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arXiv:2611.06415v1cs.CV

Entropogram-guided Visual Realignment Decoding: Capturing the Rhythm of Multimodal Reasoning

Multimodal large language models (MLLMs) have demonstrated remarkable progress on cross-modal reasoning tasks, yet they continue to suffer from hallucinations in long-chain reasoning processes. In this work, we revisit hallucination in MLLMs from the perspective of reasoning generation dynamics. We argue that entropy is not merely a static measure of uncertainty but a structured signal that reflects how modality information is integrated throughout decoding. Through systematic analysis, we identify two characteristic entropy patterns associated with hallucination behaviors: (1) a generally high-confidence regime corresponds to premature convergence to inappropriate multimodal interactions; and (2) local abrupt entropy transitions are associated with reasoning instability and hallucination onset. Building on these observations, we propose an entropy-aware self-introspective framework for MLLM reasoning. Our method continuously tracks entropy dynamics during decoding and performs targeted visual re-alignment when suspicious hallucination states are detected, encouraging the model to re-examine salient visual evidence at critical reasoning stages. Extensive experiments across six multimodal reasoning benchmarks spanning nine distinct evaluation settings demonstrate that our approach delivers robust improvements in reasoning accuracy and hallucination robustness, while providing new insights into the generation dynamics underlying MLLM failures. The code is available at: https://github.com/jden4524/SelfRetrospectiveDecoding.

arXiv:2605.15399v2cs.LG

Breakeven complexity: A new perspective on neural partial differential equation solvers

Neural surrogate solvers of partial differential equations (PDEs) promise dramatic speedups over numerical methods, especially in scenarios requiring many solves. However, current accuracy-based evaluations do not fully consider two central issues: (1) neural solvers incur substantial up-front costs for data generation, training, and tuning; and (2) classical solvers can also generate low-fidelity solutions at a sufficiently low simulation cost. To explicitly account for these realities and fully incorporate end-to-end costs, we propose an evaluation framework centered on breakeven complexity, a metric that counts the forward solves before a learned solver is cost-effective relative to an error-equivalent traditional solver. To evaluate this measure, we apply scaling laws to determine how much training budget to allocate to data generation and discuss how to achieve smooth error-matching in diverse settings. We evaluate the breakeven complexity of multiple neural PDE solvers on three PDEs on 2D periodic domains from APEBench and a novel benchmark of flows past multiple obstacles generated by the GPU-native PyFR code. Among other findings, our results suggest that neural PDE solvers become more effective as problems get harder in terms of cost, dimension, rollout, physics regime (e.g. higher Reynolds number), etc.

arXiv:2409.12470공식 코드 · Papers with Code

HSIGene: A Foundation Model For Hyperspectral Image Generation

Hyperspectral image (HSI) plays a vital role in various fields such as agriculture and environmental monitoring. However, due to the expensive acquisition cost, the number of hyperspectral images is limited, degenerating the performance of downstream tasks. Although some recent studies have attempted to employ diffusion models to synthesize HSIs, they still struggle with the scarcity of HSIs, affecting the reliability and diversity of the generated images. Some studies propose to incorporate multi-modal data to enhance spatial diversity, but the spectral fidelity cannot be ensured. In addition, existing HSI synthesis models are typically uncontrollable or only support single-condition control, limiting their ability to generate accurate and reliable HSIs. To alleviate these issues, we propose HSIGene, a novel HSI generation foundation model which is based on latent diffusion and supports multi-condition control, allowing for more precise and reliable HSI generation. To enhance the spatial diversity of the training data while preserving spectral fidelity, we propose a new data augmentation method based on spatial super-resolution, in which HSIs are upscaled first, and thus abundant training patches could be obtained by cropping the high-resolution HSIs. In addition, to improve the perceptual quality of the augmented data, we introduce a novel two-stage HSI super-resolution framework, which first applies RGB bands super-resolution and then utilizes our proposed Rectangular Guided Attention Network (RGAN) for guided HSI super-resolution. Experiments demonstrate that the proposed model is capable of generating a vast quantity of realistic HSIs for downstream tasks such as denoising and super-resolution. The code and models are available at https://github.com/LiPang/HSIGene.

arXiv:2610.39306v1cs.CV

CAD-WAM: Anticipating Geometry for Text-to-CAD Generation

Generating editable computer-aided design (CAD) models from text requires selecting operations that produce the intended changes to the geometry constructed so far. An incorrect operation can compromise subsequent steps, making reliable multi-step generation challenging. Existing methods based on large language models (LLMs) primarily learn to predict commands, without explicit supervision of the geometric states those commands should produce. Inspired by world-action models, we introduce CAD-WAM, which couples geometry-conditioned action generation with next-state prediction. We define complete modeling operations as actions in a CAD domain-specific language (DSL) and encode surface point clouds of intermediate solids into compact latent states using a pretrained variational autoencoder. An LLM backbone generates the next action from the target description and current geometric state, while an auxiliary head on the same backbone predicts the next state to provide geometric supervision during training. We construct step-wise training trajectories from parametric CAD models in the DeepCAD dataset, pairing each trajectory with an expert-level textual description. At inference, each generated action is executed by a CAD kernel, and the resulting solid is re-encoded to inform the next decision. On the DeepCAD test set, CAD-WAM outperforms the task-specific baselines in geometric accuracy and output validity, with larger gains on models requiring more operations, and produces more accurate geometry than general-purpose LLMs prompted with the same DSL. Ablations further show that next-state supervision reduces mean Chamfer distance by 13.2\% relative to an otherwise identical model trained only to predict actions. Code is available at https://github.com/Lzy-1037/CAD-WAM.

arXiv:2006.09615

De-Anonymizing Text by Fingerprinting Language Generation

Components of machine learning systems are not (yet) perceived as security hotspots. Secure coding practices, such as ensuring that no execution paths depend on confidential inputs, have not yet been adopted by ML developers. We initiate the study of code security of ML systems by investigating how nucleus sampling---a popular approach for generating text, used for applications such as auto-completion---unwittingly leaks texts typed by users. Our main result is that the series of nucleus sizes for many natural English word sequences is a unique fingerprint. We then show how an attacker can infer typed text by measuring these fingerprints via a suitable side channel (e.g., cache access times), explain how this attack could help de-anonymize anonymous texts, and discuss defenses.

arXiv:2008.07118공식 코드 · Papers with Code

PIANOTREE VAE: Structured Representation Learning for Polyphonic Music

The dominant approach for music representation learning involves the deep unsupervised model family variational autoencoder (VAE). However, most, if not all, viable attempts on this problem have largely been limited to monophonic music. Normally composed of richer modality and more complex musical structures, the polyphonic counterpart has yet to be addressed in the context of music representation learning. In this work, we propose the PianoTree VAE, a novel tree-structure extension upon VAE aiming to fit the polyphonic music learning. The experiments prove the validity of the PianoTree VAE via (i)-semantically meaningful latent code for polyphonic segments; (ii)-more satisfiable reconstruction aside of decent geometry learned in the latent space; (iii)-this model's benefits to the variety of the downstream music generation.

arXiv:2311.08620

Toucan: Token-Aware Character Level Language Modeling

Character-level language models obviate the need for separately trained tokenizers, but efficiency suffers from longer sequence lengths. Learning to combine character representations into tokens has made training these models more efficient, but they still require decoding characters individually. We propose Toucan, an augmentation to character-level models to make them "token-aware". Comparing our method to prior work, we demonstrate significant speed-ups in character generation without a loss in language modeling performance. We then explore differences between our learned dynamic tokenization of character sequences with popular fixed vocabulary solutions such as Byte-Pair Encoding and WordPiece, finding our approach leads to a greater amount of longer sequences tokenized as single items. Our project and code are available at https://nlp.jhu.edu/nuggets/.

arXiv:2408.12885공식 코드 · Papers with Code

T3M: Text Guided 3D Human Motion Synthesis from Speech

Speech-driven 3D motion synthesis seeks to create lifelike animations based on human speech, with potential uses in virtual reality, gaming, and the film production. Existing approaches reply solely on speech audio for motion generation, leading to inaccurate and inflexible synthesis results. To mitigate this problem, we introduce a novel text-guided 3D human motion synthesis method, termed \textit{T3M}. Unlike traditional approaches, T3M allows precise control over motion synthesis via textual input, enhancing the degree of diversity and user customization. The experiment results demonstrate that T3M can greatly outperform the state-of-the-art methods in both quantitative metrics and qualitative evaluations. We have publicly released our code at \href{https://github.com/Gloria2tt/T3M.git}{https://github.com/Gloria2tt/T3M.git}

논문 ID: document/1044648

Enhancing GAN Performance through Neural Architecture Search and Tensor Decomposition

Generative Adversarial Networks (GANs) have emerged as a powerful tool for generating high-fidelity content. This paper presents a new training procedure that leverages Neural Architecture Search (NAS) to discover the optimal architecture for image generation while employing the Maximum Mean Discrepancy (MMD) repulsive loss for adversarial training. Moreover, the generator network is compressed using tensor decomposition to reduce its computational footprint and inference time while preserving its generative performance. Experimental results show improvements of 34% and 28% in the FID score on the CIFAR-10 and STL-10 datasets, respectively, with corresponding footprint reductions of 14× and 31× compared to the best FID score method reported in the literature. The implementation code is available at: https://github.com/PrasannaPulakurthi/MMD-AdversarialNAS.

arXiv:2503.15629공식 코드 · Papers with Code

Neural Lyapunov Function Approximation with Self-Supervised Reinforcement Learning

Control Lyapunov functions are traditionally used to design a controller which ensures convergence to a desired state, yet deriving these functions for nonlinear systems remains a complex challenge. This paper presents a novel, sample-efficient method for neural approximation of nonlinear Lyapunov functions, leveraging self-supervised Reinforcement Learning (RL) to enhance training data generation, particularly for inaccurately represented regions of the state space. The proposed approach employs a data-driven World Model to train Lyapunov functions from off-policy trajectories. The method is validated on both standard and goal-conditioned robotic tasks, demonstrating faster convergence and higher approximation accuracy compared to the state-of-the-art neural Lyapunov approximation baseline. The code is available at: https://github.com/CAV-Research-Lab/SACLA.git

arXiv:2505.10413공식 코드 · Papers with Code

Hierarchical Document Refinement for Long-context Retrieval-augmented Generation

Real-world RAG applications often encounter long-context input scenarios, where redundant information and noise results in higher inference costs and reduced performance. To address these challenges, we propose LongRefiner, an efficient plug-and-play refiner that leverages the inherent structural characteristics of long documents. LongRefiner employs dual-level query analysis, hierarchical document structuring, and adaptive refinement through multi-task learning on a single foundation model. Experiments on seven QA datasets demonstrate that LongRefiner achieves competitive performance in various scenarios while using 10x fewer computational costs and latency compared to the best baseline. Further analysis validates that LongRefiner is scalable, efficient, and effective, providing practical insights for real-world long-text RAG applications. Our code is available at https://github.com/ignorejjj/LongRefiner.

arXiv:1909.03611

An Acceleration Framework for High Resolution Image Synthesis

Synthesis of high resolution images using Generative Adversarial Networks (GANs) is challenging, which usually requires numbers of high-end graphic cards with large memory and long time of training. In this paper, we propose a two-stage framework to accelerate the training process of synthesizing high resolution images. High resolution images are first transformed to small codes via the trained encoder and decoder networks. The code in latent space is times smaller than the original high resolution images. Then, we train a code generation network to learn the distribution of the latent codes. In this way, the generator only learns to generate small latent codes instead of large images. Finally, we decode the generated latent codes to image space via the decoder networks so as to output the synthesized high resolution images. Experimental results show that the proposed method accelerates the training process significantly and increases the quality of the generated samples. The proposed acceleration framework makes it possible to generate high resolution images using less training time with limited hardware resource. After using the proposed acceleration method, it takes only 3 days to train a 1024 *1024 image generator on Celeba-HQ dataset using just one NVIDIA P100 graphic card.

arXiv:2501.06590공식 코드 · Papers with Code

ChemAgent: Self-updating Library in Large Language Models Improves Chemical Reasoning

Chemical reasoning usually involves complex, multi-step processes that demand precise calculations, where even minor errors can lead to cascading failures. Furthermore, large language models (LLMs) encounter difficulties handling domain-specific formulas, executing reasoning steps accurately, and integrating code effectively when tackling chemical reasoning tasks. To address these challenges, we present ChemAgent, a novel framework designed to improve the performance of LLMs through a dynamic, self-updating library. This library is developed by decomposing chemical tasks into sub-tasks and compiling these sub-tasks into a structured collection that can be referenced for future queries. Then, when presented with a new problem, ChemAgent retrieves and refines pertinent information from the library, which we call memory, facilitating effective task decomposition and the generation of solutions. Our method designs three types of memory and a library-enhanced reasoning component, enabling LLMs to improve over time through experience. Experimental results on four chemical reasoning datasets from SciBench demonstrate that ChemAgent achieves performance gains of up to 46% (GPT-4), significantly outperforming existing methods. Our findings suggest substantial potential for future applications, including tasks such as drug discovery and materials science. Our code can be found at https://github.com/gersteinlab/chemagent

arXiv:2410.11236

Ctrl-U: Robust Conditional Image Generation via Uncertainty-aware Reward Modeling

In this paper, we focus on the task of conditional image generation, where an image is synthesized according to user instructions. The critical challenge underpinning this task is ensuring both the fidelity of the generated images and their semantic alignment with the provided conditions. To tackle this issue, previous studies have employed supervised perceptual losses derived from pre-trained models, i.e., reward models, to enforce alignment between the condition and the generated result. However, we observe one inherent shortcoming: considering the diversity of synthesized images, the reward model usually provides inaccurate feedback when encountering newly generated data, which can undermine the training process. To address this limitation, we propose an uncertainty-aware reward modeling, called Ctrl-U, including uncertainty estimation and uncertainty-aware regularization, designed to reduce the adverse effects of imprecise feedback from the reward model. Given the inherent cognitive uncertainty within reward models, even images generated under identical conditions often result in a relatively large discrepancy in reward loss. Inspired by the observation, we explicitly leverage such prediction variance as an uncertainty indicator. Based on the uncertainty estimation, we regularize the model training by adaptively rectifying the reward. In particular, rewards with lower uncertainty receive higher loss weights, while those with higher uncertainty are given reduced weights to allow for larger variability. The proposed uncertainty regularization facilitates reward fine-tuning through consistency construction. Extensive experiments validate the effectiveness of our methodology in improving the controllability and generation quality, as well as its scalability across diverse conditional scenarios. Code will soon be available at https://grenoble-zhang.github.io/Ctrl-U-Page/.

arXiv:2604.24357v4cs.LG

DPRM: A Plug-in Doob h transform-induced Token-Ordering Module for Discrete Diffusion Models

Discrete diffusion models admit many token orders, yet most systems rely on confidence-based decoding. Confidence is a strong and efficient heuristic, but it can be myopic because local certainty does not measure a position's effect on terminal quality. We introduce DPRM (Doob h-transform Process Reward Model), a plug-in token-ordering module induced by a terminal-reward-tilted trajectory distribution. The Doob transform converts terminal reward into a process reward for each candidate position. A compact estimator indexed by generation progress, confidence, and optional positional or task state makes this correction reusable across partial states. DPRM changes only token order; the host architecture, denoising objective, supervision, and token sampler remain fixed. We derive the exact reward-tilted law and bound its shortlist and online approximations. Across nine recent open-source hosts spanning language, multimodal generation, and scientific sequences, DPRM improves reasoning, numeric VQA, visual-codebook ordering, and preference-conditioned generation. Relative to confidence, it improves PUMA GSM8K by 14.6%, Omni-Diffusion CLIP-L/14 by 13.2%, Prism voted accuracy from 82.41% to 83.85%, and RealWorldQA numeric/count accuracy by 8.97 points. Matched scientific gains include 8.3% in DCM nonzero recovery, 15.0% in GenMol QED, and 53.3% in SDPO-DNA total utility. Entropy and random-order controls show that the gains do not come from favoring uncertain tokens indiscriminately. Token-order traces and shared-state interventions instead show how terminal reward can correct a locally confident but globally poor choice. Code is available at: https://github.com/DakeBU/DPRM-DLLM.

arXiv:2105.05964공식 코드 · Papers with Code

Connecting What to Say With Where to Look by Modeling Human Attention Traces

We introduce a unified framework to jointly model images, text, and human attention traces. Our work is built on top of the recent Localized Narratives annotation framework [30], where each word of a given caption is paired with a mouse trace segment. We propose two novel tasks: (1) predict a trace given an image and caption (i.e., visual grounding), and (2) predict a caption and a trace given only an image. Learning the grounding of each word is challenging, due to noise in the human-provided traces and the presence of words that cannot be meaningfully visually grounded. We present a novel model architecture that is jointly trained on dual tasks (controlled trace generation and controlled caption generation). To evaluate the quality of the generated traces, we propose a local bipartite matching (LBM) distance metric which allows the comparison of two traces of different lengths. Extensive experiments show our model is robust to the imperfect training data and outperforms the baselines by a clear margin. Moreover, we demonstrate that our model pre-trained on the proposed tasks can be also beneficial to the downstream task of COCO's guided image captioning. Our code and project page are publicly available.

arXiv:2303.12898

Towards Understanding the Generalization of Medical Text-to-SQL Models and Datasets

Electronic medical records (EMRs) are stored in relational databases. It can be challenging to access the required information if the user is unfamiliar with the database schema or general database fundamentals. Hence, researchers have explored text-to-SQL generation methods that provide healthcare professionals direct access to EMR data without needing a database expert. However, currently available datasets have been essentially "solved" with state-of-the-art models achieving accuracy greater than or near 90%. In this paper, we show that there is still a long way to go before solving text-to-SQL generation in the medical domain. To show this, we create new splits of the existing medical text-to-SQL dataset MIMICSQL that better measure the generalizability of the resulting models. We evaluate state-of-the-art language models on our new split showing substantial drops in performance with accuracy dropping from up to 92% to 28%, thus showing substantial room for improvement. Moreover, we introduce a novel data augmentation approach to improve the generalizability of the language models. Overall, this paper is the first step towards developing more robust text-to-SQL models in the medical domain.\footnote{The dataset and code will be released upon acceptance.

arXiv:2305.15798공식 코드 · Papers with Code

BK-SDM: A Lightweight, Fast, and Cheap Version of Stable Diffusion

Text-to-image (T2I) generation with Stable Diffusion models (SDMs) involves high computing demands due to billion-scale parameters. To enhance efficiency, recent studies have reduced sampling steps and applied network quantization while retaining the original architectures. The lack of architectural reduction attempts may stem from worries over expensive retraining for such massive models. In this work, we uncover the surprising potential of block pruning and feature distillation for low-cost general-purpose T2I. By removing several residual and attention blocks from the U-Net of SDMs, we achieve 30%~50% reduction in model size, MACs, and latency. We show that distillation retraining is effective even under limited resources: using only 13 A100 days and a tiny dataset, our compact models can imitate the original SDMs (v1.4 and v2.1-base with over 6,000 A100 days). Benefiting from the transferred knowledge, our BK-SDMs deliver competitive results on zero-shot MS-COCO against larger multi-billion parameter models. We further demonstrate the applicability of our lightweight backbones in personalized generation and image-to-image translation. Deployment of our models on edge devices attains 4-second inference. Code and models can be found at: https://github.com/Nota-NetsPresso/BK-SDM

arXiv:2306.02562공식 코드 · Papers with Code

Video Diffusion Models with Local-Global Context Guidance

Diffusion models have emerged as a powerful paradigm in video synthesis tasks including prediction, generation, and interpolation. Due to the limitation of the computational budget, existing methods usually implement conditional diffusion models with an autoregressive inference pipeline, in which the future fragment is predicted based on the distribution of adjacent past frames. However, only the conditions from a few previous frames can't capture the global temporal coherence, leading to inconsistent or even outrageous results in long-term video prediction. In this paper, we propose a Local-Global Context guided Video Diffusion model (LGC-VD) to capture multi-perception conditions for producing high-quality videos in both conditional/unconditional settings. In LGC-VD, the UNet is implemented with stacked residual blocks with self-attention units, avoiding the undesirable computational cost in 3D Conv. We construct a local-global context guidance strategy to capture the multi-perceptual embedding of the past fragment to boost the consistency of future prediction. Furthermore, we propose a two-stage training strategy to alleviate the effect of noisy frames for more stable predictions. Our experiments demonstrate that the proposed method achieves favorable performance on video prediction, interpolation, and unconditional video generation. We release code at https://github.com/exisas/LGC-VD.

arXiv:2310.06770

SWE-bench: Can Language Models Resolve Real-World GitHub Issues?

Language models have outpaced our ability to evaluate them effectively, but for their future development it is essential to study the frontier of their capabilities. We find real-world software engineering to be a rich, sustainable, and challenging testbed for evaluating the next generation of language models. To this end, we introduce SWE-bench, an evaluation framework consisting of $2,294$ software engineering problems drawn from real GitHub issues and corresponding pull requests across $12$ popular Python repositories. Given a codebase along with a description of an issue to be resolved, a language model is tasked with editing the codebase to address the issue. Resolving issues in SWE-bench frequently requires understanding and coordinating changes across multiple functions, classes, and even files simultaneously, calling for models to interact with execution environments, process extremely long contexts and perform complex reasoning that goes far beyond traditional code generation tasks. Our evaluations show that both state-of-the-art proprietary models and our fine-tuned model SWE-Llama can resolve only the simplest issues. The best-performing model, Claude 2, is able to solve a mere $1.96$% of the issues. Advances on SWE-bench represent steps towards LMs that are more practical, intelligent, and autonomous.