One of the recent trends in vision problems is to use natural language captions to describe the objects of interest. This approach can overcome some limitations of traditional methods that rely on bounding boxes or category annotations. This paper introduces a novel paradigm for Multiple Object Tracking called Type-to-Track, which allows users to track objects in videos by typing natural language descriptions. We present a new dataset for that Grounded Multiple Object Tracking task, called GroOT, that contains videos with various types of objects and their corresponding textual captions describing their appearance and action in detail. Additionally, we introduce two new evaluation protocols and formulate evaluation metrics specifically for this task. We develop a new efficient method that models a transformer-based eMbed-ENcoDE-extRact framework (MENDER) using the third-order tensor decomposition. The experiments in five scenarios show that our MENDER approach outperforms another two-stage design in terms of accuracy and efficiency, up to 14.7% accuracy and 4$\times$ speed faster.
Point cloud-based 3D object tracking is an important task in autonomous driving. Though great advances regarding Siamese-based 3D tracking have been made recently, it remains challenging to learn the correlation between the template and search branches effectively with the sparse LIDAR point cloud data. Instead of performing correlation of the two branches at just one point in the network, in this paper, we present a multi-correlation Siamese Transformer network that has multiple stages and carries out feature correlation at the end of each stage based on sparse pillars. More specifically, in each stage, self-attention is first applied to each branch separately to capture the non-local context information. Then, cross-attention is used to inject the template information into the search area. This strategy allows the feature learning of the search area to be aware of the template while keeping the individual characteristics of the template intact. To enable the network to easily preserve the information learned at different stages and ease the optimization, for the search area, we densely connect the initial input sparse pillars and the output of each stage to all subsequent stages and the target localization network, which converts pillars to bird's eye view (BEV) feature maps and predicts the state of the target with a small densely connected convolution network. Deep supervision is added to each stage to further boost the performance as well. The proposed algorithm is evaluated on the popular KITTI, nuScenes, and Waymo datasets, and the experimental results show that our method achieves promising performance compared with the state-of-the-art. Ablation study that shows the effectiveness of each component is provided as well. Code is available at https://github.com/liangp/MCSTN-3DSOT.
In agriculture, automating the accurate tracking of fruits, vegetables, and fiber is a very tough problem. The issue becomes extremely challenging in dynamic field environments. Yet, this information is critical for making day-to-day agricultural decisions, assisting breeding programs, and much more. To tackle this dilemma, we introduce NTrack, a novel multiple object tracking framework based on the linear relationship between the locations of neighboring tracks. NTrack computes dense optical flow and utilizes particle filtering to guide each tracker. Correspondences between detections and tracks are found through data association via direct observations and indirect cues, which are then combined to obtain an updated observation. Our modular multiple object tracking system is independent of the underlying detection method, thus allowing for the interchangeable use of any off-the-shelf object detector. We show the efficacy of our approach on the task of tracking and counting infield cotton bolls. Experimental results show that our system exceeds contemporary tracking and cotton boll-based counting methods by a large margin. Furthermore, we publicly release the first annotated cotton boll video dataset to the research community.
3D single object tracking remains a challenging problem due to the sparsity and incompleteness of the point clouds. Existing algorithms attempt to address the challenges in two strategies. The first strategy is to learn dense geometric features based on the captured sparse point cloud. Nevertheless, it is quite a formidable task since the learned dense geometric features are with high uncertainty for depicting the shape of the target object. The other strategy is to aggregate the sparse geometric features of multiple templates to enrich the shape information, which is a routine solution in 2D tracking. However, aggregating the coarse shape representations can hardly yield a precise shape representation. Different from 2D pixels, 3D points of different frames can be directly fused by coordinate transform, i.e., shape completion. Considering that, we propose to construct a synthetic target representation composed of dense and complete point clouds depicting the target shape precisely by shape completion for robust 3D tracking. Specifically, we design a voxelized 3D tracking framework with shape completion, in which we propose a quality-aware shape completion mechanism to alleviate the adverse effect of noisy historical predictions. It enables us to effectively construct and leverage the synthetic target representation. Besides, we also develop a voxelized relation modeling module and box refinement module to improve tracking performance. Favorable performance against state-of-the-art algorithms on three benchmarks demonstrates the effectiveness and generalization ability of our method.
Due to the rapid development of computer vision, single-modal (RGB) object tracking has made significant progress in recent years. Considering the limitation of single imaging sensor, multi-modal images (RGB, Infrared, etc.) are introduced to compensate for this deficiency for all-weather object tracking in complex environments. However, as acquiring sufficient multi-modal tracking data is hard while the dominant modality changes with the open environment, most existing techniques fail to extract multi-modal complementary information dynamically, yielding unsatisfactory tracking performance. To handle this problem, we propose a novel multi-modal visual prompt tracking model based on a universal bi-directional adapter, cross-prompting multiple modalities mutually. Our model consists of a universal bi-directional adapter and multiple modality-specific transformer encoder branches with sharing parameters. The encoders extract features of each modality separately by using a frozen pre-trained foundation model. We develop a simple but effective light feature adapter to transfer modality-specific information from one modality to another, performing visual feature prompt fusion in an adaptive manner. With adding fewer (0.32M) trainable parameters, our model achieves superior tracking performance in comparison with both the full fine-tuning methods and the prompt learning-based methods. Our code is available: https://github.com/SparkTempest/BAT.
Skiing is a popular winter sport discipline with a long history of competitive events. In this domain, computer vision has the potential to enhance the understanding of athletes' performance, but its application lags behind other sports due to limited studies and datasets. This paper makes a step forward in filling such gaps. A thorough investigation is performed on the task of skier tracking in a video capturing his/her complete performance. Obtaining continuous and accurate skier localization is preemptive for further higher-level performance analyses. To enable the study, the largest and most annotated dataset for computer vision in skiing, SkiTB, is introduced. Several visual object tracking algorithms, including both established methodologies and a newly introduced skier-optimized baseline algorithm, are tested using the dataset. The results provide valuable insights into the applicability of different tracking methods for vision-based skiing analysis. SkiTB, code, and results are available at https://machinelearning.uniud.it/datasets/skitb.
We are living in a world surrounded by diverse and "smart" devices with rich modalities of sensing ability. Conveniently capturing the interactions between us humans and these objects remains far-reaching. In this paper, we present I'm-HOI, a monocular scheme to faithfully capture the 3D motions of both the human and object in a novel setting: using a minimal amount of RGB camera and object-mounted Inertial Measurement Unit (IMU). It combines general motion inference and category-aware refinement. For the former, we introduce a holistic human-object tracking method to fuse the IMU signals and the RGB stream and progressively recover the human motions and subsequently the companion object motions. For the latter, we tailor a category-aware motion diffusion model, which is conditioned on both the raw IMU observations and the results from the previous stage under over-parameterization representation. It significantly refines the initial results and generates vivid body, hand, and object motions. Moreover, we contribute a large dataset with ground truth human and object motions, dense RGB inputs, and rich object-mounted IMU measurements. Extensive experiments demonstrate the effectiveness of I'm-HOI under a hybrid capture setting. Our dataset and code will be released to the community.
While deep learning has been very successful in computer vision, real world operating conditions such as lighting variation, background clutter, or occlusion hinder its accuracy across several tasks. Prior work has shown that hybrid models -- combining neural networks and heuristics/algorithms -- can outperform vanilla deep learning for several computer vision tasks, such as classification or tracking. We consider the case of object tracking, and evaluate a hybrid model (PhyOT) that conceptualizes deep neural networks as ``sensors'' in a Kalman filter setup, where prior knowledge, in the form of Newtonian laws of motion, is used to fuse sensor observations and to perform improved estimations. Our experiments combine three neural networks, performing position, indirect velocity and acceleration estimation, respectively, and evaluate such a formulation on two benchmark datasets: a warehouse security camera dataset that we collected and annotated and a traffic camera open dataset. Results suggest that our PhyOT can track objects in extreme conditions that the state-of-the-art deep neural networks fail while its performance in general cases does not degrade significantly from that of existing deep learning approaches. Results also suggest that our PhyOT components are generalizable and transferable.
Multi-object tracking (MOT) in video sequences remains a challenging task, especially in scenarios with significant camera movements. This is because targets can drift considerably on the image plane, leading to erroneous tracking outcomes. Addressing such challenges typically requires supplementary appearance cues or Camera Motion Compensation (CMC). While these strategies are effective, they also introduce a considerable computational burden, posing challenges for real-time MOT. In response to this, we introduce UCMCTrack, a novel motion model-based tracker robust to camera movements. Unlike conventional CMC that computes compensation parameters frame-by-frame, UCMCTrack consistently applies the same compensation parameters throughout a video sequence. It employs a Kalman filter on the ground plane and introduces the Mapped Mahalanobis Distance (MMD) as an alternative to the traditional Intersection over Union (IoU) distance measure. By leveraging projected probability distributions on the ground plane, our approach efficiently captures motion patterns and adeptly manages uncertainties introduced by homography projections. Remarkably, UCMCTrack, relying solely on motion cues, achieves state-of-the-art performance across a variety of challenging datasets, including MOT17, MOT20, DanceTrack and KITTI. More details and code are available at https://github.com/corfyi/UCMCTrack
The global multi-object tracking (MOT) system can consider interaction, occlusion, and other ``visual blur'' scenarios to ensure effective object tracking in long videos. Among them, graph-based tracking-by-detection paradigms achieve surprising performance. However, their fully-connected nature poses storage space requirements that challenge algorithm handling long videos. Currently, commonly used methods are still generated trajectories by building one-forward associations across frames. Such matches produced under the guidance of first-order similarity information may not be optimal from a longer-time perspective. Moreover, they often lack an end-to-end scheme for correcting mismatches. This paper proposes the Composite Node Message Passing Network (CoNo-Link), a multi-scene generalized framework for modeling ultra-long frames information for association. CoNo-Link's solution is a low-storage overhead method for building constrained connected graphs. In addition to the previous method of treating objects as nodes, the network innovatively treats object trajectories as nodes for information interaction, improving the graph neural network's feature representation capability. Specifically, we formulate the graph-building problem as a top-k selection task for some reliable objects or trajectories. Our model can learn better predictions on longer-time scales by adding composite nodes. As a result, our method outperforms the state-of-the-art in several commonly used datasets.
Tool tracking in surgical videos is vital in computer-assisted intervention for tasks like surgeon skill assessment, safety zone estimation, and human-machine collaboration during minimally invasive procedures. The lack of large-scale datasets hampers Artificial Intelligence implementation in this domain. Current datasets exhibit overly generic tracking formalization, often lacking surgical context: a deficiency that becomes evident when tools move out of the camera's scope, resulting in rigid trajectories that hinder realistic surgical representation. This paper addresses the need for a more precise and adaptable tracking formalization tailored to the intricacies of endoscopic procedures by introducing CholecTrack20, an extensive dataset meticulously annotated for multi-class multi-tool tracking across three perspectives representing the various ways of considering the temporal duration of a tool trajectory: (1) intraoperative, (2) intracorporeal, and (3) visibility within the camera's scope. The dataset comprises 20 laparoscopic videos with over 35,000 frames and 65,000 annotated tool instances with details on spatial location, category, identity, operator, phase, and surgical visual conditions. This detailed dataset caters to the evolving assistive requirements within a procedure.
Differentiable particle filters are an emerging class of sequential Bayesian inference techniques that use neural networks to construct components in state space models. Existing approaches are mostly based on offline supervised training strategies. This leads to the delay of the model deployment and the obtained filters are susceptible to distribution shift of test-time data. In this paper, we propose an online learning framework for differentiable particle filters so that model parameters can be updated as data arrive. The technical constraint is that there is no known ground truth state information in the online inference setting. We address this by adopting an unsupervised loss to construct the online model updating procedure, which involves a sequence of filtering operations for online maximum likelihood-based parameter estimation. We empirically evaluate the effectiveness of the proposed method, and compare it with supervised learning methods in simulation settings including a multivariate linear Gaussian state-space model and a simulated object tracking experiment.
3D Single Object Tracking (SOT) stands a forefront task of computer vision, proving essential for applications like autonomous driving. Sparse and occluded data in scene point clouds introduce variations in the appearance of tracked objects, adding complexity to the task. In this research, we unveil M3SOT, a novel 3D SOT framework, which synergizes multiple input frames (template sets), multiple receptive fields (continuous contexts), and multiple solution spaces (distinct tasks) in ONE model. Remarkably, M3SOT pioneers in modeling temporality, contexts, and tasks directly from point clouds, revisiting a perspective on the key factors influencing SOT. To this end, we design a transformer-based network centered on point cloud targets in the search area, aggregating diverse contextual representations and propagating target cues by employing historical frames. As M3SOT spans varied processing perspectives, we've streamlined the network-trimming its depth and optimizing its structure-to ensure a lightweight and efficient deployment for SOT applications. We posit that, backed by practical construction, M3SOT sidesteps the need for complex frameworks and auxiliary components to deliver sterling results. Extensive experiments on benchmarks such as KITTI, nuScenes, and Waymo Open Dataset demonstrate that M3SOT achieves state-of-the-art performance at 38 FPS. Our code and models are available at https://github.com/ywu0912/TeamCode.git.
In this paper, we propose a latent-variable generative model called mixture of dynamical variational autoencoders (MixDVAE) to model the dynamics of a system composed of multiple moving sources. A DVAE model is pre-trained on a single-source dataset to capture the source dynamics. Then, multiple instances of the pre-trained DVAE model are integrated into a multi-source mixture model with a discrete observation-to-source assignment latent variable. The posterior distributions of both the discrete observation-to-source assignment variable and the continuous DVAE variables representing the sources content/position are estimated using a variational expectation-maximization algorithm, leading to multi-source trajectories estimation. We illustrate the versatility of the proposed MixDVAE model on two tasks: a computer vision task, namely multi-object tracking, and an audio processing task, namely single-channel audio source separation. Experimental results show that the proposed method works well on these two tasks, and outperforms several baseline methods.
Egocentric sensors such as AR/VR devices capture human-object interactions and offer the potential to provide task-assistance by recalling 3D locations of objects of interest in the surrounding environment. This capability requires instance tracking in real-world 3D scenes from egocentric videos (IT3DEgo). We explore this problem by first introducing a new benchmark dataset, consisting of RGB and depth videos, per-frame camera pose, and instance-level annotations in both 2D camera and 3D world coordinates. We present an evaluation protocol which evaluates tracking performance in 3D coordinates with two settings for enrolling instances to track: (1) single-view online enrollment where an instance is specified on-the-fly based on the human wearer's interactions. and (2) multi-view pre-enrollment where images of an instance to be tracked are stored in memory ahead of time. To address IT3DEgo, we first re-purpose methods from relevant areas, e.g., single object tracking (SOT) -- running SOT methods to track instances in 2D frames and lifting them to 3D using camera pose and depth. We also present a simple method that leverages pretrained segmentation and detection models to generate proposals from RGB frames and match proposals with enrolled instance images. Our experiments show that our method (with no finetuning) significantly outperforms SOT-based approaches in the egocentric setting. We conclude by arguing that the problem of egocentric instance tracking is made easier by leveraging camera pose and using a 3D allocentric (world) coordinate representation.
This paper considers a batch solution to the multi-object tracking problem based on sets of trajectories. Specifically, we present two offline implementations of the trajectory Poisson multi-Bernoulli mixture (TPMBM) filter for batch data based on Markov chain Monte Carlo (MCMC) sampling of the data association hypotheses. In contrast to online TPMBM implementations, the proposed offline implementations solve a large-scale, multi-scan data association problem across the entire time interval of interest, and therefore they can fully exploit all the measurement information available. Furthermore, by leveraging the efficient hypothesis structure of TPMBM filters, the proposed implementations compare favorably with other MCMC-based multi-object tracking algorithms. Simulation results show that the TPMBM implementation using the Metropolis-Hastings algorithm presents state-of-the-art multiple trajectory estimation performance.
We propose to answer zero-shot questions about videos by generating short procedural programs that derive a final answer from solving a sequence of visual subtasks. We present Procedural Video Querying (ProViQ), which uses a large language model to generate such programs from an input question and an API of visual modules in the prompt, then executes them to obtain the output. Recent similar procedural approaches have proven successful for image question answering, but videos remain challenging: we provide ProViQ with modules intended for video understanding, allowing it to generalize to a wide variety of videos. This code generation framework additionally enables ProViQ to perform other video tasks in addition to question answering, such as multi-object tracking or basic video editing. ProViQ achieves state-of-the-art results on a diverse range of benchmarks, with improvements of up to 25% on short, long, open-ended, and multimodal video question-answering datasets. Our project page is at https://rccchoudhury.github.io/proviq2023.
We investigate the application of ByteTrack in the realm of multiple object tracking. ByteTrack, a simple tracking algorithm, enables the simultaneous tracking of multiple objects by strategically incorporating detections with a low confidence threshold. Conventionally, objects are initially associated with high confidence threshold detections. When the association between objects and detections becomes ambiguous, ByteTrack extends the association to lower confidence threshold detections. One notable drawback of the existing ByteTrack approach is its reliance on a fixed threshold to differentiate between high and low-confidence detections. In response to this limitation, we introduce a novel and adaptive approach. Our proposed method entails a dynamic adjustment of the confidence threshold, leveraging insights derived from overall detections. Through experimentation, we demonstrate the effectiveness of our adaptive confidence threshold technique while maintaining running time compared to ByteTrack.
The problem of ground truth generation is fundamental for many approaches of computer vision and image processing. In order to test algorithms for object segmentation, object tracking, object interactions, it is necessary to have image sequences in which the ground truth is determined in an objective way. In the context of visual surveillance where many people moves in the scene occluding each other, it could be very complex and hard the work of generating for each image the position of all the moving objects and maintain this information for all the period in which they remain in the scene. In this paper we propose a semi-automatic system that generates an initial ground truth estimation, and then provides a user-friendly interface to manually validate or correct the track results. The proposed system has been tested on some soccer video sequences that have been published on-line for being available to the scientific community, but it can be used also in other surveillance contexts.
Despite remarkable achievements in video synthesis, achieving granular control over complex dynamics, such as nuanced movement among multiple interacting objects, still presents a significant hurdle for dynamic world modeling, compounded by the necessity to manage appearance and disappearance, drastic scale changes, and ensure consistency for instances across frames. These challenges hinder the development of video generation that can faithfully mimic real-world complexity, limiting utility for applications requiring high-level realism and controllability, including advanced scene simulation and training of perception systems. To address that, we propose TrackDiffusion, a novel video generation framework affording fine-grained trajectory-conditioned motion control via diffusion models, which facilitates the precise manipulation of the object trajectories and interactions, overcoming the prevalent limitation of scale and continuity disruptions. A pivotal component of TrackDiffusion is the instance enhancer, which explicitly ensures inter-frame consistency of multiple objects, a critical factor overlooked in the current literature. Moreover, we demonstrate that generated video sequences by our TrackDiffusion can be used as training data for visual perception models. To the best of our knowledge, this is the first work to apply video diffusion models with tracklet conditions and demonstrate that generated frames can be beneficial for improving the performance of object trackers.