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arXiv:2211.05039

Active Acquisition for Multimodal Temporal Data: A Challenging Decision-Making Task

We introduce a challenging decision-making task that we call active acquisition for multimodal temporal data (A2MT). In many real-world scenarios, input features are not readily available at test time and must instead be acquired at significant cost. With A2MT, we aim to learn agents that actively select which modalities of an input to acquire, trading off acquisition cost and predictive performance. A2MT extends a previous task called active feature acquisition to temporal decision making about high-dimensional inputs. We propose a method based on the Perceiver IO architecture to address A2MT in practice. Our agents are able to solve a novel synthetic scenario requiring practically relevant cross-modal reasoning skills. On two large-scale, real-world datasets, Kinetics-700 and AudioSet, our agents successfully learn cost-reactive acquisition behavior. However, an ablation reveals they are unable to learn adaptive acquisition strategies, emphasizing the difficulty of the task even for state-of-the-art models. Applications of A2MT may be impactful in domains like medicine, robotics, or finance, where modalities differ in acquisition cost and informativeness.

arXiv:2211.01484공식 코드 · Papers with Code

Data Level Lottery Ticket Hypothesis for Vision Transformers

The conventional lottery ticket hypothesis (LTH) claims that there exists a sparse subnetwork within a dense neural network and a proper random initialization method called the winning ticket, such that it can be trained from scratch to almost as good as the dense counterpart. Meanwhile, the research of LTH in vision transformers (ViTs) is scarcely evaluated. In this paper, we first show that the conventional winning ticket is hard to find at the weight level of ViTs by existing methods. Then, we generalize the LTH for ViTs to input data consisting of image patches inspired by the input dependence of ViTs. That is, there exists a subset of input image patches such that a ViT can be trained from scratch by using only this subset of patches and achieve similar accuracy to the ViTs trained by using all image patches. We call this subset of input patches the em winning tickets, which represent a significant amount of information in the input data. We use a ticket selector to generate the winning tickets based on the informativeness of patches for various types of ViT, including DeiT, LV-ViT, and Swin Transformers. The experiments show that there is a clear difference between the performance of models trained with winning tickets and randomly selected subsets, which verifies our proposed theory. We elaborate on the analogical similarity between our proposed Data-LTH-ViTs and the conventional LTH to further verify the integrity of our theory. The Source codes are available at https://github.com/shawnricecake/vit-lottery-ticket-input.

arXiv:2211.01910공식 코드 · Papers with Code

Large Language Models Are Human-Level Prompt Engineers

By conditioning on natural language instructions, large language models (LLMs) have displayed impressive capabilities as general-purpose computers. However, task performance depends significantly on the quality of the prompt used to steer the model, and most effective prompts have been handcrafted by humans. Inspired by classical program synthesis and the human approach to prompt engineering, we propose Automatic Prompt Engineer (APE) for automatic instruction generation and selection. In our method, we treat the instruction as the "program," optimized by searching over a pool of instruction candidates proposed by an LLM in order to maximize a chosen score function. To evaluate the quality of the selected instruction, we evaluate the zero-shot performance of another LLM following the selected instruction. Experiments on 24 NLP tasks show that our automatically generated instructions outperform the prior LLM baseline by a large margin and achieve better or comparable performance to the instructions generated by human annotators on 19/24 tasks. We conduct extensive qualitative and quantitative analyses to explore the performance of APE. We show that APE-engineered prompts can be applied to steer models toward truthfulness and/or informativeness, as well as to improve few-shot learning performance by simply prepending them to standard in-context learning prompts. Please check out our webpage at https://sites.google.com/view/automatic-prompt-engineer.

arXiv:2211.01407

On the Informativeness of Supervision Signals

Supervised learning typically focuses on learning transferable representations from training examples annotated by humans. While rich annotations (like soft labels) carry more information than sparse annotations (like hard labels), they are also more expensive to collect. For example, while hard labels only provide information about the closest class an object belongs to (e.g., "this is a dog"), soft labels provide information about the object's relationship with multiple classes (e.g., "this is most likely a dog, but it could also be a wolf or a coyote"). We use information theory to compare how a number of commonly-used supervision signals contribute to representation-learning performance, as well as how their capacity is affected by factors such as the number of labels, classes, dimensions, and noise. Our framework provides theoretical justification for using hard labels in the big-data regime, but richer supervision signals for few-shot learning and out-of-distribution generalization. We validate these results empirically in a series of experiments with over 1 million crowdsourced image annotations and conduct a cost-benefit analysis to establish a tradeoff curve that enables users to optimize the cost of supervising representation learning on their own datasets.

arXiv:2211.00969

Large deviations rates for stochastic gradient descent with strongly convex functions

Recent works have shown that high probability metrics with stochastic gradient descent (SGD) exhibit informativeness and in some cases advantage over the commonly adopted mean-square error-based ones. In this work we provide a formal framework for the study of general high probability bounds with SGD, based on the theory of large deviations. The framework allows for a generic (not-necessarily bounded) gradient noise satisfying mild technical assumptions, allowing for the dependence of the noise distribution on the current iterate. Under the preceding assumptions, we find an upper large deviations bound for SGD with strongly convex functions. The corresponding rate function captures analytical dependence on the noise distribution and other problem parameters. This is in contrast with conventional mean-square error analysis that captures only the noise dependence through the variance and does not capture the effect of higher order moments nor interplay between the noise geometry and the shape of the cost function. We also derive exact large deviation rates for the case when the objective function is quadratic and show that the obtained function matches the one from the general upper bound hence showing the tightness of the general upper bound. Numerical examples illustrate and corroborate theoretical findings.

arXiv:2210.16774공식 코드 · Papers with Code

Dataset Distillation via Factorization

In this paper, we study \xw{dataset distillation (DD)}, from a novel perspective and introduce a \emph{dataset factorization} approach, termed \emph{HaBa}, which is a plug-and-play strategy portable to any existing DD baseline. Unlike conventional DD approaches that aim to produce distilled and representative samples, \emph{HaBa} explores decomposing a dataset into two components: data \emph{Ha}llucination networks and \emph{Ba}ses, where the latter is fed into the former to reconstruct image samples. The flexible combinations between bases and hallucination networks, therefore, equip the distilled data with exponential informativeness gain, which largely increase the representation capability of distilled datasets. To furthermore increase the data efficiency of compression results, we further introduce a pair of adversarial contrastive constraints on the resultant hallucination networks and bases, which increase the diversity of generated images and inject more discriminant information into the factorization. Extensive comparisons and experiments demonstrate that our method can yield significant improvement on downstream classification tasks compared with previous state of the arts, while reducing the total number of compressed parameters by up to 65\%. Moreover, distilled datasets by our approach also achieve \textasciitilde10\% higher accuracy than baseline methods in cross-architecture generalization. Our code is available \href{https://github.com/Huage001/DatasetFactorization}{here}.

arXiv:2210.12367

Precisely the Point: Adversarial Augmentations for Faithful and Informative Text Generation

Though model robustness has been extensively studied in language understanding, the robustness of Seq2Seq generation remains understudied. In this paper, we conduct the first quantitative analysis on the robustness of pre-trained Seq2Seq models. We find that even current SOTA pre-trained Seq2Seq model (BART) is still vulnerable, which leads to significant degeneration in faithfulness and informativeness for text generation tasks. This motivated us to further propose a novel adversarial augmentation framework, namely AdvSeq, for generally improving faithfulness and informativeness of Seq2Seq models via enhancing their robustness. AdvSeq automatically constructs two types of adversarial augmentations during training, including implicit adversarial samples by perturbing word representations and explicit adversarial samples by word swapping, both of which effectively improve Seq2Seq robustness. Extensive experiments on three popular text generation tasks demonstrate that AdvSeq significantly improves both the faithfulness and informativeness of Seq2Seq generation under both automatic and human evaluation settings.

arXiv:2210.12997

Are Current Decoding Strategies Capable of Facing the Challenges of Visual Dialogue?

Decoding strategies play a crucial role in natural language generation systems. They are usually designed and evaluated in open-ended text-only tasks, and it is not clear how different strategies handle the numerous challenges that goal-oriented multimodal systems face (such as grounding and informativeness). To answer this question, we compare a wide variety of different decoding strategies and hyper-parameter configurations in a Visual Dialogue referential game. Although none of them successfully balance lexical richness, accuracy in the task, and visual grounding, our in-depth analysis allows us to highlight the strengths and weaknesses of each decoding strategy. We believe our findings and suggestions may serve as a starting point for designing more effective decoding algorithms that handle the challenges of Visual Dialogue tasks.

arXiv:2210.12329공식 코드 · Papers with Code

ProGen: Progressive Zero-shot Dataset Generation via In-context Feedback

Recently, dataset-generation-based zero-shot learning has shown promising results by training a task-specific model with a dataset synthesized from large pre-trained language models (PLMs). The final task-specific model often achieves compatible or even better performance than PLMs under the zero-shot setting, with orders of magnitude fewer parameters. However, synthetic datasets have their drawbacks. They have long been suffering from low-quality issues (e.g., low informativeness and redundancy). This explains why the massive synthetic data does not lead to better performance -- a scenario we would expect in the human-labeled data. To improve the quality of dataset synthesis, we propose a progressive zero-shot dataset generation framework, ProGen, which leverages the feedback from the task-specific model to guide the generation of new training data via in-context examples. Extensive experiments on five text classification datasets demonstrate the effectiveness of the proposed approach. We also show ProGen achieves on-par or superior performance with only 1\% synthetic dataset size compared to baseline methods without in-context feedback.

arXiv:2210.11860공식 코드 · Papers with Code

Spectral Probing

Linguistic information is encoded at varying timescales (subwords, phrases, etc.) and communicative levels, such as syntax and semantics. Contextualized embeddings have analogously been found to capture these phenomena at distinctive layers and frequencies. Leveraging these findings, we develop a fully learnable frequency filter to identify spectral profiles for any given task. It enables vastly more granular analyses than prior handcrafted filters, and improves on efficiency. After demonstrating the informativeness of spectral probing over manual filters in a monolingual setting, we investigate its multilingual characteristics across seven diverse NLP tasks in six languages. Our analyses identify distinctive spectral profiles which quantify cross-task similarity in a linguistically intuitive manner, while remaining consistent across languages-highlighting their potential as robust, lightweight task descriptors.

arXiv:2210.07805공식 코드 · Papers with Code

Meta-Query-Net: Resolving Purity-Informativeness Dilemma in Open-set Active Learning

Unlabeled data examples awaiting annotations contain open-set noise inevitably. A few active learning studies have attempted to deal with this open-set noise for sample selection by filtering out the noisy examples. However, because focusing on the purity of examples in a query set leads to overlooking the informativeness of the examples, the best balancing of purity and informativeness remains an important question. In this paper, to solve this purity-informativeness dilemma in open-set active learning, we propose a novel Meta-Query-Net,(MQ-Net) that adaptively finds the best balancing between the two factors. Specifically, by leveraging the multi-round property of active learning, we train MQ-Net using a query set without an additional validation set. Furthermore, a clear dominance relationship between unlabeled examples is effectively captured by MQ-Net through a novel skyline regularization. Extensive experiments on multiple open-set active learning scenarios demonstrate that the proposed MQ-Net achieves 20.14% improvement in terms of accuracy, compared with the state-of-the-art methods.

arXiv:2210.04473

Leveraging Key Information Modeling to Improve Less-Data Constrained News Headline Generation via Duality Fine-Tuning

Recent language generative models are mostly trained on large-scale datasets, while in some real scenarios, the training datasets are often expensive to obtain and would be small-scale. In this paper we investigate the challenging task of less-data constrained generation, especially when the generated news headlines are short yet expected by readers to keep readable and informative simultaneously. We highlight the key information modeling task and propose a novel duality fine-tuning method by formally defining the probabilistic duality constraints between key information prediction and headline generation tasks. The proposed method can capture more information from limited data, build connections between separate tasks, and is suitable for less-data constrained generation tasks. Furthermore, the method can leverage various pre-trained generative regimes, e.g., autoregressive and encoder-decoder models. We conduct extensive experiments to demonstrate that our method is effective and efficient to achieve improved performance in terms of language modeling metric and informativeness correctness metric on two public datasets.

arXiv:2210.03683

Quantitative Metrics for Evaluating Explanations of Video DeepFake Detectors

The proliferation of DeepFake technology is a rising challenge in today's society, owing to more powerful and accessible generation methods. To counter this, the research community has developed detectors of ever-increasing accuracy. However, the ability to explain the decisions of such models to users is lacking behind and is considered an accessory in large-scale benchmarks, despite being a crucial requirement for the correct deployment of automated tools for content moderation. We attribute the issue to the reliance on qualitative comparisons and the lack of established metrics. We describe a simple set of metrics to evaluate the visual quality and informativeness of explanations of video DeepFake classifiers from a human-centric perspective. With these metrics, we compare common approaches to improve explanation quality and discuss their effect on both classification and explanation performance on the recent DFDC and DFD datasets.

arXiv:2210.01171

TPGNN: Learning High-order Information in Dynamic Graphs via Temporal Propagation

Temporal graph is an abstraction for modeling dynamic systems that consist of evolving interaction elements. In this paper, we aim to solve an important yet neglected problem -- how to learn information from high-order neighbors in temporal graphs? -- to enhance the informativeness and discriminativeness for the learned node representations. We argue that when learning high-order information from temporal graphs, we encounter two challenges, i.e., computational inefficiency and over-smoothing, that cannot be solved by conventional techniques applied on static graphs. To remedy these deficiencies, we propose a temporal propagation-based graph neural network, namely TPGNN. To be specific, the model consists of two distinct components, i.e., propagator and node-wise encoder. The propagator is leveraged to propagate messages from the anchor node to its temporal neighbors within $k$-hop, and then simultaneously update the state of neighborhoods, which enables efficient computation, especially for a deep model. In addition, to prevent over-smoothing, the model compels the messages from $n$-hop neighbors to update the $n$-hop memory vector preserved on the anchor. The node-wise encoder adopts transformer architecture to learn node representations by explicitly learning the importance of memory vectors preserved on the node itself, that is, implicitly modeling the importance of messages from neighbors at different layers, thus mitigating the over-smoothing. Since the encoding process will not query temporal neighbors, we can dramatically save time consumption in inference. Extensive experiments on temporal link prediction and node classification demonstrate the superiority of TPGNN over state-of-the-art baselines in efficiency and robustness.

arXiv:2210.01213

Robust Active Distillation

Distilling knowledge from a large teacher model to a lightweight one is a widely successful approach for generating compact, powerful models in the semi-supervised learning setting where a limited amount of labeled data is available. In large-scale applications, however, the teacher tends to provide a large number of incorrect soft-labels that impairs student performance. The sheer size of the teacher additionally constrains the number of soft-labels that can be queried due to prohibitive computational and/or financial costs. The difficulty in achieving simultaneous \emph{efficiency} (i.e., minimizing soft-label queries) and \emph{robustness} (i.e., avoiding student inaccuracies due to incorrect labels) hurts the widespread application of knowledge distillation to many modern tasks. In this paper, we present a parameter-free approach with provable guarantees to query the soft-labels of points that are simultaneously informative and correctly labeled by the teacher. At the core of our work lies a game-theoretic formulation that explicitly considers the inherent trade-off between the informativeness and correctness of input instances. We establish bounds on the expected performance of our approach that hold even in worst-case distillation instances. We present empirical evaluations on popular benchmarks that demonstrate the improved distillation performance enabled by our work relative to that of state-of-the-art active learning and active distillation methods.

arXiv:2210.00364공식 코드 · Papers with Code

DCI-ES: An Extended Disentanglement Framework with Connections to Identifiability

In representation learning, a common approach is to seek representations which disentangle the underlying factors of variation. Eastwood & Williams (2018) proposed three metrics for quantifying the quality of such disentangled representations: disentanglement (D), completeness (C) and informativeness (I). In this work, we first connect this DCI framework to two common notions of linear and nonlinear identifiability, thereby establishing a formal link between disentanglement and the closely-related field of independent component analysis. We then propose an extended DCI-ES framework with two new measures of representation quality - explicitness (E) and size (S) - and point out how D and C can be computed for black-box predictors. Our main idea is that the functional capacity required to use a representation is an important but thus-far neglected aspect of representation quality, which we quantify using explicitness or ease-of-use (E). We illustrate the relevance of our extensions on the MPI3D and Cars3D datasets.

arXiv:2209.13885공식 코드 · Papers with Code

UCEpic: Unifying Aspect Planning and Lexical Constraints for Generating Explanations in Recommendation

Personalized natural language generation for explainable recommendations plays a key role in justifying why a recommendation might match a user's interests. Existing models usually control the generation process by aspect planning. While promising, these aspect-planning methods struggle to generate specific information correctly, which prevents generated explanations from being convincing. In this paper, we claim that introducing lexical constraints can alleviate the above issues. We propose a model, UCEpic, that generates high-quality personalized explanations for recommendation results by unifying aspect planning and lexical constraints in an insertion-based generation manner. Methodologically, to ensure text generation quality and robustness to various lexical constraints, we pre-train a non-personalized text generator via our proposed robust insertion process. Then, to obtain personalized explanations under this framework of insertion-based generation, we design a method of incorporating aspect planning and personalized references into the insertion process. Hence, UCEpic unifies aspect planning and lexical constraints into one framework and generates explanations for recommendations under different settings. Compared to previous recommendation explanation generators controlled by only aspects, UCEpic incorporates specific information from keyphrases and then largely improves the diversity and informativeness of generated explanations for recommendations on datasets such as RateBeer and Yelp.

arXiv:2209.13802공식 코드 · Papers with Code

Adaptive Sparse ViT: Towards Learnable Adaptive Token Pruning by Fully Exploiting Self-Attention

Vision transformer has emerged as a new paradigm in computer vision, showing excellent performance while accompanied by expensive computational cost. Image token pruning is one of the main approaches for ViT compression, due to the facts that the complexity is quadratic with respect to the token number, and many tokens containing only background regions do not truly contribute to the final prediction. Existing works either rely on additional modules to score the importance of individual tokens, or implement a fixed ratio pruning strategy for different input instances. In this work, we propose an adaptive sparse token pruning framework with a minimal cost. Specifically, we firstly propose an inexpensive attention head importance weighted class attention scoring mechanism. Then, learnable parameters are inserted as thresholds to distinguish informative tokens from unimportant ones. By comparing token attention scores and thresholds, we can discard useless tokens hierarchically and thus accelerate inference. The learnable thresholds are optimized in budget-aware training to balance accuracy and complexity, performing the corresponding pruning configurations for different input instances. Extensive experiments demonstrate the effectiveness of our approach. Our method improves the throughput of DeiT-S by 50% and brings only 0.2% drop in top-1 accuracy, which achieves a better trade-off between accuracy and latency than the previous methods.

arXiv:2209.11844공식 코드 · Papers with Code

KeypartX: Graph-based Perception (Text) Representation

The availability of big data has opened up big opportunities for individuals, businesses and academics to view big into what is happening in their world. Previous works of text representation mostly focused on informativeness from massive words' frequency or cooccurrence. However, big data is a double-edged sword which is big in volume but unstructured in format. The unstructured edge requires specific techniques to transform 'big' into meaningful instead of informative alone. This study presents KeypartX, a graph-based approach to represent perception (text in general) by key parts of speech. Different from bag-of-words/vector-based machine learning, this technique is human-like learning that could extracts meanings from linguistic (semantic, syntactic and pragmatic) information. Moreover, KeypartX is big-data capable but not hungry, which is even applicable to the minimum unit of text:sentence.

arXiv:2209.11596

Quantification before Selection: Active Dynamics Preference for Robust Reinforcement Learning

Training a robust policy is critical for policy deployment in real-world systems or dealing with unknown dynamics mismatch in different dynamic systems. Domain Randomization~(DR) is a simple and elegant approach that trains a conservative policy to counter different dynamic systems without expert knowledge about the target system parameters. However, existing works reveal that the policy trained through DR tends to be over-conservative and performs poorly in target domains. Our key insight is that dynamic systems with different parameters provide different levels of difficulty for the policy, and the difficulty of behaving well in a system is constantly changing due to the evolution of the policy. If we can actively sample the systems with proper difficulty for the policy on the fly, it will stabilize the training process and prevent the policy from becoming over-conservative or over-optimistic. To operationalize this idea, we introduce Active Dynamics Preference~(ADP), which quantifies the informativeness and density of sampled system parameters. ADP actively selects system parameters with high informativeness and low density. We validate our approach in four robotic locomotion tasks with various discrepancies between the training and testing environments. Extensive results demonstrate that our approach has superior robustness for system inconsistency compared to several baselines.