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arXiv:1311.6425

Robust Multimodal Graph Matching: Sparse Coding Meets Graph Matching

Graph matching is a challenging problem with very important applications in a wide range of fields, from image and video analysis to biological and biomedical problems. We propose a robust graph matching algorithm inspired in sparsity-related techniques. We cast the problem, resembling group or collaborative sparsity formulations, as a non-smooth convex optimization problem that can be efficiently solved using augmented Lagrangian techniques. The method can deal with weighted or unweighted graphs, as well as multimodal data, where different graphs represent different types of data. The proposed approach is also naturally integrated with collaborative graph inference techniques, solving general network inference problems where the observed variables, possibly coming from different modalities, are not in correspondence. The algorithm is tested and compared with state-of-the-art graph matching techniques in both synthetic and real graphs. We also present results on multimodal graphs and applications to collaborative inference of brain connectivity from alignment-free functional magnetic resonance imaging (fMRI) data. The code is publicly available.

arXiv:1401.3813

Seeded Graph Matching Via Joint Optimization of Fidelity and Commensurability

We present a novel approximate graph matching algorithm that incorporates seeded data into the graph matching paradigm. Our Joint Optimization of Fidelity and Commensurability (JOFC) algorithm embeds two graphs into a common Euclidean space where the matching inference task can be performed. Through real and simulated data examples, we demonstrate the versatility of our algorithm in matching graphs with various characteristics--weightedness, directedness, loopiness, many-to-one and many-to-many matchings, and soft seedings.

arXiv:1402.0282

Principled Graph Matching Algorithms for Integrating Multiple Data Sources

This paper explores combinatorial optimization for problems of max-weight graph matching on multi-partite graphs, which arise in integrating multiple data sources. Entity resolution-the data integration problem of performing noisy joins on structured data-typically proceeds by first hashing each record into zero or more blocks, scoring pairs of records that are co-blocked for similarity, and then matching pairs of sufficient similarity. In the most common case of matching two sources, it is often desirable for the final matching to be one-to-one (a record may be matched with at most one other); members of the database and statistical record linkage communities accomplish such matchings in the final stage by weighted bipartite graph matching on similarity scores. Such matchings are intuitively appealing: they leverage a natural global property of many real-world entity stores-that of being nearly deduped-and are known to provide significant improvements to precision and recall. Unfortunately unlike the bipartite case, exact max-weight matching on multi-partite graphs is known to be NP-hard. Our two-fold algorithmic contributions approximate multi-partite max-weight matching: our first algorithm borrows optimization techniques common to Bayesian probabilistic inference; our second is a greedy approximation algorithm. In addition to a theoretical guarantee on the latter, we present comparisons on a real-world ER problem from Bing significantly larger than typically found in the literature, publication data, and on a series of synthetic problems. Our results quantify significant improvements due to exploiting multiple sources, which are made possible by global one-to-one constraints linking otherwise independent matching sub-problems. We also discover that our algorithms are complementary: one being much more robust under noise, and the other being simple to implement and very fast to run.

arXiv:1404.4983

Shiva++: An Enhanced Graph based Ontology Matcher

With the web getting bigger and assimilating knowledge about different concepts and domains, it is becoming very difficult for simple database driven applications to capture the data for a domain. Thus developers have come out with ontology based systems which can store large amount of information and can apply reasoning and produce timely information. Thus facilitating effective knowledge management. Though this approach has made our lives easier, but at the same time has given rise to another problem. Two different ontologies assimilating same knowledge tend to use different terms for the same concepts. This creates confusion among knowledge engineers and workers, as they do not know which is a better term then the other. Thus we need to merge ontologies working on same domain so that the engineers can develop a better application over it. This paper shows the development of one such matcher which merges the concepts available in two ontologies at two levels; 1) at string level and 2) at semantic level; thus producing better merged ontologies. We have used a graph matching technique which works at the core of the system. We have also evaluated the system and have tested its performance with its predecessor which works only on string matching. Thus current approach produces better results.

arXiv:1405.6261

Geometric Polynomial Constraints in Higher-Order Graph Matching

Correspondence is a ubiquitous problem in computer vision and graph matching has been a natural way to formalize correspondence as an optimization problem. Recently, graph matching solvers have included higher-order terms representing affinities beyond the unary and pairwise level. Such higher-order terms have a particular appeal for geometric constraints that include three or more correspondences like the PnP 2D-3D pose problems. In this paper, we address the problem of finding correspondences in the absence of unary or pairwise constraints as it emerges in problems where unary appearance similarity like SIFT matches is not available. Current higher order matching approaches have targeted problems where higher order affinity can simply be formulated as a difference of invariances such as lengths, angles, or cross-ratios. In this paper, we present a method of how to apply geometric constraints modeled as polynomial equation systems. As opposed to RANSAC where such systems have to be solved and then tested for inlier hypotheses, our constraints are derived as a single affinity weight based on $n>2$ hypothesized correspondences without solving the polynomial system. Since the result is directly a correspondence without a transformation model, our approach supports correspondence matching in the presence of multiple geometric transforms like articulated motions.

arXiv:1405.7771

DEM Registration and Error Analysis using ASCII values

Digital Elevation Model (DEM), while providing a bare earth look, is heavily used in many applications including construction modeling, visualization, and GIS. Their registration techniques have not been explored much. Methods like Coarse-to-fine or pyramid making are common in DEM-to-image or DEM-to-map registration. Self-consistency measure is used to detect any change in terrain elevation and hence was used for DEM-to-DEM registration. But these methods apart from being time and complexity intensive, lack in error matrix evaluation. This paper gives a method of registration of DEMs using specified height values as control points by initially converting these DEMs to ASCII files. These control points may be found by two mannerisms - either by direct detection of appropriate height data in ASCII files or by edge matching along congruous quadrangle of the control point, followed by sub-graph matching. Error analysis for the same has also been done.

arXiv:1401.7623

Graph matching: relax or not?

We consider the problem of exact and inexact matching of weighted undirected graphs, in which a bijective correspondence is sought to minimize a quadratic weight disagreement. This computationally challenging problem is often relaxed as a convex quadratic program, in which the space of permutations is replaced by the space of doubly-stochastic matrices. However, the applicability of such a relaxation is poorly understood. We define a broad class of friendly graphs characterized by an easily verifiable spectral property. We prove that for friendly graphs, the convex relaxation is guaranteed to find the exact isomorphism or certify its inexistence. This result is further extended to approximately isomorphic graphs, for which we develop an explicit bound on the amount of weight disagreement under which the relaxation is guaranteed to find the globally optimal approximate isomorphism. We also show that in many cases, the graph matching problem can be further harmlessly relaxed to a convex quadratic program with only n separable linear equality constraints, which is substantially more efficient than the standard relaxation involving 2n equality and n^2 inequality constraints. Finally, we show that our results are still valid for unfriendly graphs if additional information in the form of seeds or attributes is allowed, with the latter satisfying an easy to verify spectral characteristic.

arXiv:1411.0763

A Weighted Common Subgraph Matching Algorithm

We propose a weighted common subgraph (WCS) matching algorithm to find the most similar subgraphs in two labeled weighted graphs. WCS matching, as a natural generalization of the equal-sized graph matching or subgraph matching, finds wide applications in many computer vision and machine learning tasks. In this paper, the WCS matching is first formulated as a combinatorial optimization problem over the set of partial permutation matrices. Then it is approximately solved by a recently proposed combinatorial optimization framework - Graduated NonConvexity and Concavity Procedure (GNCCP). Experimental comparisons on both synthetic graphs and real world images validate its robustness against noise level, problem size, outlier number, and edge density.

arXiv:1405.3133

Graph Matching: Relax at Your Own Risk

Graph matching---aligning a pair of graphs to minimize their edge disagreements---has received wide-spread attention from both theoretical and applied communities over the past several decades, including combinatorics, computer vision, and connectomics. Its attention can be partially attributed to its computational difficulty. Although many heuristics have previously been proposed in the literature to approximately solve graph matching, very few have any theoretical support for their performance. A common technique is to relax the discrete problem to a continuous problem, therefore enabling practitioners to bring gradient-descent-type algorithms to bear. We prove that an indefinite relaxation (when solved exactly) almost always discovers the optimal permutation, while a common convex relaxation almost always fails to discover the optimal permutation. These theoretical results suggest that initializing the indefinite algorithm with the convex optimum might yield improved practical performance. Indeed, experimental results illuminate and corroborate these theoretical findings, demonstrating that excellent results are achieved in both benchmark and real data problems by amalgamating the two approaches.

arXiv:1502.00377

Integrating Graph Partitioning and Matching for Trajectory Analysis in Video Surveillance

In order to track the moving objects in long range against occlusion, interruption, and background clutter, this paper proposes a unified approach for global trajectory analysis. Instead of the traditional frame-by-frame tracking, our method recovers target trajectories based on a short sequence of video frames, e.g. $15$ frames. We initially calculate a foreground map at each frame, as obtained from a state-of-the-art background model. An attribute graph is then extracted from the foreground map, where the graph vertices are image primitives represented by the composite features. With this graph representation, we pose trajectory analysis as a joint task of spatial graph partitioning and temporal graph matching. The task can be formulated by maximizing a posteriori under the Bayesian framework, in which we integrate the spatio-temporal contexts and the appearance models. The probabilistic inference is achieved by a data-driven Markov Chain Monte Carlo (MCMC) algorithm. Given a peroid of observed frames, the algorithm simulates a ergodic and aperiodic Markov Chain, and it visits a sequence of solution states in the joint space of spatial graph partitioning and temporal graph matching. In the experiments, our method is tested on several challenging videos from the public datasets of visual surveillance, and it outperforms the state-of-the-art methods.

arXiv:1502.05840

A General Multi-Graph Matching Approach via Graduated Consistency-regularized Boosting

This paper addresses the problem of matching $N$ weighted graphs referring to an identical object or category. More specifically, matching the common node correspondences among graphs. This multi-graph matching problem involves two ingredients affecting the overall accuracy: i) the local pairwise matching affinity score among graphs; ii) the global matching consistency that measures the uniqueness of the pairwise matching results by different chaining orders. Previous studies typically either enforce the matching consistency constraints in the beginning of iterative optimization, which may propagate matching error both over iterations and across graph pairs; or separate affinity optimizing and consistency regularization in two steps. This paper is motivated by the observation that matching consistency can serve as a regularizer in the affinity objective function when the function is biased due to noises or inappropriate modeling. We propose multi-graph matching methods to incorporate the two aspects by boosting the affinity score, meanwhile gradually infusing the consistency as a regularizer. Furthermore, we propose a node-wise consistency/affinity-driven mechanism to elicit the common inlier nodes out of the irrelevant outliers. Extensive results on both synthetic and public image datasets demonstrate the competency of the proposed algorithms.

arXiv:1310.1297공식 코드 · Papers with Code

Spectral Clustering for Divide-and-Conquer Graph Matching

We present a parallelized bijective graph matching algorithm that leverages seeds and is designed to match very large graphs. Our algorithm combines spectral graph embedding with existing state-of-the-art seeded graph matching procedures. We justify our approach by proving that modestly correlated, large stochastic block model random graphs are correctly matched utilizing very few seeds through our divide-and-conquer procedure. We also demonstrate the effectiveness of our approach in matching very large graphs in simulated and real data examples, showing up to a factor of 8 improvement in runtime with minimal sacrifice in accuracy.

arXiv:1504.07907

A Flexible Tensor Block Coordinate Ascent Scheme for Hypergraph Matching

The estimation of correspondences between two images resp. point sets is a core problem in computer vision. One way to formulate the problem is graph matching leading to the quadratic assignment problem which is NP-hard. Several so called second order methods have been proposed to solve this problem. In recent years hypergraph matching leading to a third order problem became popular as it allows for better integration of geometric information. For most of these third order algorithms no theoretical guarantees are known. In this paper we propose a general framework for tensor block coordinate ascent methods for hypergraph matching. We propose two algorithms which both come along with the guarantee of monotonic ascent in the matching score on the set of discrete assignment matrices. In the experiments we show that our new algorithms outperform previous work both in terms of achieving better matching scores and matching accuracy. This holds in particular for very challenging settings where one has a high number of outliers and other forms of noise.

arXiv:1505.00581

Activity recognition from videos with parallel hypergraph matching on GPUs

In this paper, we propose a method for activity recognition from videos based on sparse local features and hypergraph matching. We benefit from special properties of the temporal domain in the data to derive a sequential and fast graph matching algorithm for GPUs. Traditionally, graphs and hypergraphs are frequently used to recognize complex and often non-rigid patterns in computer vision, either through graph matching or point-set matching with graphs. Most formulations resort to the minimization of a difficult discrete energy function mixing geometric or structural terms with data attached terms involving appearance features. Traditional methods solve this minimization problem approximately, for instance with spectral techniques. In this work, instead of solving the problem approximatively, the exact solution for the optimal assignment is calculated in parallel on GPUs. The graphical structure is simplified and regularized, which allows to derive an efficient recursive minimization algorithm. The algorithm distributes subproblems over the calculation units of a GPU, which solves them in parallel, allowing the system to run faster than real-time on medium-end GPUs.

arXiv:1406.4444

PRISM: Person Re-Identification via Structured Matching

Person re-identification (re-id), an emerging problem in visual surveillance, deals with maintaining entities of individuals whilst they traverse various locations surveilled by a camera network. From a visual perspective re-id is challenging due to significant changes in visual appearance of individuals in cameras with different pose, illumination and calibration. Globally the challenge arises from the need to maintain structurally consistent matches among all the individual entities across different camera views. We propose PRISM, a structured matching method to jointly account for these challenges. We view the global problem as a weighted graph matching problem and estimate edge weights by learning to predict them based on the co-occurrences of visual patterns in the training examples. These co-occurrence based scores in turn account for appearance changes by inferring likely and unlikely visual co-occurrences appearing in training instances. We implement PRISM on single shot and multi-shot scenarios. PRISM uniformly outperforms state-of-the-art in terms of matching rate while being computationally efficient.

arXiv:1505.06319

The Minimum Spanning Tree of Maximum Entropy

In computer vision, we have the problem of creating graphs out of unstructured point-sets, i.e. the data graph. A common approach for this problem consists of building a triangulation which might not always lead to the best solution. Small changes in the location of the points might generate graphs with unstable configurations and the topology of the graph could change significantly. After building the data-graph, one could apply Graph Matching techniques to register the original point-sets. In this paper, we propose a data graph technique based on the Minimum Spanning Tree of Maximum Entropty (MSTME). We aim at a data graph construction which could be more stable than the Delaunay triangulation with respect to small variations in the neighborhood of points. Our technique aims at creating data graphs which could help the point-set registration process. We propose an algorithm with a single free parameter that weighs the importance between the total weight cost and the entropy of the current spanning tree. We compare our algorithm on a number of different databases with the Delaunay triangulation.

arXiv:1505.05740

Graph edit distance : a new binary linear programming formulation

Graph edit distance (GED) is a powerful and flexible graph matching paradigm that can be used to address different tasks in structural pattern recognition, machine learning, and data mining. In this paper, some new binary linear programming formulations for computing the exact GED between two graphs are proposed. A major strength of the formulations lies in their genericity since the GED can be computed between directed or undirected fully attributed graphs (i.e. with attributes on both vertices and edges). Moreover, a relaxation of the domain constraints in the formulations provides efficient lower bound approximations of the GED. A complete experimental study comparing the proposed formulations with 4 state-of-the-art algorithms for exact and approximate graph edit distances is provided. By considering both the quality of the proposed solution and the efficiency of the algorithms as performance criteria, the results show that none of the compared methods dominates the others in the Pareto sense. As a consequence, faced to a given real-world problem, a trade-off between quality and efficiency has to be chosen w.r.t. the application constraints. In this context, this paper provides a guide that can be used to choose the appropriate method.

arXiv:1509.07244

Multi-Region Probabilistic Dice Similarity Coefficient using the Aitchison Distance and Bipartite Graph Matching

Validation of image segmentation methods is of critical importance. Probabilistic image segmentation is increasingly popular as it captures uncertainty in the results. Image segmentation methods that support multi-region (as opposed to binary) delineation are more favourable as they capture interactions between the different objects in the image. The Dice similarity coefficient (DSC) has been a popular metric for evaluating the accuracy of automated or semi-automated segmentation methods by comparing their results to the ground truth. In this work, we develop an extension of the DSC to multi-region probabilistic segmentations (with unordered labels). We use bipartite graph matching to establish label correspondences and propose two functions that extend the DSC, one based on absolute probability differences and one based on the Aitchison distance. These provide a robust and accurate measure of multi-region probabilistic segmentation accuracy.

arXiv:1601.08165

Mapping Tractography Across Subjects

Diffusion magnetic resonance imaging (dMRI) and tractography provide means to study the anatomical structures within the white matter of the brain. When studying tractography data across subjects, it is usually necessary to align, i.e. to register, tractographies together. This registration step is most often performed by applying the transformation resulting from the registration of other volumetric images (T1, FA). In contrast with registration methods that "transform" tractographies, in this work, we try to find which streamline in one tractography correspond to which streamline in the other tractography, without any transformation. In other words, we try to find a "mapping" between the tractographies. We propose a graph-based solution for the tractography mapping problem and we explain similarities and differences with the related well-known graph matching problem. Specifically, we define a loss function based on the pairwise streamline distance and reformulate the mapping problem as combinatorial optimization of that loss function. We show preliminary promising results where we compare the proposed method, implemented with simulated annealing, against a standard registration techniques in a task of segmentation of the corticospinal tract.

arXiv:1602.01042

Improved Achievability and Converse Bounds for Erdős-Rényi Graph Matching

We consider the problem of perfectly recovering the vertex correspondence between two correlated Erd\H{o}s-R\'enyi (ER) graphs. For a pair of correlated graphs on the same vertex set, the correspondence between the vertices can be obscured by randomly permuting the vertex labels of one of the graphs. In some cases, the structural information in the graphs allow this correspondence to be recovered. We investigate the information-theoretic threshold for exact recovery, i.e. the conditions under which the entire vertex correspondence can be correctly recovered given unbounded computational resources. Pedarsani and Grossglauser provided an achievability result of this type. Their result establishes the scaling dependence of the threshold on the number of vertices. We improve on their achievability bound. We also provide a converse bound, establishing conditions under which exact recovery is impossible. Together, these establish the scaling dependence of the threshold on the level of correlation between the two graphs. The converse and achievability bounds differ by a factor of two for sparse, significantly correlated graphs.