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arXiv:2303.09556공식 코드 · Papers with Code

Efficient Diffusion Training via Min-SNR Weighting Strategy

Denoising diffusion models have been a mainstream approach for image generation, however, training these models often suffers from slow convergence. In this paper, we discovered that the slow convergence is partly due to conflicting optimization directions between timesteps. To address this issue, we treat the diffusion training as a multi-task learning problem, and introduce a simple yet effective approach referred to as Min-SNR-$\gamma$. This method adapts loss weights of timesteps based on clamped signal-to-noise ratios, which effectively balances the conflicts among timesteps. Our results demonstrate a significant improvement in converging speed, 3.4$\times$ faster than previous weighting strategies. It is also more effective, achieving a new record FID score of 2.06 on the ImageNet $256\times256$ benchmark using smaller architectures than that employed in previous state-of-the-art. The code is available at https://github.com/TiankaiHang/Min-SNR-Diffusion-Training.

arXiv:2306.14067공식 코드 · Papers with Code

UAlberta at SemEval-2023 Task 1: Context Augmentation and Translation for Multilingual Visual Word Sense Disambiguation

We describe the systems of the University of Alberta team for the SemEval-2023 Visual Word Sense Disambiguation (V-WSD) Task. We present a novel algorithm that leverages glosses retrieved from BabelNet, in combination with text and image encoders. Furthermore, we compare language-specific encoders against the application of English encoders to translated texts. As the contexts given in the task datasets are extremely short, we also experiment with augmenting these contexts with descriptions generated by a language model. This yields substantial improvements in accuracy. We describe and evaluate additional V-WSD methods which use image generation and text-conditioned image segmentation. Overall, the results of our official submission rank us 18 out of 56 teams. Some of our unofficial results are even better than the official ones. Our code is publicly available at https://github.com/UAlberta-NLP/v-wsd.

arXiv:2308.01284공식 코드 · Papers with Code

Fighting Fire with Fire: Can ChatGPT Detect AI-generated Text?

Large language models (LLMs) such as ChatGPT are increasingly being used for various use cases, including text content generation at scale. Although detection methods for such AI-generated text exist already, we investigate ChatGPT's performance as a detector on such AI-generated text, inspired by works that use ChatGPT as a data labeler or annotator. We evaluate the zero-shot performance of ChatGPT in the task of human-written vs. AI-generated text detection, and perform experiments on publicly available datasets. We empirically investigate if ChatGPT is symmetrically effective in detecting AI-generated or human-written text. Our findings provide insight on how ChatGPT and similar LLMs may be leveraged in automated detection pipelines by simply focusing on solving a specific aspect of the problem and deriving the rest from that solution. All code and data is available at https://github.com/AmritaBh/ChatGPT-as-Detector.

arXiv:2308.10490

Texture Generation on 3D Meshes with Point-UV Diffusion

In this work, we focus on synthesizing high-quality textures on 3D meshes. We present Point-UV diffusion, a coarse-to-fine pipeline that marries the denoising diffusion model with UV mapping to generate 3D consistent and high-quality texture images in UV space. We start with introducing a point diffusion model to synthesize low-frequency texture components with our tailored style guidance to tackle the biased color distribution. The derived coarse texture offers global consistency and serves as a condition for the subsequent UV diffusion stage, aiding in regularizing the model to generate a 3D consistent UV texture image. Then, a UV diffusion model with hybrid conditions is developed to enhance the texture fidelity in the 2D UV space. Our method can process meshes of any genus, generating diversified, geometry-compatible, and high-fidelity textures. Code is available at https://cvmi-lab.github.io/Point-UV-Diffusion

arXiv:2308.13437공식 코드 · Papers with Code

Position-Enhanced Visual Instruction Tuning for Multimodal Large Language Models

Recently, Multimodal Large Language Models (MLLMs) that enable Large Language Models (LLMs) to interpret images through visual instruction tuning have achieved significant success. However, existing visual instruction tuning methods only utilize image-language instruction data to align the language and image modalities, lacking a more fine-grained cross-modal alignment. In this paper, we propose Position-enhanced Visual Instruction Tuning (PVIT), which extends the functionality of MLLMs by integrating an additional region-level vision encoder. This integration promotes a more detailed comprehension of images for the MLLM. In addition, to efficiently achieve a fine-grained alignment between the vision modules and the LLM, we design multiple data generation strategies to construct an image-region-language instruction dataset. Finally, we present both quantitative experiments and qualitative analysis that demonstrate the superiority of the proposed model. Code and data will be released at https://github.com/PVIT-official/PVIT.

arXiv:2402.13144공식 코드 · Papers with Code

Neural Network Diffusion

Diffusion models have achieved remarkable success in image and video generation. In this work, we demonstrate that diffusion models can also \textit{generate high-performing neural network parameters}. Our approach is simple, utilizing an autoencoder and a diffusion model. The autoencoder extracts latent representations of a subset of the trained neural network parameters. Next, a diffusion model is trained to synthesize these latent representations from random noise. This model then generates new representations, which are passed through the autoencoder's decoder to produce new subsets of high-performing network parameters. Across various architectures and datasets, our approach consistently generates models with comparable or improved performance over trained networks, with minimal additional cost. Notably, we empirically find that the generated models are not memorizing the trained ones. Our results encourage more exploration into the versatile use of diffusion models. Our code is available \href{https://github.com/NUS-HPC-AI-Lab/Neural-Network-Diffusion}{here}.

arXiv:2409.07556공식 코드 · Papers with Code

SSR-Speech: Towards Stable, Safe and Robust Zero-shot Text-based Speech Editing and Synthesis

In this paper, we introduce SSR-Speech, a neural codec autoregressive model designed for stable, safe, and robust zero-shot textbased speech editing and text-to-speech synthesis. SSR-Speech is built on a Transformer decoder and incorporates classifier-free guidance to enhance the stability of the generation process. A watermark Encodec is proposed to embed frame-level watermarks into the edited regions of the speech so that which parts were edited can be detected. In addition, the waveform reconstruction leverages the original unedited speech segments, providing superior recovery compared to the Encodec model. Our approach achieves state-of-the-art performance in the RealEdit speech editing task and the LibriTTS text-to-speech task, surpassing previous methods. Furthermore, SSR-Speech excels in multi-span speech editing and also demonstrates remarkable robustness to background sounds. The source code and demos are released.

arXiv:2409.14710

ERABAL: Enhancing Role-Playing Agents through Boundary-Aware Learning

Role-playing is an emerging application in the field of Human-Computer Interaction (HCI), primarily implemented through the alignment training of a large language model (LLM) with assigned characters. Despite significant progress, role-playing agents (RPLAs) still struggle with maintaining role-consistency across conversations, particularly when confronted with boundary queries subtly related to character attributes. In this paper, we present ERABAL, a framework aimed at enhancing RPLAs' role-playing capabilities through boundary-aware learning. ERABAL encompasses a generation pipeline for role-specific dialogues and a concomitant methodology for alignment training. Through comprehensive evaluations, we demonstrate that ERABAL is both efficient and effective. By training with significantly fewer dialogues than those used in leading approaches, ERABAL achieves notable improvements across WikiRoleEval, CharacterEval, and the role-playing subset of MT-Bench compared to the generalist baseline models. Our code and datasets will be made publicly available to support further research.

arXiv:2411.06722

Synthesize, Partition, then Adapt: Eliciting Diverse Samples from Foundation Models

Presenting users with diverse responses from foundation models is crucial for enhancing user experience and accommodating varying preferences. However, generating multiple high-quality and diverse responses without sacrificing accuracy remains a challenge, especially when using greedy sampling. In this work, we propose a novel framework, Synthesize-Partition-Adapt (SPA), that leverages the abundant synthetic data available in many domains to elicit diverse responses from foundation models. By leveraging signal provided by data attribution methods such as influence functions, SPA partitions data into subsets, each targeting unique aspects of the data, and trains multiple model adaptations optimized for these subsets. Experimental results demonstrate the effectiveness of our approach in diversifying foundation model responses while maintaining high quality, showcased through the HumanEval and MBPP tasks in the code generation domain and several tasks in the natural language understanding domain, highlighting its potential to enrich user experience across various applications.

arXiv:2505.11109

MAVOS-DD: Multilingual Audio-Video Open-Set Deepfake Detection Benchmark

We present the first large-scale open-set benchmark for multilingual audio-video deepfake detection. Our dataset comprises over 250 hours of real and fake videos across eight languages, with 60% of data being generated. For each language, the fake videos are generated with seven distinct deepfake generation models, selected based on the quality of the generated content. We organize the training, validation and test splits such that only a subset of the chosen generative models and languages are available during training, thus creating several challenging open-set evaluation setups. We perform experiments with various pre-trained and fine-tuned deepfake detectors proposed in recent literature. Our results show that state-of-the-art detectors are not currently able to maintain their performance levels when tested in our open-set scenarios. We publicly release our data and code at: https://huggingface.co/datasets/unibuc-cs/MAVOS-DD.

arXiv:2506.21288

Small Encoders Can Rival Large Decoders in Detecting Groundedness

Augmenting large language models (LLMs) with external context significantly improves their performance in natural language processing (NLP) tasks. However, LLMs struggle to answer queries reliably when the provided context lacks information, often resorting to ungrounded speculation or internal knowledge. Groundedness - generating responses strictly supported by the context - is essential for ensuring factual consistency and trustworthiness. This study focuses on detecting whether a given query is grounded in a document provided in context before the costly answer generation by LLMs. Such a detection mechanism can significantly reduce both inference time and resource consumption. We show that lightweight, task specific encoder models such as RoBERTa and NomicBERT, fine-tuned on curated datasets, can achieve accuracy comparable to state-of-the-art LLMs, such as Llama3 8B and GPT4o, in groundedness detection while reducing inference latency by orders of magnitude. The code is available at : https://github.com/chandarlab/Hallucinate-less

arXiv:2210.13835공식 코드 · Papers with Code

Synthetic Data Supervised Salient Object Detection

Although deep salient object detection (SOD) has achieved remarkable progress, deep SOD models are extremely data-hungry, requiring large-scale pixel-wise annotations to deliver such promising results. In this paper, we propose a novel yet effective method for SOD, coined SODGAN, which can generate infinite high-quality image-mask pairs requiring only a few labeled data, and these synthesized pairs can replace the human-labeled DUTS-TR to train any off-the-shelf SOD model. Its contribution is three-fold. 1) Our proposed diffusion embedding network can address the manifold mismatch and is tractable for the latent code generation, better matching with the ImageNet latent space. 2) For the first time, our proposed few-shot saliency mask generator can synthesize infinite accurate image synchronized saliency masks with a few labeled data. 3) Our proposed quality-aware discriminator can select highquality synthesized image-mask pairs from noisy synthetic data pool, improving the quality of synthetic data. For the first time, our SODGAN tackles SOD with synthetic data directly generated from the generative model, which opens up a new research paradigm for SOD. Extensive experimental results show that the saliency model trained on synthetic data can achieve $98.4\%$ F-measure of the saliency model trained on the DUTS-TR. Moreover, our approach achieves a new SOTA performance in semi/weakly-supervised methods, and even outperforms several fully-supervised SOTA methods. Code is available at https://github.com/wuzhenyubuaa/SODGAN

arXiv:2501.00656공식 코드 · Papers with Code

2 OLMo 2 Furious

We present OLMo 2, the next generation of our fully open language models. OLMo 2 includes dense autoregressive models with improved architecture and training recipe, pretraining data mixtures, and instruction tuning recipes. Our modified model architecture and training recipe achieve both better training stability and improved per-token efficiency. Our updated pretraining data mixture introduces a new, specialized data mix called Dolmino Mix 1124, which significantly improves model capabilities across many downstream task benchmarks when introduced via late-stage curriculum training (i.e. specialized data during the annealing phase of pretraining). Finally, we incorporate best practices from T\"ulu 3 to develop OLMo 2-Instruct, focusing on permissive data and extending our final-stage reinforcement learning with verifiable rewards (RLVR). Our OLMo 2 base models sit at the Pareto frontier of performance to compute, often matching or outperforming open-weight only models like Llama 3.1 and Qwen 2.5 while using fewer FLOPs and with fully transparent training data, code, and recipe. Our fully open OLMo 2-Instruct models are competitive with or surpassing open-weight only models of comparable size, including Qwen 2.5, Llama 3.1 and Gemma 2. We release all OLMo 2 artifacts openly -- models at 7B and 13B scales, both pretrained and post-trained, including their full training data, training code and recipes, training logs and thousands of intermediate checkpoints. The final instruction model is available on the Ai2 Playground as a free research demo.

arXiv:2503.05860

Benchmarking AI Models in Software Engineering: A Review, Search Tool, and Enhancement Protocol

Benchmarks are essential for consistent evaluation and reproducibility. The integration of Artificial Intelligence into Software Engineering (AI4SE) has given rise to numerous benchmarks for tasks such as code generation and bug fixing. However, this surge presents challenges: (1) scattered benchmark knowledge across tasks, (2) difficulty in selecting relevant benchmarks, (3) the absence of a uniform standard for benchmark development, and (4) limitations of existing benchmarks. In this paper, we review 173 studies and identify 204 AI4SE benchmarks. We classify these benchmarks, analyze their limitations, and expose gaps in practices. Based on our review, we created BenchScout, a semantic search tool to find relevant benchmarks, using automated clustering of the contexts from associated studies. We conducted a user study with 22 participants to evaluate BenchScout's usability, effectiveness, and intuitiveness which resulted in average scores of 4.5, 4.0, and 4.1 out of 5. To advance benchmarking standards, we propose BenchFrame, a unified method to enhance benchmark quality. As a case study, we applied BenchFrame to the HumanEval benchmark and addressed its main limitations. This led to HumanEvalNext, featuring (1) corrected errors, (2) improved language conversion, (3) expanded test coverage, and (4) increased difficulty. We then evaluated ten state-of-the-art code language models on HumanEval, HumanEvalPlus, and HumanEvalNext. On HumanEvalNext, models showed a pass@1 score reduction of 31.22% and 19.94% compared to HumanEval and HumanEvalPlus, respectively.

arXiv:1907.10634공식 코드 · Papers with Code

Warp and Learn: Novel Views Generation for Vehicles and Other Objects

In this work we introduce a new self-supervised, semi-parametric approach for synthesizing novel views of a vehicle starting from a single monocular image. Differently from parametric (i.e. entirely learning-based) methods, we show how a-priori geometric knowledge about the object and the 3D world can be successfully integrated into a deep learning based image generation framework. As this geometric component is not learnt, we call our approach semi-parametric. In particular, we exploit man-made object symmetry and piece-wise planarity to integrate rich a-priori visual information into the novel viewpoint synthesis process. An Image Completion Network (ICN) is then trained to generate a realistic image starting from this geometric guidance. This careful blend between parametric and non-parametric components allows us to i) operate in a real-world scenario, ii) preserve high-frequency visual information such as textures, iii) handle truly arbitrary 3D roto-translations of the input and iv) perform shape transfer to completely different 3D models. Eventually, we show that our approach can be easily complemented with synthetic data and extended to other rigid objects with completely different topology, even in presence of concave structures and holes (e.g. chairs). A comprehensive experimental analysis against state-of-the-art competitors shows the efficacy of our method both from a quantitative and a perceptive point of view. Supplementary material, animated results, code and data are available at: https://github.com/ndrplz/semiparametric

arXiv:2107.10433공식 코드 · Papers with Code

MFGNet: Dynamic Modality-Aware Filter Generation for RGB-T Tracking

Many RGB-T trackers attempt to attain robust feature representation by utilizing an adaptive weighting scheme (or attention mechanism). Different from these works, we propose a new dynamic modality-aware filter generation module (named MFGNet) to boost the message communication between visible and thermal data by adaptively adjusting the convolutional kernels for various input images in practical tracking. Given the image pairs as input, we first encode their features with the backbone network. Then, we concatenate these feature maps and generate dynamic modality-aware filters with two independent networks. The visible and thermal filters will be used to conduct a dynamic convolutional operation on their corresponding input feature maps respectively. Inspired by residual connection, both the generated visible and thermal feature maps will be summarized with input feature maps. The augmented feature maps will be fed into the RoI align module to generate instance-level features for subsequent classification. To address issues caused by heavy occlusion, fast motion and out-of-view, we propose to conduct a joint local and global search by exploiting a new direction-aware target driven attention mechanism. The spatial and temporal recurrent neural network is used to capture the direction-aware context for accurate global attention prediction. Extensive experiments on three large-scale RGB-T tracking benchmark datasets validated the effectiveness of our proposed algorithm. The source code of this paper is available at \textcolor{magenta}{\url{https://github.com/wangxiao5791509/MFG_RGBT_Tracking_PyTorch}}.

arXiv:2108.11830공식 코드 · Papers with Code

Just Say No: Analyzing the Stance of Neural Dialogue Generation in Offensive Contexts

Dialogue models trained on human conversations inadvertently learn to generate toxic responses. In addition to producing explicitly offensive utterances, these models can also implicitly insult a group or individual by aligning themselves with an offensive statement. To better understand the dynamics of contextually offensive language, we investigate the stance of dialogue model responses in offensive Reddit conversations. Specifically, we create ToxiChat, a crowd-annotated dataset of 2,000 Reddit threads and model responses labeled with offensive language and stance. Our analysis reveals that 42% of human responses agree with toxic comments, whereas only 13% agree with safe comments. This undesirable behavior is learned by neural dialogue models, such as DialoGPT, which we show are two times more likely to agree with offensive comments. To enable automatic detection of offensive language, we fine-tuned transformer-based classifiers on ToxiChat that achieve 0.71 F1 for offensive labels and 0.53 Macro-F1 for stance labels. Finally, we quantify the effectiveness of controllable text generation (CTG) methods to mitigate the tendency of neural dialogue models to agree with offensive comments. Compared to the baseline, our best CTG model achieves a 19% reduction in agreement with offensive comments and produces 29% fewer offensive replies. Our work highlights the need for further efforts to characterize and analyze inappropriate behavior in dialogue models, in order to help make them safer. Our code and corpus are available at https://github.com/abaheti95/ToxiChat .

arXiv:2403.12852공식 코드 · Papers with Code

Generative Enhancement for 3D Medical Images

The limited availability of 3D medical image datasets, due to privacy concerns and high collection or annotation costs, poses significant challenges in the field of medical imaging. While a promising alternative is the use of synthesized medical data, there are few solutions for realistic 3D medical image synthesis due to difficulties in backbone design and fewer 3D training samples compared to 2D counterparts. In this paper, we propose GEM-3D, a novel generative approach to the synthesis of 3D medical images and the enhancement of existing datasets using conditional diffusion models. Our method begins with a 2D slice, noted as the informed slice to serve the patient prior, and propagates the generation process using a 3D segmentation mask. By decomposing the 3D medical images into masks and patient prior information, GEM-3D offers a flexible yet effective solution for generating versatile 3D images from existing datasets. GEM-3D can enable dataset enhancement by combining informed slice selection and generation at random positions, along with editable mask volumes to introduce large variations in diffusion sampling. Moreover, as the informed slice contains patient-wise information, GEM-3D can also facilitate counterfactual image synthesis and dataset-level de-enhancement with desired control. Experiments on brain MRI and abdomen CT images demonstrate that GEM-3D is capable of synthesizing high-quality 3D medical images with volumetric consistency, offering a straightforward solution for dataset enhancement during inference. The code is available at https://github.com/HKU-MedAI/GEM-3D.

arXiv:2404.02072공식 코드 · Papers with Code

EGTR: Extracting Graph from Transformer for Scene Graph Generation

Scene Graph Generation (SGG) is a challenging task of detecting objects and predicting relationships between objects. After DETR was developed, one-stage SGG models based on a one-stage object detector have been actively studied. However, complex modeling is used to predict the relationship between objects, and the inherent relationship between object queries learned in the multi-head self-attention of the object detector has been neglected. We propose a lightweight one-stage SGG model that extracts the relation graph from the various relationships learned in the multi-head self-attention layers of the DETR decoder. By fully utilizing the self-attention by-products, the relation graph can be extracted effectively with a shallow relation extraction head. Considering the dependency of the relation extraction task on the object detection task, we propose a novel relation smoothing technique that adjusts the relation label adaptively according to the quality of the detected objects. By the relation smoothing, the model is trained according to the continuous curriculum that focuses on object detection task at the beginning of training and performs multi-task learning as the object detection performance gradually improves. Furthermore, we propose a connectivity prediction task that predicts whether a relation exists between object pairs as an auxiliary task of the relation extraction. We demonstrate the effectiveness and efficiency of our method for the Visual Genome and Open Image V6 datasets. Our code is publicly available at https://github.com/naver-ai/egtr.

arXiv:2404.07501공식 코드 · Papers with Code

Leveraging Data Augmentation for Process Information Extraction

Business Process Modeling projects often require formal process models as a central component. High costs associated with the creation of such formal process models motivated many different fields of research aimed at automated generation of process models from readily available data. These include process mining on event logs, and generating business process models from natural language texts. Research in the latter field is regularly faced with the problem of limited data availability, hindering both evaluation and development of new techniques, especially learning-based ones. To overcome this data scarcity issue, in this paper we investigate the application of data augmentation for natural language text data. Data augmentation methods are well established in machine learning for creating new, synthetic data without human assistance. We find that many of these methods are applicable to the task of business process information extraction, improving the accuracy of extraction. Our study shows, that data augmentation is an important component in enabling machine learning methods for the task of business process model generation from natural language text, where currently mostly rule-based systems are still state of the art. Simple data augmentation techniques improved the $F_1$ score of mention extraction by 2.9 percentage points, and the $F_1$ of relation extraction by $4.5$. To better understand how data augmentation alters human annotated texts, we analyze the resulting text, visualizing and discussing the properties of augmented textual data. We make all code and experiments results publicly available.