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arXiv:2404.01930

Adaptive Combinatorial Maximization: Beyond Approximate Greedy Policies

We study adaptive combinatorial maximization, which is a core challenge in machine learning, with applications in active learning as well as many other domains. We study the Bayesian setting, and consider the objectives of maximization under a cardinality constraint and minimum cost coverage. We provide new comprehensive approximation guarantees that subsume previous results, as well as considerably strengthen them. Our approximation guarantees simultaneously support the maximal gain ratio as well as near-submodular utility functions, and include both maximization under a cardinality constraint and a minimum cost coverage guarantee. In addition, we provided an approximation guarantee for a modified prior, which is crucial for obtaining active learning guarantees that do not depend on the smallest probability in the prior. Moreover, we discover a new parameter of adaptive selection policies, which we term the "maximal gain ratio". We show that this parameter is strictly less restrictive than the greedy approximation parameter that has been used in previous approximation guarantees, and show that it can be used to provide stronger approximation guarantees than previous results. In particular, we show that the maximal gain ratio is never larger than the greedy approximation factor of a policy, and that it can be considerably smaller. This provides a new insight into the properties that make a policy useful for adaptive combinatorial maximization.

arXiv:2404.01867

Active Exploration in Bayesian Model-based Reinforcement Learning for Robot Manipulation

Efficiently tackling multiple tasks within complex environment, such as those found in robot manipulation, remains an ongoing challenge in robotics and an opportunity for data-driven solutions, such as reinforcement learning (RL). Model-based RL, by building a dynamic model of the robot, enables data reuse and transfer learning between tasks with the same robot and similar environment. Furthermore, data gathering in robotics is expensive and we must rely on data efficient approaches such as model-based RL, where policy learning is mostly conducted on cheaper simulations based on the learned model. Therefore, the quality of the model is fundamental for the performance of the posterior tasks. In this work, we focus on improving the quality of the model and maintaining the data efficiency by performing active learning of the dynamic model during a preliminary exploration phase based on maximize information gathering. We employ Bayesian neural network models to represent, in a probabilistic way, both the belief and information encoded in the dynamic model during exploration. With our presented strategies we manage to actively estimate the novelty of each transition, using this as the exploration reward. In this work, we compare several Bayesian inference methods for neural networks, some of which have never been used in a robotics context, and evaluate them in a realistic robot manipulation setup. Our experiments show the advantages of our Bayesian model-based RL approach, with similar quality in the results than relevant alternatives with much lower requirements regarding robot execution steps. Unlike related previous studies that focused the validation solely on toy problems, our research takes a step towards more realistic setups, tackling robotic arm end-tasks.

arXiv:2404.01812

Uncertainty-aware Active Learning of NeRF-based Object Models for Robot Manipulators using Visual and Re-orientation Actions

Manipulating unseen objects is challenging without a 3D representation, as objects generally have occluded surfaces. This requires physical interaction with objects to build their internal representations. This paper presents an approach that enables a robot to rapidly learn the complete 3D model of a given object for manipulation in unfamiliar orientations. We use an ensemble of partially constructed NeRF models to quantify model uncertainty to determine the next action (a visual or re-orientation action) by optimizing informativeness and feasibility. Further, our approach determines when and how to grasp and re-orient an object given its partial NeRF model and re-estimates the object pose to rectify misalignments introduced during the interaction. Experiments with a simulated Franka Emika Robot Manipulator operating in a tabletop environment with benchmark objects demonstrate an improvement of (i) 14% in visual reconstruction quality (PSNR), (ii) 20% in the geometric/depth reconstruction of the object surface (F-score) and (iii) 71% in the task success rate of manipulating objects a-priori unseen orientations/stable configurations in the scene; over current methods. The project page can be found here: https://actnerf.github.io.

arXiv:2404.01588

Hallucination Diversity-Aware Active Learning for Text Summarization

Large Language Models (LLMs) have shown propensity to generate hallucinated outputs, i.e., texts that are factually incorrect or unsupported. Existing methods for alleviating hallucinations typically require costly human annotations to identify and correct hallucinations in LLM outputs. Moreover, most of these methods focus on a specific type of hallucination, e.g., entity or token errors, which limits their effectiveness in addressing various types of hallucinations exhibited in LLM outputs. To our best knowledge, in this paper we propose the first active learning framework to alleviate LLM hallucinations, reducing costly human annotations of hallucination needed. By measuring fine-grained hallucinations from errors in semantic frame, discourse and content verifiability in text summarization, we propose HAllucination Diversity-Aware Sampling (HADAS) to select diverse hallucinations for annotations in active learning for LLM finetuning. Extensive experiments on three datasets and different backbone models demonstrate advantages of our method in effectively and efficiently mitigating LLM hallucinations.

arXiv:2403.18436

Collaborative Active Learning in Conditional Trust Environment

In this paper, we investigate collaborative active learning, a paradigm in which multiple collaborators explore a new domain by leveraging their combined machine learning capabilities without disclosing their existing data and models. Instead, the collaborators share prediction results from the new domain and newly acquired labels. This collaboration offers several advantages: (a) it addresses privacy and security concerns by eliminating the need for direct model and data disclosure; (b) it enables the use of different data sources and insights without direct data exchange; and (c) it promotes cost-effectiveness and resource efficiency through shared labeling costs. To realize these benefits, we introduce a collaborative active learning framework designed to fulfill the aforementioned objectives. We validate the effectiveness of the proposed framework through simulations. The results demonstrate that collaboration leads to higher AUC scores compared to independent efforts, highlighting the framework's ability to overcome the limitations of individual models. These findings support the use of collaborative approaches in active learning, emphasizing their potential to enhance outcomes through collective expertise and shared resources. Our work provides a foundation for further research on collaborative active learning and its practical applications in various domains where data privacy, cost efficiency, and model performance are critical considerations.

arXiv:2403.17233

Active Learning of Dynamics Using Prior Domain Knowledge in the Sampling Process

We present an active learning algorithm for learning dynamics that leverages side information by explicitly incorporating prior domain knowledge into the sampling process. Our proposed algorithm guides the exploration toward regions that demonstrate high empirical discrepancy between the observed data and an imperfect prior model of the dynamics derived from side information. Through numerical experiments, we demonstrate that this strategy explores regions of high discrepancy and accelerates learning while simultaneously reducing model uncertainty. We rigorously prove that our active learning algorithm yields a consistent estimate of the underlying dynamics by providing an explicit rate of convergence for the maximum predictive variance. We demonstrate the efficacy of our approach on an under-actuated pendulum system and on the half-cheetah MuJoCo environment.

arXiv:2403.16463공식 코드 · Papers with Code

Few-shot Named Entity Recognition via Superposition Concept Discrimination

Few-shot NER aims to identify entities of target types with only limited number of illustrative instances. Unfortunately, few-shot NER is severely challenged by the intrinsic precise generalization problem, i.e., it is hard to accurately determine the desired target type due to the ambiguity stemming from information deficiency. In this paper, we propose Superposition Concept Discriminator (SuperCD), which resolves the above challenge via an active learning paradigm. Specifically, a concept extractor is first introduced to identify superposition concepts from illustrative instances, with each concept corresponding to a possible generalization boundary. Then a superposition instance retriever is applied to retrieve corresponding instances of these superposition concepts from large-scale text corpus. Finally, annotators are asked to annotate the retrieved instances and these annotated instances together with original illustrative instances are used to learn FS-NER models. To this end, we learn a universal concept extractor and superposition instance retriever using a large-scale openly available knowledge bases. Experiments show that SuperCD can effectively identify superposition concepts from illustrative instances, retrieve superposition instances from large-scale corpus, and significantly improve the few-shot NER performance with minimal additional efforts.

arXiv:2403.15744공식 코드 · Papers with Code

On the Fragility of Active Learners for Text Classification

Active learning (AL) techniques optimally utilize a labeling budget by iteratively selecting instances that are most valuable for learning. However, they lack ``prerequisite checks'', i.e., there are no prescribed criteria to pick an AL algorithm best suited for a dataset. A practitioner must pick a technique they \emph{trust} would beat random sampling, based on prior reported results, and hope that it is resilient to the many variables in their environment: dataset, labeling budget and prediction pipelines. The important questions then are: how often on average, do we expect any AL technique to reliably beat the computationally cheap and easy-to-implement strategy of random sampling? Does it at least make sense to use AL in an ``Always ON'' mode in a prediction pipeline, so that while it might not always help, it never under-performs random sampling? How much of a role does the prediction pipeline play in AL's success? We examine these questions in detail for the task of text classification using pre-trained representations, which are ubiquitous today. Our primary contribution here is a rigorous evaluation of AL techniques, old and new, across setups that vary wrt datasets, text representations and classifiers. This unlocks multiple insights around warm-up times, i.e., number of labels before gains from AL are seen, viability of an ``Always ON'' mode and the relative significance of different factors. Additionally, we release a framework for rigorous benchmarking of AL techniques for text classification.

arXiv:2403.15675

An active learning model to classify animal species in Hong Kong

Camera traps are used by ecologists globally as an efficient and non-invasive method to monitor animals. While it is time-consuming to manually label the collected images, recent advances in deep learning and computer vision has made it possible to automating this process [1]. A major obstacle to this is the generalisability of these models when applying these images to independently collected data from other parts of the world [2]. Here, we use a deep active learning workflow [3], and train a model that is applicable to camera trap images collected in Hong Kong.

논문 ID: 2024.11412

CloudS2Mask: A novel deep learning approach for improved cloud and cloud shadow masking in Sentinel-2 imagery

The Sentinel-2 satellite constellation produces high-resolution multispectral data, covering the entire Earth's land surface every five days. However, the use of this data is significantly impacted by the presence of pixels affected by cloud and shadow. Precise and efficient cloud and cloud shadow masking methods are required for the automated use of this data. Here, we present CloudS2Mask, a new and open-source Python deep-learning library to detect cloud and cloud shadows in Sentinel-2 data accurately and efficiently. CloudS2Mask is trained on multiple large global datasets including CloudSEN12, KappaSet, Sentinel-2 Cloud Mask Catalogue, Sentinel-2 reference cloud masks generated by an active learning method and a custom CloudS2Mask dataset. Using techniques such as progressive resizing, hard fine-tuning, and transfer learning, CloudS2Mask outperforms published models when evaluated on both the CloudSEN12 and the PixBox datasets in terms of classification accuracy. Compared to the next best-published results, CloudS2Mask improves Balanced Overall Accuracy metrics on the CloudSEN12 dataset by 1.2% for cloud, 2.8% for cloud shadow and 1.1% for clear classification. CloudS2Mask provides a range of customisable options combined with novel pre-processing and post-processing approaches to meet task-specific needs, enabling mean scene processing speeds up to 44 times faster than current state-of-the-art methods. The application of novel techniques in CloudS2Mask, combined with its accuracy and processing speed, underscores its potential to streamline the automated cloud and cloud shadow detection of Sentinel-2 data.

arXiv:2403.15143

Modular Deep Active Learning Framework for Image Annotation: A Technical Report for the Ophthalmo-AI Project

Image annotation is one of the most essential tasks for guaranteeing proper treatment for patients and tracking progress over the course of therapy in the field of medical imaging and disease diagnosis. However, manually annotating a lot of 2D and 3D imaging data can be extremely tedious. Deep Learning (DL) based segmentation algorithms have completely transformed this process and made it possible to automate image segmentation. By accurately segmenting medical images, these algorithms can greatly minimize the time and effort necessary for manual annotation. Additionally, by incorporating Active Learning (AL) methods, these segmentation algorithms can perform far more effectively with a smaller amount of ground truth data. We introduce MedDeepCyleAL, an end-to-end framework implementing the complete AL cycle. It provides researchers with the flexibility to choose the type of deep learning model they wish to employ and includes an annotation tool that supports the classification and segmentation of medical images. The user-friendly interface allows for easy alteration of the AL and DL model settings through a configuration file, requiring no prior programming experience. While MedDeepCyleAL can be applied to any kind of image data, we have specifically applied it to ophthalmology data in this project.

arXiv:2403.14987공식 코드 · Papers with Code

Generative Active Learning for Image Synthesis Personalization

This paper presents a pilot study that explores the application of active learning, traditionally studied in the context of discriminative models, to generative models. We specifically focus on image synthesis personalization tasks. The primary challenge in conducting active learning on generative models lies in the open-ended nature of querying, which differs from the closed form of querying in discriminative models that typically target a single concept. We introduce the concept of anchor directions to transform the querying process into a semi-open problem. We propose a direction-based uncertainty sampling strategy to enable generative active learning and tackle the exploitation-exploration dilemma. Extensive experiments are conducted to validate the effectiveness of our approach, demonstrating that an open-source model can achieve superior performance compared to closed-source models developed by large companies, such as Google's StyleDrop. The source code is available at https://github.com/zhangxulu1996/GAL4Personalization.

arXiv:2403.15108

Active Learning for Regression based on Wasserstein distance and GroupSort Neural Networks

This paper addresses a new active learning strategy for regression problems. The presented Wasserstein active regression model is based on the principles of distribution-matching to measure the representativeness of the labeled dataset. The Wasserstein distance is computed using GroupSort Neural Networks. The use of such networks provides theoretical foundations giving a way to quantify errors with explicit bounds for their size and depth. This solution is combined with another uncertainty-based approach that is more outlier-tolerant to complete the query strategy. Finally, this method is compared with other classical and recent solutions. The study empirically shows the pertinence of such a representativity-uncertainty approach, which provides good estimation all along the query procedure. Moreover, the Wasserstein active regression often achieves more precise estimations and tends to improve accuracy faster than other models.

arXiv:2403.15045

DP-Dueling: Learning from Preference Feedback without Compromising User Privacy

We consider the well-studied dueling bandit problem, where a learner aims to identify near-optimal actions using pairwise comparisons, under the constraint of differential privacy. We consider a general class of utility-based preference matrices for large (potentially unbounded) decision spaces and give the first differentially private dueling bandit algorithm for active learning with user preferences. Our proposed algorithms are computationally efficient with near-optimal performance, both in terms of the private and non-private regret bound. More precisely, we show that when the decision space is of finite size $K$, our proposed algorithm yields order optimal $O\Big(\sum_{i = 2}^K\log\frac{KT}{\Delta_i} + \frac{K}{\epsilon}\Big)$ regret bound for pure $\epsilon$-DP, where $\Delta_i$ denotes the suboptimality gap of the $i$-th arm. We also present a matching lower bound analysis which proves the optimality of our algorithms. Finally, we extend our results to any general decision space in $d$-dimensions with potentially infinite arms and design an $\epsilon$-DP algorithm with regret $\tilde{O} \left( \frac{d^6}{\kappa \epsilon } + \frac{ d\sqrt{T }}{\kappa} \right)$, providing privacy for free when $T \gg d$.

arXiv:2403.14922

CODA: A COst-efficient Test-time Domain Adaptation Mechanism for HAR

In recent years, emerging research on mobile sensing has led to novel scenarios that enhance daily life for humans, but dynamic usage conditions often result in performance degradation when systems are deployed in real-world settings. Existing solutions typically employ one-off adaptation schemes based on neural networks, which struggle to ensure robustness against uncertain drifting conditions in human-centric sensing scenarios. In this paper, we propose CODA, a COst-efficient Domain Adaptation mechanism for mobile sensing that addresses real-time drifts from the data distribution perspective with active learning theory, ensuring cost-efficient adaptation directly on the device. By incorporating a clustering loss and importance-weighted active learning algorithm, CODA retains the relationship between different clusters during cost-effective instance-level updates, preserving meaningful structure within the data distribution. We also showcase its generalization by seamlessly integrating it with Neural Network-based solutions for Human Activity Recognition tasks. Through meticulous evaluations across diverse datasets, including phone-based, watch-based, and integrated sensor-based sensing tasks, we demonstrate the feasibility and potential of online adaptation with CODA. The promising results achieved by CODA, even without learnable parameters, also suggest the possibility of realizing unobtrusive adaptation through specific application designs with sufficient feedback.

arXiv:2403.14800

Deep Active Learning: A Reality Check

We conduct a comprehensive evaluation of state-of-the-art deep active learning methods. Surprisingly, under general settings, no single-model method decisively outperforms entropy-based active learning, and some even fall short of random sampling. We delve into overlooked aspects like starting budget, budget step, and pretraining's impact, revealing their significance in achieving superior results. Additionally, we extend our evaluation to other tasks, exploring the active learning effectiveness in combination with semi-supervised learning, and object detection. Our experiments provide valuable insights and concrete recommendations for future active learning studies. By uncovering the limitations of current methods and understanding the impact of different experimental settings, we aim to inspire more efficient training of deep learning models in real-world scenarios with limited annotation budgets. This work contributes to advancing active learning's efficacy in deep learning and empowers researchers to make informed decisions when applying active learning to their tasks.

arXiv:2403.14565

A Chain-of-Thought Prompting Approach with LLMs for Evaluating Students' Formative Assessment Responses in Science

This paper explores the use of large language models (LLMs) to score and explain short-answer assessments in K-12 science. While existing methods can score more structured math and computer science assessments, they often do not provide explanations for the scores. Our study focuses on employing GPT-4 for automated assessment in middle school Earth Science, combining few-shot and active learning with chain-of-thought reasoning. Using a human-in-the-loop approach, we successfully score and provide meaningful explanations for formative assessment responses. A systematic analysis of our method's pros and cons sheds light on the potential for human-in-the-loop techniques to enhance automated grading for open-ended science assessments.

arXiv:2403.14350

Annotation-Efficient Polyp Segmentation via Active Learning

Deep learning-based techniques have proven effective in polyp segmentation tasks when provided with sufficient pixel-wise labeled data. However, the high cost of manual annotation has created a bottleneck for model generalization. To minimize annotation costs, we propose a deep active learning framework for annotation-efficient polyp segmentation. In practice, we measure the uncertainty of each sample by examining the similarity between features masked by the prediction map of the polyp and the background area. Since the segmentation model tends to perform weak in samples with indistinguishable features of foreground and background areas, uncertainty sampling facilitates the fitting of under-learning data. Furthermore, clustering image-level features weighted by uncertainty identify samples that are both uncertain and representative. To enhance the selectivity of the active selection strategy, we propose a novel unsupervised feature discrepancy learning mechanism. The selection strategy and feature optimization work in tandem to achieve optimal performance with a limited annotation budget. Extensive experimental results have demonstrated that our proposed method achieved state-of-the-art performance compared to other competitors on both a public dataset and a large-scale in-house dataset.

arXiv:2403.14002

Uncertainty Driven Active Learning for Image Segmentation in Underwater Inspection

Active learning aims to select the minimum amount of data to train a model that performs similarly to a model trained with the entire dataset. We study the potential of active learning for image segmentation in underwater infrastructure inspection tasks, where large amounts of data are typically collected. The pipeline inspection images are usually semantically repetitive but with great variations in quality. We use mutual information as the acquisition function, calculated using Monte Carlo dropout. To assess the effectiveness of the framework, DenseNet and HyperSeg are trained with the CamVid dataset using active learning. In addition, HyperSeg is trained with a pipeline inspection dataset of over 50,000 images. For the pipeline dataset, HyperSeg with active learning achieved 67.5% meanIoU using 12.5% of the data, and 61.4% with the same amount of randomly selected images. This shows that using active learning for segmentation models in underwater inspection tasks can lower the cost significantly.

arXiv:2403.13672

Machine Learning Optimized Approach for Parameter Selection in MESHFREE Simulations

Meshfree simulation methods are emerging as compelling alternatives to conventional mesh-based approaches, particularly in the fields of Computational Fluid Dynamics (CFD) and continuum mechanics. In this publication, we provide a comprehensive overview of our research combining Machine Learning (ML) and Fraunhofer's MESHFREE software (www.meshfree.eu), a powerful tool utilizing a numerical point cloud in a Generalized Finite Difference Method (GFDM). This tool enables the effective handling of complex flow domains, moving geometries, and free surfaces, while allowing users to finely tune local refinement and quality parameters for an optimal balance between computation time and results accuracy. However, manually determining the optimal parameter combination poses challenges, especially for less experienced users. We introduce a novel ML-optimized approach, using active learning, regression trees, and visualization on MESHFREE simulation data, demonstrating the impact of input combinations on results quality and computation time. This research contributes valuable insights into parameter optimization in meshfree simulations, enhancing accessibility and usability for a broader user base in scientific and engineering applications.