Building an interactive artificial intelligence that can ask questions about the real world is one of the biggest challenges for vision and language problems. In particular, goal-oriented visual dialogue, where the aim of the agent is to seek information by asking questions during a turn-taking dialogue, has been gaining scholarly attention recently. While several existing models based on the GuessWhat?! dataset have been proposed, the Questioner typically asks simple category-based questions or absolute spatial questions. This might be problematic for complex scenes where the objects share attributes or in cases where descriptive questions are required to distinguish objects. In this paper, we propose a novel Questioner architecture, called Unified Questioner Transformer (UniQer), for descriptive question generation with referring expressions. In addition, we build a goal-oriented visual dialogue task called CLEVR Ask. It synthesizes complex scenes that require the Questioner to generate descriptive questions. We train our model with two variants of CLEVR Ask datasets. The results of the quantitative and qualitative evaluations show that UniQer outperforms the baseline.
While pretrained encoders have achieved success in various natural language understanding (NLU) tasks, there is a gap between these pretrained encoders and natural language generation (NLG). NLG tasks are often based on the encoder-decoder framework, where the pretrained encoders can only benefit part of it. To reduce this gap, we introduce DeltaLM, a pretrained multilingual encoder-decoder model that regards the decoder as the task layer of off-the-shelf pretrained encoders. Specifically, we augment the pretrained multilingual encoder with a decoder and pre-train it in a self-supervised way. To take advantage of both the large-scale monolingual data and bilingual data, we adopt the span corruption and translation span corruption as the pre-training tasks. Experiments show that DeltaLM outperforms various strong baselines on both natural language generation and translation tasks, including machine translation, abstractive text summarization, data-to-text, and question generation. The code and pretrained models are available at \url{https://aka.ms/deltalm}.
In this work, we propose a novel and easy-to-apply data augmentation strategy, namely Bilateral Generation (BiG), with a contrastive training objective for improving the performance of ranking question answer pairs with existing labeled data. In specific, we synthesize pseudo-positive QA pairs in contrast to the original negative QA pairs with two pre-trained generation models, one for question generation, the other for answer generation, which are fine-tuned on the limited positive QA pairs from the original dataset. With the augmented dataset, we design a contrastive training objective for learning to rank question answer pairs. Experimental results on three benchmark datasets show that our method significantly improves the performance of ranking models by making full use of existing labeled data and can be easily applied to different ranking models.
Question generation (QG) is to generate natural and grammatical questions that can be answered by a specific answer for a given context. Previous sequence-to-sequence models suffer from a problem that asking high-quality questions requires commonsense knowledge as backgrounds, which in most cases can not be learned directly from training data, resulting in unsatisfactory questions deprived of knowledge. In this paper, we propose a multi-task learning framework to introduce commonsense knowledge into question generation process. We first retrieve relevant commonsense knowledge triples from mature databases and select triples with the conversion information from source context to question. Based on these informative knowledge triples, we design two auxiliary tasks to incorporate commonsense knowledge into the main QG model, where one task is Concept Relation Classification and the other is Tail Concept Generation. Experimental results on SQuAD show that our proposed methods are able to noticeably improve the QG performance on both automatic and human evaluation metrics, demonstrating that incorporating external commonsense knowledge with multi-task learning can help the model generate human-like and high-quality questions.
Existing pre-trained models for knowledge-graph-to-text (KG-to-text) generation simply fine-tune text-to-text pre-trained models such as BART or T5 on KG-to-text datasets, which largely ignore the graph structure during encoding and lack elaborate pre-training tasks to explicitly model graph-text alignments. To tackle these problems, we propose a graph-text joint representation learning model called JointGT. During encoding, we devise a structure-aware semantic aggregation module which is plugged into each Transformer layer to preserve the graph structure. Furthermore, we propose three new pre-training tasks to explicitly enhance the graph-text alignment including respective text / graph reconstruction, and graph-text alignment in the embedding space via Optimal Transport. Experiments show that JointGT obtains new state-of-the-art performance on various KG-to-text datasets.
Intelligent agents that are confronted with novel concepts in situated environments will need to ask their human teammates questions to learn about the physical world. To better understand this problem, we need data about asking questions in situated task-based interactions. To this end, we present the Human-Robot Dialogue Learning (HuRDL) Corpus - a novel dialogue corpus collected in an online interactive virtual environment in which human participants play the role of a robot performing a collaborative tool-organization task. We describe the corpus data and a corresponding annotation scheme to offer insight into the form and content of questions that humans ask to facilitate learning in a situated environment. We provide the corpus as an empirically-grounded resource for improving question generation in situated intelligent agents.
Due to the discrete nature of words, language GANs require to be optimized from rewards provided by discriminator networks, via reinforcement learning methods. This is a much harder setting than for continuous tasks, which enjoy gradient flows from discriminators to generators, usually leading to dramatic learning instabilities. However, we claim that this can be solved by making discriminator and generator networks cooperate to produce output sequences during training. These cooperative outputs, inherently built to obtain higher discrimination scores, not only provide denser rewards for training, but also form a more compact artificial set for discriminator training, hence improving its accuracy and stability. In this paper, we show that our SelfGAN framework, built on this cooperative principle, outperforms Teacher Forcing and obtains state-of-the-art results on two challenging tasks, Summarization and Question Generation.
Intelligent and adaptive online education systems aim to make high-quality education available for a diverse range of students. However, existing systems usually depend on a pool of hand-made questions, limiting how fine-grained and open-ended they can be in adapting to individual students. We explore targeted question generation as a controllable sequence generation task. We first show how to fine-tune pre-trained language models for deep knowledge tracing (LM-KT). This model accurately predicts the probability of a student answering a question correctly, and generalizes to questions not seen in training. We then use LM-KT to specify the objective and data for training a model to generate questions conditioned on the student and target difficulty. Our results show we succeed at generating novel, well-calibrated language translation questions for second language learners from a real online education platform.
Generating some appealing questions in open-domain conversations is an effective way to improve human-machine interactions and lead the topic to a broader or deeper direction. To avoid dull or deviated questions, some researchers tried to utilize answer, the "future" information, to guide question generation. However, they separate a post-question-answer (PQA) triple into two parts: post-question (PQ) and question-answer (QA) pairs, which may hurt the overall coherence. Besides, the QA relationship is modeled as a one-to-one mapping that is not reasonable in open-domain conversations. To tackle these problems, we propose a generative triple-wise model with hierarchical variations for open-domain conversational question generation (CQG). Latent variables in three hierarchies are used to represent the shared background of a triple and one-to-many semantic mappings in both PQ and QA pairs. Experimental results on a large-scale CQG dataset show that our method significantly improves the quality of questions in terms of fluency, coherence and diversity over competitive baselines.
Despite the recent advancement in NLP research, cross-lingual transfer for natural language generation is relatively understudied. In this work, we transfer supervision from high resource language (HRL) to multiple low-resource languages (LRLs) for natural language generation (NLG). We consider four NLG tasks (text summarization, question generation, news headline generation, and distractor generation) and three syntactically diverse languages, i.e., English, Hindi, and Japanese. We propose an unsupervised cross-lingual language generation framework (called ZmBART) that does not use any parallel or pseudo-parallel/back-translated data. In this framework, we further pre-train mBART sequence-to-sequence denoising auto-encoder model with an auxiliary task using monolingual data of three languages. The objective function of the auxiliary task is close to the target tasks which enriches the multi-lingual latent representation of mBART and provides good initialization for target tasks. Then, this model is fine-tuned with task-specific supervised English data and directly evaluated with low-resource languages in the Zero-shot setting. To overcome catastrophic forgetting and spurious correlation issues, we applied freezing model component and data argumentation approaches respectively. This simple modeling approach gave us promising results.We experimented with few-shot training (with 1000 supervised data points) which boosted the model performance further. We performed several ablations and cross-lingual transferability analyses to demonstrate the robustness of ZmBART.
This paper explores the task of Difficulty-Controllable Question Generation (DCQG), which aims at generating questions with required difficulty levels. Previous research on this task mainly defines the difficulty of a question as whether it can be correctly answered by a Question Answering (QA) system, lacking interpretability and controllability. In our work, we redefine question difficulty as the number of inference steps required to answer it and argue that Question Generation (QG) systems should have stronger control over the logic of generated questions. To this end, we propose a novel framework that progressively increases question difficulty through step-by-step rewriting under the guidance of an extracted reasoning chain. A dataset is automatically constructed to facilitate the research, on which extensive experiments are conducted to test the performance of our method.
Transformer model with multi-head attention requires caching intermediate results for efficient inference in generation tasks. However, cache brings new memory-related costs and prevents leveraging larger batch size for faster speed. We propose memory-efficient lossless attention (called EL-attention) to address this issue. It avoids heavy operations for building multi-head keys and values, cache for them is not needed. EL-attention constructs an ensemble of attention results by expanding query while keeping key and value shared. It produces the same result as multi-head attention with less GPU memory and faster inference speed. We conduct extensive experiments on Transformer, BART, and GPT-2 for summarization and question generation tasks. The results show EL-attention speeds up existing models by 1.6x to 5.3x without accuracy loss.
Conversational recommender systems (CRSs) have revolutionized the conventional recommendation paradigm by embracing dialogue agents to dynamically capture the fine-grained user preference. In a typical conversational recommendation scenario, a CRS firstly generates questions to let the user clarify her/his demands and then makes suitable recommendations. Hence, the ability to generate suitable clarifying questions is the key to timely tracing users' dynamic preferences and achieving successful recommendations. However, existing CRSs fall short in asking high-quality questions because: (1) system-generated responses heavily depends on the performance of the dialogue policy agent, which has to be trained with huge conversation corpus to cover all circumstances; and (2) current CRSs cannot fully utilize the learned latent user profiles for generating appropriate and personalized responses. To mitigate these issues, we propose the Knowledge-Based Question Generation System (KBQG), a novel framework for conversational recommendation. Distinct from previous conversational recommender systems, KBQG models a user's preference in a finer granularity by identifying the most relevant relations from a structured knowledge graph (KG). Conditioned on the varied importance of different relations, the generated clarifying questions could perform better in impelling users to provide more details on their preferences. Finially, accurate recommendations can be generated in fewer conversational turns. Furthermore, the proposed KBQG outperforms all baselines in our experiments on two real-world datasets.
Product descriptions on e-commerce websites often suffer from missing important aspects. Clarification question generation (CQGen) can be a promising approach to help alleviate the problem. Unlike traditional QGen assuming the existence of answers in the context and generating questions accordingly, CQGen mimics user behaviors of asking for unstated information. The generated CQs can serve as a sanity check or proofreading to help e-commerce merchant to identify potential missing information before advertising their product, and improve consumer experience consequently. Due to the variety of possible user backgrounds and use cases, the information need can be quite diverse but also specific to a detailed topic, while previous works assume generating one CQ per context and the results tend to be generic. We thus propose the task of Diverse CQGen and also tackle the challenge of specificity. We propose a new model named KPCNet, which generates CQs with Keyword Prediction and Conditioning, to deal with the tasks. Automatic and human evaluation on 2 datasets (Home & Kitchen, Office) showed that KPCNet can generate more specific questions and promote better group-level diversity than several competing baselines.
Despite recent progress, state-of-the-art question answering models remain vulnerable to a variety of adversarial attacks. While dynamic adversarial data collection, in which a human annotator tries to write examples that fool a model-in-the-loop, can improve model robustness, this process is expensive which limits the scale of the collected data. In this work, we are the first to use synthetic adversarial data generation to make question answering models more robust to human adversaries. We develop a data generation pipeline that selects source passages, identifies candidate answers, generates questions, then finally filters or re-labels them to improve quality. Using this approach, we amplify a smaller human-written adversarial dataset to a much larger set of synthetic question-answer pairs. By incorporating our synthetic data, we improve the state-of-the-art on the AdversarialQA dataset by 3.7F1 and improve model generalisation on nine of the twelve MRQA datasets. We further conduct a novel human-in-the-loop evaluation to show that our models are considerably more robust to new human-written adversarial examples: crowdworkers can fool our model only 8.8% of the time on average, compared to 17.6% for a model trained without synthetic data.
In this work, we introduce back-training, an alternative to self-training for unsupervised domain adaptation (UDA) from source to target domain. While self-training generates synthetic training data where natural inputs are aligned with noisy outputs, back-training results in natural outputs aligned with noisy inputs. This significantly reduces the gap between the target domain and synthetic data distribution, and reduces model overfitting to the source domain. We run UDA experiments on question generation and passage retrieval from the \textit{Natural Questions} domain to machine learning and biomedical domains. We find that back-training vastly outperforms self-training by a mean improvement of 7.8 BLEU-4 points on generation, and 17.6\% top-20 retrieval accuracy across both domains. We further propose consistency filters to remove low-quality synthetic data before training. We also release a new domain-adaptation dataset- \textit{MLQuestions} containing 35K unaligned questions, 50K unaligned passages, and 3K aligned question-passage pairs.
Neural knowledge-grounded generative models for dialogue often produce content that is factually inconsistent with the knowledge they rely on, making them unreliable and limiting their applicability. Inspired by recent work on evaluating factual consistency in abstractive summarization, we propose an automatic evaluation metric for factual consistency in knowledge-grounded dialogue using automatic question generation and question answering. Our metric, denoted $Q^2$, compares answer spans using natural language inference (NLI), instead of token-based matching as done in previous work. To foster proper evaluation, we curate a novel dataset of dialogue system outputs for the Wizard-of-Wikipedia dataset, manually annotated for factual consistency. We perform a thorough meta-evaluation of $Q^2$ against other metrics using this dataset and two others, where it consistently shows higher correlation with human judgements.
Now, the pre-training technique is ubiquitous in natural language processing field. ProphetNet is a pre-training based natural language generation method which shows powerful performance on English text summarization and question generation tasks. In this paper, we extend ProphetNet into other domains and languages, and present the ProphetNet family pre-training models, named ProphetNet-X, where X can be English, Chinese, Multi-lingual, and so on. We pre-train a cross-lingual generation model ProphetNet-Multi, a Chinese generation model ProphetNet-Zh, two open-domain dialog generation models ProphetNet-Dialog-En and ProphetNet-Dialog-Zh. And also, we provide a PLG (Programming Language Generation) model ProphetNet-Code to show the generation performance besides NLG (Natural Language Generation) tasks. In our experiments, ProphetNet-X models achieve new state-of-the-art performance on 10 benchmarks. All the models of ProphetNet-X share the same model structure, which allows users to easily switch between different models. We make the code and models publicly available, and we will keep updating more pre-training models and finetuning scripts.
QuestEval is a reference-less metric used in text-to-text tasks, that compares the generated summaries directly to the source text, by automatically asking and answering questions. Its adaptation to Data-to-Text tasks is not straightforward, as it requires multimodal Question Generation and Answering systems on the considered tasks, which are seldom available. To this purpose, we propose a method to build synthetic multimodal corpora enabling to train multimodal components for a data-QuestEval metric. The resulting metric is reference-less and multimodal; it obtains state-of-the-art correlations with human judgment on the WebNLG and WikiBio benchmarks. We make data-QuestEval's code and models available for reproducibility purpose, as part of the QuestEval project.
The ability to generate clarification questions i.e., questions that identify useful missing information in a given context, is important in reducing ambiguity. Humans use previous experience with similar contexts to form a global view and compare it to the given context to ascertain what is missing and what is useful in the context. Inspired by this, we propose a model for clarification question generation where we first identify what is missing by taking a difference between the global and the local view and then train a model to identify what is useful and generate a question about it. Our model outperforms several baselines as judged by both automatic metrics and humans.