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arXiv:2506.11091

Customizing Speech Recognition Model with Large Language Model Feedback

Automatic speech recognition (ASR) systems have achieved strong performance on general transcription tasks. However, they continue to struggle with recognizing rare named entities and adapting to domain mismatches. In contrast, large language models (LLMs), trained on massive internet-scale datasets, are often more effective across a wide range of domains. In this work, we propose a reinforcement learning based approach for unsupervised domain adaptation, leveraging unlabeled data to enhance transcription quality, particularly the named entities affected by domain mismatch, through feedback from a LLM. Given contextual information, our framework employs a LLM as the reward model to score the hypotheses from the ASR model. These scores serve as reward signals to fine-tune the ASR model via reinforcement learning. Our method achieves a 21\% improvement on entity word error rate over conventional self-training methods.

arXiv:2506.19714

Conservative quantum offline model-based optimization

Offline model-based optimization (MBO) refers to the task of optimizing a black-box objective function using only a fixed set of prior input-output data, without any active experimentation. Recent work has introduced quantum extremal learning (QEL), which leverages the expressive power of variational quantum circuits to learn accurate surrogate functions by training on a few data points. However, as widely studied in the classical machine learning literature, predictive models may incorrectly extrapolate objective values in unexplored regions, leading to the selection of overly optimistic solutions. In this paper, we propose integrating QEL with conservative objective models (COM) - a regularization technique aimed at ensuring cautious predictions on out-of-distribution inputs. The resulting hybrid algorithm, COM-QEL, builds on the expressive power of quantum neural networks while safeguarding generalization via conservative modeling. Empirical results on benchmark optimization tasks demonstrate that COM-QEL reliably finds solutions with higher true objective values compared to the original QEL, validating its superiority for offline design problems.

arXiv:2506.19586

Single-Index Quantile Factor Model with Observed Characteristics

We propose a characteristics-augmented quantile factor (QCF) model, where unknown factor loading functions are linked to a large set of observed individual-level (e.g., bond- or stock-specific) covariates via a single-index projection. The single-index specification offers a parsimonious, interpretable, and statistically efficient way to nonparametrically characterize the time-varying loadings, while avoiding the curse of dimensionality in flexible nonparametric models. Using a three-step sieve estimation procedure, the QCF model demonstrates high in-sample and out-of-sample accuracy in simulations. We establish asymptotic properties for estimators of the latent factor, loading functions, and index parameters. In an empirical study, we analyze the dynamic distributional structure of U.S. corporate bond returns from 2003 to 2020. Our method outperforms the benchmark quantile Fama-French five-factor model and quantile latent factor model, particularly in the tails ($\tau=0.05, 0.95$). The model reveals state-dependent risk exposures driven by characteristics such as bond and equity volatility, coupon, and spread. Finally, we provide economic interpretations of the latent factors.

arXiv:2506.21539공식 코드 · Papers with Code

WorldVLA: Towards Autoregressive Action World Model

We present WorldVLA, an autoregressive action world model that unifies action and image understanding and generation. Our WorldVLA intergrates Vision-Language-Action (VLA) model and world model in one single framework. The world model predicts future images by leveraging both action and image understanding, with the purpose of learning the underlying physics of the environment to improve action generation. Meanwhile, the action model generates the subsequent actions based on image observations, aiding in visual understanding and in turn helps visual generation of the world model. We demonstrate that WorldVLA outperforms standalone action and world models, highlighting the mutual enhancement between the world model and the action model. In addition, we find that the performance of the action model deteriorates when generating sequences of actions in an autoregressive manner. This phenomenon can be attributed to the model's limited generalization capability for action prediction, leading to the propagation of errors from earlier actions to subsequent ones. To address this issue, we propose an attention mask strategy that selectively masks prior actions during the generation of the current action, which shows significant performance improvement in the action chunk generation task.

arXiv:2506.19850

Unified Vision-Language-Action Model

Vision-language-action models (VLAs) have garnered significant attention for their potential in advancing robotic manipulation. However, previous approaches predominantly rely on the general comprehension capabilities of vision-language models (VLMs) to generate action signals, often overlooking the rich temporal and causal structure embedded in visual observations. In this paper, we present UniVLA, a unified and native multimodal VLA model that autoregressively models vision, language, and action signals as discrete token sequences. This formulation enables flexible multimodal tasks learning, particularly from large-scale video data. By incorporating world modeling during post-training, UniVLA captures causal dynamics from videos, facilitating effective transfer to downstream policy learning--especially for long-horizon tasks. Our approach sets new state-of-the-art results across several widely used simulation benchmarks, including CALVIN, LIBERO, and Simplenv-Bridge, significantly surpassing previous methods. For example, UniVLA achieves 95.5% average success rate on LIBERO benchmark, surpassing pi0-FAST's 85.5%. We further demonstrate its broad applicability on real-world ALOHA manipulation and autonomous driving.

arXiv:2506.16565

Reimagination with Test-time Observation Interventions: Distractor-Robust World Model Predictions for Visual Model Predictive Control

World models enable robots to "imagine" future observations given current observations and planned actions, and have been increasingly adopted as generalized dynamics models to facilitate robot learning. Despite their promise, these models remain brittle when encountering novel visual distractors such as objects and background elements rarely seen during training. Specifically, novel distractors can corrupt action outcome predictions, causing downstream failures when robots rely on the world model imaginations for planning or action verification. In this work, we propose Reimagination with Observation Intervention (ReOI), a simple yet effective test-time strategy that enables world models to predict more reliable action outcomes in open-world scenarios where novel and unanticipated visual distractors are inevitable. Given the current robot observation, ReOI first detects visual distractors by identifying which elements of the scene degrade in physically implausible ways during world model prediction. Then, it modifies the current observation to remove these distractors and bring the observation closer to the training distribution. Finally, ReOI "reimagines" future outcomes with the modified observation and reintroduces the distractors post-hoc to preserve visual consistency for downstream planning and verification. We validate our approach on a suite of robotic manipulation tasks in the context of action verification, where the verifier needs to select desired action plans based on predictions from a world model. Our results show that ReOI is robust to both in-distribution and out-of-distribution visual distractors. Notably, it improves task success rates by up to 3x in the presence of novel distractors, significantly outperforming action verification that relies on world model predictions without imagination interventions.

arXiv:2506.17551

Research on Model Parallelism and Data Parallelism Optimization Methods in Large Language Model-Based Recommendation Systems

With the rapid adoption of large language models (LLMs) in recommendation systems, the computational and communication bottlenecks caused by their massive parameter sizes and large data volumes have become increasingly prominent. This paper systematically investigates two classes of optimization methods-model parallelism and data parallelism-for distributed training of LLMs in recommendation scenarios. For model parallelism, we implement both tensor parallelism and pipeline parallelism, and introduce an adaptive load-balancing mechanism to reduce cross-device communication overhead. For data parallelism, we compare synchronous and asynchronous modes, combining gradient compression and sparsification techniques with an efficient aggregation communication framework to significantly improve bandwidth utilization. Experiments conducted on a real-world recommendation dataset in a simulated service environment demonstrate that our proposed hybrid parallelism scheme increases training throughput by over 30% and improves resource utilization by approximately 20% compared to traditional single-mode parallelism, while maintaining strong scalability and robustness. Finally, we discuss trade-offs among different parallel strategies in online deployment and outline future directions involving heterogeneous hardware integration and automated scheduling technologies.

arXiv:2506.19220

Private Model Personalization Revisited

We study model personalization under user-level differential privacy (DP) in the shared representation framework. In this problem, there are $n$ users whose data is statistically heterogeneous, and their optimal parameters share an unknown embedding $U^* \in\mathbb{R}^{d\times k}$ that maps the user parameters in $\mathbb{R}^d$ to low-dimensional representations in $\mathbb{R}^k$, where $k\ll d$. Our goal is to privately recover the shared embedding and the local low-dimensional representations with small excess risk in the federated setting. We propose a private, efficient federated learning algorithm to learn the shared embedding based on the FedRep algorithm in [CHM+21]. Unlike [CHM+21], our algorithm satisfies differential privacy, and our results hold for the case of noisy labels. In contrast to prior work on private model personalization [JRS+21], our utility guarantees hold under a larger class of users' distributions (sub-Gaussian instead of Gaussian distributions). Additionally, in natural parameter regimes, we improve the privacy error term in [JRS+21] by a factor of $\widetilde{O}(dk)$. Next, we consider the binary classification setting. We present an information-theoretic construction to privately learn the shared embedding and derive a margin-based accuracy guarantee that is independent of $d$. Our method utilizes the Johnson-Lindenstrauss transform to reduce the effective dimensions of the shared embedding and the users' data. This result shows that dimension-independent risk bounds are possible in this setting under a margin loss.

arXiv:2506.16506

Subspace-Boosted Model Merging

Model merging enables the combination of multiple specialized expert models into a single model capable of performing multiple tasks. However, the benefits of merging an increasing amount of specialized experts generally lead to diminishing returns and reduced overall performance gains. In this work, we offer an explanation and analysis from a task arithmetic perspective; revealing that as the merging process (across numerous existing merging methods) continues for more and more experts, the associated task vector space experiences rank collapse. To mitigate this issue, we introduce Subspace Boosting, which operates on the singular value decomposed task vector space and maintains task vector ranks. Subspace Boosting raises merging efficacy for up to 20 expert models by large margins of more than 10% when evaluated on vision benchmarks. Moreover, we propose employing Higher-Order Generalized Singular Value Decomposition to further quantify task similarity, offering a new interpretable perspective on model merging.

arXiv:2506.12384공식 코드 · Papers with Code

Model Merging for Knowledge Editing

Large Language Models (LLMs) require continuous updates to maintain accurate and current knowledge as the world evolves. While existing knowledge editing approaches offer various solutions for knowledge updating, they often struggle with sequential editing scenarios and harm the general capabilities of the model, thereby significantly hampering their practical applicability. This paper proposes a two-stage framework combining robust supervised fine-tuning (R-SFT) with model merging for knowledge editing. Our method first fine-tunes the LLM to internalize new knowledge fully, then merges the fine-tuned model with the original foundation model to preserve newly acquired knowledge and general capabilities. Experimental results demonstrate that our approach significantly outperforms existing methods in sequential editing while better preserving the original performance of the model, all without requiring any architectural changes. Code is available at: https://github.com/Applied-Machine-Learning-Lab/MM4KE.

arXiv:2506.18701공식 코드 · Papers with Code

Matrix-Game: Interactive World Foundation Model

We introduce Matrix-Game, an interactive world foundation model for controllable game world generation. Matrix-Game is trained using a two-stage pipeline that first performs large-scale unlabeled pretraining for environment understanding, followed by action-labeled training for interactive video generation. To support this, we curate Matrix-Game-MC, a comprehensive Minecraft dataset comprising over 2,700 hours of unlabeled gameplay video clips and over 1,000 hours of high-quality labeled clips with fine-grained keyboard and mouse action annotations. Our model adopts a controllable image-to-world generation paradigm, conditioned on a reference image, motion context, and user actions. With over 17 billion parameters, Matrix-Game enables precise control over character actions and camera movements, while maintaining high visual quality and temporal coherence. To evaluate performance, we develop GameWorld Score, a unified benchmark measuring visual quality, temporal quality, action controllability, and physical rule understanding for Minecraft world generation. Extensive experiments show that Matrix-Game consistently outperforms prior open-source Minecraft world models (including Oasis and MineWorld) across all metrics, with particularly strong gains in controllability and physical consistency. Double-blind human evaluations further confirm the superiority of Matrix-Game, highlighting its ability to generate perceptually realistic and precisely controllable videos across diverse game scenarios. To facilitate future research on interactive image-to-world generation, we will open-source the Matrix-Game model weights and the GameWorld Score benchmark at https://github.com/SkyworkAI/Matrix-Game.

arXiv:2506.18233

The 4th Dimension for Scaling Model Size

Scaling the size of large language models typically involves three dimensions: depth, width, and the number of parameters. In this work, we explore a fourth dimension, virtual logical depth (VLD), which increases the effective algorithmic depth without changing the overall parameter count by reusing parameters within the model. Although parameter reuse is not a new concept, its potential and characteristics in model scaling have not been thoroughly studied. Through carefully designed controlled experiments, we make the following key discoveries regarding VLD scaling: VLD scaling forces the knowledge capacity of the model to remain almost constant, with only minor variations. VLD scaling enables a significant improvement in reasoning capability, provided the scaling method is properly implemented. The number of parameters correlates with knowledge capacity, but not with reasoning capability. Under certain conditions, it is not necessary to increase the parameter count to enhance reasoning. These findings are consistent across various model configurations and are likely to be generally valid within the scope of our experiments.

arXiv:2506.19885

FlightKooba: A Fast Interpretable FTP Model

The Koopman theory is a powerful and effective modeling tool for converting nonlinear systems into linear representations, and flight trajectory prediction (FTP) is a complex nonlinear system. However, current models applying the Koopman theory to FTP tasks are not very effective, model interpretability is indeed an issue, and the Koopman operators are computationally intensive, resulting in long training times. To address this issue, this paper proposes a new modeling and control framework based on the HIPPO method, the Koopman theory, and state space equations from cybernetics: FlightKooba. Inspired by the idea of structural state space equations, FlightKooba directly constructs the Koopman operators from data. This makes the framework highly interpretable and significantly reduces the number of trainable parameters in the module, thereby greatly reducing training time. Experiments have demonstrated the superiority of the FlightKooba modeling method in terms of time and memory consumption (training time comparable to the Mamba module without using CUDA-level acceleration; memory reduced by more than 50% on most datasets, with a tenfold reduction in the number of parameters), essentially completing the FTP task. It provides a new method for the fast computation of the Koopman operators, opening up new possibilities for the combination of time series forecasting and control.

arXiv:2506.20274

Enterprise Large Language Model Evaluation Benchmark

Large Language Models (LLMs) ) have demonstrated promise in boosting productivity across AI-powered tools, yet existing benchmarks like Massive Multitask Language Understanding (MMLU) inadequately assess enterprise-specific task complexities. We propose a 14-task framework grounded in Bloom's Taxonomy to holistically evaluate LLM capabilities in enterprise contexts. To address challenges of noisy data and costly annotation, we develop a scalable pipeline combining LLM-as-a-Labeler, LLM-as-a-Judge, and corrective retrieval-augmented generation (CRAG), curating a robust 9,700-sample benchmark. Evaluation of six leading models shows open-source contenders like DeepSeek R1 rival proprietary models in reasoning tasks but lag in judgment-based scenarios, likely due to overthinking. Our benchmark reveals critical enterprise performance gaps and offers actionable insights for model optimization. This work provides enterprises a blueprint for tailored evaluations and advances practical LLM deployment.

arXiv:2506.15846

Finance Language Model Evaluation (FLaME)

Language Models (LMs) have demonstrated impressive capabilities with core Natural Language Processing (NLP) tasks. The effectiveness of LMs for highly specialized knowledge-intensive tasks in finance remains difficult to assess due to major gaps in the methodologies of existing evaluation frameworks, which have caused an erroneous belief in a far lower bound of LMs' performance on common Finance NLP (FinNLP) tasks. To demonstrate the potential of LMs for these FinNLP tasks, we present the first holistic benchmarking suite for Financial Language Model Evaluation (FLaME). We are the first research paper to comprehensively study LMs against 'reasoning-reinforced' LMs, with an empirical study of 23 foundation LMs over 20 core NLP tasks in finance. We open-source our framework software along with all data and results.

arXiv:2506.14146

Collaborative Editable Model

Vertical-domain large language models (LLMs) play a crucial role in specialized scenarios such as finance, healthcare, and law; however, their training often relies on large-scale annotated data and substantial computational resources, impeding rapid development and continuous iteration. To address these challenges, we introduce the Collaborative Editable Model (CoEM), which constructs a candidate knowledge pool from user-contributed domain snippets, leverages interactive user-model dialogues combined with user ratings and attribution analysis to pinpoint high-value knowledge fragments, and injects these fragments via in-context prompts for lightweight domain adaptation. With high-value knowledge, the LLM can generate more accurate and domain-specific content. In a financial information scenario, we collect 15k feedback from about 120 users and validate CoEM with user ratings to assess the quality of generated insights, demonstrating significant improvements in domain-specific generation while avoiding the time and compute overhead of traditional fine-tuning workflows.

arXiv:2506.14126

Less is More: Undertraining Experts Improves Model Upcycling

Modern deep learning is increasingly characterized by the use of open-weight foundation models that can be fine-tuned on specialized datasets. This has led to a proliferation of expert models and adapters, often shared via platforms like HuggingFace and AdapterHub. To leverage these resources, numerous model upcycling methods have emerged, enabling the reuse of fine-tuned models in multi-task systems. A natural pipeline has thus formed to harness the benefits of transfer learning and amortize sunk training costs: models are pre-trained on general data, fine-tuned on specific tasks, and then upcycled into more general-purpose systems. A prevailing assumption is that improvements at one stage of this pipeline propagate downstream, leading to gains at subsequent steps. In this work, we challenge that assumption by examining how expert fine-tuning affects model upcycling. We show that long fine-tuning of experts that optimizes for their individual performance leads to degraded merging performance, both for fully fine-tuned and LoRA-adapted models, and to worse downstream results when LoRA adapters are upcycled into MoE layers. We trace this degradation to the memorization of a small set of difficult examples that dominate late fine-tuning steps and are subsequently forgotten during merging. Finally, we demonstrate that a task-dependent aggressive early stopping strategy can significantly improve upcycling performance.

arXiv:2506.14473공식 코드 · Papers with Code

Foundation Model Insights and a Multi-Model Approach for Superior Fine-Grained One-shot Subset Selection

One-shot subset selection serves as an effective tool to reduce deep learning training costs by identifying an informative data subset based on the information extracted by an information extractor (IE). Traditional IEs, typically pre-trained on the target dataset, are inherently dataset-dependent. Foundation models (FMs) offer a promising alternative, potentially mitigating this limitation. This work investigates two key questions: (1) Can FM-based subset selection outperform traditional IE-based methods across diverse datasets? (2) Do all FMs perform equally well as IEs for subset selection? Extensive experiments uncovered surprising insights: FMs consistently outperform traditional IEs on fine-grained datasets, whereas their advantage diminishes on coarse-grained datasets with noisy labels. Motivated by these finding, we propose RAM-APL (RAnking Mean-Accuracy of Pseudo-class Labels), a method tailored for fine-grained image datasets. RAM-APL leverages multiple FMs to enhance subset selection by exploiting their complementary strengths. Our approach achieves state-of-the-art performance on fine-grained datasets, including Oxford-IIIT Pet, Food-101, and Caltech-UCSD Birds-200-2011.

arXiv:2506.11811

Abstract Sound Fusion with Unconditioned Inversion Model

An abstract sound is defined as a sound that does not disclose identifiable real-world sound events to a listener. Sound fusion aims to synthesize an original sound and a reference sound to generate a novel sound that exhibits auditory features beyond mere additive superposition of the sound constituents. To achieve this fusion, we employ inversion techniques that preserve essential features of the original sample while enabling controllable synthesis. We propose novel SDE and ODE inversion models based on DPMSolver++ samplers that reverse the sampling process by configuring model outputs as constants, eliminating circular dependencies incurred by noise prediction terms. Our inversion approach requires no prompt conditioning while maintaining flexible guidance during sampling.

arXiv:2506.13624

Parallel Branch Model Predictive Control on GPUs

We present a parallel GPU-accelerated solver for branch Model Predictive Control problems. Based on iterative LQR methods, our solver exploits the tree-sparse structure and implements temporal parallelism using the parallel scan algorithm. Consequently, the proposed solver enables parallelism across both the prediction horizon and the scenarios. In addition, we utilize an augmented Lagrangian method to handle general inequality constraints. We compare our solver with state-of-the-art numerical solvers in two automated driving applications. The numerical results demonstrate that, compared to CPU-based solvers, our solver achieves competitive performance for problems with short horizons and small-scale trees, while outperforming other solvers on large-scale problems.