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arXiv:2312.03391공식 코드 · Papers with Code

Action Scene Graphs for Long-Form Understanding of Egocentric Videos

We present Egocentric Action Scene Graphs (EASGs), a new representation for long-form understanding of egocentric videos. EASGs extend standard manually-annotated representations of egocentric videos, such as verb-noun action labels, by providing a temporally evolving graph-based description of the actions performed by the camera wearer, including interacted objects, their relationships, and how actions unfold in time. Through a novel annotation procedure, we extend the Ego4D dataset by adding manually labeled Egocentric Action Scene Graphs offering a rich set of annotations designed for long-from egocentric video understanding. We hence define the EASG generation task and provide a baseline approach, establishing preliminary benchmarks. Experiments on two downstream tasks, egocentric action anticipation and egocentric activity summarization, highlight the effectiveness of EASGs for long-form egocentric video understanding. We will release the dataset and the code to replicate experiments and annotations.

arXiv:2401.17093

StrokeNUWA: Tokenizing Strokes for Vector Graphic Synthesis

To leverage LLMs for visual synthesis, traditional methods convert raster image information into discrete grid tokens through specialized visual modules, while disrupting the model's ability to capture the true semantic representation of visual scenes. This paper posits that an alternative representation of images, vector graphics, can effectively surmount this limitation by enabling a more natural and semantically coherent segmentation of the image information. Thus, we introduce StrokeNUWA, a pioneering work exploring a better visual representation ''stroke tokens'' on vector graphics, which is inherently visual semantics rich, naturally compatible with LLMs, and highly compressed. Equipped with stroke tokens, StrokeNUWA can significantly surpass traditional LLM-based and optimization-based methods across various metrics in the vector graphic generation task. Besides, StrokeNUWA achieves up to a 94x speedup in inference over the speed of prior methods with an exceptional SVG code compression ratio of 6.9%.

arXiv:2405.11881공식 코드 · Papers with Code

Out-of-Distribution Detection with a Single Unconditional Diffusion Model

Out-of-distribution (OOD) detection is a critical task in machine learning that seeks to identify abnormal samples. Traditionally, unsupervised methods utilize a deep generative model for OOD detection. However, such approaches require a new model to be trained for each inlier dataset. This paper explores whether a single model can perform OOD detection across diverse tasks. To that end, we introduce Diffusion Paths (DiffPath), which uses a single diffusion model originally trained to perform unconditional generation for OOD detection. We introduce a novel technique of measuring the rate-of-change and curvature of the diffusion paths connecting samples to the standard normal. Extensive experiments show that with a single model, DiffPath is competitive with prior work using individual models on a variety of OOD tasks involving different distributions. Our code is publicly available at https://github.com/clear-nus/diffpath.

arXiv:2408.01651공식 코드 · Papers with Code

Music2P: A Multi-Modal AI-Driven Tool for Simplifying Album Cover Design

In today's music industry, album cover design is as crucial as the music itself, reflecting the artist's vision and brand. However, many AI-driven album cover services require subscriptions or technical expertise, limiting accessibility. To address these challenges, we developed Music2P, an open-source, multi-modal AI-driven tool that streamlines album cover creation, making it efficient, accessible, and cost-effective through Ngrok. Music2P automates the design process using techniques such as Bootstrapping Language Image Pre-training (BLIP), music-to-text conversion (LP-music-caps), image segmentation (LoRA), and album cover and QR code generation (ControlNet). This paper demonstrates the Music2P interface, details our application of these technologies, and outlines future improvements. Our ultimate goal is to provide a tool that empowers musicians and producers, especially those with limited resources or expertise, to create compelling album covers.

arXiv:2412.03318공식 코드 · Papers with Code

Domain-Agnostic Stroke Lesion Segmentation Using Physics-Constrained Synthetic Data

Segmenting stroke lesions in MRI is challenging due to diverse acquisition protocols that limit model generalisability. In this work, we introduce two physics-constrained approaches to generate synthetic quantitative MRI (qMRI) images that improve segmentation robustness across heterogeneous domains. Our first method, $\texttt{qATLAS}$, trains a neural network to estimate qMRI maps from standard MPRAGE images, enabling the simulation of varied MRI sequences with realistic tissue contrasts. The second method, $\texttt{qSynth}$, synthesises qMRI maps directly from tissue labels using label-conditioned Gaussian mixture models, ensuring physical plausibility. Extensive experiments on multiple out-of-domain datasets show that both methods outperform a baseline UNet, with $\texttt{qSynth}$ notably surpassing previous synthetic data approaches. These results highlight the promise of integrating MRI physics into synthetic data generation for robust, generalisable stroke lesion segmentation. Code is available at https://github.com/liamchalcroft/qsynth

arXiv:2501.09054공식 코드 · Papers with Code

NeurOp-Diff:Continuous Remote Sensing Image Super-Resolution via Neural Operator Diffusion

Most publicly accessible remote sensing data suffer from low resolution, limiting their practical applications. To address this, we propose a diffusion model guided by neural operators for continuous remote sensing image super-resolution (NeurOp-Diff). Neural operators are used to learn resolution representations at arbitrary scales, encoding low-resolution (LR) images into high-dimensional features, which are then used as prior conditions to guide the diffusion model for denoising. This effectively addresses the artifacts and excessive smoothing issues present in existing super-resolution (SR) methods, enabling the generation of high-quality, continuous super-resolution images. Specifically, we adjust the super-resolution scale by a scaling factor s, allowing the model to adapt to different super-resolution magnifications. Furthermore, experiments on multiple datasets demonstrate the effectiveness of NeurOp-Diff. Our code is available at https://github.com/zerono000/NeurOp-Diff.

arXiv:2503.09368공식 코드 · Papers with Code

PerCoV2: Improved Ultra-Low Bit-Rate Perceptual Image Compression with Implicit Hierarchical Masked Image Modeling

We introduce PerCoV2, a novel and open ultra-low bit-rate perceptual image compression system designed for bandwidth- and storage-constrained applications. Building upon prior work by Careil et al., PerCoV2 extends the original formulation to the Stable Diffusion 3 ecosystem and enhances entropy coding efficiency by explicitly modeling the discrete hyper-latent image distribution. To this end, we conduct a comprehensive comparison of recent autoregressive methods (VAR and MaskGIT) for entropy modeling and evaluate our approach on the large-scale MSCOCO-30k benchmark. Compared to previous work, PerCoV2 (i) achieves higher image fidelity at even lower bit-rates while maintaining competitive perceptual quality, (ii) features a hybrid generation mode for further bit-rate savings, and (iii) is built solely on public components. Code and trained models will be released at https://github.com/Nikolai10/PerCoV2.

arXiv:2505.23556공식 코드 · Papers with Code

Understanding Refusal in Language Models with Sparse Autoencoders

Refusal is a key safety behavior in aligned language models, yet the internal mechanisms driving refusals remain opaque. In this work, we conduct a mechanistic study of refusal in instruction-tuned LLMs using sparse autoencoders to identify latent features that causally mediate refusal behaviors. We apply our method to two open-source chat models and intervene on refusal-related features to assess their influence on generation, validating their behavioral impact across multiple harmful datasets. This enables a fine-grained inspection of how refusal manifests at the activation level and addresses key research questions such as investigating upstream-downstream latent relationship and understanding the mechanisms of adversarial jailbreaking techniques. We also establish the usefulness of refusal features in enhancing generalization for linear probes to out-of-distribution adversarial samples in classification tasks. We open source our code in https://github.com/wj210/refusal_sae.

arXiv:2307.16825공식 코드 · Papers with Code

Random Sub-Samples Generation for Self-Supervised Real Image Denoising

With sufficient paired training samples, the supervised deep learning methods have attracted much attention in image denoising because of their superior performance. However, it is still very challenging to widely utilize the supervised methods in real cases due to the lack of paired noisy-clean images. Meanwhile, most self-supervised denoising methods are ineffective as well when applied to the real-world denoising tasks because of their strict assumptions in applications. For example, as a typical method for self-supervised denoising, the original blind spot network (BSN) assumes that the noise is pixel-wise independent, which is much different from the real cases. To solve this problem, we propose a novel self-supervised real image denoising framework named Sampling Difference As Perturbation (SDAP) based on Random Sub-samples Generation (RSG) with a cyclic sample difference loss. Specifically, we dig deeper into the properties of BSN to make it more suitable for real noise. Surprisingly, we find that adding an appropriate perturbation to the training images can effectively improve the performance of BSN. Further, we propose that the sampling difference can be considered as perturbation to achieve better results. Finally we propose a new BSN framework in combination with our RSG strategy. The results show that it significantly outperforms other state-of-the-art self-supervised denoising methods on real-world datasets. The code is available at https://github.com/p1y2z3/SDAP.

arXiv:2405.02280공식 코드 · Papers with Code

DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos

View-predictive generative models provide strong priors for lifting object-centric images and videos into 3D and 4D through rendering and score distillation objectives. A question then remains: what about lifting complete multi-object dynamic scenes? There are two challenges in this direction: First, rendering error gradients are often insufficient to recover fast object motion, and second, view predictive generative models work much better for objects than whole scenes, so, score distillation objectives cannot currently be applied at the scene level directly. We present DreamScene4D, the first approach to generate 3D dynamic scenes of multiple objects from monocular videos via 360-degree novel view synthesis. Our key insight is a "decompose-recompose" approach that factorizes the video scene into the background and object tracks, while also factorizing object motion into 3 components: object-centric deformation, object-to-world-frame transformation, and camera motion. Such decomposition permits rendering error gradients and object view-predictive models to recover object 3D completions and deformations while bounding box tracks guide the large object movements in the scene. We show extensive results on challenging DAVIS, Kubric, and self-captured videos with quantitative comparisons and a user preference study. Besides 4D scene generation, DreamScene4D obtains accurate 2D persistent point track by projecting the inferred 3D trajectories to 2D. We will release our code and hope our work will stimulate more research on fine-grained 4D understanding from videos.

arXiv:2407.21048공식 코드 · Papers with Code

APTNESS: Incorporating Appraisal Theory and Emotion Support Strategies for Empathetic Response Generation

Empathetic response generation is designed to comprehend the emotions of others and select the most appropriate strategies to assist them in resolving emotional challenges. Empathy can be categorized into cognitive empathy and affective empathy. The former pertains to the ability to understand and discern the emotional issues and situations of others, while the latter involves the capacity to provide comfort. To enhance one's empathetic abilities, it is essential to develop both these aspects. Therefore, we develop an innovative framework that combines retrieval augmentation and emotional support strategy integration. Our framework starts with the introduction of a comprehensive emotional palette for empathy. We then apply appraisal theory to decompose this palette and create a database of empathetic responses. This database serves as an external resource and enhances the LLM's empathy by integrating semantic retrieval mechanisms. Moreover, our framework places a strong emphasis on the proper articulation of response strategies. By incorporating emotional support strategies, we aim to enrich the model's capabilities in both cognitive and affective empathy, leading to a more nuanced and comprehensive empathetic response. Finally, we extract datasets ED and ET from the empathetic dialogue dataset \textsc{EmpatheticDialogues} and ExTES based on dialogue length. Experiments demonstrate that our framework can enhance the empathy ability of LLMs from both cognitive and affective empathy perspectives. Our code is released at https://github.com/CAS-SIAT-XinHai/APTNESS.

arXiv:2410.10139공식 코드 · Papers with Code

MMIE: Massive Multimodal Interleaved Comprehension Benchmark for Large Vision-Language Models

Interleaved multimodal comprehension and generation, enabling models to produce and interpret both images and text in arbitrary sequences, have become a pivotal area in multimodal learning. Despite significant advancements, the evaluation of this capability remains insufficient. Existing benchmarks suffer from limitations in data scale, scope, and evaluation depth, while current evaluation metrics are often costly or biased, lacking in reliability for practical applications. To address these challenges, we introduce MMIE, a large-scale knowledge-intensive benchmark for evaluating interleaved multimodal comprehension and generation in Large Vision-Language Models (LVLMs). MMIE comprises 20K meticulously curated multimodal queries, spanning 3 categories, 12 fields, and 102 subfields, including mathematics, coding, physics, literature, health, and arts. It supports both interleaved inputs and outputs, offering a mix of multiple-choice and open-ended question formats to evaluate diverse competencies. Moreover, we propose a reliable automated evaluation metric, leveraging a scoring model fine-tuned with human-annotated data and systematic evaluation criteria, aimed at reducing bias and improving evaluation accuracy. Extensive experiments demonstrate the effectiveness of our benchmark and metrics in providing a comprehensive evaluation of interleaved LVLMs. Specifically, we evaluate eight LVLMs, revealing that even the best models show significant room for improvement, with most achieving only moderate results. We believe MMIE will drive further advancements in the development of interleaved LVLMs. We publicly release our benchmark and code in https://mmie-bench.github.io/.

arXiv:2411.05706

Image2Text2Image: A Novel Framework for Label-Free Evaluation of Image-to-Text Generation with Text-to-Image Diffusion Models

Evaluating the quality of automatically generated image descriptions is a complex task that requires metrics capturing various dimensions, such as grammaticality, coverage, accuracy, and truthfulness. Although human evaluation provides valuable insights, its cost and time-consuming nature pose limitations. Existing automated metrics like BLEU, ROUGE, METEOR, and CIDEr attempt to fill this gap, but they often exhibit weak correlations with human judgment. To address this challenge, we propose a novel evaluation framework called Image2Text2Image, which leverages diffusion models, such as Stable Diffusion or DALL-E, for text-to-image generation. In the Image2Text2Image framework, an input image is first processed by a selected image captioning model, chosen for evaluation, to generate a textual description. Using this generated description, a diffusion model then creates a new image. By comparing features extracted from the original and generated images, we measure their similarity using a designated similarity metric. A high similarity score suggests that the model has produced a faithful textual description, while a low score highlights discrepancies, revealing potential weaknesses in the model's performance. Notably, our framework does not rely on human-annotated reference captions, making it a valuable tool for assessing image captioning models. Extensive experiments and human evaluations validate the efficacy of our proposed Image2Text2Image evaluation framework. The code and dataset will be published to support further research in the community.

arXiv:2502.08377

Not All Frame Features Are Equal: Video-to-4D Generation via Decoupling Dynamic-Static Features

Recently, the generation of dynamic 3D objects from a video has shown impressive results. Existing methods directly optimize Gaussians using whole information in frames. However, when dynamic regions are interwoven with static regions within frames, particularly if the static regions account for a large proportion, existing methods often overlook information in dynamic regions and are prone to overfitting on static regions. This leads to producing results with blurry textures. We consider that decoupling dynamic-static features to enhance dynamic representations can alleviate this issue. Thus, we propose a dynamic-static feature decoupling module (DSFD). Along temporal axes, it regards the portions of current frame features that possess significant differences relative to reference frame features as dynamic features. Conversely, the remaining parts are the static features. Then, we acquire decoupled features driven by dynamic features and current frame features. Moreover, to further enhance the dynamic representation of decoupled features from different viewpoints and ensure accurate motion prediction, we design a temporal-spatial similarity fusion module (TSSF). Along spatial axes, it adaptively selects a similar information of dynamic regions. Hinging on the above, we construct a novel approach, DS4D. Experimental results verify our method achieves state-of-the-art (SOTA) results in video-to-4D. In addition, the experiments on a real-world scenario dataset demonstrate its effectiveness on the 4D scene. Our code will be publicly available.

arXiv:2505.02854공식 코드 · Papers with Code

Ensuring Reproducibility in Generative AI Systems for General Use Cases: A Framework for Regression Testing and Open Datasets

Reproducibility and reliability remain pressing challenges for generative AI systems whose behavior can drift with each model update or prompt revision. We introduce GPR-bench, a lightweight, extensible benchmark that operationalizes regression testing for general purpose use cases. GPR-bench couples an open, bilingual (English and Japanese) dataset covering eight task categories (e.g., text generation, code generation, and information retrieval) and 10 scenarios in each task categories (80 total test cases for each language) with an automated evaluation pipeline that employs "LLM-as-a-Judge" scoring of correctness and conciseness. Experiments across three recent model versions - gpt-4o-mini, o3-mini, and o4-mini - and two prompt configurations (default versus concise-writing instruction) reveal heterogeneous quality. Our results show that newer models generally improve correctness, but the differences are modest and not statistically significant, suggesting that GPR-bench may not be sufficiently challenging to differentiate between recent model versions. In contrast, the concise-writing instruction significantly enhances conciseness (+12.37 pp, Mann-Whitney U test: p < 0.001, effect size r = 0.2995) with minimal degradations on accuracy (-1.7 pp), demonstrating the effectiveness of prompt engineering. Released under the MIT License, GPR- bench lowers the barrier to initiating reproducibility monitoring and provides a foundation for community-driven extensions, while also raising important considerations about benchmark design for rapidly evolving language models.

arXiv:2210.14699

Piloting Copilot, Codex, and StarCoder2: Hot Temperature, Cold Prompts, or Black Magic?

Language models are promising solutions for tackling increasing complex problems. In software engineering, they recently gained attention in code assistants, which generate programs from a natural language task description (prompt). They have the potential to save time and effort but remain poorly understood, limiting their optimal use. In this article, we investigate the impact of input variations on two configurations of a language model, focusing on parameters such as task description, surrounding context, model creativity, and the number of generated solutions. We design specific operators to modify these inputs and apply them to three LLM-based code assistants (Copilot, Codex, StarCoder2) and two benchmarks representing algorithmic problems (HumanEval, LeetCode). Our study examines whether these variations significantly affect program quality and how these effects generalize across models. Our results show that varying input parameters can greatly improve performance, achieving up to 79.27% success in one-shot generation compared to 22.44% for Codex and 31.1% for Copilot in default settings. Actioning this potential in practice is challenging due to the complex interplay in our study - the optimal settings for temperature, prompt, and number of generated solutions vary by problem. Reproducing our study with StarCoder2 confirms these findings, indicating they are not model-specific. We also uncover surprising behaviors (e.g., fully removing the prompt can be effective), revealing model brittleness and areas for improvement.

arXiv:2304.05096

Generating Features with Increased Crop-related Diversity for Few-Shot Object Detection

Two-stage object detectors generate object proposals and classify them to detect objects in images. These proposals often do not contain the objects perfectly but overlap with them in many possible ways, exhibiting great variability in the difficulty levels of the proposals. Training a robust classifier against this crop-related variability requires abundant training data, which is not available in few-shot settings. To mitigate this issue, we propose a novel variational autoencoder (VAE) based data generation model, which is capable of generating data with increased crop-related diversity. The main idea is to transform the latent space such latent codes with different norms represent different crop-related variations. This allows us to generate features with increased crop-related diversity in difficulty levels by simply varying the latent norm. In particular, each latent code is rescaled such that its norm linearly correlates with the IoU score of the input crop w.r.t. the ground-truth box. Here the IoU score is a proxy that represents the difficulty level of the crop. We train this VAE model on base classes conditioned on the semantic code of each class and then use the trained model to generate features for novel classes. In our experiments our generated features consistently improve state-of-the-art few-shot object detection methods on the PASCAL VOC and MS COCO datasets.

arXiv:2409.06085

Differentiable programming across the PDE and Machine Learning barrier

The combination of machine learning and physical laws has shown immense potential for solving scientific problems driven by partial differential equations (PDEs) with the promise of fast inference, zero-shot generalisation, and the ability to discover new physics. Examples include the use of fundamental physical laws as inductive bias to machine learning algorithms, also referred to as physics-driven machine learning, and the application of machine learning to represent features not represented in the differential equations such as closures for unresolved spatiotemporal scales. However, the simulation of complex physical systems by coupling advanced numerics for PDEs with state-of-the-art machine learning demands the composition of specialist PDE solving frameworks with industry-standard machine learning tools. Hand-rolling either the PDE solver or the neural net will not cut it. In this work, we introduce a generic differentiable programming abstraction that provides scientists and engineers with a highly productive way of specifying end-to-end differentiable models coupling machine learning and PDE-based components, while relying on code generation for high performance. Our interface automates the coupling of arbitrary PDE-based systems and machine learning models and unlocks new applications that could not hitherto be tackled, while only requiring trivial changes to existing code. Our framework has been adopted in the Firedrake finite-element library and supports the PyTorch and JAX ecosystems, as well as downstream libraries.

arXiv:2412.18890공식 코드 · Papers with Code

CoEvo: Continual Evolution of Symbolic Solutions Using Large Language Models

Large Language Models (LLMs) have emerged as transformative tools in artificial intelligence, capable of processing and understanding extensive human knowledge to enhance problem-solving across various domains. This paper explores the potential of LLMs to drive the discovery of symbolic solutions within scientific and engineering disciplines, where such solutions are crucial for advancing theoretical and practical applications. We propose a novel framework that utilizes LLMs in an evolutionary search methodology, augmented by a dynamic knowledge library that integrates and refines insights in an \textit{open-ended manner}. This approach aims to tackle the dual challenges of efficiently navigating complex symbolic representation spaces and leveraging both existing and newly generated knowledge to foster open-ended innovation. By enabling LLMs to interact with and expand upon a knowledge library, we facilitate the continuous generation of novel solutions in diverse forms such as language, code, and mathematical expressions. Our experimental results demonstrate that this method not only enhances the efficiency of searching for symbolic solutions but also supports the ongoing discovery process, akin to human scientific endeavors. This study represents a first effort in conceptualizing the search for symbolic solutions as a lifelong, iterative process, marking a significant step towards harnessing AI in the perpetual pursuit of scientific and engineering breakthroughs. We have open-sourced our code and data, please visit \url{https://github.com/pgg3/CoEvo} for more information.

arXiv:2611.02788v1cs.CR

Rethinking Neural Decompilation: Candidate Selection as the Hidden Bottleneck

Reverse engineering obfuscated binaries is a core task in malware analysis and software security auditing. While neural decompilers based on Large Language Models (LLMs) have improved the readability and functional fidelity of recovered code over heuristic tools such as Ghidra and IDA Pro, a substantial gap remains between best-sample performance and practical single-output accuracy, particularly under code obfuscation. We study this gap through the lens of candidate generation and candidate selection. Using the LLM4Decompile architecture, we show that ground-truth tokens lie within the model's top-five next-token predictions in 95.6% of positions on average and that multi-sample decoding reaches a pass@100 of 93% on HumanEval-Decompile, indicating that correct reconstructions are typically already present in the model's sampling space. We then evaluate a generate-then-select pipeline that ranks 100 candidates per input with text-, syntax-, embedding-, consensus-, and likelihood-based selectors. Negative perplexity emerges as the strongest static selector on HumanEval-Decompile (73.3% pass@1), while execution-guided selection nearly closes the oracle gap on ExeBench (86.3% pass@1). Combined with one epoch of fine-tuning on our newly released ExeBench-Obfuscated dataset containing 362,647 obfuscated OLLVM samples, the same pipeline increases the pass@1 rate for obfuscated binaries to 88.8%, directly contradicting prior claims that released LLM4Decompile checkpoints are unsuitable for obfuscated inputs.