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arXiv:2112.02340

Scanpath Prediction on Information Visualisations

We propose Unified Model of Saliency and Scanpaths (UMSS) -- a model that learns to predict visual saliency and scanpaths (i.e. sequences of eye fixations) on information visualisations. Although scanpaths provide rich information about the importance of different visualisation elements during the visual exploration process, prior work has been limited to predicting aggregated attention statistics, such as visual saliency. We present in-depth analyses of gaze behaviour for different information visualisation elements (e.g. Title, Label, Data) on the popular MASSVIS dataset. We show that while, overall, gaze patterns are surprisingly consistent across visualisations and viewers, there are also structural differences in gaze dynamics for different elements. Informed by our analyses, UMSS first predicts multi-duration element-level saliency maps, then probabilistically samples scanpaths from them. Extensive experiments on MASSVIS show that our method consistently outperforms state-of-the-art methods with respect to several, widely used scanpath and saliency evaluation metrics. Our method achieves a relative improvement in sequence score of 11.5% for scanpath prediction, and a relative improvement in Pearson correlation coefficient of up to 23.6% for saliency prediction. These results are auspicious and point towards richer user models and simulations of visual attention on visualisations without the need for any eye tracking equipment.

arXiv:2107.00559

SALYPATH: A Deep-Based Architecture for visual attention prediction

Human vision is naturally more attracted by some regions within their field of view than others. This intrinsic selectivity mechanism, so-called visual attention, is influenced by both high- and low-level factors; such as the global environment (illumination, background texture, etc.), stimulus characteristics (color, intensity, orientation, etc.), and some prior visual information. Visual attention is useful for many computer vision applications such as image compression, recognition, and captioning. In this paper, we propose an end-to-end deep-based method, so-called SALYPATH (SALiencY and scanPATH), that efficiently predicts the scanpath of an image through features of a saliency model. The idea is predict the scanpath by exploiting the capacity of a deep-based model to predict the saliency. The proposed method was evaluated through 2 well-known datasets. The results obtained showed the relevance of the proposed framework comparing to state-of-the-art models.

arXiv:2105.00822

Generative Adversarial Reward Learning for Generalized Behavior Tendency Inference

Recent advances in reinforcement learning have inspired increasing interest in learning user modeling adaptively through dynamic interactions, e.g., in reinforcement learning based recommender systems. Reward function is crucial for most of reinforcement learning applications as it can provide the guideline about the optimization. However, current reinforcement-learning-based methods rely on manually-defined reward functions, which cannot adapt to dynamic and noisy environments. Besides, they generally use task-specific reward functions that sacrifice generalization ability. We propose a generative inverse reinforcement learning for user behavioral preference modelling, to address the above issues. Instead of using predefined reward functions, our model can automatically learn the rewards from user's actions based on discriminative actor-critic network and Wasserstein GAN. Our model provides a general way of characterizing and explaining underlying behavioral tendencies, and our experiments show our method outperforms state-of-the-art methods in a variety of scenarios, namely traffic signal control, online recommender systems, and scanpath prediction.

arXiv:2102.12239

State-of-the-Art in Human Scanpath Prediction

The last years have seen a surge in models predicting the scanpaths of fixations made by humans when viewing images. However, the field is lacking a principled comparison of those models with respect to their predictive power. In the past, models have usually been evaluated based on comparing human scanpaths to scanpaths generated from the model. Here, instead we evaluate models based on how well they predict each fixation in a scanpath given the previous scanpath history. This makes model evaluation closely aligned with the biological processes thought to underly scanpath generation and allows to apply established saliency metrics like AUC and NSS in an intuitive and interpretable way. We evaluate many existing models of scanpath prediction on the datasets MIT1003, MIT300, CAT2000 train and CAT200 test, for the first time giving a detailed picture of the current state of the art of human scanpath prediction. We also show that the discussed method of model benchmarking allows for more detailed analyses leading to interesting insights about where and when models fail to predict human behaviour. The MIT/Tuebingen Saliency Benchmark will implement the evaluation of scanpath models as detailed here, allowing researchers to score their models on the established benchmark datasets MIT300 and CAT2000.

논문 ID: document/9184838

On gaze deployment to audio-visual cues of social interactions

Attention supports our urge to forage on social cues. Under certain circumstances, we spend the majority of time scrutinising people, markedly their eyes and faces, and spotting persons that are talking. To account for such behaviour, this paper develops a computational model for the deployment of gaze within a multimodal landscape, namely a conversational scene. Gaze dynamics is derived in a principled way by reformulating attention deployment as a stochastic foraging problem. Model simulation experiments on a publicly available dataset of eye-tracked subjects are presented. Results show that the simulated scan paths exhibit similar trends of eye movements of human observers watching and listening to conversational clips in a free-viewing condition.

논문 ID: document/8730418

Gravitational Laws of Focus of Attention

The understanding of the mechanisms behind focus of attention in a visual scene is a problem of great interest in visual perception and computer vision. In this paper, we describe a model of scanpath as a dynamic process which can be interpreted as a variational law somehow related to mechanics, where the focus of attention is subject to a gravitational field. The distributed virtual mass that drives eye movements is associated with the presence of details and motion in the video. Unlike most current models, the proposed approach does not estimate directly the saliency map, but the prediction of eye movements allows us to integrate over time the positions of interest. The process of inhibition-of-return is also supported in the same dynamic model with the purpose of simulating fixations and saccades. The differential equations of motion of the proposed model are numerically integrated to simulate scanpaths on both images and videos. Experimental results for the tasks of saliency and scanpath prediction on a wide collection of datasets are presented to support the theory. Top level performances are achieved especially in the prediction of scanpaths, which is the primary purpose of the proposed model.

arXiv:2006.11035

Wave Propagation of Visual Stimuli in Focus of Attention

Fast reactions to changes in the surrounding visual environment require efficient attention mechanisms to reallocate computational resources to most relevant locations in the visual field. While current computational models keep improving their predictive ability thanks to the increasing availability of data, they still struggle approximating the effectiveness and efficiency exhibited by foveated animals. In this paper, we present a biologically-plausible computational model of focus of attention that exhibits spatiotemporal locality and that is very well-suited for parallel and distributed implementations. Attention emerges as a wave propagation process originated by visual stimuli corresponding to details and motion information. The resulting field obeys the principle of "inhibition of return" so as not to get stuck in potential holes. An accurate experimentation of the model shows that it achieves top level performance in scanpath prediction tasks. This can easily be understood at the light of a theoretical result that we establish in the paper, where we prove that as the velocity of wave propagation goes to infinity, the proposed model reduces to recently proposed state of the art gravitational models of focus of attention.

arXiv:1809.00567공식 코드 · Papers with Code

PathGAN: Visual Scanpath Prediction with Generative Adversarial Networks

We introduce PathGAN, a deep neural network for visual scanpath prediction trained on adversarial examples. A visual scanpath is defined as the sequence of fixation points over an image defined by a human observer with its gaze. PathGAN is composed of two parts, the generator and the discriminator. Both parts extract features from images using off-the-shelf networks, and train recurrent layers to generate or discriminate scanpaths accordingly. In scanpath prediction, the stochastic nature of the data makes it very difficult to generate realistic predictions using supervised learning strategies, but we adopt adversarial training as a suitable alternative. Our experiments prove how PathGAN improves the state of the art of visual scanpath prediction on the iSUN and Salient360! datasets. Source code and models are available at https://imatge-upc.github.io/pathgan/

arXiv:1707.03123공식 코드 · Papers with Code

SaltiNet: Scan-path Prediction on 360 Degree Images using Saliency Volumes

We introduce SaltiNet, a deep neural network for scanpath prediction trained on 360-degree images. The model is based on a temporal-aware novel representation of saliency information named the saliency volume. The first part of the network consists of a model trained to generate saliency volumes, whose parameters are fit by back-propagation computed from a binary cross entropy (BCE) loss over downsampled versions of the saliency volumes. Sampling strategies over these volumes are used to generate scanpaths over the 360-degree images. Our experiments show the advantages of using saliency volumes, and how they can be used for related tasks. Our source code and trained models available at https://github.com/massens/saliency-360salient-2017.