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arXiv:2503.00741공식 코드 · Papers with Code

LesionDiffusion: Towards Text-controlled General Lesion Synthesis

Fully-supervised lesion recognition methods in medical imaging face challenges due to the reliance on large annotated datasets, which are expensive and difficult to collect. To address this, synthetic lesion generation has become a promising approach. However, existing models struggle with scalability, fine-grained control over lesion attributes, and the generation of complex structures. We propose LesionDiffusion, a text-controllable lesion synthesis framework for 3D CT imaging that generates both lesions and corresponding masks. By utilizing a structured lesion report template, our model provides greater control over lesion attributes and supports a wider variety of lesion types. We introduce a dataset of 1,505 annotated CT scans with paired lesion masks and structured reports, covering 14 lesion types across 8 organs. LesionDiffusion consists of two components: a lesion mask synthesis network (LMNet) and a lesion inpainting network (LINet), both guided by lesion attributes and image features. Extensive experiments demonstrate that LesionDiffusion significantly improves segmentation performance, with strong generalization to unseen lesion types and organs, outperforming current state-of-the-art models. Code is available at https://github.com/HengruiTianSJTU/LesionDiffusion.

arXiv:2506.01538

LAMARL: LLM-Aided Multi-Agent Reinforcement Learning for Cooperative Policy Generation

Although Multi-Agent Reinforcement Learning (MARL) is effective for complex multi-robot tasks, it suffers from low sample efficiency and requires iterative manual reward tuning. Large Language Models (LLMs) have shown promise in single-robot settings, but their application in multi-robot systems remains largely unexplored. This paper introduces a novel LLM-Aided MARL (LAMARL) approach, which integrates MARL with LLMs, significantly enhancing sample efficiency without requiring manual design. LAMARL consists of two modules: the first module leverages LLMs to fully automate the generation of prior policy and reward functions. The second module is MARL, which uses the generated functions to guide robot policy training effectively. On a shape assembly benchmark, both simulation and real-world experiments demonstrate the unique advantages of LAMARL. Ablation studies show that the prior policy improves sample efficiency by an average of 185.9% and enhances task completion, while structured prompts based on Chain-of-Thought (CoT) and basic APIs improve LLM output success rates by 28.5%-67.5%. Videos and code are available at https://windylab.github.io/LAMARL/

arXiv:2508.02091v5cs.LG

CRINN: Contrastive Reinforcement Learning for Approximate Nearest Neighbor Search

Approximate nearest-neighbor search (ANNS) algorithms have become increasingly critical for recent AI applications, particularly in retrieval-augmented generation (RAG) and agent-based LLM applications. In this paper, we present CRINN, a new paradigm for ANNS algorithms. CRINN treats ANNS optimization as a reinforcement learning problem where execution speed serves as the reward signal. This approach enables the automatic generation of progressively faster ANNS implementations while maintaining accuracy constraints. Our experimental evaluation demonstrates CRINN's effectiveness across six widely-used NNS benchmark datasets. When compared against state-of-the-art open-source ANNS algorithms, CRINN achieves best performance on three of them (GIST-960-Euclidean, MNIST-784-Euclidean, and GloVe-25-angular), and tied for first place on two of them (SIFT-128-Euclidean and GloVe-25-angular). The implications of CRINN's success reach well beyond ANNS optimization: It validates that LLMs augmented with reinforcement learning can function as an effective tool for automating sophisticated algorithmic optimizations that demand specialized knowledge and labor-intensive manual refinement. Code can be found at https://github.com/ornith-ai/CRINN

arXiv:1811.09393공식 코드 · Papers with Code

Learning Temporal Coherence via Self-Supervision for GAN-based Video Generation

Our work explores temporal self-supervision for GAN-based video generation tasks. While adversarial training successfully yields generative models for a variety of areas, temporal relationships in the generated data are much less explored. Natural temporal changes are crucial for sequential generation tasks, e.g. video super-resolution and unpaired video translation. For the former, state-of-the-art methods often favor simpler norm losses such as $L^2$ over adversarial training. However, their averaging nature easily leads to temporally smooth results with an undesirable lack of spatial detail. For unpaired video translation, existing approaches modify the generator networks to form spatio-temporal cycle consistencies. In contrast, we focus on improving learning objectives and propose a temporally self-supervised algorithm. For both tasks, we show that temporal adversarial learning is key to achieving temporally coherent solutions without sacrificing spatial detail. We also propose a novel Ping-Pong loss to improve the long-term temporal consistency. It effectively prevents recurrent networks from accumulating artifacts temporally without depressing detailed features. Additionally, we propose a first set of metrics to quantitatively evaluate the accuracy as well as the perceptual quality of the temporal evolution. A series of user studies confirm the rankings computed with these metrics. Code, data, models, and results are provided at https://github.com/thunil/TecoGAN. The project page https://ge.in.tum.de/publications/2019-tecogan-chu/ contains supplemental materials.

arXiv:2108.07032

Structure-Aware Feature Generation for Zero-Shot Learning

Zero-Shot Learning (ZSL) targets at recognizing unseen categories by leveraging auxiliary information, such as attribute embedding. Despite the encouraging results achieved, prior ZSL approaches focus on improving the discriminant power of seen-class features, yet have largely overlooked the geometric structure of the samples and the prototypes. The subsequent attribute-based generative adversarial network (GAN), as a result, also neglects the topological information in sample generation and further yields inferior performances in classifying the visual features of unseen classes. In this paper, we introduce a novel structure-aware feature generation scheme, termed as SA-GAN, to explicitly account for the topological structure in learning both the latent space and the generative networks. Specifically, we introduce a constraint loss to preserve the initial geometric structure when learning a discriminative latent space, and carry out our GAN training with additional supervising signals from a structure-aware discriminator and a reconstruction module. The former supervision distinguishes fake and real samples based on their affinity to class prototypes, while the latter aims to reconstruct the original feature space from the generated latent space. This topology-preserving mechanism enables our method to significantly enhance the generalization capability on unseen-classes and consequently improve the classification performance. Experiments on four benchmarks demonstrate that the proposed approach consistently outperforms the state of the art. Our code can be found in the supplementary material and will also be made publicly available.

arXiv:2110.08791공식 코드 · Papers with Code

Taming Visually Guided Sound Generation

Recent advances in visually-induced audio generation are based on sampling short, low-fidelity, and one-class sounds. Moreover, sampling 1 second of audio from the state-of-the-art model takes minutes on a high-end GPU. In this work, we propose a single model capable of generating visually relevant, high-fidelity sounds prompted with a set of frames from open-domain videos in less time than it takes to play it on a single GPU. We train a transformer to sample a new spectrogram from the pre-trained spectrogram codebook given the set of video features. The codebook is obtained using a variant of VQGAN trained to produce a compact sampling space with a novel spectrogram-based perceptual loss. The generated spectrogram is transformed into a waveform using a window-based GAN that significantly speeds up generation. Considering the lack of metrics for automatic evaluation of generated spectrograms, we also build a family of metrics called FID and MKL. These metrics are based on a novel sound classifier, called Melception, and designed to evaluate the fidelity and relevance of open-domain samples. Both qualitative and quantitative studies are conducted on small- and large-scale datasets to evaluate the fidelity and relevance of generated samples. We also compare our model to the state-of-the-art and observe a substantial improvement in quality, size, and computation time. Code, demo, and samples: v-iashin.github.io/SpecVQGAN

arXiv:2211.09469공식 코드 · Papers with Code

Visual Commonsense-aware Representation Network for Video Captioning

Generating consecutive descriptions for videos, i.e., Video Captioning, requires taking full advantage of visual representation along with the generation process. Existing video captioning methods focus on making an exploration of spatial-temporal representations and their relationships to produce inferences. However, such methods only exploit the superficial association contained in the video itself without considering the intrinsic visual commonsense knowledge that existed in a video dataset, which may hinder their capabilities of knowledge cognitive to reason accurate descriptions. To address this problem, we propose a simple yet effective method, called Visual Commonsense-aware Representation Network (VCRN), for video captioning. Specifically, we construct a Video Dictionary, a plug-and-play component, obtained by clustering all video features from the total dataset into multiple clustered centers without additional annotation. Each center implicitly represents a visual commonsense concept in the video domain, which is utilized in our proposed Visual Concept Selection (VCS) to obtain a video-related concept feature. Next, a Conceptual Integration Generation (CIG) is proposed to enhance the caption generation. Extensive experiments on three publicly video captioning benchmarks: MSVD, MSR-VTT, and VATEX, demonstrate that our method reaches state-of-the-art performance, indicating the effectiveness of our method. In addition, our approach is integrated into the existing method of video question answering and improves this performance, further showing the generalization of our method. Source code has been released at https://github.com/zchoi/VCRN.

arXiv:2307.08699공식 코드 · Papers with Code

Pair then Relation: Pair-Net for Panoptic Scene Graph Generation

Panoptic Scene Graph (PSG) is a challenging task in Scene Graph Generation (SGG) that aims to create a more comprehensive scene graph representation using panoptic segmentation instead of boxes. Compared to SGG, PSG has several challenging problems: pixel-level segment outputs and full relationship exploration (It also considers thing and stuff relation). Thus, current PSG methods have limited performance, which hinders downstream tasks or applications. The goal of this work aims to design a novel and strong baseline for PSG. To achieve that, we first conduct an in-depth analysis to identify the bottleneck of the current PSG models, finding that inter-object pair-wise recall is a crucial factor that was ignored by previous PSG methods. Based on this and the recent query-based frameworks, we present a novel framework: Pair then Relation (Pair-Net), which uses a Pair Proposal Network (PPN) to learn and filter sparse pair-wise relationships between subjects and objects. Moreover, we also observed the sparse nature of object pairs for both Motivated by this, we design a lightweight Matrix Learner within the PPN, which directly learns pair-wised relationships for pair proposal generation. Through extensive ablation and analysis, our approach significantly improves upon leveraging the segmenter solid baseline. Notably, our method achieves over 10\% absolute gains compared to our baseline, PSGFormer. The code of this paper is publicly available at https://github.com/king159/Pair-Net.

arXiv:2402.14167공식 코드 · Papers with Code

T-Stitch: Accelerating Sampling in Pre-Trained Diffusion Models with Trajectory Stitching

Sampling from diffusion probabilistic models (DPMs) is often expensive for high-quality image generation and typically requires many steps with a large model. In this paper, we introduce sampling Trajectory Stitching T-Stitch, a simple yet efficient technique to improve the sampling efficiency with little or no generation degradation. Instead of solely using a large DPM for the entire sampling trajectory, T-Stitch first leverages a smaller DPM in the initial steps as a cheap drop-in replacement of the larger DPM and switches to the larger DPM at a later stage. Our key insight is that different diffusion models learn similar encodings under the same training data distribution and smaller models are capable of generating good global structures in the early steps. Extensive experiments demonstrate that T-Stitch is training-free, generally applicable for different architectures, and complements most existing fast sampling techniques with flexible speed and quality trade-offs. On DiT-XL, for example, 40% of the early timesteps can be safely replaced with a 10x faster DiT-S without performance drop on class-conditional ImageNet generation. We further show that our method can also be used as a drop-in technique to not only accelerate the popular pretrained stable diffusion (SD) models but also improve the prompt alignment of stylized SD models from the public model zoo. Code is released at https://github.com/NVlabs/T-Stitch

arXiv:2505.14708공식 코드 · Papers with Code

DraftAttention: Fast Video Diffusion via Low-Resolution Attention Guidance

Diffusion transformer-based video generation models (DiTs) have recently attracted widespread attention for their excellent generation quality. However, their computational cost remains a major bottleneck-attention alone accounts for over 80% of total latency, and generating just 8 seconds of 720p video takes tens of minutes-posing serious challenges to practical application and scalability. To address this, we propose the DraftAttention, a training-free framework for the acceleration of video diffusion transformers with dynamic sparse attention on GPUs. We apply down-sampling to each feature map across frames in the compressed latent space, enabling a higher-level receptive field over the latent composed of hundreds of thousands of tokens. The low-resolution draft attention map, derived from draft query and key, exposes redundancy both spatially within each feature map and temporally across frames. We reorder the query, key, and value based on the draft attention map to guide the sparse attention computation in full resolution, and subsequently restore their original order after the attention computation. This reordering enables structured sparsity that aligns with hardware-optimized execution. Our theoretical analysis demonstrates that the low-resolution draft attention closely approximates the full attention, providing reliable guidance for constructing accurate sparse attention. Experimental results show that our method outperforms existing sparse attention approaches in video generation quality and achieves up to 1.75x end-to-end speedup on GPUs. Code: https://github.com/shawnricecake/draft-attention

arXiv:2611.08509v1cs.OS

MorphSched: Workload-Aware Adaptive Scheduler Generation for Linux

Modern Linux scheduling increasingly requires workload-specific policies to meet the dynamic performance needs of heterogeneous applications. The recent sched_ext framework enables custom BPF schedulers, but building practical policies still requires coordinating Rust user-space control logic, BPF scheduling callbacks, generated user-kernel interfaces, and strict eBPF verifier constraints. This paper presents MorphSched, an LLM-driven system for synthesizing complete Rust+BPF sched_ext schedulers. MorphSched profiles target workloads under Linux EEVDF to construct dynamic, workload-specific optimization objectives, and uses a scaffold-constrained generation pipeline to translate scheduling intent into deployable scheduler implementations. To improve synthesis reliability, MorphSched separates implementation repair from strategy search: verifier, build, and runtime failures are handled through a DAG-structured repair process, while performance feedback is accumulated in an evolutionary memory pool to refine high-level scheduling strategies across iterations. We evaluate MorphSched across 120 machine/workload/interferer configurations on a real Linux kernel. The generated schedulers compile, pass eBPF verification, load successfully, and remain stable throughout our benchmark runs without manual edits to generated scheduler source code. Across these configurations, MorphSched improves the primary foreground metric over EEVDF by 26.5% on average and up to 87.3%. In selected comparisons, the generated schedulers are also competitive with representative hand-written sched_ext schedulers. These results show that scaffold-constrained, system-grounded LLM generation can be a practical tool for exploring workload-specific Linux scheduling policies.

arXiv:2302.04313공식 코드 · Papers with Code

Geometry-Complete Diffusion for 3D Molecule Generation and Optimization

Denoising diffusion probabilistic models (DDPMs) have pioneered new state-of-the-art results in disciplines such as computer vision and computational biology for diverse tasks ranging from text-guided image generation to structure-guided protein design. Along this latter line of research, methods have recently been proposed for generating 3D molecules using equivariant graph neural networks (GNNs) within a DDPM framework. However, such methods are unable to learn important geometric properties of 3D molecules, as they adopt molecule-agnostic and non-geometric GNNs as their 3D graph denoising networks, which notably hinders their ability to generate valid large 3D molecules. In this work, we address these gaps by introducing the Geometry-Complete Diffusion Model (GCDM) for 3D molecule generation, which outperforms existing 3D molecular diffusion models by significant margins across conditional and unconditional settings for the QM9 dataset and the larger GEOM-Drugs dataset, respectively, and generates more novel and unique unconditional 3D molecules for the QM9 dataset compared to previous methods. Importantly, we demonstrate that the geometry-complete denoising process of GCDM learned for 3D molecule generation enables the model to generate a significant proportion of valid and energetically-stable large molecules at the scale of GEOM-Drugs, whereas previous methods fail to do so with the features they learn. Additionally, we show that extensions of GCDM can not only effectively design 3D molecules for specific protein pockets but also that GCDM's geometric features can be repurposed to consistently optimize the geometry and chemical composition of existing 3D molecules for molecular stability and property specificity, demonstrating new versatility of molecular diffusion models. Our source code and data are freely available at https://github.com/BioinfoMachineLearning/Bio-Diffusion.

arXiv:2411.17440공식 코드 · Papers with Code

Identity-Preserving Text-to-Video Generation by Frequency Decomposition

Identity-preserving text-to-video (IPT2V) generation aims to create high-fidelity videos with consistent human identity. It is an important task in video generation but remains an open problem for generative models. This paper pushes the technical frontier of IPT2V in two directions that have not been resolved in literature: (1) A tuning-free pipeline without tedious case-by-case finetuning, and (2) A frequency-aware heuristic identity-preserving DiT-based control scheme. We propose ConsisID, a tuning-free DiT-based controllable IPT2V model to keep human identity consistent in the generated video. Inspired by prior findings in frequency analysis of diffusion transformers, it employs identity-control signals in the frequency domain, where facial features can be decomposed into low-frequency global features and high-frequency intrinsic features. First, from a low-frequency perspective, we introduce a global facial extractor, which encodes reference images and facial key points into a latent space, generating features enriched with low-frequency information. These features are then integrated into shallow layers of the network to alleviate training challenges associated with DiT. Second, from a high-frequency perspective, we design a local facial extractor to capture high-frequency details and inject them into transformer blocks, enhancing the model's ability to preserve fine-grained features. We propose a hierarchical training strategy to leverage frequency information for identity preservation, transforming a vanilla pre-trained video generation model into an IPT2V model. Extensive experiments demonstrate that our frequency-aware heuristic scheme provides an optimal control solution for DiT-based models. Thanks to this scheme, our ConsisID generates high-quality, identity-preserving videos, making strides towards more effective IPT2V. Code: https://github.com/PKU-YuanGroup/ConsisID.

arXiv:2203.03716공식 코드 · Papers with Code

GPT-based Open-Ended Knowledge Tracing

In education applications, knowledge tracing refers to the problem of estimating students' time-varying concept/skill mastery level from their past responses to questions and predicting their future performance. One key limitation of most existing knowledge tracing methods is that they treat student responses to questions as binary-valued, i.e., whether they are correct or incorrect. Response correctness analysis/prediction ignores important information on student knowledge contained in the exact content of the responses, especially for open-ended questions. In this paper, we conduct the first exploration into open-ended knowledge tracing (OKT) by studying the new task of predicting students' exact open-ended responses to questions. Our work is grounded in the domain of computer science education with programming questions. We develop an initial solution to the OKT problem, a student knowledge-guided code generation approach, that combines program synthesis methods using language models with student knowledge tracing methods. We also conduct a series of quantitative and qualitative experiments on a real-world student code dataset to validate OKT and demonstrate its promise in educational applications.

arXiv:2403.05188공식 코드 · Papers with Code

CommitBench: A Benchmark for Commit Message Generation

Writing commit messages is a tedious daily task for many software developers, and often remains neglected. Automating this task has the potential to save time while ensuring that messages are informative. A high-quality dataset and an objective benchmark are vital preconditions for solid research and evaluation towards this goal. We show that existing datasets exhibit various problems, such as the quality of the commit selection, small sample sizes, duplicates, privacy issues, and missing licenses for redistribution. This can lead to unusable models and skewed evaluations, where inferior models achieve higher evaluation scores due to biases in the data. We compile a new large-scale dataset, CommitBench, adopting best practices for dataset creation. We sample commits from diverse projects with licenses that permit redistribution and apply our filtering and dataset enhancements to improve the quality of generated commit messages. We use CommitBench to compare existing models and show that other approaches are outperformed by a Transformer model pretrained on source code. We hope to accelerate future research by publishing the source code( https://github.com/Maxscha/commitbench ).

arXiv:2404.17443

"ChatGPT Is Here to Help, Not to Replace Anybody" -- An Evaluation of Students' Opinions On Integrating ChatGPT In CS Courses

Large Language Models (LLMs) like GPT and Bard are capable of producing code based on textual descriptions, with remarkable efficacy. Such technology will have profound implications for computing education, raising concerns about cheating, excessive dependence, and a decline in computational thinking skills, among others. There has been extensive research on how teachers should handle this challenge but it is also important to understand how students feel about this paradigm shift. In this research, 52 first-year CS students were surveyed in order to assess their views on technologies with code-generation capabilities, both from academic and professional perspectives. Our findings indicate that while students generally favor the academic use of GPT, they don't over rely on it, only mildly asking for its help. Although most students benefit from GPT, some struggle to use it effectively, urging the need for specific GPT training. Opinions on GPT's impact on their professional lives vary, but there is a consensus on its importance in academic practice.

arXiv:2503.14781

Fake Runs, Real Fixes -- Analyzing xPU Performance Through Simulation

As models become larger, ML accelerators are a scarce resource whose performance must be continually optimized to improve efficiency. Existing performance analysis tools are coarse grained, and fail to capture model performance at the machine-code level. In addition, these tools often do not provide specific recommendations for optimizations. We present xPU-Shark, a fine-grained methodology for analyzing ML models at the machine-code level that provides actionable optimization suggestions. Our core insight is to use a hardware-level simulator, an artifact of the hardware design process that we can re-purpose for performance analysis. xPU-Shark captures traces from production deployments running on accelerators and replays them in a modified microarchitecture simulator to gain low-level insights into the model's performance. We implement xPU-Shark for our in-house accelerator and used it to analyze the performance of several of our production LLMs, revealing several previously-unknown microarchitecture inefficiencies. Leveraging these insights, we optimize a common communication collective by up to 15% and reduce token generation latency by up to 4.1%.

arXiv:2209.14512공식 코드 · Papers with Code

A Two-Stage Method for Chinese AMR Parsing

In this paper, we provide a detailed description of our system at CAMRP-2022 evaluation. We firstly propose a two-stage method to conduct Chinese AMR Parsing with alignment generation, which includes Concept-Prediction and Relation-Prediction stages. Our model achieves 0.7756 and 0.7074 Align-Smatch F1 scores on the CAMR 2.0 test set and the blind-test set of CAMRP-2022 individually. We also analyze the result and the limitation such as the error propagation and class imbalance problem we conclude in the current method. Code and the trained models are released at https://github.com/PKUnlp-icler/Two-Stage-CAMRP for reproduction.

arXiv:2311.12174공식 코드 · Papers with Code

LABELMAKER: Automatic Semantic Label Generation from RGB-D Trajectories

Semantic annotations are indispensable to train or evaluate perception models, yet very costly to acquire. This work introduces a fully automated 2D/3D labeling framework that, without any human intervention, can generate labels for RGB-D scans at equal (or better) level of accuracy than comparable manually annotated datasets such as ScanNet. Our approach is based on an ensemble of state-of-the-art segmentation models and 3D lifting through neural rendering. We demonstrate the effectiveness of our LabelMaker pipeline by generating significantly better labels for the ScanNet datasets and automatically labelling the previously unlabeled ARKitScenes dataset. Code and models are available at https://labelmaker.org

arXiv:2402.04251v3cs.CL공식 코드 · Papers with Code

Linear-time Minimum Bayes Risk Decoding with Reference Aggregation

Minimum Bayes Risk (MBR) decoding is a text generation technique that has been shown to improve the quality of machine translations, but is expensive, even if a sampling-based approximation is used. Besides requiring a large number of sampled sequences, it requires the pairwise calculation of a utility metric, which has quadratic complexity. In this paper, we propose to approximate pairwise metric scores with scores calculated against aggregated reference representations. This changes the complexity of utility estimation from $O(n^2)$ to $O(n)$, while empirically preserving most of the quality gains of MBR decoding. We release our source code at https://github.com/ZurichNLP/mbr