathematical correctness and depend on stronger models distillation or human annotations; while Reinforcement Learning (RL) approaches incur high GPU memory costs and unstable training. To address these, we propose \textbf{S}elf-training framework integrating \textbf{P}rocess \textbf{P}reference learning using \textbf{D}ynamic value margin (SPPD). SPPD leverages a process-based Markov Decision Process (MDP) and Bellman optimality equation to derive \textbf{dynamic value margin} on step-level preference optimization, which employs tree-based self-sampling on model responses \textbf{without any distillation} from other models. Furthermore, we theoretically prove that SPPD is \textbf{equivalent to on-policy policy gradient methods} under reward constraints. Experiments on 7B-scale models demonstrate superior performance across in-domain and out-domain mathematical benchmarks. We open-source our code at \href{https://anonymous.4open.science/r/SSDPO-D-DCDD}{https://anonymous.4open.science/r/SPPD-DCDD}.

arXiv:2502.13176

BaKlaVa -- Budgeted Allocation of KV cache for Long-context Inference

In Large Language Model (LLM) inference, Key-Value (KV) caches (KV-caches) are essential for reducing time complexity. However, they result in a linear increase in GPU memory as the context length grows. While recent work explores KV-cache eviction and compression policies to reduce memory usage, they often consider uniform KV-caches across all attention heads, leading to suboptimal performance. We introduce BaKlaVa, a method to allocate optimal memory for individual KV-caches across the model by estimating the importance of each KV-cache. Our empirical analysis demonstrates that not all KV-caches are equally critical for LLM performance. Using a one-time profiling approach, BaKlaVa assigns optimal memory budgets to each KV-cache. We evaluated our method on LLaMA-3-8B, and Qwen2.5-7B models, achieving up to a 70\% compression ratio while keeping baseline performance and delivering up to an order-of-magnitude accuracy improvement at higher compression levels.

arXiv:2502.12511공식 코드 · Papers with Code

Myna: Masking-Based Contrastive Learning of Musical Representations

We present Myna, a simple yet effective approach for self-supervised musical representation learning. Built on a contrastive learning framework, Myna introduces two key innovations: (1) the use of a Vision Transformer (ViT) on mel-spectrograms as the backbone and (2) a novel data augmentation strategy, token masking, that masks 90 percent of spectrogram tokens. These innovations deliver both effectiveness and efficiency: (i) Token masking enables a significant increase in per-GPU batch size, from 48 or 120 in prior methods (CLMR, MULE) to 4096. (ii) By avoiding traditional augmentations, Myna retains pitch sensitivity, enhancing performance in tasks like key detection. (iii) The use of vertical patches allows the model to better capture critical features for key detection. Our hybrid model, Myna-22M-Hybrid, processes both 16x16 and 128x2 patches, achieving state-of-the-art results. Trained on a single GPU, it outperforms MULE (62M) on average and rivals MERT-95M, which was trained on 16 and 64 GPUs, respectively. Additionally, it surpasses MERT-95M-public, establishing itself as the best-performing model trained on publicly available data. We release our code and models to promote reproducibility and facilitate future research.

arXiv:2502.13945

GPU-Friendly Laplacian Texture Blending

Texture and material blending is one of the leading methods for adding variety to rendered virtual worlds, creating composite materials, and generating procedural content. When done naively, it can introduce either visible seams or contrast loss, leading to an unnatural look not representative of blended textures. Earlier work proposed addressing this problem through careful manual parameter tuning, lengthy per-texture statistics precomputation, look-up tables, or training deep neural networks. In this work, we propose an alternative approach based on insights from image processing and Laplacian pyramid blending. Our approach does not require any precomputation or increased memory usage (other than the presence of a regular, non-Laplacian, texture mipmap chain), does not produce ghosting, preserves sharp local features, and can run in real time on the GPU at the cost of a few additional lower mipmap texture taps.

arXiv:2502.13480

Astra: Efficient and Money-saving Automatic Parallel Strategies Search on Heterogeneous GPUs

In this paper, we introduce an efficient and money-saving automatic parallel strategies search framework on heterogeneous GPUs: Astra. First, Astra searches for the efficiency-optimal parallel strategy in both GPU configurations search space (GPU types and GPU numbers) and parallel parameters search space. Then, Astra also provides the solution on heterogeneous GPUs by mathematically modeling the time consumption of heterogeneous training. At last, Astra is the first to propose the automatic parallel strategy search on money-saving. The experiment results demonstrate that Astra can achieve better throughput than expert-designed strategies. The search time cost for Astra can also be limited to 1.27 seconds in a single-GPU setting and less than 1.35 minutes in a heterogeneous-GPU setting on average with an accuracy of over 95%.

arXiv:2502.12499

GPU Memory Usage Optimization for Backward Propagation in Deep Network Training

In modern Deep Learning, it has been a trend to design larger Deep Neural Networks (DNNs) for the execution of more complex tasks and better accuracy. On the other hand, Convolutional Neural Networks (CNNs) have become the standard method for most of computer vision tasks. However, the memory allocation for the intermediate data in convolution layers can cause severe memory pressure during model training. Many solutions have been proposed to resolve the problem. Besides hardware-dependent solutions, a general methodology rematerialization can reduce GPU memory usage by trading computation for memory efficiently. The idea is to select a set of intermediate results during the forward phase as checkpoints, and only save them in memory to reduce memory usage. The backward phase recomputes the intermediate data from the closest checkpoints in memory as needed. This recomputation increases execution time but saves memory by not storing all intermediate results in memory during the forward phase. In this paper, we will focus on efficiently finding the optimal checkpoint subset to achieve the least peak memory usage during the model training. We first describe the theoretical background of the training of a neural network using mathematical equations. We use these equations to identify all essential data required during both forward and backward phases to compute the gradient of weights of the model. We first identify the checkpoint selection problem and propose a dynamic programming algorithm with time complexity O(n3) to solve the problem of finding the optimal checkpoint subset. With extensive experiments, we formulate a more accurate description of the problem using our theoretical analysis and revise the objective function based on the tracing, and propose an O(n)-time algorithm for finding the optimal checkpoint subset.

arXiv:2502.12562공식 코드 · Papers with Code

SEA: Low-Resource Safety Alignment for Multimodal Large Language Models via Synthetic Embeddings

Multimodal Large Language Models (MLLMs) have serious security vulnerabilities.While safety alignment using multimodal datasets consisting of text and data of additional modalities can effectively enhance MLLM's security, it is costly to construct these datasets. Existing low-resource security alignment methods, including textual alignment, have been found to struggle with the security risks posed by additional modalities. To address this, we propose Synthetic Embedding augmented safety Alignment (SEA), which optimizes embeddings of additional modality through gradient updates to expand textual datasets. This enables multimodal safety alignment training even when only textual data is available. Extensive experiments on image, video, and audio-based MLLMs demonstrate that SEA can synthesize a high-quality embedding on a single RTX3090 GPU within 24 seconds. SEA significantly improves the security of MLLMs when faced with threats from additional modalities. To assess the security risks introduced by video and audio, we also introduced a new benchmark called VA-SafetyBench. High attack success rates across multiple MLLMs validate its challenge. Our code and data will be available at https://github.com/ZeroNLP/SEA.

arXiv:2502.09888

An Efficient Large Recommendation Model: Towards a Resource-Optimal Scaling Law

The pursuit of scaling up recommendation models confronts intrinsic tensions between expanding model capacity and preserving computational tractability. While prior studies have explored scaling laws for recommendation systems, their resource-intensive paradigms -- often requiring tens of thousands of A100 GPU hours -- remain impractical for most industrial applications. This work addresses a critical gap: achieving sustainable model scaling under strict computational budgets. We propose Climber, a resource-efficient recommendation framework comprising two synergistic components: the ASTRO model architecture for algorithmic innovation and the TURBO acceleration framework for engineering optimization. ASTRO (Adaptive Scalable Transformer for RecOmmendation) adopts two core innovations: (1) multi-scale sequence partitioning that reduces attention complexity from O(n^2d) to O(n^2d/Nb) via hierarchical blocks, enabling more efficient scaling with sequence length; (2) dynamic temperature modulation that adaptively adjusts attention scores for multimodal distributions arising from inherent multi-scenario and multi-behavior interactions. Complemented by TURBO (Two-stage Unified Ranking with Batched Output), a co-designed acceleration framework integrating gradient-aware feature compression and memory-efficient Key-Value caching, Climber achieves 5.15x throughput gains without performance degradation. Comprehensive offline experiments on multiple datasets validate that Climber exhibits a more ideal scaling curve. To our knowledge, this is the first publicly documented framework where controlled model scaling drives continuous online metric growth (12.19% overall lift) without prohibitive resource costs. Climber has been successfully deployed on Netease Cloud Music, one of China's largest music streaming platforms, serving tens of millions of users daily.

arXiv:2502.06766공식 코드 · Papers with Code

Exploiting Sparsity for Long Context Inference: Million Token Contexts on Commodity GPUs

There is growing demand for performing inference with hundreds of thousands of input tokens on trained transformer models. Inference at this extreme scale demands significant computational resources, hindering the application of transformers at long contexts on commodity (i.e not data center scale) hardware. To address the inference time costs associated with running self-attention based transformer language models on long contexts and enable their adoption on widely available hardware, we propose a tunable mechanism that reduces the cost of the forward pass by attending to only the most relevant tokens at every generation step using a top-k selection mechanism. We showcase the efficiency gains afforded by our method by performing inference on context windows up to 1M tokens using approximately 16GB of GPU RAM. Our experiments reveal that models are capable of handling the sparsity induced by the reduced number of keys and values. By attending to less than 2% of input tokens, we achieve over 95% of model performance on common benchmarks (RULER, AlpacaEval, and Open LLM Leaderboard).

arXiv:2502.11024

TPCap: Unlocking Zero-Shot Image Captioning with Trigger-Augmented and Multi-Modal Purification Modules

Recent advancements in large language models (LLMs) have significantly enhanced the fluency and logical coherence of image captioning. Retrieval-Augmented Generation (RAG) is widely adopted to incorporate external knowledge into LLMs; however, existing RAG-based methods rely on separate retrieval banks, introducing computational overhead and limiting the utilization of LLMs' inherent zero-shot capabilities. To address these limitations, we propose TPCap, a novel trigger-augmented and multi-modal purification framework for zero-shot image captioning without external retrieval libraries. TPCap consists of two key components: trigger-augmented (TA) generation and multi-modal purification (MP). The TA module employs a trigger projector with frozen and learnable projections to activate LLMs' contextual reasoning, enhance visual-textual alignment, and mitigate data bias. The MP module further refines the generated entity-related information by filtering noise and enhancing feature quality, ensuring more precise and factually consistent captions. We evaluate TPCap on COCO, NoCaps, Flickr30k, and WHOOPS datasets. With only 0.82M trainable parameters and training on a single NVIDIA RTX 4090 GPU, TPCap achieves competitive performance comparable to state-of-the-art models.

arXiv:2502.11949

Massively Scaling Explicit Policy-conditioned Value Functions

We introduce a scaling strategy for Explicit Policy-Conditioned Value Functions (EPVFs) that significantly improves performance on challenging continuous-control tasks. EPVFs learn a value function V({\theta}) that is explicitly conditioned on the policy parameters, enabling direct gradient-based updates to the parameters of any policy. However, EPVFs at scale struggle with unrestricted parameter growth and efficient exploration in the policy parameter space. To address these issues, we utilize massive parallelization with GPU-based simulators, big batch sizes, weight clipping and scaled peturbations. Our results show that EPVFs can be scaled to solve complex tasks, such as a custom Ant environment, and can compete with state-of-the-art Deep Reinforcement Learning (DRL) baselines like Proximal Policy Optimization (PPO) and Soft Actor-Critic (SAC). We further explore action-based policy parameter representations from previous work and specialized neural network architectures to efficiently handle weight-space features, which have not been used in the context of DRL before.

arXiv:2502.11723

Energy-Conscious LLM Decoding: Impact of Text Generation Strategies on GPU Energy Consumption

Decoding strategies significantly influence the quality and diversity of the generated texts in large language models (LLMs), yet their impact on computational resource consumption, particularly GPU energy usage, is insufficiently studied. This paper investigates the relationship between text generation decoding methods and energy efficiency, focusing on the trade-off between generation quality and GPU energy consumption across diverse tasks and decoding configurations. By benchmarking multiple strategies across different text generation tasks, such as Translation, Code Summarization, and Math Problem Solving, we reveal how selecting appropriate decoding techniques with their tuned hyperparameters affects text quality and has measurable implications for resource utilization, emphasizing the need for balanced optimization. To the best of our knowledge, this study is among the first to explore decoding strategies in LLMs through the lens of energy consumption, offering actionable insights for designing resource-aware applications that maintain high-quality text generation.

arXiv:2502.10470공식 코드 · Papers with Code

MetaDE: Evolving Differential Evolution by Differential Evolution

As a cornerstone in the Evolutionary Computation (EC) domain, Differential Evolution (DE) is known for its simplicity and effectiveness in handling challenging black-box optimization problems. While the advantages of DE are well-recognized, achieving peak performance heavily depends on its hyperparameters such as the mutation factor, crossover probability, and the selection of specific DE strategies. Traditional approaches to this hyperparameter dilemma have leaned towards parameter tuning or adaptive mechanisms. However, identifying the optimal settings tailored for specific problems remains a persistent challenge. In response, we introduce MetaDE, an approach that evolves DE's intrinsic hyperparameters and strategies using DE itself at a meta-level. A pivotal aspect of MetaDE is a specialized parameterization technique, which endows it with the capability to dynamically modify DE's parameters and strategies throughout the evolutionary process. To augment computational efficiency, MetaDE incorporates a design that leverages parallel processing through a GPU-accelerated computing framework. Within such a framework, DE is not just a solver but also an optimizer for its own configurations, thus streamlining the process of hyperparameter optimization and problem-solving into a cohesive and automated workflow. Extensive evaluations on the CEC2022 benchmark suite demonstrate MetaDE's promising performance. Moreover, when applied to robot control via evolutionary reinforcement learning, MetaDE also demonstrates promising performance. The source code of MetaDE is publicly accessible at: https://github.com/EMI-Group/metade.

arXiv:2502.10436공식 코드 · Papers with Code

MERGE$^3$: Efficient Evolutionary Merging on Consumer-grade GPUs

Evolutionary model merging enables the creation of high-performing multi-task models but remains computationally prohibitive for consumer hardware. We introduce MERGE$^3$, an efficient framework that makes evolutionary merging feasible on a single GPU by reducing fitness computation costs 50$\times$ while preserving performance. MERGE$^3$ achieves this by Extracting a reduced dataset for evaluation, Estimating model abilities using Item Response Theory (IRT), and Evolving optimal merges via IRT-based performance estimators. Our method enables state-of-the-art multilingual and cross-lingual merging, transferring knowledge across languages with significantly lower computational overhead. We provide theoretical guarantees and an open-source library, democratizing high-quality model merging.

arXiv:2502.10424

QuantSpec: Self-Speculative Decoding with Hierarchical Quantized KV Cache

Large Language Models (LLMs) are increasingly being deployed on edge devices for long-context settings, creating a growing need for fast and efficient long-context inference. In these scenarios, the Key-Value (KV) cache is the primary bottleneck in terms of both GPU memory and latency, as the full KV cache must be loaded for each decoding step. While speculative decoding is a widely accepted technique to accelerate autoregressive decoding, existing methods often struggle to achieve significant speedups due to inefficient KV cache optimization strategies and result in low acceptance rates. To address these challenges, we propose a novel self-speculative decoding framework, QuantSpec, where the draft model shares the architecture of the target model but employs a hierarchical 4-bit quantized KV cache and 4-bit quantized weights for acceleration. QuantSpec maintains high acceptance rates ($>$90%) and reliably provides consistent end-to-end speedups upto $\sim2.5\times$, outperforming other self-speculative decoding methods that use sparse KV cache for long-context LLM inference. QuantSpec also reduces the memory requirements by $\sim 1.3\times$ compared to these alternatives.

arXiv:2502.12082공식 코드 · Papers with Code

AdaSplash: Adaptive Sparse Flash Attention

The computational cost of softmax-based attention in transformers limits their applicability to long-context tasks. Adaptive sparsity, of which $\alpha$-entmax attention is an example, offers a flexible data-dependent alternative, but existing implementations are inefficient and do not leverage the sparsity to obtain runtime and memory gains. In this work, we propose AdaSplash, which combines the efficiency of GPU-optimized algorithms with the sparsity benefits of $\alpha$-entmax. We first introduce a hybrid Halley-bisection algorithm, resulting in a 7-fold reduction in the number of iterations needed to compute the $\alpha$-entmax transformation. Then, we implement custom Triton kernels to efficiently handle adaptive sparsity. Experiments with RoBERTa and ModernBERT for text classification and single-vector retrieval, along with GPT-2 for language modeling, show that our method achieves substantial improvements in runtime and memory efficiency compared to existing $\alpha$-entmax implementations. It approaches -- and in some cases surpasses -- the efficiency of highly optimized softmax implementations like FlashAttention-2, enabling long-context training while maintaining strong task performance.

arXiv:2502.10517

KernelBench: Can LLMs Write Efficient GPU Kernels?

Efficient GPU kernels are crucial for building performant machine learning architectures, but writing them is a time-consuming challenge that requires significant expertise; therefore, we explore using language models (LMs) to automate kernel generation. We introduce KernelBench, an open-source framework for evaluating LMs' ability to write fast and correct kernels on a suite of 250 carefully selected PyTorch ML workloads. KernelBench represents a real-world engineering environment and making progress on the introduced benchmark directly translates to faster practical kernels. We introduce a new evaluation metric fast_p, which measures the percentage of generated kernels that are functionally correct and offer a speedup greater than an adjustable threshold p over baseline. Our experiments across various state-of-the-art models and test-time methods show that frontier reasoning models perform the best out of the box but still fall short overall, matching the PyTorch baseline in less than 20% of the cases. While we show that results can improve by leveraging execution and profiling feedback during iterative refinement, KernelBench remains a challenging benchmark, with its difficulty increasing as we raise speedup threshold p.

arXiv:2502.11618

Real-time Neural Rendering of LiDAR Point Clouds

Static LiDAR scanners produce accurate, dense, colored point clouds, but often contain obtrusive artifacts which makes them ill-suited for direct display. We propose an efficient method to render photorealistic images of such scans without any expensive preprocessing or training of a scene-specific model. A naive projection of the point cloud to the output view using 1x1 pixels is fast and retains the available detail, but also results in unintelligible renderings as background points leak in between the foreground pixels. The key insight is that these projections can be transformed into a realistic result using a deep convolutional model in the form of a U-Net, and a depth-based heuristic that prefilters the data. The U-Net also handles LiDAR-specific problems such as missing parts due to occlusion, color inconsistencies and varying point densities. We also describe a method to generate synthetic training data to deal with imperfectly-aligned ground truth images. Our method achieves real-time rendering rates using an off-the-shelf GPU and outperforms the state-of-the-art in both speed and quality.