Text-to-image generation has seen groundbreaking advancements with diffusion models, enabling high-fidelity synthesis and precise image editing through cross-attention manipulation. Recently, autoregressive (AR) models have re-emerged as powerful alternatives, leveraging next-token generation to match diffusion models. However, existing editing techniques designed for diffusion models fail to translate directly to AR models due to fundamental differences in structural control. Specifically, AR models suffer from spatial poverty of attention maps and sequential accumulation of structural errors during image editing, which disrupt object layouts and global consistency. In this work, we introduce Implicit Structure Locking (ISLock), the first training-free editing strategy for AR visual models. Rather than relying on explicit attention manipulation or fine-tuning, ISLock preserves structural blueprints by dynamically aligning self-attention patterns with reference images through the Anchor Token Matching (ATM) protocol. By implicitly enforcing structural consistency in latent space, our method ISLock enables structure-aware editing while maintaining generative autonomy. Extensive experiments demonstrate that ISLock achieves high-quality, structure-consistent edits without additional training and is superior or comparable to conventional editing techniques. Our findings pioneer the way for efficient and flexible AR-based image editing, further bridging the performance gap between diffusion and autoregressive generative models. The code will be publicly available at https://github.com/hutaiHang/ATM
The remarkable reasoning and generalization capabilities of Large Language Models (LLMs) have paved the way for their expanding applications in embodied AI, robotics, and other real-world tasks. To effectively support these applications, grounding in spatial and temporal understanding in multimodal environments is essential. To this end, recent works have leveraged scene graphs, a structured representation that encodes entities, attributes, and their relationships in a scene. However, a comprehensive evaluation of LLMs' ability to utilize scene graphs remains limited. In this work, we introduce Text-Scene Graph (TSG) Bench, a benchmark designed to systematically assess LLMs' ability to (1) understand scene graphs and (2) generate them from textual narratives. With TSG Bench we evaluate 11 LLMs and reveal that, while models perform well on scene graph understanding, they struggle with scene graph generation, particularly for complex narratives. Our analysis indicates that these models fail to effectively decompose discrete scenes from a complex narrative, leading to a bottleneck when generating scene graphs. These findings underscore the need for improved methodologies in scene graph generation and provide valuable insights for future research. The demonstration of our benchmark is available at https://tsg-bench.netlify.app. Additionally, our code and evaluation data are publicly available at https://anonymous.4open.science/r/TSG-Bench.
A challenge to Weight Space Learning as it expands from task specific and vision models to Large Language Models (LLMs) is the absence of a well curated and analyzed LLM population. To address this, we train such a model zoo for application to Weight Space Generation by systematically varying the data mixture composition between web text, books, mathematics, coding, and French across populations of 51M, 124M, and 355M parameter GPT-2 Models, each tier with count N = 100. We analyze these populations by cosine similarity, functional diversity, Leave-One-Mixture-Out modeling, and variance decomposition. We show that the zoo contains diverse models whose variation is structured by training mixture composition. We embed the training mixture composition to condition a Flow Matching model of complete pretrained LLM weights in Gram-PCA compressed weight space. By demonstrating zero-shot generalization to held out mixtures, measuring Continuous Ranked Probability Score skill, as well as finding minimal changes in downstream test-set perplexity and general capability benchmark scores, we show that our generator generalizes on the simplex of data mixtures to produce models that perform similarly to those in the zoo ex nihilo. Finally, we produce all source code and artifacts to support the continued expansion of Weight Space Learning and Generation into the LLM domain.
Temporal action proposal generation (TAPG) aims to estimate temporal intervals of actions in untrimmed videos, which is a challenging yet plays an important role in many tasks of video analysis and understanding. Despite the great achievement in TAPG, most existing works ignore the human perception of interaction between agents and the surrounding environment by applying a deep learning model as a black-box to the untrimmed videos to extract video visual representation. Therefore, it is beneficial and potentially improve the performance of TAPG if we can capture these interactions between agents and the environment. In this paper, we propose a novel framework named Agent-Aware Boundary Network (ABN), which consists of two sub-networks (i) an Agent-Aware Representation Network to obtain both agent-agent and agents-environment relationships in the video representation, and (ii) a Boundary Generation Network to estimate the confidence score of temporal intervals. In the Agent-Aware Representation Network, the interactions between agents are expressed through local pathway, which operates at a local level to focus on the motions of agents whereas the overall perception of the surroundings are expressed through global pathway, which operates at a global level to perceive the effects of agents-environment. Comprehensive evaluations on 20-action THUMOS-14 and 200-action ActivityNet-1.3 datasets with different backbone networks (i.e C3D, SlowFast and Two-Stream) show that our proposed ABN robustly outperforms state-of-the-art methods regardless of the employed backbone network on TAPG. We further examine the proposal quality by leveraging proposals generated by our method onto temporal action detection (TAD) frameworks and evaluate their detection performances. The source code can be found in this URL https://github.com/vhvkhoa/TAPG-AgentEnvNetwork.git.
Camera images are ubiquitous in machine learning research. They also play a central role in the delivery of important services spanning medicine and environmental surveying. However, the application of machine learning models in these domains has been limited because of robustness concerns. A primary failure mode are performance drops due to differences between the training and deployment data. While there are methods to prospectively validate the robustness of machine learning models to such dataset drifts, existing approaches do not account for explicit models of the primary object of interest: the data. This limits our ability to study and understand the relationship between data generation and downstream machine learning model performance in a physically accurate manner. In this study, we demonstrate how to overcome this limitation by pairing traditional machine learning with physical optics to obtain explicit and differentiable data models. We demonstrate how such data models can be constructed for image data and used to control downstream machine learning model performance related to dataset drift. The findings are distilled into three applications. First, drift synthesis enables the controlled generation of physically faithful drift test cases to power model selection and targeted generalization. Second, the gradient connection between machine learning task model and data model allows advanced, precise tolerancing of task model sensitivity to changes in the data generation. These drift forensics can be used to precisely specify the acceptable data environments in which a task model may be run. Third, drift optimization opens up the possibility to create drifts that can help the task model learn better faster, effectively optimizing the data generating process itself. A guide to access the open code and datasets is available at https://github.com/aiaudit-org/raw2logit.
Reinforcement learning with verifiable rewards (RLVR) has shown strong empirical gains in improving the reasoning ability of large language models (LLMs) on tasks such as mathematics and programming. However, recent studies have shown that RLVR rollouts often collapse onto a narrow set of reasoning trajectories, limiting the explored reasoning space. Motivated by findings that thinking tokens at critical steps serve as critical structural elements in LLM reasoning pathways, we propose Guided-RLVR, a novel approach that augments RLVR with a lightweight controller. The controller strategically injects semantically meaningful steering tokens into the sampling distribution, encouraging the model to approach problems from multiple reasoning perspectives and thereby expanding the exploration space. Experiments on mathematical reasoning and code generation benchmarks show that Guided-RLVR consistently outperforms existing RLVR methods while producing more diverse reasoning trajectories.
This paper describes an investigation of the robustness of large language models (LLMs) for retrieval augmented generation (RAG)-based summarization tasks. While LLMs provide summarization capabilities, their performance in complex, real-world scenarios remains under-explored. Our first contribution is LogicSumm, an innovative evaluation framework incorporating realistic scenarios to assess LLM robustness during RAG-based summarization. Based on limitations identified by LogiSumm, we then developed SummRAG, a comprehensive system to create training dialogues and fine-tune a model to enhance robustness within LogicSumm's scenarios. SummRAG is an example of our goal of defining structured methods to test the capabilities of an LLM, rather than addressing issues in a one-off fashion. Experimental results confirm the power of SummRAG, showcasing improved logical coherence and summarization quality. Data, corresponding model weights, and Python code are available online.
The emergence of Generative AI is catalyzing a paradigm shift in user interfaces from command-based to intent-based outcome specification. In this paper, we explore abstract-to-detailed task transitions in the context of frontend code generation as a step towards intent-based user interfaces, aiming to bridge the gap between abstract user intentions and concrete implementations. We introduce Frontend Diffusion, an end-to-end LLM-powered tool that generates high-quality websites from user sketches. The system employs a three-stage task transition process: sketching, writing, and coding. We demonstrate the potential of task transitions to reduce human intervention and communication costs in complex tasks. Our work also opens avenues for exploring similar approaches in other domains, potentially extending to more complex, interdependent tasks such as video production.
Large Language Models (LLMs) have demonstrated notable proficiency in both code generation and comprehension across multiple programming languages. However, the mechanisms underlying this proficiency remain underexplored, particularly with respect to whether distinct programming languages are processed independently or within a shared parametric region. Drawing an analogy to the specialized regions of the brain responsible for distinct cognitive functions, we introduce the concept of Coding Spot, a specialized parametric region within LLMs that facilitates coding capabilities. Our findings identify this Coding Spot and show that targeted modifications to this subset significantly affect performance on coding tasks, while largely preserving non-coding functionalities. This compartmentalization mirrors the functional specialization observed in cognitive neuroscience, where specific brain regions are dedicated to distinct tasks, suggesting that LLMs may similarly employ specialized parameter regions for different knowledge domains.
As AI technology advances, it is driving innovation across industries, increasing the demand for scalable AI project deployment. However, deployment remains a critical challenge due to complex environment configurations, dependency conflicts, cross-platform adaptation, and debugging difficulties, which hinder automation and adoption. This paper introduces AI2Agent, an end-to-end framework that automates AI project deployment through guideline-driven execution, self-adaptive debugging, and case \& solution accumulation. AI2Agent dynamically analyzes deployment challenges, learns from past cases, and iteratively refines its approach, significantly reducing human intervention. To evaluate its effectiveness, we conducted experiments on 30 AI deployment cases, covering TTS, text-to-image generation, image editing, and other AI applications. Results show that AI2Agent significantly reduces deployment time and improves success rates. The code and demo video are now publicly accessible.
LLM agents are widely used as agents for customer support, content generation, and code assistance. However, they are vulnerable to prompt injection attacks, where adversarial inputs manipulate the model's behavior. Traditional defenses like input sanitization, guard models, and guardrails are either cumbersome or ineffective. In this paper, we propose a novel, lightweight defense mechanism called Polymorphic Prompt Assembling (PPA), which protects against prompt injection with near-zero overhead. The approach is based on the insight that prompt injection requires guessing and breaking the structure of the system prompt. By dynamically varying the structure of system prompts, PPA prevents attackers from predicting the prompt structure, thereby enhancing security without compromising performance. We conducted experiments to evaluate the effectiveness of PPA against existing attacks and compared it with other defense methods.
Second language learners benefit from exposure to level-appropriate grammar in interactive language use. While prompted frontier language models can usually produce target grammar structures, less resource-intensive models that can be run on device often fail in this task. We use sequential Monte Carlo (SMC) to steer dialogue turn generation in small lan- language models toward target grammar constructions from an expert-developed pedagogical resource. With a minimal set of hand-coded potential functions, SMC achieves near-perfect coverage of target grammar, enabling small models to outperform state-of-the-art results from models 140 times larger. We also use code synthesis with frontier models to generate new potentials, showing that our method scales to hundreds of target grammar skills with no need for additional training or supervised data.
The problem of cross-platform binary code similarity detection aims at detecting whether two binary functions coming from different platforms are similar or not. It has many security applications, including plagiarism detection, malware detection, vulnerability search, etc. Existing approaches rely on approximate graph matching algorithms, which are inevitably slow and sometimes inaccurate, and hard to adapt to a new task. To address these issues, in this work, we propose a novel neural network-based approach to compute the embedding, i.e., a numeric vector, based on the control flow graph of each binary function, then the similarity detection can be done efficiently by measuring the distance between the embeddings for two functions. We implement a prototype called Gemini. Our extensive evaluation shows that Gemini outperforms the state-of-the-art approaches by large margins with respect to similarity detection accuracy. Further, Gemini can speed up prior art's embedding generation time by 3 to 4 orders of magnitude and reduce the required training time from more than 1 week down to 30 minutes to 10 hours. Our real world case studies demonstrate that Gemini can identify significantly more vulnerable firmware images than the state-of-the-art, i.e., Genius. Our research showcases a successful application of deep learning on computer security problems.
In this work, we investigate the potential of large language models (LLMs) based agents to automate data science tasks, with the goal of comprehending task requirements, then building and training the best-fit machine learning models. Despite their widespread success, existing LLM agents are hindered by generating unreasonable experiment plans within this scenario. To this end, we present DS-Agent, a novel automatic framework that harnesses LLM agent and case-based reasoning (CBR). In the development stage, DS-Agent follows the CBR framework to structure an automatic iteration pipeline, which can flexibly capitalize on the expert knowledge from Kaggle, and facilitate consistent performance improvement through the feedback mechanism. Moreover, DS-Agent implements a low-resource deployment stage with a simplified CBR paradigm to adapt past successful solutions from the development stage for direct code generation, significantly reducing the demand on foundational capabilities of LLMs. Empirically, DS-Agent with GPT-4 achieves 100\% success rate in the development stage, while attaining 36\% improvement on average one pass rate across alternative LLMs in the deployment stage. In both stages, DS-Agent achieves the best rank in performance, costing \$1.60 and \$0.13 per run with GPT-4, respectively. Our data and code are open-sourced at https://github.com/guosyjlu/DS-Agent.
Foundation models have shown remarkable success across scientific domains, yet their impact in chemistry remains limited due to the absence of diverse, large-scale, high-quality datasets that reflect the field's multifaceted nature. We present the ChemPile, an open dataset containing over 75 billion tokens of curated chemical data, specifically built for training and evaluating general-purpose models in the chemical sciences. The dataset mirrors the human learning journey through chemistry -- from educational foundations to specialized expertise -- spanning multiple modalities and content types including structured data in diverse chemical representations (SMILES, SELFIES, IUPAC names, InChI, molecular renderings), scientific and educational text, executable code, and chemical images. ChemPile integrates foundational knowledge (textbooks, lecture notes), specialized expertise (scientific articles and language-interfaced data), visual understanding (molecular structures, diagrams), and advanced reasoning (problem-solving traces and code) -- mirroring how human chemists develop expertise through diverse learning materials and experiences. Constructed through hundreds of hours of expert curation, the ChemPile captures both foundational concepts and domain-specific complexity. We provide standardized training, validation, and test splits, enabling robust benchmarking. ChemPile is openly released via HuggingFace with a consistent API, permissive license, and detailed documentation. We hope the ChemPile will serve as a catalyst for chemical AI, enabling the development of the next generation of chemical foundation models.
Text-to-image diffusion models generate impressive and realistic images, but do they learn to represent the 3D world from only 2D supervision? We demonstrate that yes, certain 3D scene representations are encoded in the text embedding space of models like Stable Diffusion. Our approach, Viewpoint Neural Textual Inversion (ViewNeTI), is to discover 3D view tokens; these tokens control the 3D viewpoint - the rendering pose in a scene - of generated images. Specifically, we train a small neural mapper to take continuous camera viewpoint parameters and predict a view token (a word embedding). This token conditions diffusion generation via cross-attention to produce images with the desired camera viewpoint. Using ViewNeTI as an evaluation tool, we report two findings: first, the text latent space has a continuous view-control manifold for particular 3D scenes; second, we find evidence for a generalized view-control manifold for all scenes. We conclude that since the view token controls the 3D `rendering' viewpoint, there is likely a scene representation embedded in frozen 2D diffusion models. Finally, we exploit the 3D scene representations for 3D vision tasks, namely, view-controlled text-to-image generation, and novel view synthesis from a single image, where our approach sets state-of-the-art for LPIPS. Code available at https://github.com/jmhb0/view_neti
The iterative sampling procedure employed by diffusion models (DMs) often leads to significant inference latency. To address this, we propose Stochastic Consistency Distillation (SCott) to enable accelerated text-to-image generation, where high-quality generations can be achieved with just 1-2 sampling steps, and further improvements can be obtained by adding additional steps. In contrast to vanilla consistency distillation (CD) which distills the ordinary differential equation solvers-based sampling process of a pretrained teacher model into a student, SCott explores the possibility and validates the efficacy of integrating stochastic differential equation (SDE) solvers into CD to fully unleash the potential of the teacher. SCott is augmented with elaborate strategies to control the noise strength and sampling process of the SDE solver. An adversarial loss is further incorporated to strengthen the sample quality with rare sampling steps. Empirically, on the MSCOCO-2017 5K dataset with a Stable Diffusion-V1.5 teacher, SCott achieves an FID (Frechet Inceptio Distance) of 22.1, surpassing that (23.4) of the 1-step InstaFlow (Liu et al., 2023) and matching that of 4-step UFOGen (Xue et al., 2023b). Moreover, SCott can yield more diverse samples than other consistency models for high-resolution image generation (Luo et al., 2023a), with up to 16% improvement in a qualified metric. The code and checkpoints are coming soon.
Human visual imagination usually begins with analogies or rough sketches. For example, given an image with a girl playing guitar before a building, one may analogously imagine how it seems like if Iron Man playing guitar before Pyramid in Egypt. Nonetheless, visual condition may not be precisely aligned with the imaginary result indicated by text prompt, and existing layout-controllable text-to-image (T2I) generation models is prone to producing degraded generated results with obvious artifacts. To address this issue, we present a novel T2I generation method dubbed SmartControl, which is designed to modify the rough visual conditions for adapting to text prompt. The key idea of our SmartControl is to relax the visual condition on the areas that are conflicted with text prompts. In specific, a Control Scale Predictor (CSP) is designed to identify the conflict regions and predict the local control scales, while a dataset with text prompts and rough visual conditions is constructed for training CSP. It is worth noting that, even with a limited number (e.g., 1,000~2,000) of training samples, our SmartControl can generalize well to unseen objects. Extensive experiments on four typical visual condition types clearly show the efficacy of our SmartControl against state-of-the-arts. Source code, pre-trained models, and datasets are available at https://github.com/liuxiaoyu1104/SmartControl.
Diffusion models have achieved great success in image generation, with the backbone evolving from U-Net to Vision Transformers. However, the computational cost of Transformers is quadratic to the number of tokens, leading to significant challenges when dealing with high-resolution images. In this work, we propose Diffusion Mamba (DiM), which combines the efficiency of Mamba, a sequence model based on State Space Models (SSM), with the expressive power of diffusion models for efficient high-resolution image synthesis. To address the challenge that Mamba cannot generalize to 2D signals, we make several architecture designs including multi-directional scans, learnable padding tokens at the end of each row and column, and lightweight local feature enhancement. Our DiM architecture achieves inference-time efficiency for high-resolution images. In addition, to further improve training efficiency for high-resolution image generation with DiM, we investigate "weak-to-strong" training strategy that pretrains DiM on low-resolution images ($256\times 256$) and then finetune it on high-resolution images ($512 \times 512$). We further explore training-free upsampling strategies to enable the model to generate higher-resolution images (e.g., $1024\times 1024$ and $1536\times 1536$) without further fine-tuning. Experiments demonstrate the effectiveness and efficiency of our DiM. The code of our work is available here: {\url{https://github.com/tyshiwo1/DiM-DiffusionMamba/}}.
Designing 3D indoor layouts is a crucial task with significant applications in virtual reality, interior design, and automated space planning. Existing methods for 3D layout design either rely on diffusion models, which utilize spatial relationship priors, or heavily leverage the inferential capabilities of proprietary Large Language Models (LLMs), which require extensive prompt engineering and in-context exemplars via black-box trials. These methods often face limitations in generalization and dynamic scene editing. In this paper, we introduce LLplace, a novel 3D indoor scene layout designer based on lightweight fine-tuned open-source LLM Llama3. LLplace circumvents the need for spatial relationship priors and in-context exemplars, enabling efficient and credible room layout generation based solely on user inputs specifying the room type and desired objects. We curated a new dialogue dataset based on the 3D-Front dataset, expanding the original data volume and incorporating dialogue data for adding and removing objects. This dataset can enhance the LLM's spatial understanding. Furthermore, through dialogue, LLplace activates the LLM's capability to understand 3D layouts and perform dynamic scene editing, enabling the addition and removal of objects. Our approach demonstrates that LLplace can effectively generate and edit 3D indoor layouts interactively and outperform existing methods in delivering high-quality 3D design solutions. Code and dataset will be released.