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arXiv:2105.14584

Polygonal Point Set Tracking

In this paper, we propose a novel learning-based polygonal point set tracking method. Compared to existing video object segmentation~(VOS) methods that propagate pixel-wise object mask information, we propagate a polygonal point set over frames. Specifically, the set is defined as a subset of points in the target contour, and our goal is to track corresponding points on the target contour. Those outputs enable us to apply various visual effects such as motion tracking, part deformation, and texture mapping. To this end, we propose a new method to track the corresponding points between frames by the global-local alignment with delicately designed losses and regularization terms. We also introduce a novel learning strategy using synthetic and VOS datasets that makes it possible to tackle the problem without developing the point correspondence dataset. Since the existing datasets are not suitable to validate our method, we build a new polygonal point set tracking dataset and demonstrate the superior performance of our method over the baselines and existing contour-based VOS methods. In addition, we present visual-effects applications of our method on part distortion and text mapping.

arXiv:2105.11427공식 코드 · Papers with Code

Attention-guided Temporally Coherent Video Object Matting

This paper proposes a novel deep learning-based video object matting method that can achieve temporally coherent matting results. Its key component is an attention-based temporal aggregation module that maximizes image matting networks' strength for video matting networks. This module computes temporal correlations for pixels adjacent to each other along the time axis in feature space, which is robust against motion noises. We also design a novel loss term to train the attention weights, which drastically boosts the video matting performance. Besides, we show how to effectively solve the trimap generation problem by fine-tuning a state-of-the-art video object segmentation network with a sparse set of user-annotated keyframes. To facilitate video matting and trimap generation networks' training, we construct a large-scale video matting dataset with 80 training and 28 validation foreground video clips with ground-truth alpha mattes. Experimental results show that our method can generate high-quality alpha mattes for various videos featuring appearance change, occlusion, and fast motion. Our code and dataset can be found at: https://github.com/yunkezhang/TCVOM

arXiv:2105.10201

DAVOS: Semi-Supervised Video Object Segmentation via Adversarial Domain Adaptation

Domain shift has always been one of the primary issues in video object segmentation (VOS), for which models suffer from degeneration when tested on unfamiliar datasets. Recently, many online methods have emerged to narrow the performance gap between training data (source domain) and test data (target domain) by fine-tuning on annotations of test data which are usually in shortage. In this paper, we propose a novel method to tackle domain shift by first introducing adversarial domain adaptation to the VOS task, with supervised training on the source domain and unsupervised training on the target domain. By fusing appearance and motion features with a convolution layer, and by adding supervision onto the motion branch, our model achieves state-of-the-art performance on DAVIS2016 with 82.6% mean IoU score after supervised training. Meanwhile, our adversarial domain adaptation strategy significantly raises the performance of the trained model when applied on FBMS59 and Youtube-Object, without exploiting extra annotations.

arXiv:2105.05838공식 코드 · Papers with Code

Breaking Shortcut: Exploring Fully Convolutional Cycle-Consistency for Video Correspondence Learning

Previous cycle-consistency correspondence learning methods usually leverage image patches for training. In this paper, we present a fully convolutional method, which is simpler and more coherent to the inference process. While directly applying fully convolutional training results in model collapse, we study the underline reason behind this collapse phenomenon, indicating that the absolute positions of pixels provide a shortcut to easily accomplish cycle-consistence, which hinders the learning of meaningful visual representations. To break this absolute position shortcut, we propose to apply different crops for forward and backward frames, and adopt feature warping to establish correspondence between two crops of a same frame. The former technique enforces the corresponding pixels at forward and back tracks to have different absolute positions, and the latter effectively blocks the shortcuts going between forward and back tracks. In three label propagation benchmarks for pose tracking, face landmark tracking and video object segmentation, our method largely improves the results of vanilla fully convolutional cycle-consistency method, achieving very competitive performance compared with the self-supervised state-of-the-art approaches. Our trained model and code are available at \url{https://github.com/Steve-Tod/STFC3}.

arXiv:2104.14294공식 코드 · Papers with Code

Emerging Properties in Self-Supervised Vision Transformers

In this paper, we question if self-supervised learning provides new properties to Vision Transformer (ViT) that stand out compared to convolutional networks (convnets). Beyond the fact that adapting self-supervised methods to this architecture works particularly well, we make the following observations: first, self-supervised ViT features contain explicit information about the semantic segmentation of an image, which does not emerge as clearly with supervised ViTs, nor with convnets. Second, these features are also excellent k-NN classifiers, reaching 78.3% top-1 on ImageNet with a small ViT. Our study also underlines the importance of momentum encoder, multi-crop training, and the use of small patches with ViTs. We implement our findings into a simple self-supervised method, called DINO, which we interpret as a form of self-distillation with no labels. We show the synergy between DINO and ViTs by achieving 80.1% top-1 on ImageNet in linear evaluation with ViT-Base.

arXiv:2104.10386공식 코드 · Papers with Code

Guided Interactive Video Object Segmentation Using Reliability-Based Attention Maps

We propose a novel guided interactive segmentation (GIS) algorithm for video objects to improve the segmentation accuracy and reduce the interaction time. First, we design the reliability-based attention module to analyze the reliability of multiple annotated frames. Second, we develop the intersection-aware propagation module to propagate segmentation results to neighboring frames. Third, we introduce the GIS mechanism for a user to select unsatisfactory frames quickly with less effort. Experimental results demonstrate that the proposed algorithm provides more accurate segmentation results at a faster speed than conventional algorithms. Codes are available at https://github.com/yuk6heo/GIS-RAmap.

arXiv:2104.07658

Self-supervised Video Object Segmentation by Motion Grouping

Animals have evolved highly functional visual systems to understand motion, assisting perception even under complex environments. In this paper, we work towards developing a computer vision system able to segment objects by exploiting motion cues, i.e. motion segmentation. We make the following contributions: First, we introduce a simple variant of the Transformer to segment optical flow frames into primary objects and the background. Second, we train the architecture in a self-supervised manner, i.e. without using any manual annotations. Third, we analyze several critical components of our method and conduct thorough ablation studies to validate their necessity. Fourth, we evaluate the proposed architecture on public benchmarks (DAVIS2016, SegTrackv2, and FBMS59). Despite using only optical flow as input, our approach achieves superior or comparable results to previous state-of-the-art self-supervised methods, while being an order of magnitude faster. We additionally evaluate on a challenging camouflage dataset (MoCA), significantly outperforming the other self-supervised approaches, and comparing favourably to the top supervised approach, highlighting the importance of motion cues, and the potential bias towards visual appearance in existing video segmentation models.

arXiv:2104.04782

Target-Aware Object Discovery and Association for Unsupervised Video Multi-Object Segmentation

This paper addresses the task of unsupervised video multi-object segmentation. Current approaches follow a two-stage paradigm: 1) detect object proposals using pre-trained Mask R-CNN, and 2) conduct generic feature matching for temporal association using re-identification techniques. However, the generic features, widely used in both stages, are not reliable for characterizing unseen objects, leading to poor generalization. To address this, we introduce a novel approach for more accurate and efficient spatio-temporal segmentation. In particular, to address \textbf{instance discrimination}, we propose to combine foreground region estimation and instance grouping together in one network, and additionally introduce temporal guidance for segmenting each frame, enabling more accurate object discovery. For \textbf{temporal association}, we complement current video object segmentation architectures with a discriminative appearance model, capable of capturing more fine-grained target-specific information. Given object proposals from the instance discrimination network, three essential strategies are adopted to achieve accurate segmentation: 1) target-specific tracking using a memory-augmented appearance model; 2) target-agnostic verification to trace possible tracklets for the proposal; 3) adaptive memory updating using the verified segments. We evaluate the proposed approach on DAVIS$_{17}$ and YouTube-VIS, and the results demonstrate that it outperforms state-of-the-art methods both in segmentation accuracy and inference speed.

arXiv:2104.04329

Learning Position and Target Consistency for Memory-based Video Object Segmentation

This paper studies the problem of semi-supervised video object segmentation(VOS). Multiple works have shown that memory-based approaches can be effective for video object segmentation. They are mostly based on pixel-level matching, both spatially and temporally. The main shortcoming of memory-based approaches is that they do not take into account the sequential order among frames and do not exploit object-level knowledge from the target. To address this limitation, we propose to Learn position and target Consistency framework for Memory-based video object segmentation, termed as LCM. It applies the memory mechanism to retrieve pixels globally, and meanwhile learns position consistency for more reliable segmentation. The learned location response promotes a better discrimination between target and distractors. Besides, LCM introduces an object-level relationship from the target to maintain target consistency, making LCM more robust to error drifting. Experiments show that our LCM achieves state-of-the-art performance on both DAVIS and Youtube-VOS benchmark. And we rank the 1st in the DAVIS 2020 challenge semi-supervised VOS task.

arXiv:2103.17263공식 코드 · Papers with Code

Rethinking Self-supervised Correspondence Learning: A Video Frame-level Similarity Perspective

Learning a good representation for space-time correspondence is the key for various computer vision tasks, including tracking object bounding boxes and performing video object pixel segmentation. To learn generalizable representation for correspondence in large-scale, a variety of self-supervised pretext tasks are proposed to explicitly perform object-level or patch-level similarity learning. Instead of following the previous literature, we propose to learn correspondence using Video Frame-level Similarity (VFS) learning, i.e, simply learning from comparing video frames. Our work is inspired by the recent success in image-level contrastive learning and similarity learning for visual recognition. Our hypothesis is that if the representation is good for recognition, it requires the convolutional features to find correspondence between similar objects or parts. Our experiments show surprising results that VFS surpasses state-of-the-art self-supervised approaches for both OTB visual object tracking and DAVIS video object segmentation. We perform detailed analysis on what matters in VFS and reveals new properties on image and frame level similarity learning. Project page with code is available at https://jerryxu.net/VFS

arXiv:2103.12934공식 코드 · Papers with Code

Efficient Regional Memory Network for Video Object Segmentation

Recently, several Space-Time Memory based networks have shown that the object cues (e.g. video frames as well as the segmented object masks) from the past frames are useful for segmenting objects in the current frame. However, these methods exploit the information from the memory by global-to-global matching between the current and past frames, which lead to mismatching to similar objects and high computational complexity. To address these problems, we propose a novel local-to-local matching solution for semi-supervised VOS, namely Regional Memory Network (RMNet). In RMNet, the precise regional memory is constructed by memorizing local regions where the target objects appear in the past frames. For the current query frame, the query regions are tracked and predicted based on the optical flow estimated from the previous frame. The proposed local-to-local matching effectively alleviates the ambiguity of similar objects in both memory and query frames, which allows the information to be passed from the regional memory to the query region efficiently and effectively. Experimental results indicate that the proposed RMNet performs favorably against state-of-the-art methods on the DAVIS and YouTube-VOS datasets.

arXiv:2103.10391공식 코드 · Papers with Code

Learning to Recommend Frame for Interactive Video Object Segmentation in the Wild

This paper proposes a framework for the interactive video object segmentation (VOS) in the wild where users can choose some frames for annotations iteratively. Then, based on the user annotations, a segmentation algorithm refines the masks. The previous interactive VOS paradigm selects the frame with some worst evaluation metric, and the ground truth is required for calculating the evaluation metric, which is impractical in the testing phase. In contrast, in this paper, we advocate that the frame with the worst evaluation metric may not be exactly the most valuable frame that leads to the most performance improvement across the video. Thus, we formulate the frame selection problem in the interactive VOS as a Markov Decision Process, where an agent is learned to recommend the frame under a deep reinforcement learning framework. The learned agent can automatically determine the most valuable frame, making the interactive setting more practical in the wild. Experimental results on the public datasets show the effectiveness of our learned agent without any changes to the underlying VOS algorithms. Our data, code, and models are available at https://github.com/svip-lab/IVOS-W.

arXiv:2103.07941공식 코드 · Papers with Code

Modular Interactive Video Object Segmentation: Interaction-to-Mask, Propagation and Difference-Aware Fusion

We present Modular interactive VOS (MiVOS) framework which decouples interaction-to-mask and mask propagation, allowing for higher generalizability and better performance. Trained separately, the interaction module converts user interactions to an object mask, which is then temporally propagated by our propagation module using a novel top-$k$ filtering strategy in reading the space-time memory. To effectively take the user's intent into account, a novel difference-aware module is proposed to learn how to properly fuse the masks before and after each interaction, which are aligned with the target frames by employing the space-time memory. We evaluate our method both qualitatively and quantitatively with different forms of user interactions (e.g., scribbles, clicks) on DAVIS to show that our method outperforms current state-of-the-art algorithms while requiring fewer frame interactions, with the additional advantage in generalizing to different types of user interactions. We contribute a large-scale synthetic VOS dataset with pixel-accurate segmentation of 4.8M frames to accompany our source codes to facilitate future research.

arXiv:2103.06533공식 코드 · Papers with Code

Triple-cooperative Video Shadow Detection

Shadow detection in a single image has received significant research interest in recent years. However, much fewer works have been explored in shadow detection over dynamic scenes. The bottleneck is the lack of a well-established dataset with high-quality annotations for video shadow detection. In this work, we collect a new video shadow detection dataset, which contains 120 videos with 11, 685 frames, covering 60 object categories, varying lengths, and different motion/lighting conditions. All the frames are annotated with a high-quality pixel-level shadow mask. To the best of our knowledge, this is the first learning-oriented dataset for video shadow detection. Furthermore, we develop a new baseline model, named triple-cooperative video shadow detection network (TVSD-Net). It utilizes triple parallel networks in a cooperative manner to learn discriminative representations at intra-video and inter-video levels. Within the network, a dual gated co-attention module is proposed to constrain features from neighboring frames in the same video, while an auxiliary similarity loss is introduced to mine semantic information between different videos. Finally, we conduct a comprehensive study on ViSha, evaluating 12 state-of-the-art models (including single image shadow detectors, video object segmentation, and saliency detection methods). Experiments demonstrate that our model outperforms SOTA competitors.

arXiv:2103.03821공식 코드 · Papers with Code

Fast Interactive Video Object Segmentation with Graph Neural Networks

Pixelwise annotation of image sequences can be very tedious for humans. Interactive video object segmentation aims to utilize automatic methods to speed up the process and reduce the workload of the annotators. Most contemporary approaches rely on deep convolutional networks to collect and process information from human annotations throughout the video. However, such networks contain millions of parameters and need huge amounts of labeled training data to avoid overfitting. Beyond that, label propagation is usually executed as a series of frame-by-frame inference steps, which is difficult to be parallelized and is thus time consuming. In this paper we present a graph neural network based approach for tackling the problem of interactive video object segmentation. Our network operates on superpixel-graphs which allow us to reduce the dimensionality of the problem by several magnitudes. We show, that our network possessing only a few thousand parameters is able to achieve state-of-the-art performance, while inference remains fast and can be trained quickly with very little data.

논문 ID: document/9356697

Separable Structure Modeling for Semi-supervised Video Object Segmentation

In this paper, we propose a separable structure modeling approach for semi-supervised video object segmentation. Unlike most existing methods which preclude the semantically structural information of target objects, our method not only captures pixel-level similarity relationships between the reference and target frames but also reveals the separable structure of the specified objects in target frames. Specifically, we first compute a pixel-wise similarity matrix by using representations of reference and target pixels and then select top-rank reference pixels for target pixel classification. According to the prior knowledge from these top-rank reference pixels, we further appoint the representative target pixels for object structure modeling. Particularly, in the structure modeling branch, we extract the shared and individual features that can well represent the whole object and its components, respectively. Moreover, the proposed method is a fast algorithm without online fine-tuning and any post-processing. We conduct extensive experiments and ablation studies on the DAVIS-16, DAVIS-17, and YouTube-VOS datasets, and experimental results on three widely-used datasets demonstrate that our method achieves superior performance, compared with state-of-the-art semi-supervised video object segmentation approaches in terms of speed and accuracy.

arXiv:2102.04604공식 코드 · Papers with Code

SwiftNet: Real-time Video Object Segmentation

In this work we present SwiftNet for real-time semisupervised video object segmentation (one-shot VOS), which reports 77.8% J &F and 70 FPS on DAVIS 2017 validation dataset, leading all present solutions in overall accuracy and speed performance. We achieve this by elaborately compressing spatiotemporal redundancy in matching-based VOS via Pixel-Adaptive Memory (PAM). Temporally, PAM adaptively triggers memory updates on frames where objects display noteworthy inter-frame variations. Spatially, PAM selectively performs memory update and match on dynamic pixels while ignoring the static ones, significantly reducing redundant computations wasted on segmentation-irrelevant pixels. To promote efficient reference encoding, light-aggregation encoder is also introduced in SwiftNet deploying reversed sub-pixel. We hope SwiftNet could set a strong and efficient baseline for real-time VOS and facilitate its application in mobile vision. The source code of SwiftNet can be found at https://github.com/haochenheheda/SwiftNet.

arXiv:2102.02696공식 코드 · Papers with Code

Active Boundary Loss for Semantic Segmentation

This paper proposes a novel active boundary loss for semantic segmentation. It can progressively encourage the alignment between predicted boundaries and ground-truth boundaries during end-to-end training, which is not explicitly enforced in commonly used cross-entropy loss. Based on the predicted boundaries detected from the segmentation results using current network parameters, we formulate the boundary alignment problem as a differentiable direction vector prediction problem to guide the movement of predicted boundaries in each iteration. Our loss is model-agnostic and can be plugged in to the training of segmentation networks to improve the boundary details. Experimental results show that training with the active boundary loss can effectively improve the boundary F-score and mean Intersection-over-Union on challenging image and video object segmentation datasets.

arXiv:2101.08833공식 코드 · Papers with Code

SSTVOS: Sparse Spatiotemporal Transformers for Video Object Segmentation

In this paper we introduce a Transformer-based approach to video object segmentation (VOS). To address compounding error and scalability issues of prior work, we propose a scalable, end-to-end method for VOS called Sparse Spatiotemporal Transformers (SST). SST extracts per-pixel representations for each object in a video using sparse attention over spatiotemporal features. Our attention-based formulation for VOS allows a model to learn to attend over a history of multiple frames and provides suitable inductive bias for performing correspondence-like computations necessary for solving motion segmentation. We demonstrate the effectiveness of attention-based over recurrent networks in the spatiotemporal domain. Our method achieves competitive results on YouTube-VOS and DAVIS 2017 with improved scalability and robustness to occlusions compared with the state of the art. Code is available at https://github.com/dukebw/SSTVOS.

arXiv:2101.06545

VideoClick: Video Object Segmentation with a Single Click

Annotating videos with object segmentation masks typically involves a two stage procedure of drawing polygons per object instance for all the frames and then linking them through time. While simple, this is a very tedious, time consuming and expensive process, making the creation of accurate annotations at scale only possible for well-funded labs. What if we were able to segment an object in the full video with only a single click? This will enable video segmentation at scale with a very low budget opening the door to many applications. Towards this goal, in this paper we propose a bottom up approach where given a single click for each object in a video, we obtain the segmentation masks of these objects in the full video. In particular, we construct a correlation volume that assigns each pixel in a target frame to either one of the objects in the reference frame or the background. We then refine this correlation volume via a recurrent attention module and decode the final segmentation. To evaluate the performance, we label the popular and challenging Cityscapes dataset with video object segmentations. Results on this new CityscapesVideo dataset show that our approach outperforms all the baselines in this challenging setting.