Achieving Artificial General Intelligence (AGI) requires AI agents that can not only make stratigic decisions but also engage in flexible and meaningful communication. Inspired by Wittgenstein's language game theory in Philosophical Investigations, we propose that language agents can learn through in-context interaction rather than traditional multi-stage frameworks that separate decision-making from language expression. Using Werewolf, a social deduction game that tests language understanding, strategic interaction, and adaptability, we develop the Multi-agent Kahneman & Tversky's Optimization (MaKTO). MaKTO engages diverse models in extensive gameplay to generate unpaired desirable and unacceptable responses, then employs KTO to refine the model's decision-making process. In 9-player Werewolf games, MaKTO achieves a 61% average win rate across various models, outperforming GPT-4o and two-stage RL agents by relative improvements of 23.0% and 10.9%, respectively. Notably, MaKTO also demonstrates human-like performance, winning 60% against expert players and showing only 49% detectability in Turing-style blind tests.
We introduce DAS (Domain Adaptation with Synthetic data), a novel domain adaptation framework for pre-trained ASR model, designed to efficiently adapt to various language-defined domains without requiring any real data. In particular, DAS first prompts large language models (LLMs) to generate domain-specific texts before converting these texts to speech via text-to-speech technology. The synthetic data is used to fine-tune Whisper with Low-Rank Adapters (LoRAs) for targeted domains such as music, weather, and sports. We introduce a novel one-pass decoding strategy that merges predictions from multiple LoRA adapters efficiently during the auto-regressive text generation process. Experimental results show significant improvements, reducing the Word Error Rate (WER) by 10% to 17% across all target domains compared to the original model, with minimal performance regression in out-of-domain settings (e.g., -1% on Librispeech test sets). We also demonstrate that DAS operates efficiently during inference, introducing an additional 9% increase in Real Time Factor (RTF) compared to the original model when inferring with three LoRA adapters.
Although large language models (LLMs) demonstrate strong text generation capabilities, they struggle in scenarios requiring access to structured knowledge bases or specific documents, limiting their effectiveness in knowledge-intensive tasks. To address this limitation, retrieval-augmented generation (RAG) models have been developed, enabling generative models to incorporate relevant document fragments into their inputs. In this paper, we design and evaluate a RAG-based virtual assistant specifically tailored for the University of S\~ao Paulo. Our system architecture comprises two key modules: a retriever and a generative model. We experiment with different types of models for both components, adjusting hyperparameters such as chunk size and the number of retrieved documents. Our optimal retriever model achieves a Top-5 accuracy of 30%, while our most effective generative model scores 22.04\% against ground truth answers. Notably, when the correct document chunks are supplied to the LLMs, accuracy significantly improves to 54.02%, an increase of over 30 percentage points. Conversely, without contextual input, performance declines to 13.68%. These findings highlight the critical role of database access in enhancing LLM performance. They also reveal the limitations of current semantic search methods in accurately identifying relevant documents and underscore the ongoing challenges LLMs face in generating precise responses.
We introduce Toyteller, an AI-powered storytelling system where users generate a mix of story text and visuals by directly manipulating character symbols like they are toy-playing. Anthropomorphized symbol motions can convey rich and nuanced social interactions; Toyteller leverages these motions (1) to let users steer story text generation and (2) as a visual output format that accompanies story text. We enabled motion-steered text generation and text-steered motion generation by mapping motions and text onto a shared semantic space so that large language models and motion generation models can use it as a translational layer. Technical evaluations showed that Toyteller outperforms a competitive baseline, GPT-4o. Our user study identified that toy-playing helps express intentions difficult to verbalize. However, only motions could not express all user intentions, suggesting combining it with other modalities like language. We discuss the design space of toy-playing interactions and implications for technical HCI research on human-AI interaction.
We present Pix2Cap-COCO, the first panoptic pixel-level caption dataset designed to advance fine-grained visual understanding. To achieve this, we carefully design an automated annotation pipeline that prompts GPT-4V to generate pixel-aligned, instance-specific captions for individual objects within images, enabling models to learn more granular relationships between objects and their contexts. This approach results in 167,254 detailed captions, with an average of 22.94 words per caption. Building on Pix2Cap-COCO, we introduce a novel task, panoptic segmentation-captioning, which challenges models to recognize instances in an image and provide detailed descriptions for each simultaneously. To benchmark this task, we design a robust baseline based on X-Decoder. The experimental results demonstrate that Pix2Cap-COCO is a particularly challenging dataset, as it requires models to excel in both fine-grained visual understanding and detailed language generation. Furthermore, we leverage Pix2Cap-COCO for Supervised Fine-Tuning (SFT) on large multimodal models (LMMs) to enhance their performance. For example, training with Pix2Cap-COCO significantly improves the performance of GPT4RoI, yielding gains in CIDEr +1.4%, ROUGE +0.4%, and SPICE +0.5% on Visual Genome dataset, and strengthens its region understanding ability on the ViP-BENCH, with an overall improvement of +5.1%, including notable increases in recognition accuracy +11.2% and language generation quality +22.2%.
A number of automatic evaluation metrics have been proposed for natural language generation systems. The most common approach to automatic evaluation is the use of a reference-based metric that compares the model's output with gold-standard references written by humans. However, it is expensive to create such references, and for some tasks, such as response generation in dialogue, creating references is not a simple matter. Therefore, various reference-free metrics have been developed in recent years. In this survey, which intends to cover the full breadth of all NLG tasks, we investigate the most commonly used approaches, their application, and their other uses beyond evaluating models. The survey concludes by highlighting some promising directions for future research.
The Neural Contextual Reinforcement Framework introduces an innovative approach to enhancing the logical coherence and structural consistency of text generated by large language models. Leveraging reinforcement learning principles, the framework integrates custom reward functions and dynamic context alignment mechanisms to address challenges inherent in maintaining long-range dependencies across extended sequences. The architecture incorporates multi-head attention layers and hierarchical encoding modules, enabling the model to produce outputs that align closely with human expectations of logical structure and semantic flow. Quantitative evaluations across diverse datasets demonstrate substantial improvements in coherence metrics, perplexity reduction, and semantic alignment, showcasing the framework's ability to outperform baseline models in both general and domain-specific tasks. Qualitative analyses further highlight the framework's capacity to generate text with improved narrative clarity and reduced redundancy, reflecting its effectiveness in balancing fluency with structural precision. In addition to its performance gains, the framework exhibits robustness in handling noisy input data and scalability across varying model sizes, reinforcing its versatility in practical applications. Experimental results reveal that optimal context window sizes significantly influence coherence outcomes, showing the importance of architectural flexibility in adapting to diverse linguistic structures. Cross-lingual performance evaluations affirm the framework's adaptability to multiple languages, extending its utility beyond monolingual contexts. Resource efficiency analyses indicate a reduction in computational overhead compared to traditional approaches, emphasizing the practicality of the framework for large-scale deployment.
Stylistic text generation plays a vital role in enhancing communication by reflecting the nuances of individual expression. This paper presents a novel approach for generating text in a specific speaker's style across different languages. We show that by leveraging only 100 lines of text, an individuals unique style can be captured as a high-dimensional embedding, which can be used for both text generation and stylistic translation. This methodology breaks down the language barrier by transferring the style of a speaker between languages. The paper is structured into three main phases: augmenting the speaker's data with stylistically consistent external sources, separating style from content using machine learning and deep learning techniques, and generating an abstract style profile by mean pooling the learned embeddings. The proposed approach is shown to be topic-agnostic, with test accuracy and F1 scores of 74.9% and 0.75, respectively. The results demonstrate the potential of the style profile for multilingual communication, paving the way for further applications in personalized content generation and cross-linguistic stylistic transfer.
Advancing planning and reasoning capabilities of Large Language Models (LLMs) is one of the key prerequisites towards unlocking their potential for performing reliably in complex and impactful domains. In this paper, we aim to demonstrate this across board games (Chess, Fischer Random / Chess960, Connect Four, and Hex), and we show that search-based planning can yield significant improvements in LLM game-playing strength. We introduce, compare and contrast two major approaches: In external search, the model guides Monte Carlo Tree Search (MCTS) rollouts and evaluations without calls to an external game engine, and in internal search, the model is trained to generate in-context a linearized tree of search and a resulting final choice. Both build on a language model pre-trained on relevant domain knowledge, reliably capturing the transition and value functions in the respective environments, with minimal hallucinations. We evaluate our LLM search implementations against game-specific state-of-the-art engines, showcasing substantial improvements in strength over the base model, and reaching Grandmaster-level performance in chess while operating closer to the human search budget. Our proposed approach, combining search with domain knowledge, is not specific to board games, hinting at more general future applications.
Large Language Models (LLMs) have revolutionized artificial intelligence (AI) by enabling human like text generation and natural language understanding. However, their reliance on static training data limits their ability to respond to dynamic, real time queries, resulting in outdated or inaccurate outputs. Retrieval Augmented Generation (RAG) has emerged as a solution, enhancing LLMs by integrating real time data retrieval to provide contextually relevant and up-to-date responses. Despite its promise, traditional RAG systems are constrained by static workflows and lack the adaptability required for multistep reasoning and complex task management. Agentic Retrieval-Augmented Generation (Agentic RAG) transcends these limitations by embedding autonomous AI agents into the RAG pipeline. These agents leverage agentic design patterns reflection, planning, tool use, and multiagent collaboration to dynamically manage retrieval strategies, iteratively refine contextual understanding, and adapt workflows to meet complex task requirements. This integration enables Agentic RAG systems to deliver unparalleled flexibility, scalability, and context awareness across diverse applications. This survey provides a comprehensive exploration of Agentic RAG, beginning with its foundational principles and the evolution of RAG paradigms. It presents a detailed taxonomy of Agentic RAG architectures, highlights key applications in industries such as healthcare, finance, and education, and examines practical implementation strategies. Additionally, it addresses challenges in scaling these systems, ensuring ethical decision making, and optimizing performance for real-world applications, while providing detailed insights into frameworks and tools for implementing Agentic RAG.
In the current era of Machine Learning, Transformers have become the de facto approach across a variety of domains, such as computer vision and natural language processing. Transformer-based solutions are the backbone of current state-of-the-art methods for language generation, image and video classification, segmentation, action and object recognition, among many others. Interestingly enough, while these state-of-the-art methods produce impressive results in their respective domains, the problem of understanding the relationship between vision and language is still beyond our reach. In this work, we propose a common ground between vision and language based on events in space and time in an explainable and programmatic way, to connect learning-based vision and language state of the art models and provide a solution to the long standing problem of describing videos in natural language. We validate that our algorithmic approach is able to generate coherent, rich and relevant textual descriptions on videos collected from a variety of datasets, using both standard metrics (e.g. Bleu, ROUGE) and the modern LLM-as-a-Jury approach.
In recent years, remarkable advancements in artificial intelligence-generated content (AIGC) have been achieved in the fields of image synthesis and text generation, generating content comparable to that produced by humans. However, the quality of AI-generated music has not yet reached this standard, primarily due to the challenge of effectively controlling musical emotions and ensuring high-quality outputs. This paper presents a generalized symbolic music generation framework, XMusic, which supports flexible prompts (i.e., images, videos, texts, tags, and humming) to generate emotionally controllable and high-quality symbolic music. XMusic consists of two core components, XProjector and XComposer. XProjector parses the prompts of various modalities into symbolic music elements (i.e., emotions, genres, rhythms and notes) within the projection space to generate matching music. XComposer contains a Generator and a Selector. The Generator generates emotionally controllable and melodious music based on our innovative symbolic music representation, whereas the Selector identifies high-quality symbolic music by constructing a multi-task learning scheme involving quality assessment, emotion recognition, and genre recognition tasks. In addition, we build XMIDI, a large-scale symbolic music dataset that contains 108,023 MIDI files annotated with precise emotion and genre labels. Objective and subjective evaluations show that XMusic significantly outperforms the current state-of-the-art methods with impressive music quality. Our XMusic has been awarded as one of the nine Highlights of Collectibles at WAIC 2023. The project homepage of XMusic is https://xmusic-project.github.io.
While originally designed for unidirectional generative modeling, decoder-only large language models (LLMs) are increasingly being adapted for bidirectional modeling. However, unidirectional and bidirectional models are typically trained separately with distinct objectives (generation and representation learning, respectively). This separation overlooks the opportunity for developing a more versatile language model and for these objectives to complement each other. In this work, we introduce MAGNET, an adaptation of decoder-only LLMs that enhances their ability to generate robust representations and infill missing text spans, while preserving their knowledge and text generation capabilities. MAGNET employs three self-supervised training objectives and introduces an attention mechanism that combines bidirectional and causal attention, enabling unified training across all objectives. Our results demonstrate that LLMs adapted with MAGNET (1) surpass strong text encoders on token-level and sentence-level representation learning tasks, (2) generate contextually appropriate text infills by leveraging future context, (3) retain the ability for open-ended text generation without exhibiting repetition problem, and (4) preserve the knowledge gained by the LLM during pretraining.
Large language models (LLMs) have shown significant improvements in many natural language processing (NLP) tasks, accelerating their rapid adoption across many industries. These models are resource-intensive, requiring extensive computational resources both during training and inference, leading to increased energy consumption and negative environmental impact. As their adoption accelerates, the sustainability of LLMs has become a critical issue, necessitating strategies to optimize their runtime efficiency without compromising performance. Hence, it is imperative to identify the parameters that significantly influence the performance and energy efficiency of LLMs. To that end, in this work, we investigate the effect of important parameters on the performance and energy efficiency of LLMs during inference and examine their trade-offs. First, we analyze how different types of models with varying numbers of parameters and architectures perform on tasks like text generation, question answering, and summarization by benchmarking LLMs such as Falcon-7B, Mistral-7B-v0.1, T5-3B, GPT-2, GPT-J-6B, and GPT-Neo-2.7B. Second, we study input and output sequence characteristics such as sequence length concerning energy consumption, performance, and throughput. Finally, we explore the impact of hardware-based power-saving techniques, i.e., Dynamic Voltage Frequency Scaling (DVFS), on the models' latency and energy efficiency. Our extensive benchmarking and statistical analysis reveal many interesting findings, uncovering how specific optimizations can reduce energy consumption while maintaining throughput and accuracy. This study provides actionable insights for researchers and practitioners to design energy-efficient LLM inference systems.
Large language models (LLMs) have shown remarkable performance across a wide range of natural language tasks. However, a critical challenge remains in that they sometimes generate factually incorrect answers. To address this, while many previous work has focused on identifying errors in their generation and further refining them, they are slow in deployment since they are designed to verify the response from LLMs only after their entire generation (from the first to last tokens) is done. Further, we observe that once LLMs generate incorrect tokens early on, there is a higher likelihood that subsequent tokens will also be factually incorrect. To this end, in this work, we propose Streaming-VR (Streaming Verification and Refinement), a novel approach designed to enhance the efficiency of verification and refinement of LLM outputs. Specifically, the proposed Streaming-VR enables on-the-fly verification and correction of tokens as they are being generated, similar to a streaming process, ensuring that each subset of tokens is checked and refined in real-time by another LLM as the LLM constructs its response. Through comprehensive evaluations on multiple datasets, we demonstrate that our approach not only enhances the factual accuracy of LLMs, but also offers a more efficient solution compared to prior refinement methods.
Large Language Models (LLMs) demonstrate remarkable capabilities in text generation, yet their emotional consistency and semantic coherence in social media contexts remain insufficiently understood. This study investigates how LLMs handle emotional content and maintain semantic relationships through continuation and response tasks using two open-source models: Gemma and Llama. By analyzing climate change discussions from Twitter and Reddit, we examine emotional transitions, intensity patterns, and semantic similarity between human-authored and LLM-generated content. Our findings reveal that while both models maintain high semantic coherence, they exhibit distinct emotional patterns: Gemma shows a tendency toward negative emotion amplification, particularly anger, while maintaining certain positive emotions like optimism. Llama demonstrates superior emotional preservation across a broader spectrum of affects. Both models systematically generate responses with attenuated emotional intensity compared to human-authored content and show a bias toward positive emotions in response tasks. Additionally, both models maintain strong semantic similarity with original texts, though performance varies between continuation and response tasks. These findings provide insights into LLMs' emotional and semantic processing capabilities, with implications for their deployment in social media contexts and human-AI interaction design.
Pre-trained transformer models such as BERT have shown massive gains across many text classification tasks. However, these models usually need enormous labeled data to achieve impressive performances. Obtaining labeled data is often expensive and time-consuming, whereas collecting unlabeled data using some heuristics is relatively much cheaper for any task. Therefore, this paper proposes a method that encapsulates reinforcement learning-based text generation and semi-supervised adversarial learning approaches in a novel way to improve the model's performance. Our method READ, Reinforcement-based Adversarial learning, utilizes an unlabeled dataset to generate diverse synthetic text through reinforcement learning, improving the model's generalization capability using adversarial learning. Our experimental results show that READ outperforms the existing state-of-art methods on multiple datasets.
The purpose of this article is twofold. Firstly, we use the next-token probabilities given by a language model to explicitly define a $[0,1]$-enrichment of a category of texts in natural language, in the sense of Bradley, Terilla, and Vlassopoulos. We consider explicitly the terminating conditions for text generation and determine when the enrichment itself can be interpreted as a probability over texts. Secondly, we compute the M\"obius function and the magnitude of an associated generalized metric space $\mathcal{M}$ of texts using a combinatorial version of these quantities recently introduced by Vigneaux. The magnitude function $f(t)$ of $\mathcal{M}$ is a sum over texts $x$ (prompts) of the Tsallis $t$-entropies of the next-token probability distributions $p(-|x)$ plus the cardinality of the model's possible outputs. The derivative of $f$ at $t=1$ recovers a sum of Shannon entropies, which justifies seeing magnitude as a partition function. Following Leinster and Schulman, we also express the magnitude function of $\mathcal M$ as an Euler characteristic of magnitude homology and provide an explicit description of the zeroeth and first magnitude homology groups.
This report documents the results of a recent survey in the SIGGEN community, focusing on Dual Use issues in Natural Language Generation (NLG). SIGGEN is the Special Interest Group (SIG) of the Association for Computational Linguistics (ACL) for researchers working on NLG. The survey was prompted by the ACL executive board, which asked all SIGs to provide an overview of dual use issues within their respective subfields. The survey was sent out in October 2024 and the results were processed in January 2025. With 23 respondents, the survey is presumably not representative of all SIGGEN members, but at least this document offers a helpful resource for future discussions. This report is open to feedback from the SIGGEN community. Let me know if you have any questions or comments!
Multi-modal large language models (MLLMs) have achieved remarkable success in image- and region-level remote sensing (RS) image understanding tasks, such as image captioning, visual question answering, and visual grounding. However, existing RS MLLMs lack the pixel-level dialogue capability, which involves responding to user instructions with segmentation masks for specific instances. In this paper, we propose GeoPix, a RS MLLM that extends image understanding capabilities to the pixel level. This is achieved by equipping the MLLM with a mask predictor, which transforms visual features from the vision encoder into masks conditioned on the LLM's segmentation token embeddings. To facilitate the segmentation of multi-scale objects in RS imagery, a class-wise learnable memory module is integrated into the mask predictor to capture and store class-wise geo-context at the instance level across the entire dataset. In addition, to address the absence of large-scale datasets for training pixel-level RS MLLMs, we construct the GeoPixInstruct dataset, comprising 65,463 images and 140,412 instances, with each instance annotated with text descriptions, bounding boxes, and masks. Furthermore, we develop a two-stage training strategy to balance the distinct requirements of text generation and masks prediction in multi-modal multi-task optimization. Extensive experiments verify the effectiveness and superiority of GeoPix in pixel-level segmentation tasks, while also maintaining competitive performance in image- and region-level benchmarks.