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arXiv:2208.03244공식 코드 · Papers with Code

Real-time Gesture Animation Generation from Speech for Virtual Human Interaction

We propose a real-time system for synthesizing gestures directly from speech. Our data-driven approach is based on Generative Adversarial Neural Networks to model the speech-gesture relationship. We utilize the large amount of speaker video data available online to train our 3D gesture model. Our model generates speaker-specific gestures by taking consecutive audio input chunks of two seconds in length. We animate the predicted gestures on a virtual avatar. We achieve a delay below three seconds between the time of audio input and gesture animation. Code and videos are available at https://github.com/mrebol/Gestures-From-Speech

arXiv:2402.01832공식 코드 · Papers with Code

SynthCLIP: Are We Ready for a Fully Synthetic CLIP Training?

We present SynthCLIP, a CLIP model trained on entirely synthetic text-image pairs. Leveraging recent text-to-image (TTI) networks and large language models (LLM), we generate synthetic datasets of images and corresponding captions at scale, with no human intervention. In this work, we provide an analysis on CLIP models trained on synthetic data. We provide insights on the data generation strategy, number of samples required, scaling trends, and resulting properties. We also introduce SynthCI-30M, a purely synthetic dataset comprising 30 million captioned images. Our code, trained models, and data, are released as open source at https://github.com/hammoudhasan/SynthCLIP

arXiv:2407.08488

Lynx: An Open Source Hallucination Evaluation Model

Retrieval Augmented Generation (RAG) techniques aim to mitigate hallucinations in Large Language Models (LLMs). However, LLMs can still produce information that is unsupported or contradictory to the retrieved contexts. We introduce LYNX, a SOTA hallucination detection LLM that is capable of advanced reasoning on challenging real-world hallucination scenarios. To evaluate LYNX, we present HaluBench, a comprehensive hallucination evaluation benchmark, consisting of 15k samples sourced from various real-world domains. Our experiment results show that LYNX outperforms GPT-4o, Claude-3-Sonnet, and closed and open-source LLM-as-a-judge models on HaluBench. We release LYNX, HaluBench and our evaluation code for public access.

arXiv:2011.08463

Meta Automatic Curriculum Learning

A major challenge in the Deep RL (DRL) community is to train agents able to generalize their control policy over situations never seen in training. Training on diverse tasks has been identified as a key ingredient for good generalization, which pushed researchers towards using rich procedural task generation systems controlled through complex continuous parameter spaces. In such complex task spaces, it is essential to rely on some form of Automatic Curriculum Learning (ACL) to adapt the task sampling distribution to a given learning agent, instead of randomly sampling tasks, as many could end up being either trivial or unfeasible. Since it is hard to get prior knowledge on such task spaces, many ACL algorithms explore the task space to detect progress niches over time, a costly tabula-rasa process that needs to be performed for each new learning agents, although they might have similarities in their capabilities profiles. To address this limitation, we introduce the concept of Meta-ACL, and formalize it in the context of black-box RL learners, i.e. algorithms seeking to generalize curriculum generation to an (unknown) distribution of learners. In this work, we present AGAIN, a first instantiation of Meta-ACL, and showcase its benefits for curriculum generation over classical ACL in multiple simulated environments including procedurally generated parkour environments with learners of varying morphologies. Videos and code are available at https://sites.google.com/view/meta-acl .

arXiv:2302.00402공식 코드 · Papers with Code

mPLUG-2: A Modularized Multi-modal Foundation Model Across Text, Image and Video

Recent years have witnessed a big convergence of language, vision, and multi-modal pretraining. In this work, we present mPLUG-2, a new unified paradigm with modularized design for multi-modal pretraining, which can benefit from modality collaboration while addressing the problem of modality entanglement. In contrast to predominant paradigms of solely relying on sequence-to-sequence generation or encoder-based instance discrimination, mPLUG-2 introduces a multi-module composition network by sharing common universal modules for modality collaboration and disentangling different modality modules to deal with modality entanglement. It is flexible to select different modules for different understanding and generation tasks across all modalities including text, image, and video. Empirical study shows that mPLUG-2 achieves state-of-the-art or competitive results on a broad range of over 30 downstream tasks, spanning multi-modal tasks of image-text and video-text understanding and generation, and uni-modal tasks of text-only, image-only, and video-only understanding. Notably, mPLUG-2 shows new state-of-the-art results of 48.0 top-1 accuracy and 80.3 CIDEr on the challenging MSRVTT video QA and video caption tasks with a far smaller model size and data scale. It also demonstrates strong zero-shot transferability on vision-language and video-language tasks. Code and models will be released in https://github.com/alibaba/AliceMind.

arXiv:2311.02343공식 코드 · Papers with Code

Stable Diffusion Reference Only: Image Prompt and Blueprint Jointly Guided Multi-Condition Diffusion Model for Secondary Painting

Stable Diffusion and ControlNet have achieved excellent results in the field of image generation and synthesis. However, due to the granularity and method of its control, the efficiency improvement is limited for professional artistic creations such as comics and animation production whose main work is secondary painting. In the current workflow, fixing characters and image styles often need lengthy text prompts, and even requires further training through TextualInversion, DreamBooth or other methods, which is very complicated and expensive for painters. Therefore, we present a new method in this paper, Stable Diffusion Reference Only, a images-to-image self-supervised model that uses only two types of conditional images for precise control generation to accelerate secondary painting. The first type of conditional image serves as an image prompt, supplying the necessary conceptual and color information for generation. The second type is blueprint image, which controls the visual structure of the generated image. It is natively embedded into the original UNet, eliminating the need for ControlNet. We released all the code for the module and pipeline, and trained a controllable character line art coloring model at https://github.com/aihao2000/stable-diffusion-reference-only, that achieved state-of-the-art results in this field. This verifies the effectiveness of the structure and greatly improves the production efficiency of animations, comics, and fanworks.

arXiv:2110.03349

Real-time Nonlinear MPC Strategy with Full Vehicle Validation for Autonomous Driving

In this paper, we present the development and deployment of an embedded optimal control strategy for autonomous driving applications on a Ford Focus road vehicle. Non-linear model predictive control (NMPC) is designed and deployed on a system with hard real-time constraints. We show the properties of sequential quadratic programming (SQP) optimization solvers that are suitable for driving tasks. Importantly, the designed algorithms are validated based on a standard automotive XiL development cycle: model-in-the-loop (MiL) with high fidelity vehicle dynamics, hardware-in-the-loop (HiL) with vehicle actuation and embedded platform, and full vehicle-hardware-in-the-loop (VeHiL). The autonomous driving environment contains both virtual simulation and physical proving ground tracks. NMPC algorithms and optimal control problem formulation are fine-tuned using a deployable C code via code generation compatible with the target embedded toolchains. Finally, the developed systems are applied to autonomous collision avoidance, trajectory tracking, and lane change at high speed on city/highway and low speed at a parking environment.

arXiv:2011.01102공식 코드 · Papers with Code

Exploring Question-Specific Rewards for Generating Deep Questions

Recent question generation (QG) approaches often utilize the sequence-to-sequence framework (Seq2Seq) to optimize the log-likelihood of ground-truth questions using teacher forcing. However, this training objective is inconsistent with actual question quality, which is often reflected by certain global properties such as whether the question can be answered by the document. As such, we directly optimize for QG-specific objectives via reinforcement learning to improve question quality. We design three different rewards that target to improve the fluency, relevance, and answerability of generated questions. We conduct both automatic and human evaluations in addition to a thorough analysis to explore the effect of each QG-specific reward. We find that optimizing question-specific rewards generally leads to better performance in automatic evaluation metrics. However, only the rewards that correlate well with human judgement (e.g., relevance) lead to real improvement in question quality. Optimizing for the others, especially answerability, introduces incorrect bias to the model, resulting in poor question quality. Our code is publicly available at https://github.com/YuxiXie/RL-for-Question-Generation.

arXiv:2012.11635공식 코드 · Papers with Code

A Distributional Approach to Controlled Text Generation

We propose a Distributional Approach for addressing Controlled Text Generation from pre-trained Language Models (LMs). This approach permits to specify, in a single formal framework, both "pointwise" and "distributional" constraints over the target LM -- to our knowledge, the first model with such generality -- while minimizing KL divergence from the initial LM distribution. The optimal target distribution is then uniquely determined as an explicit EBM (Energy-Based Model) representation. From that optimal representation we then train a target controlled Autoregressive LM through an adaptive distributional variant of Policy Gradient. We conduct a first set of experiments over pointwise constraints showing the advantages of our approach over a set of baselines, in terms of obtaining a controlled LM balancing constraint satisfaction with divergence from the initial LM. We then perform experiments over distributional constraints, a unique feature of our approach, demonstrating its potential as a remedy to the problem of Bias in Language Models. Through an ablation study, we show the effectiveness of our adaptive technique for obtaining faster convergence. (Code available at https://github.com/naver/gdc)

arXiv:2109.00799공식 코드 · Papers with Code

MWPToolkit: An Open-Source Framework for Deep Learning-Based Math Word Problem Solvers

Developing automatic Math Word Problem (MWP) solvers has been an interest of NLP researchers since the 1960s. Over the last few years, there are a growing number of datasets and deep learning-based methods proposed for effectively solving MWPs. However, most existing methods are benchmarked soly on one or two datasets, varying in different configurations, which leads to a lack of unified, standardized, fair, and comprehensive comparison between methods. This paper presents MWPToolkit, the first open-source framework for solving MWPs. In MWPToolkit, we decompose the procedure of existing MWP solvers into multiple core components and decouple their models into highly reusable modules. We also provide a hyper-parameter search function to boost the performance. In total, we implement and compare 17 MWP solvers on 4 widely-used single equation generation benchmarks and 2 multiple equations generation benchmarks. These features enable our MWPToolkit to be suitable for researchers to reproduce advanced baseline models and develop new MWP solvers quickly. Code and documents are available at https://github.com/LYH-YF/MWPToolkit.

arXiv:2207.03880

Constrained Training of Neural Networks via Theorem Proving

We introduce a theorem proving approach to the specification and generation of temporal logical constraints for training neural networks. We formalise a deep embedding of linear temporal logic over finite traces (LTL$_f$) and an associated evaluation function characterising its semantics within the higher-order logic of the Isabelle theorem prover. We then proceed to formalise a loss function $\mathcal{L}$ that we formally prove to be sound, and differentiable to a function $d\mathcal{L}$. We subsequently use Isabelle's automatic code generation mechanism to produce OCaml versions of LTL$_f$, $\mathcal{L}$ and $d\mathcal{L}$ that we integrate with PyTorch via OCaml bindings for Python. We show that, when used for training in an existing deep learning framework for dynamic movement, our approach produces expected results for common movement specification patterns such as obstacle avoidance and patrolling. The distinctive benefit of our approach is the fully rigorous method for constrained training, eliminating many of the risks inherent to ad-hoc implementations of logical aspects directly in an "unsafe" programming language such as Python.

arXiv:2209.09406공식 코드 · Papers with Code

Probabilistic Generative Transformer Language models for Generative Design of Molecules

Self-supervised neural language models have recently found wide applications in generative design of organic molecules and protein sequences as well as representation learning for downstream structure classification and functional prediction. However, most of the existing deep learning models for molecule design usually require a big dataset and have a black-box architecture, which makes it difficult to interpret their design logic. Here we propose Generative Molecular Transformer (GMTransformer), a probabilistic neural network model for generative design of molecules. Our model is built on the blank filling language model originally developed for text processing, which has demonstrated unique advantages in learning the "molecules grammars" with high-quality generation, interpretability, and data efficiency. Benchmarked on the MOSES datasets, our models achieve high novelty and Scaf compared to other baselines. The probabilistic generation steps have the potential in tinkering molecule design due to their capability of recommending how to modify existing molecules with explanation, guided by the learned implicit molecule chemistry. The source code and datasets can be accessed freely at https://github.com/usccolumbia/GMTransformer

arXiv:2210.04885공식 코드 · Papers with Code

What the DAAM: Interpreting Stable Diffusion Using Cross Attention

Large-scale diffusion neural networks represent a substantial milestone in text-to-image generation, but they remain poorly understood, lacking interpretability analyses. In this paper, we perform a text-image attribution analysis on Stable Diffusion, a recently open-sourced model. To produce pixel-level attribution maps, we upscale and aggregate cross-attention word-pixel scores in the denoising subnetwork, naming our method DAAM. We evaluate its correctness by testing its semantic segmentation ability on nouns, as well as its generalized attribution quality on all parts of speech, rated by humans. We then apply DAAM to study the role of syntax in the pixel space, characterizing head--dependent heat map interaction patterns for ten common dependency relations. Finally, we study several semantic phenomena using DAAM, with a focus on feature entanglement, where we find that cohyponyms worsen generation quality and descriptive adjectives attend too broadly. To our knowledge, we are the first to interpret large diffusion models from a visuolinguistic perspective, which enables future lines of research. Our code is at https://github.com/castorini/daam.

arXiv:2305.14334

Diffusion Hyperfeatures: Searching Through Time and Space for Semantic Correspondence

Diffusion models have been shown to be capable of generating high-quality images, suggesting that they could contain meaningful internal representations. Unfortunately, the feature maps that encode a diffusion model's internal information are spread not only over layers of the network, but also over diffusion timesteps, making it challenging to extract useful descriptors. We propose Diffusion Hyperfeatures, a framework for consolidating multi-scale and multi-timestep feature maps into per-pixel feature descriptors that can be used for downstream tasks. These descriptors can be extracted for both synthetic and real images using the generation and inversion processes. We evaluate the utility of our Diffusion Hyperfeatures on the task of semantic keypoint correspondence: our method achieves superior performance on the SPair-71k real image benchmark. We also demonstrate that our method is flexible and transferable: our feature aggregation network trained on the inversion features of real image pairs can be used on the generation features of synthetic image pairs with unseen objects and compositions. Our code is available at https://diffusion-hyperfeatures.github.io.

arXiv:2308.09482

Atom-by-atom protein generation and beyond with language models

Protein language models learn powerful representations directly from sequences of amino acids. However, they are constrained to generate proteins with only the set of amino acids represented in their vocabulary. In contrast, chemical language models learn atom-level representations of smaller molecules that include every atom, bond, and ring. In this work, we show that chemical language models can learn atom-level representations of proteins enabling protein generation unconstrained to the standard genetic code and far beyond it. In doing so, we show that language models can generate entire proteins atom by atom -- effectively learning the multiple hierarchical layers of molecular information that define proteins from their primary sequence to their secondary, and tertiary structure. We demonstrate language models are able to explore beyond protein space -- generating proteins with modified sidechains that form unnatural amino acids. Even further, we find that language models can explore chemical space and protein space simultaneously and generate novel examples of protein-drug conjugates. The results demonstrate the potential for biomolecular design at the atom level using language models.

arXiv:2310.04672공식 코드 · Papers with Code

EasyPhoto: Your Smart AI Photo Generator

Stable Diffusion web UI (SD-WebUI) is a comprehensive project that provides a browser interface based on Gradio library for Stable Diffusion models. In this paper, We propose a novel WebUI plugin called EasyPhoto, which enables the generation of AI portraits. By training a digital doppelganger of a specific user ID using 5 to 20 relevant images, the finetuned model (according to the trained LoRA model) allows for the generation of AI photos using arbitrary templates. Our current implementation supports the modification of multiple persons and different photo styles. Furthermore, we allow users to generate fantastic template image with the strong SDXL model, enhancing EasyPhoto's capabilities to deliver more diverse and satisfactory results. The source code for EasyPhoto is available at: https://github.com/aigc-apps/sd-webui-EasyPhoto. We also support a webui-free version by using diffusers: https://github.com/aigc-apps/EasyPhoto. We are continuously enhancing our efforts to expand the EasyPhoto pipeline, making it suitable for any identification (not limited to just the face), and we enthusiastically welcome any intriguing ideas or suggestions.

arXiv:2310.14044공식 코드 · Papers with Code

Composer Style-specific Symbolic Music Generation Using Vector Quantized Discrete Diffusion Models

Emerging Denoising Diffusion Probabilistic Models (DDPM) have become increasingly utilised because of promising results they have achieved in diverse generative tasks with continuous data, such as image and sound synthesis. Nonetheless, the success of diffusion models has not been fully extended to discrete symbolic music. We propose to combine a vector quantized variational autoencoder (VQ-VAE) and discrete diffusion models for the generation of symbolic music with desired composer styles. The trained VQ-VAE can represent symbolic music as a sequence of indexes that correspond to specific entries in a learned codebook. Subsequently, a discrete diffusion model is used to model the VQ-VAE's discrete latent space. The diffusion model is trained to generate intermediate music sequences consisting of codebook indexes, which are then decoded to symbolic music using the VQ-VAE's decoder. The evaluation results demonstrate our model can generate symbolic music with target composer styles that meet the given conditions with a high accuracy of 72.36%. Our code is available at https://github.com/jinchengzhanggg/VQVAE-Diffusion.

arXiv:2403.13238

Learning Coherent Matrixized Representation in Latent Space for Volumetric 4D Generation

Directly learning to model 4D content, including shape, color, and motion, is challenging. Existing methods rely on pose priors for motion control, resulting in limited motion diversity and continuity in details. To address this, we propose a framework that generates volumetric 4D sequences, where 3D shapes are animated under given conditions (text-image guidance) with dynamic evolution in shape and color across spatial and temporal dimensions, allowing for free navigation and rendering from any direction. We first use a coherent 3D shape and color modeling to encode the shape and color of each detailed 3D geometry frame into a latent space. Then we propose a matrixized 4D sequence representation allowing efficient diffusion model operation. Finally, we introduce spatio-temporal diffusion for 4D volumetric generation under given images and text prompts. Extensive experiments on the ShapeNet, 3DBiCar, DeformingThings4D and Objaverse datasets for several tasks demonstrate that our method effectively learns to generate high quality 3D shapes with consistent color and coherent mesh animations, improving over the current methods. Our code will be publicly available.

arXiv:2406.19251

AutoRAG-HP: Automatic Online Hyper-Parameter Tuning for Retrieval-Augmented Generation

Recent advancements in Large Language Models have transformed ML/AI development, necessitating a reevaluation of AutoML principles for the Retrieval-Augmented Generation (RAG) systems. To address the challenges of hyper-parameter optimization and online adaptation in RAG, we propose the AutoRAG-HP framework, which formulates the hyper-parameter tuning as an online multi-armed bandit (MAB) problem and introduces a novel two-level Hierarchical MAB (Hier-MAB) method for efficient exploration of large search spaces. We conduct extensive experiments on tuning hyper-parameters, such as top-k retrieved documents, prompt compression ratio, and embedding methods, using the ALCE-ASQA and Natural Questions datasets. Our evaluation from jointly optimization all three hyper-parameters demonstrate that MAB-based online learning methods can achieve Recall@5 $\approx 0.8$ for scenarios with prominent gradients in search space, using only $\sim20\%$ of the LLM API calls required by the Grid Search approach. Additionally, the proposed Hier-MAB approach outperforms other baselines in more challenging optimization scenarios. The code will be made available at https://aka.ms/autorag.

arXiv:2410.19290공식 코드 · Papers with Code

Fictitious Synthetic Data Can Improve LLM Factuality via Prerequisite Learning

Recent studies have identified one aggravating factor of LLM hallucinations as the knowledge inconsistency between pre-training and fine-tuning, where unfamiliar fine-tuning data mislead the LLM to fabricate plausible but wrong outputs. In this paper, we propose a novel fine-tuning strategy called Prereq-Tune to address this knowledge inconsistency and reduce hallucinations. Fundamentally, Prereq-Tune disentangles the learning of skills and knowledge, so the model learns only the task skills without being impacted by the knowledge inconsistency. To achieve this, Prereq-Tune introduces an additional prerequisite learning stage to learn the necessary knowledge for SFT, allowing subsequent SFT to focus only on task skills. Prereq-Tune can also be combined with fictitious synthetic data to enhance the grounding of LLM outputs to their internal knowledge. Experiments show that Prereq-Tune outperforms existing baselines in improving LLM's factuality across short QA and long-form generation tasks. It also opens new possibilities for knowledge-controlled generation in LLMs. Our code is available at https://github.com/UCSB-NLP-Chang/Prereq_tune.git.