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arXiv:2203.10729

DSRRTracker: Dynamic Search Region Refinement for Attention-based Siamese Multi-Object Tracking

Many multi-object tracking (MOT) methods follow the framework of "tracking by detection", which associates the target objects-of-interest based on the detection results. However, due to the separate models for detection and association, the tracking results are not optimal.Moreover, the speed is limited by some cumbersome association methods to achieve high tracking performance. In this work, we propose an end-to-end MOT method, with a Gaussian filter-inspired dynamic search region refinement module to dynamically filter and refine the search region by considering both the template information from the past frames and the detection results from the current frame with little computational burden, and a lightweight attention-based tracking head to achieve the effective fine-grained instance association. Extensive experiments and ablation study on MOT17 and MOT20 datasets demonstrate that our method can achieve the state-of-the-art performance with reasonable speed.

arXiv:2203.06424

VariabilityTrack:Multi-Object Tracking with Variable Speed Object Movement

Multi-object tracking (MOT) aims at estimating bounding boxes and identities of objects in videos. Most methods can be roughly classified as tracking-by-detection and joint-detection-association paradigms. Although the latter has elicited more attention and demonstrates comparable performance relative than the former, we claim that the tracking-by-detection paradigm is still the optimal solution in terms of tracking accuracy,such as ByteTrack,which achieves 80.3 MOTA, 77.3 IDF1 and 63.1 HOTA on the test set of MOT17 with 30 FPS running speed on a single V100 GPU.However, under complex perspectives such as vehicle and UAV acceleration, the performance of such a tracker using uniform Kalman filter will be greatly affected, resulting in tracking loss.In this paper, we propose a variable speed Kalman filter algorithm based on environmental feedback and improve the matching process, which can greatly improve the tracking effect in complex variable speed scenes while maintaining high tracking accuracy in relatively static scenes. Eventually, higher MOTA and IDF1 results can be achieved on MOT17 test set than ByteTrack

arXiv:2203.03985공식 코드 · Papers with Code

SimpleTrack: Rethinking and Improving the JDE Approach for Multi-Object Tracking

Joint detection and embedding (JDE) based methods usually estimate bounding boxes and embedding features of objects with a single network in Multi-Object Tracking (MOT). In the tracking stage, JDE-based methods fuse the target motion information and appearance information by applying the same rule, which could fail when the target is briefly lost or blocked. To overcome this problem, we propose a new association matrix, the Embedding and Giou matrix, which combines embedding cosine distance and Giou distance of objects. To further improve the performance of data association, we develop a simple, effective tracker named SimpleTrack, which designs a bottom-up fusion method for Re-identity and proposes a new tracking strategy based on our EG matrix. The experimental results indicate that SimpleTrack has powerful data association capability, e.g., 61.6 HOTA and 76.3 IDF1 on MOT17. In addition, we apply the EG matrix to 5 different state-of-the-art JDE-based methods and achieve significant improvements in IDF1, HOTA and IDsw metrics, and increase the tracking speed of these methods by about 20%.

arXiv:2203.03796

PAMI-AD: An Activity Detector Exploiting Part-attention and Motion Information in Surveillance Videos

Activity detection in surveillance videos is a challenging task caused by small objects, complex activity categories, its untrimmed nature, etc. Existing methods are generally limited in performance due to inaccurate proposals, poor classifiers or inadequate post-processing method. In this work, we propose a comprehensive and effective activity detection system in untrimmed surveillance videos for person-centered and vehicle-centered activities. It consists of four modules, i.e., object localizer, proposal filter, activity classifier and activity refiner. For person-centered activities, a novel part-attention mechanism is proposed to explore detailed features in different body parts. As for vehicle-centered activities, we propose a localization masking method to jointly encode motion and foreground attention features. We conduct experiments on the large-scale activity detection datasets VIRAT, and achieve the best results for both groups of activities. Furthermore, our team won the 1st place in the TRECVID 2021 ActEV challenge.

arXiv:2203.02157

DetFlowTrack: 3D Multi-object Tracking based on Simultaneous Optimization of Object Detection and Scene Flow Estimation

3D Multi-Object Tracking (MOT) is an important part of the unmanned vehicle perception module. Most methods optimize object detection and data association independently. These methods make the network structure complicated and limit the improvement of MOT accuracy. we proposed a 3D MOT framework based on simultaneous optimization of object detection and scene flow estimation. In the framework, a detection-guidance scene flow module is proposed to relieve the problem of incorrect inter-frame assocation. For more accurate scene flow label especially in the case of motion with rotation, a box-transformation-based scene flow ground truth calculation method is proposed. Experimental results on the KITTI MOT dataset show competitive results over the state-of-the-arts and the robustness under extreme motion with rotation.

arXiv:2202.13514공식 코드 · Papers with Code

StrongSORT: Make DeepSORT Great Again

Recently, Multi-Object Tracking (MOT) has attracted rising attention, and accordingly, remarkable progresses have been achieved. However, the existing methods tend to use various basic models (e.g, detector and embedding model), and different training or inference tricks, etc. As a result, the construction of a good baseline for a fair comparison is essential. In this paper, a classic tracker, i.e., DeepSORT, is first revisited, and then is significantly improved from multiple perspectives such as object detection, feature embedding, and trajectory association. The proposed tracker, named StrongSORT, contributes a strong and fair baseline for the MOT community. Moreover, two lightweight and plug-and-play algorithms are proposed to address two inherent "missing" problems of MOT: missing association and missing detection. Specifically, unlike most methods, which associate short tracklets into complete trajectories at high computation complexity, we propose an appearance-free link model (AFLink) to perform global association without appearance information, and achieve a good balance between speed and accuracy. Furthermore, we propose a Gaussian-smoothed interpolation (GSI) based on Gaussian process regression to relieve the missing detection. AFLink and GSI can be easily plugged into various trackers with a negligible extra computational cost (1.7 ms and 7.1 ms per image, respectively, on MOT17). Finally, by fusing StrongSORT with AFLink and GSI, the final tracker (StrongSORT++) achieves state-of-the-art results on multiple public benchmarks, i.e., MOT17, MOT20, DanceTrack and KITTI. Codes are available at https://github.com/dyhBUPT/StrongSORT and https://github.com/open-mmlab/mmtracking.

arXiv:2202.12100공식 코드 · Papers with Code

DeepFusionMOT: A 3D Multi-Object Tracking Framework Based on Camera-LiDAR Fusion with Deep Association

In the recent literature, on the one hand, many 3D multi-object tracking (MOT) works have focused on tracking accuracy and neglected computation speed, commonly by designing rather complex cost functions and feature extractors. On the other hand, some methods have focused too much on computation speed at the expense of tracking accuracy. In view of these issues, this paper proposes a robust and fast camera-LiDAR fusion-based MOT method that achieves a good trade-off between accuracy and speed. Relying on the characteristics of camera and LiDAR sensors, an effective deep association mechanism is designed and embedded in the proposed MOT method. This association mechanism realizes tracking of an object in a 2D domain when the object is far away and only detected by the camera, and updating of the 2D trajectory with 3D information obtained when the object appears in the LiDAR field of view to achieve a smooth fusion of 2D and 3D trajectories. Extensive experiments based on the typical datasets indicate that our proposed method presents obvious advantages over the state-of-the-art MOT methods in terms of both tracking accuracy and processing speed. Our code is made publicly available for the benefit of the community.

arXiv:2202.10881

Coordinate-Aligned Multi-Camera Collaboration for Active Multi-Object Tracking

Active Multi-Object Tracking (AMOT) is a task where cameras are controlled by a centralized system to adjust their poses automatically and collaboratively so as to maximize the coverage of targets in their shared visual field. In AMOT, each camera only receives partial information from its observation, which may mislead cameras to take locally optimal action. Besides, the global goal, i.e., maximum coverage of objects, is hard to be directly optimized. To address the above issues, we propose a coordinate-aligned multi-camera collaboration system for AMOT. In our approach, we regard each camera as an agent and address AMOT with a multi-agent reinforcement learning solution. To represent the observation of each agent, we first identify the targets in the camera view with an image detector, and then align the coordinates of the targets in 3D environment. We define the reward of each agent based on both global coverage as well as four individual reward terms. The action policy of the agents is derived with a value-based Q-network. To the best of our knowledge, we are the first to study the AMOT task. To train and evaluate the efficacy of our system, we build a virtual yet credible 3D environment, named "Soccer Court", to mimic the real-world AMOT scenario. The experimental results show that our system achieves a coverage of 71.88%, outperforming the baseline method by 8.9%.

arXiv:2202.09315

Unsupervised Multiple-Object Tracking with a Dynamical Variational Autoencoder

In this paper, we present an unsupervised probabilistic model and associated estimation algorithm for multi-object tracking (MOT) based on a dynamical variational autoencoder (DVAE), called DVAE-UMOT. The DVAE is a latent-variable deep generative model that can be seen as an extension of the variational autoencoder for the modeling of temporal sequences. It is included in DVAE-UMOT to model the objects' dynamics, after being pre-trained on an unlabeled synthetic dataset of single-object trajectories. Then the distributions and parameters of DVAE-UMOT are estimated on each multi-object sequence to track using the principles of variational inference: Definition of an approximate posterior distribution of the latent variables and maximization of the corresponding evidence lower bound of the data likehood function. DVAE-UMOT is shown experimentally to compete well with and even surpass the performance of two state-of-the-art probabilistic MOT models. Code and data are publicly available.

arXiv:2202.08837

Adiabatic Quantum Computing for Multi Object Tracking

Multi-Object Tracking (MOT) is most often approached in the tracking-by-detection paradigm, where object detections are associated through time. The association step naturally leads to discrete optimization problems. As these optimization problems are often NP-hard, they can only be solved exactly for small instances on current hardware. Adiabatic quantum computing (AQC) offers a solution for this, as it has the potential to provide a considerable speedup on a range of NP-hard optimization problems in the near future. However, current MOT formulations are unsuitable for quantum computing due to their scaling properties. In this work, we therefore propose the first MOT formulation designed to be solved with AQC. We employ an Ising model that represents the quantum mechanical system implemented on the AQC. We show that our approach is competitive compared with state-of-the-art optimization-based approaches, even when using of-the-shelf integer programming solvers. Finally, we demonstrate that our MOT problem is already solvable on the current generation of real quantum computers for small examples, and analyze the properties of the measured solutions.

arXiv:2202.07909공식 코드 · Papers with Code

Can Deep Learning be Applied to Model-Based Multi-Object Tracking?

Multi-object tracking (MOT) is the problem of tracking the state of an unknown and time-varying number of objects using noisy measurements, with important applications such as autonomous driving, tracking animal behavior, defense systems, and others. In recent years, deep learning (DL) has been increasingly used in MOT for improving tracking performance, but mostly in settings where the measurements are high-dimensional and there are no available models of the measurement likelihood and the object dynamics. The model-based setting instead has not attracted as much attention, and it is still unclear if DL methods can outperform traditional model-based Bayesian methods, which are the state of the art (SOTA) in this context. In this paper, we propose a Transformer-based DL tracker and evaluate its performance in the model-based setting, comparing it to SOTA model-based Bayesian methods in a variety of different tasks. Our results show that the proposed DL method can match the performance of the model-based methods in simple tasks, while outperforming them when the task gets more complicated, either due to an increase in the data association complexity, or to stronger nonlinearities of the models of the environment.

arXiv:2202.04731공식 코드 · Papers with Code

Graph Neural Network for Cell Tracking in Microscopy Videos

We present a novel graph neural network (GNN) approach for cell tracking in high-throughput microscopy videos. By modeling the entire time-lapse sequence as a direct graph where cell instances are represented by its nodes and their associations by its edges, we extract the entire set of cell trajectories by looking for the maximal paths in the graph. This is accomplished by several key contributions incorporated into an end-to-end deep learning framework. We exploit a deep metric learning algorithm to extract cell feature vectors that distinguish between instances of different biological cells and assemble same cell instances. We introduce a new GNN block type which enables a mutual update of node and edge feature vectors, thus facilitating the underlying message passing process. The message passing concept, whose extent is determined by the number of GNN blocks, is of fundamental importance as it enables the `flow' of information between nodes and edges much behind their neighbors in consecutive frames. Finally, we solve an edge classification problem and use the identified active edges to construct the cells' tracks and lineage trees. We demonstrate the strengths of the proposed cell tracking approach by applying it to 2D and 3D datasets of different cell types, imaging setups, and experimental conditions. We show that our framework outperforms current state-of-the-art methods on most of the evaluated datasets. The code is available at our repository: https://github.com/talbenha/cell-tracker-gnn.

arXiv:2201.07619공식 코드 · Papers with Code

CAST: Character labeling in Animation using Self-supervision by Tracking

Cartoons and animation domain videos have very different characteristics compared to real-life images and videos. In addition, this domain carries a large variability in styles. Current computer vision and deep-learning solutions often fail on animated content because they were trained on natural images. In this paper we present a method to refine a semantic representation suitable for specific animated content. We first train a neural network on a large-scale set of animation videos and use the mapping to deep features as an embedding space. Next, we use self-supervision to refine the representation for any specific animation style by gathering many examples of animated characters in this style, using a multi-object tracking. These examples are used to define triplets for contrastive loss training. The refined semantic space allows better clustering of animated characters even when they have diverse manifestations. Using this space we can build dictionaries of characters in an animation videos, and define specialized classifiers for specific stylistic content (e.g., characters in a specific animation series) with very little user effort. These classifiers are the basis for automatically labeling characters in animation videos. We present results on a collection of characters in a variety of animation styles.

arXiv:2201.06824

STURE: Spatial-Temporal Mutual Representation Learning for Robust Data Association in Online Multi-Object Tracking

Online multi-object tracking (MOT) is a longstanding task for computer vision and intelligent vehicle platform. At present, the main paradigm is tracking-by-detection, and the main difficulty of this paradigm is how to associate current candidate detections with historical tracklets. However, in the MOT scenarios, each historical tracklet is composed of an object sequence, while each candidate detection is just a flat image, which lacks temporal features of the object sequence. The feature difference between current candidate detections and historical tracklets makes the object association much harder. Therefore, we propose a Spatial-Temporal Mutual Representation Learning (STURE) approach which learns spatial-temporal representations between current candidate detections and historical sequences in a mutual representation space. For historical trackelets, the detection learning network is forced to match the representations of sequence learning network in a mutual representation space. The proposed approach is capable of extracting more distinguishing detection and sequence representations by using various designed losses in object association. As a result, spatial-temporal feature is learned mutually to reinforce the current detection features, and the feature difference can be relieved. To prove the robustness of the STURE, it is applied to the public MOT challenge benchmarks and performs well compared with various state-of-the-art online MOT trackers based on identity-preserving metrics.

arXiv:2201.02057

GLAN: A Graph-based Linear Assignment Network

Differentiable solvers for the linear assignment problem (LAP) have attracted much research attention in recent years, which are usually embedded into learning frameworks as components. However, previous algorithms, with or without learning strategies, usually suffer from the degradation of the optimality with the increment of the problem size. In this paper, we propose a learnable linear assignment solver based on deep graph networks. Specifically, we first transform the cost matrix to a bipartite graph and convert the assignment task to the problem of selecting reliable edges from the constructed graph. Subsequently, a deep graph network is developed to aggregate and update the features of nodes and edges. Finally, the network predicts a label for each edge that indicates the assignment relationship. The experimental results on a synthetic dataset reveal that our method outperforms state-of-the-art baselines and achieves consistently high accuracy with the increment of the problem size. Furthermore, we also embed the proposed solver, in comparison with state-of-the-art baseline solvers, into a popular multi-object tracking (MOT) framework to train the tracker in an end-to-end manner. The experimental results on MOT benchmarks illustrate that the proposed LAP solver improves the tracker by the largest margin.

arXiv:2201.01494공식 코드 · Papers with Code

Improving Object Detection, Multi-object Tracking, and Re-Identification for Disaster Response Drones

We aim to detect and identify multiple objects using multiple cameras and computer vision for disaster response drones. The major challenges are taming detection errors, resolving ID switching and fragmentation, adapting to multi-scale features and multiple views with global camera motion. Two simple approaches are proposed to solve these issues. One is a fast multi-camera system that added a tracklet association, and the other is incorporating a high-performance detector and tracker to resolve restrictions. (...) The accuracy of our first approach (85.71%) is slightly improved compared to our baseline, FairMOT (85.44%) in the validation dataset. In the final results calculated based on L2-norm error, the baseline was 48.1, while the proposed model combination was 34.9, which is a great reduction of error by a margin of 27.4%. In the second approach, although DeepSORT only processes a quarter of all frames due to hardware and time limitations, our model with DeepSORT (42.9%) outperforms FairMOT (71.4%) in terms of recall. Both of our models ranked second and third place in the `AI Grand Challenge' organized by the Korean Ministry of Science and ICT in 2020 and 2021, respectively. The source codes are publicly available at these URLs (github.com/mlvlab/drone_ai_challenge, github.com/mlvlab/Drone_Task1, github.com/mlvlab/Rony2_task3, github.com/mlvlab/Drone_task4).

arXiv:2201.01297

Online Multi-Object Tracking with Unsupervised Re-Identification Learning and Occlusion Estimation

Occlusion between different objects is a typical challenge in Multi-Object Tracking (MOT), which often leads to inferior tracking results due to the missing detected objects. The common practice in multi-object tracking is re-identifying the missed objects after their reappearance. Though tracking performance can be boosted by the re-identification, the annotation of identity is required to train the model. In addition, such practice of re-identification still can not track those highly occluded objects when they are missed by the detector. In this paper, we focus on online multi-object tracking and design two novel modules, the unsupervised re-identification learning module and the occlusion estimation module, to handle these problems. Specifically, the proposed unsupervised re-identification learning module does not require any (pseudo) identity information nor suffer from the scalability issue. The proposed occlusion estimation module tries to predict the locations where occlusions happen, which are used to estimate the positions of missed objects by the detector. Our study shows that, when applied to state-of-the-art MOT methods, the proposed unsupervised re-identification learning is comparable to supervised re-identification learning, and the tracking performance is further improved by the proposed occlusion estimation module.

arXiv:2112.08345공식 코드 · Papers with Code

Reliable Multi-Object Tracking in the Presence of Unreliable Detections

Recent multi-object tracking (MOT) systems have leveraged highly accurate object detectors; however, training such detectors requires large amounts of labeled data. Although such data is widely available for humans and vehicles, it is significantly more scarce for other animal species. We present Robust Confidence Tracking (RCT), an algorithm designed to maintain robust performance even when detection quality is poor. In contrast to prior methods which discard detection confidence information, RCT takes a fundamentally different approach, relying on the exact detection confidence values to initialize tracks, extend tracks, and filter tracks. In particular, RCT is able to minimize identity switches by efficiently using low-confidence detections (along with a single object tracker) to keep continuous track of objects. To evaluate trackers in the presence of unreliable detections, we present a challenging real-world underwater fish tracking dataset, FISHTRAC. In an evaluation on FISHTRAC as well as the UA-DETRAC dataset, we find that RCT outperforms other algorithms when provided with imperfect detections, including state-of-the-art deep single and multi-object trackers as well as more classic approaches. Specifically, RCT has the best average HOTA across methods that successfully return results for all sequences, and has significantly less identity switches than other methods.

arXiv:2111.15157

MMPTRACK: Large-scale Densely Annotated Multi-camera Multiple People Tracking Benchmark

Multi-camera tracking systems are gaining popularity in applications that demand high-quality tracking results, such as frictionless checkout because monocular multi-object tracking (MOT) systems often fail in cluttered and crowded environments due to occlusion. Multiple highly overlapped cameras can significantly alleviate the problem by recovering partial 3D information. However, the cost of creating a high-quality multi-camera tracking dataset with diverse camera settings and backgrounds has limited the dataset scale in this domain. In this paper, we provide a large-scale densely-labeled multi-camera tracking dataset in five different environments with the help of an auto-annotation system. The system uses overlapped and calibrated depth and RGB cameras to build a high-performance 3D tracker that automatically generates the 3D tracking results. The 3D tracking results are projected to each RGB camera view using camera parameters to create 2D tracking results. Then, we manually check and correct the 3D tracking results to ensure the label quality, which is much cheaper than fully manual annotation. We have conducted extensive experiments using two real-time multi-camera trackers and a person re-identification (ReID) model with different settings. This dataset provides a more reliable benchmark of multi-camera, multi-object tracking systems in cluttered and crowded environments. Also, our results demonstrate that adapting the trackers and ReID models on this dataset significantly improves their performance. Our dataset will be publicly released upon the acceptance of this work.

arXiv:2111.14690공식 코드 · Papers with Code

DanceTrack: Multi-Object Tracking in Uniform Appearance and Diverse Motion

A typical pipeline for multi-object tracking (MOT) is to use a detector for object localization, and following re-identification (re-ID) for object association. This pipeline is partially motivated by recent progress in both object detection and re-ID, and partially motivated by biases in existing tracking datasets, where most objects tend to have distinguishing appearance and re-ID models are sufficient for establishing associations. In response to such bias, we would like to re-emphasize that methods for multi-object tracking should also work when object appearance is not sufficiently discriminative. To this end, we propose a large-scale dataset for multi-human tracking, where humans have similar appearance, diverse motion and extreme articulation. As the dataset contains mostly group dancing videos, we name it "DanceTrack". We expect DanceTrack to provide a better platform to develop more MOT algorithms that rely less on visual discrimination and depend more on motion analysis. We benchmark several state-of-the-art trackers on our dataset and observe a significant performance drop on DanceTrack when compared against existing benchmarks. The dataset, project code and competition server are released at: \url{https://github.com/DanceTrack}.